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Deck "My Great Nature"

Deck "My Great Nature"
Format: OCG - 50 Cards
created by katonpl activity icon
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Card list Group cards by  
Clan: Great Nature (50 cards)
4 x Alarm Chicken Alarm Chicken (BT07)
  • Number: BT07-062
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Don't be late!

3 x Binoculus Tiger Binoculus Tiger (BT07)
  • Number: BT07-003
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

You can't escape from becoming the next test subject.

4 x Bringer of Knowledge, Lox Bringer of Knowledge, Lox (BT07)
  • Number: BT07-053
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

CONT[V]: If you have a card named "Schoolyard Prodigy, Lox" in your soul, this unit gets Power +1000.
AUTO: When a card named "Law Official, Lox" rides this unit, if you have a card named "Schoolyard Prodigy, Lox" in your soul, choose up to two of your «Great Nature» rear-guards, and those units get "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, draw a card" until end of turn.

Knowledge is the foundation of knowledge, and understanding is the key to understanding.

4 x Cable Sheep Cable Sheep (BT07)
  • Number: BT07-012
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Great Nature» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Great Nature» that is being attacked, and that unit cannot be hit until end of that battle.

Let's try some cables on that. Right.

3 x Compass Lion Compass Lion (BT08)
  • Number: BT08-041
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 11000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):At the beginning of your end phase, choose one of your rear-guards, and retire it.

Once you have entered the circle, don't even think that you can get out easily.

4 x Dictionary Goat Dictionary Goat (BT07)
  • Number: BT07-064
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The word 'impossible' is not in this dictionaryââ¬Â¦Ã¢â¬Â¦ I think.

4 x Guardian of Truth, Lox Guardian of Truth, Lox (BT07)
  • Number: BT07-002
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

CONT[V]: If you have a card named "Law Official, Lox" in your soul, this unit gets Power +1000.
ACT[V]: [Counter Blast (2) & Choose a card named "Guardian of Truth, Lox" from your hand, and discard it] Choose one of your «Great Nature» rear-guards, and that unit gets Power +4000/Critical +1 until end of turn, and at the beginning of your end phase, retire that unit.

Learnââ¬Â¦Ã¢â¬Â¦ Everyone has the right to do so!

4 x Law Official, Lox Law Official, Lox (BT07)
  • Number: BT07-024
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

CONT[V]: If you have a card named "Bringer of Knowledge, Lox" in your soul, this unit gets Power +1000.
AUTO: When a card named "Guardian of Truth, Lox" rides this unit, if you have a card named "Bringer of Knowledge, Lox" in your soul, choose up to two of your «Great Nature» rear-guards, and those units get "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, draw a card" until end of turn.

One who has knowledge may doubt knowledge, and create further knowledge.

4 x Magnet Crocodile Magnet Crocodile (BT07)
  • Number: BT07-023
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, if you have a «Great Nature» vanguard, this unit gets Power +2000 until end of that battle.

Stop whining and just go along with the plan.

4 x Pencil Squire, Hammsuke Pencil Squire, Hammsuke (BT07)
  • Number: BT07-025
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Squire, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck.

First, sharpen it smartly, like a pro.

4 x Ruler Chameleon Ruler Chameleon (BT07)
  • Number: BT07-065
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Ruler Chameleon", reveal it to your opponent, put it into your hand, and shuffle your deck.

Target confirmedââ¬Â¦Ã¢â¬Â¦ Ready! Aim! Measure!!!

1 x Schoolyard Prodigy, Lox Schoolyard Prodigy, Lox (BT07)
  • Number: BT07-059
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When a card named "Bringer of Knowledge, Lox" rides this unit, look at up to seven cards from the top of your deck, search for up to one card named "Guardian of Truth, Lox" or "Law Official, Lox" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
AUTO: When a «Great Nature» other than a card named "Bringer of Knowledge, Lox" rides this unit, you may call this card to Rear-guard Circle.

Even a genius will have to start learning from past wisdom.

3 x Tank Mouse Tank Mouse (BT07)
  • Number: BT07-027
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

ACT[R]: [Rest this unit] Choose one of your «Great Nature» rear-guards, and that unit gets Power +4000 until end of turn, and at the beginning of your end phase, retire that unit.

For your information, I make the rules.

4 x Triangle Cobra Triangle Cobra (BT07)
  • Number: BT07-060
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Cobra triangle.

 
Deck Statistics
Distribution by Clan
Great Nature bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 15  30 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
11000 bar 6 %  
3000 bar 8 %  
4000 bar 2 %  
5000 bar 12  24 %  
6000 bar 11  22 %  
7000 bar 8 %  
9000 bar 14 %  
 

Distribution by Race
High Beast bar 50  100 %  
 

Distribution by Rarity
C bar 21  42 %  
R bar 18  36 %  
RR bar 8 %  
RRR bar 14 %  
 

Distribution by Shield
- bar 11  22 %  
- bar 8 %  
10000 bar 17  34 %  
5000 bar 18  36 %  
 

Distribution by Trigger
Critical +5000 Power bar 16 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
Stand +5000 Power bar 8 %  
 



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