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Deck "Formation - Ino, Shika, Cho"

Deck "Formation - Ino, Shika, Cho"
Format: Casual - 65 Cards
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Section: Ninja Cards (29 cards)
3 x Asuma Sarutobi Asuma Sarutobi (WOF)
  • Card Number: WOFN-823
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Leaf | Jonin | Male | 12 Shinobi Guardians
[FOR THE NEXT GENERATION]
When this Ninja is put in play, search your Deck for 1 Ninja card that includes "Shikamaru Nara" in it's name, reveal it, and place it in your hand. Then, shuffle your Deck.

"You'll see it when the time comes…"

2 x Choji Akimichi Choji Akimichi (COS)
  • Card Number: COSN-072
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male
[FORMATION]
Valid: This Ninja gets +2/+0 when "Ino Yamanaka" and "Shikamaru Nara" are in this Ninja's Team.

"Cho!"

1 x Choji Akimichi Choji Akimichi (KS)
  • Card Number: KSN-1427
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Chunin | Male
[INNER STRENGTH]
Valid: This Ninja gets +1/+0 for every Permanent Mission.
[EOJ] Move a Permanent Mission you control to the bottom of your Deck: This Ninja gets +2/+0 during this turn.

"…Got it…"

1 x Choza Akimichi Choza Akimichi (RAR)
  • Card Number: RARN-162
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[REUNION OF THE TRIO]
Valid: This Ninja gets +1/+1 when it is in the same Team as a "Jonin" Ninja with a "Mind" Combat Attribute and another "Jonin" Ninja with a "Shadow" Combat Attribute.

"Yeah!"

2 x Choza Akimichi Choza Akimichi (ANC)
  • Card Number: ANCN-516
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[AS A FATHER]
When this Ninja is sent out to Attack, this Ninja gets +1/+0 during the turn.
Valid: When this Ninja is sent out to Battle in injured status while you have "Choji Akimichi" in play, change this Ninja to healthy status.

"Expansion Jutsu!"

1 x Ino Yamanaka Ino Yamanaka (QFP)
  • Card Number: QFPN-US053
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Growth | Mental Power: 1
[CLOSE TEAMWORK]
While this Ninja is in the same Team as "Shikamaru Nara", Justsu cards used by this Ninja cannot be negated.

"Shikamaru, just take care of my body while I'm gone."

1 x Ino Yamanaka Ino Yamanaka (TGS)
  • Card Number: TGSN-1039*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Leaf | Chunin | Female | Mental Power: 2 | Medical | GROWTH
[PLAYFUL]
Each player cannot put in play more than 1 Ninja per turn.
Valid: The effect text of your opponent's head Ninja's are negated.

"He's ready, just like I said."

1 x Ino Yamanaka Ino Yamanaka (COS)
  • Card Number: COSN-070
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Mental Power: 1
[FORMATION]
Valid: This Ninja gets +1/+1 when "Shikamaru Nara" and "Choji Akimichi" are in this Ninja's Team.

"Formation Ino!"

1 x Inoichi Yamanaka Inoichi Yamanaka (TC)
  • Card Number: TCN-160
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 0/3
Card text:

Leaf | Jonin | Male
[REUNION OF THE TRIO]
Valid: This Ninja gets +1/+1 when it is in the same Team as a "Jonin" Ninja with a "Shadow" Combat Attribute and another "Jonin" Ninja with a "Food" Combat Attribute.

"This reminds me of the good old days!"

2 x Inoichi Yamanaka Inoichi Yamanaka (I)
  • Card Number: IN-1279
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Male | Mental Power: 2
[MIND DESTRUCTION]
[Attacker | Mission] Earth | Earth : Place a "Mind" coin on target Ninja.
The Combat of Ninjas with a "Mind" coin on them is 0.

"Got it…"

1 x Kakashi Hatake Kakashi Hatake (PTH)
  • Card Number: PTHN-011
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 3/2
Card text:

Leaf | Jonin | Male | Sharingan Eye

"I'll protect you with my life. All of you."

2 x Kurenai Yuhi Kurenai Yuhi (DL)
  • Card Number: DLN-195
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/3
  • Injured Stats: 2/3
Card text:

Leaf | Jonin | Female | Mental Power: 1
[RELIABLE COMRADE]
Valid: While this Ninja is in the same Team as "Asuma Sarutobi," it gets +0/+1.

"Don't be silly. I'm just getting dumplings for Anko."

2 x Sakura Haruno Sakura Haruno (TGS)
  • Card Number: TGSN-1094*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | Puppet | SURGE
[THE DANCE OF SAKURA]
Valid: During the Exchange of Jutsu, you can discard 1 card or injure 1 of your Ninjas. In that case, heal 1 other Ninja.
Valid: This Ninja gets +2/+0 while in the same Team as a "Puppet Master" Ninja.

"I will get you!"

1 x Shikaku Nara Shikaku Nara (RAR)
  • Card Number: RARN-161
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[REUNION OF THE TRIO]
Valid: This Ninja gets +1/+1 when it is in the same Team as a "Jonin" Ninja with a "Mind" Combat Attribute and another "Jonin" Ninja with a "Food" Combat Attribute.

"The trio of Ino, Shika, Cho reunited ..."

2 x Shikaku Nara Shikaku Nara (ANC)
  • Card Number: ANCN-515
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[AS A FATHER]
While you have "Shikamaru Nara" in play, this Ninja gets "Mental Power: 4".
While this Ninja is Battling in the same Team as "Shikamaru Nara", this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Then you're gonna love the next one…"

1 x Shikamaru Nara Shikamaru Nara (COS)
  • Card Number: COSN-071
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Mental Power: 4
[FORMATION]
Valid: This Ninja gets +0/+2 when "Ino Yamanaka" and "Choji Akimichi" are in this Ninja's Team.

"Shika!"

1 x Shikamaru Nara Shikamaru Nara (SL)
  • Card Number: SLN-1363
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 4
[ADAPTABILITY]
During the Showdown, if your opponent has 4 or more cards in their hand, this Ninja's Team and the Team opposing it perform a Mental Power Battle.

"…I'm not in a position where I can just do whatever I like."

1 x Shikamaru Nara Shikamaru Nara (RAR)
  • Card Number: RARN-138
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth | Mental Power: 4
[IQ OF 200 OR HIGHER]
When this Ninja is sent out to Battle and opposed, you can discard 2 cards from your hand. In that case, this Ninja's Team and the Team Battling against it perform a Mental Power Battle during the turn.

"You can avoid even this attack ......"

3 x Shikamaru Nara (Childhood) Shikamaru Nara (Childhood) (SL)
  • Card Number: SLN-1359
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Male | Mental Power: 3 | Name: Shikamaru Nara | GROWTH
[ACADEMY TRAINING]
Valid: When this Ninja is put in play or is removed from play, move 3 cards from your Discard Pile to the top of your Deck, then shuffle it.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place 1 Growth coin on target Ninja.

"No way."

 
Section: Ninja Platoons (1 cards)
1 x Shikamaru Nara & Asuma Sarutobi Shikamaru Nara & Asuma Sarutobi (ER)
  • Card Number: ERN-US040
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
Card text:

Leaf | Genin | Jonin | Male | Platoon | Mental Power: 4
[SHOGI MATCH]
When this Ninja wins a Victory, an Outstanding Victory, or is removed from play, you can look at all your opponent's Battle Rewards if there is any, select 1 card amoung them, and place it in your hand.

"...I had to go and get myself into this sticky situation..." "You did well, Shikamaru..."

 
Section: Jutsu Cards (8 cards)
1 x Expansion Jutsu Expansion Jutsu (RAR)
  • Card Number: RARJ-162
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Requirements: "Food" Combat Attribute + "Chunin" or higher Rank
Target: User
Effect: The target gest +6/+0 during this turn. In addition, it is unaffected by your opponent's Jutsu cards during this turn.

"Expansion Jutsu!!"

2 x Formidable Team Formidable Team (TP4)
  • Card Number: TP4J-890
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 2
Card text:

Effect: If the user's Team has a "Shadow" Ninja, 1 Ninja opposing the user becomes 0/0 during this turn. If the user's Team has a "Food" Ninja, injure 1 Ninja opposing the user. If the user's Team has a "Mind" Ninja, 1 Ninja opposing the user becomes a Stand-by Ninja.

"What's amazing are my friends who believe in me."

2 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

3 x Ninja Art: Shadow Stiching Ninja Art: Shadow Stiching (EA)
  • Card Number: EAJ-506
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Requirements: "Shadow" Combat Attribute + "Chunin" or higher Rank
Target: 1 Jutsu being used
Effect: Change the effect of the target to the following: Discard the user.

"Ninja Art: Shadow Stiching!!"

 
Section: Mission Cards (10 cards)
1 x Backup Backup (WOF)
  • Card Number: WOFM-658
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent (2)
Effect: During the Mission Phase, when your opponent puts a Ninja in play, you can look at the top 2 cards of your Deck. In that case, place 1 of those cards in your hand and discard the other.

"Shadow Possession Jutsu is a success!"

3 x Intellectual Strategy Intellectual Strategy (EA)
  • Card Number: EAM-499
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Permanent (3)
Effect: All Teams perform a Mental Power Battle.

"Over there…"

2 x Sakura`s Decision Sakura's Decision (TP4)
  • Card Number: TP4M-080
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your "Female" Ninjas
Effect: Injure the target. In that case, draw the same number of cards as the target's "Mental Power".

"Now it's my turn to take the lead. And all of you can watch me from the background."

3 x Shikamaru`s Analysis Shikamaru's Analysis (QFP)
  • Card Number: QFPM-232
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 Ninja
Effect: The target gets "Mental Power: 4" during this turn.

"So the logical conclusion is, 'the slower the recovery, the thinner the Chakra layer.'"

1 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

 
Section: Client Cards (2 cards)
2 x Futaba Futaba (RAR)
  • Card Number: RARC-019
  • Rarity: Common
  • Card Type: Client
  • Symbol: Wind / Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Leaf | Ninja Academy Student | Female
Effect: Every time you heal 1 of your injured Ninjas, draw 1 card.

"Someone precious?"

 
Section: Reinforcement Deck (15 cards)
3 x Choji Akimichi & Shikamaru Nara Choji Akimichi & Shikamaru Nara (TGS)
  • Card Number: TGSN-1046
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Lightning
  • Combat Attribute: Food/Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Leaf | Chunin | Male | Mental Power: 5 | Secret Pills | SQUAD
[TAG TEAM RUMBLE!]
Valid: While this Ninja is Battling as an Attacker, the effect texts of Ninjas opposing this Ninja are negated.
Valid: This Ninja's Team can Block up to 2 Teams. When this Ninja Blocks, place a Growth coin on this Ninja.

"Let's all pull together on this."
"I'll cover you!"

3 x Ino Yamanaka, Shikamaru Nara, & Choji Akimichi Ino Yamanaka, Shikamaru Nara, & Choji Akimichi (KS)
  • Card Number: KSN-1486
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Shadow/Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/5
  • Injured Stats: 2/2
Card text:

Leaf | Genin | Chunin | Male | Female | Mental Power: 6 | SQUAD
[IDEAL SQUAD]
When you play a card, if that card is an Earth card, injure target Ninja. Otherwise, target Ninja becomes 0/0 during this turn.

3 x Shikamaru Nara & Asuma Sarutobi Shikamaru Nara & Asuma Sarutobi (WOF)
  • Card Number: WOFN-860
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 2/4
Card text:

Leaf | Chunin | Jonin | Male | Mental Power: 5 | 12 Shinobi Guardians | Proctor | SQUAD
[EVERLASTING RELATIONSHIP]
Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas.
Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card.

"Then…do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recently…But it's not like that."

3 x Shikamaru Nara & Choji Akimichi Shikamaru Nara & Choji Akimichi (WOF)
  • Card Number: WOFN-819
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Shadow/Food
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 3/3
Card text:

Leaf | Chunin | Genin | Male | Mental Power: 4 | Secret Pills | SQUAD
[LEAF'S UNCOVERED ELITE]
During the Exchange of Jutsu, you can remove a Ninja card, that includes "Shikamaru Nara" and/or "Choji Akimichi" in it's name, in your Reinforcement Deck, from game. In that case, this Ninja gets +3/+3 and +3 Mental Power during this turn.

"Just as I thought, everyone's always thought that way about Choji. But me? I've always known the real truth. More than me or Neji, or any of us here - Choji's got strength."

3 x Shikamaru Nara & Kakashi Hatake Shikamaru Nara & Kakashi Hatake (BP)
  • Card Number: BPN-730
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth / Fire
  • Combat Attribute: Shadow/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 5/4
Card text:

Leaf | Male | Chunin | Jonin | Proctor | Sharingan Eye | Mental Power: 7 | Squad
[CLEVER PLAY]
When this Ninja is put in play, you can search for 1 "Intellectual Strategy" Mission card in your Deck and put it in play. Then, shuffle your Deck. When this Ninja's Team wins a Victory or an Outstanding Victory in a Mental Power Battle, you win 1 Battle Reward. When it is Defeated or Completely Defeated in a Mental Power Battle, your opponent wins 1 Battle Reward.

"Well then, shall we go, team Asuma?"

 
Deck Statistics
Distribution by Card Type
Client bar 3 %  
Jutsu bar 12 %  
Mission bar 10  15 %  
Ninja bar 45  69 %  
 

Distribution by Combat Attribute
- bar 20  31 %  
Food bar 9 %  
Food/Shadow bar 5 %  
Genjutsu bar 5 %  
Medicine bar 3 %  
Mind bar 8 %  
Mind/Medicine bar 2 %  
Mind/Shadow/Food bar 5 %  
Shadow bar 14 %  
Shadow/Food bar 5 %  
Shadow/Genjutsu bar 5 %  
Shadow/Weapon bar 6 %  
Weapon bar 5 %  
 

Distribution by Entrance Cost
- bar 12 %  
- bar 10  15 %  
1 bar 3 %  
2 bar 12 %  
3 bar 9 %  
4 bar 22  34 %  
5 bar 14 %  
 

Distribution by Hand Cost
- bar 12 %  
- bar 44  68 %  
1 bar 13  20 %  
 

Distribution by Healthy Stats
- bar 20  31 %  
0/1 bar 6 %  
0/2 bar 5 %  
1/3 bar 2 %  
2/0 bar 3 %  
2/3 bar 2 %  
3/0 bar 2 %  
4/3 bar 8 %  
5/3 bar 14 %  
5/4 bar 5 %  
5/5 bar 5 %  
6/0 bar 5 %  
6/2 bar 5 %  
6/4 bar 2 %  
7/4 bar 5 %  
7/5 bar 5 %  
 

Distribution by Injured Stats
- bar 20  31 %  
0/0 bar 14  22 %  
0/1 bar 3 %  
0/2 bar 5 %  
0/3 bar 2 %  
1/1 bar 2 %  
1/3 bar 3 %  
2/0 bar 5 %  
2/2 bar 5 %  
2/3 bar 8 %  
2/4 bar 5 %  
3/2 bar 2 %  
3/3 bar 6 %  
5/4 bar 5 %  
 

Distribution by Jutsu Cost
- bar 57  88 %  
2 bar 3 %  
Earth Earth bar 9 %  
 

Distribution by Rarity
Common bar 11 %  
Parallel bar 5 %  
Rare bar 26  40 %  
Starter bar 2 %  
STSR bar 5 %  
Super Rare bar 11 %  
Uncommon bar 18  28 %  
 

Distribution by Symbol
Earth bar 39  60 %  
Earth / Fire bar 5 %  
Earth / Lightning bar 5 %  
Earth / Wind bar 10  15 %  
Fire bar 2 %  
Wind bar 9 %  
Wind / Earth bar 5 %  
 



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