| Section: Ninja Cards (25 cards)
|
|
1
|
x
|
|
Baiu (COS)
|
|
Card Number: COSN-077
Rarity: Common
Card Type: Ninja
Symbol: Water
Entrance Cost: 0
Hand Cost: 0
Combat Attribute: Weapon
Healthy Stats: 2/0
Injured Stats: 1/0
|
Card text:
Rain / Genin / Male
|
|
1
|
x
|
|
Baki (CUS)
|
|
Card Number: CUSN-130
Rarity: Rare
Card Type: Ninja
Symbol: Wind
Entrance Cost: 5
Hand Cost: 1
Combat Attribute: Ninjutsu
Healthy Stats: 5/1
Injured Stats: 3/1
|
Card text:
Sand / Jonin / Male [Cleaning Up] If this Ninja is sent out to Attack and remains in your Village at the end of the turn, your opponent selects and discards 1 of their in-play Ninjas."There is only one rat to get rid of. No sweat."
|
|
1
|
x
|
|
Dosu Kinuta (COS)
|
|
Card Number: COSN-055
Rarity: Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 1
Hand Cost: 0
Combat Attribute: Sound
Healthy Stats: 1/1
Injured Stats: 3/2
|
Card text:
Sound / Genin / Male [Sonic Impact] When this Ninja is the Head Ninja, Your opponent's Head Ninja Battling against this Ninja receives 1 Damage after the Showdown.
|
|
1
|
x
|
|
Gaara of the Desert (TC)
|
|
Card Number: TCN-US070
Rarity: STSR
Card Type: Ninja
Symbol: Wind
Entrance Cost: 4
Hand Cost: 0
Combat Attribute: Sand
Healthy Stats: 5/2
Injured Stats: 4/0
|
Card text: [Sand Coffin]
"During your Mission Phase, you can discard 2 of your Chakras with a "Wind" symbol. In that case, select 1 of your opponent's Ninjas. The selected Ninja cannot Block this Ninja's Team this turn.
|
|
1
|
x
|
|
Gaara of the Desert (BOD)
|
|
Card Number: BODN-295
Rarity: Rare
Card Type: Ninja
Symbol: Wind
Entrance Cost: 4
Hand Cost: 0
Combat Attribute: Sand
Healthy Stats: 5/2
Injured Stats: 4/0
|
Card text: [Immense Power]
When this Ninja is sent out to Battle, you can search for 1 Jutsu card with "Requirements: "Sand" Combat Attribute" in the top 5 cards of your Deck, show it to your opponent, and place it in your hand. Then, return the rest to the top of your Deck and shuffle it.
|
|
1
|
x
|
|
Haku (ER)
|
|
Card Number: ERN-US036
Rarity: Common
Card Type: Ninja
Symbol: Water
Entrance Cost: 3
Hand Cost: 0
Combat Attribute: Ice
Healthy Stats: 4/3
Injured Stats: 1/1
|
Card text: [Kekkei Genkai: Bloodline Trait]
This in-play Ninja cannot be targeted by your opponent's Mission cards.
|
|
1
|
x
|
|
Hayate Gekko (CUS)
|
|
Card Number: CUSN-122
Rarity: Rare
Card Type: Ninja
Symbol: Fire
Entrance Cost: 3
Hand Cost: 0
Combat Attribute: Weapon
Healthy Stats: 4/2
Injured Stats: 1/1
|
Card text:
Leaf / Special Jonin / Male / Proctor / Mental Power: 1 [Detecting A Plan] During your opponent's Mission Phase, you can negate and discard 1 of the Mission cards being played. Then, discard this Ninja at the end of the turn."I can't believe this ...!"
|
|
1
|
x
|
|
Iruka Umino (BOD)
|
|
Card Number: BODN-291
Rarity: Common
Card Type: Ninja
Symbol: Lightning
Entrance Cost: 2
Hand Cost: 0
Combat Attribute: Weapon
Healthy Stats: 3/2
Injured Stats: 2/1
|
Card text: [Accurate Analysis]
Valid: All your in-play Ninjas with no effect texts (including the Ninjas with negated effect texts) get +1/+1.
|
|
1
|
x
|
|
Kabuto Yakushi (DL)
|
|
Card Number: DLN-216
Rarity: Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 5
Hand Cost: 1
Combat Attribute: Medicine
Healthy Stats: 5/2
Injured Stats: 2/2
|
Card text: [Impact of the Jutsu]
While this Ninja is the Head Ninja, the Head Ninja Battling against it uses its injured status values when calculating Team Power during the Showdown.
|
|
1
|
x
|
|
Kabuto Yakushi (CUS)
|
|
Card Number: CUSN-108
Rarity: Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 2
Hand Cost: 0
Combat Attribute: Ninjutsu
Healthy Stats: 2/2
Injured Stats: 2/2
|
Card text:
Sound / Male / Mental Power: 2 [Withdrawal] Valid: During your Mission Phase, you can move this Ninja to the top of the original owner's Deck to move 1 in-play "Permanent" Mission card to its original owner's Chakra area."Wish I could stick around and play a little longer..."
|
|
1
|
x
|
|
Kakashi Hatake (DL)
|
|
Card Number: DLN-192
Rarity: STSR
Card Type: Ninja
Symbol: Fire
Entrance Cost: 5
Hand Cost: 1
Combat Attribute: Genjutsu
Healthy Stats: 6/3
Injured Stats: 3/2
|
Card text: [Sharingan vs. Sharingan]
While this Ninja is in your hand, if your opponent has 1 or more "Akatsuki" Ninjas in their Village, this Ninja can be put in play and placed in any Team of your choice during their Mission Phase.
|
|
1
|
x
|
|
Kin Tsuchi (COS)
|
|
Card Number: COSN-057
Rarity: Common
Card Type: Ninja
Symbol: Water
Entrance Cost: 0
Hand Cost: 0
Combat Attribute: Sound
Healthy Stats: 0/1
Injured Stats: 2/1
|
Card text:
Sound / Genin / Female / Mental Power: 1
|
|
1
|
x
|
|
Kisame Hoshigaki (TC)
|
|
Card Number: TCN-US078
Rarity: STSR
Card Type: Ninja
Symbol: Water
Entrance Cost: 5
Hand Cost: 1
Combat Attribute: Weapon
Healthy Stats: 6/2
Injured Stats: 3/1
|
Card text: [Big Sward "Shark Skin"]
When this Ninja is sent out to Attack and opposed, you can select and discard 1 of your opponent's Chakras. If this Ninja is sent out to Attack and not opposed, you can select and discard up to 2 of your opponent's Chakras at the end of the turn.
|
|
1
|
x
|
|
Kurenai Yuhi (PTH)
|
|
Card Number: PTHN-038
Rarity: Uncommon
Card Type: Ninja
Symbol: Wind
Entrance Cost: 4
Hand Cost: 0
Combat Attribute: Genjutsu
Healthy Stats: 4/3
Injured Stats: 2/3
|
Card text:
Leaf / Jonin / Female
|
|
1
|
x
|
|
Mizore Fuyukuma (ER)
|
|
Card Number: ERN-182
Rarity: Uncommon
Card Type: Ninja
Symbol: Water
Entrance Cost: 3
Hand Cost: 0
Combat Attribute: Ice
Healthy Stats: 4/0
Injured Stats: 4/0
|
Card text: [Power of the Armor]
When this Ninja is sent out to Battle, you can select and discard 1 of your Chakras with a "Water" symbol. In that case, this Ninja gets +1/+0 during the turn.
|
|
1
|
x
|
|
Orochimaru (ER)
|
|
Card Number: ERN-US030
Rarity: Uncommon
Card Type: Ninja
Symbol: Water
Entrance Cost: 6
Hand Cost: 1
Combat Attribute: Snake
Healthy Stats: 6/4
Injured Stats: 5/3
|
Card text: [A Three-Cornered Battle]
When your opponent's Ninja becomes the user of a Jutsu with a "Lightning" or "Wind" Symbol, in addition to the Jutsu cost, your opponent must discard 1 Chakra (any Symbol).
|
|
1
|
x
|
|
Sakon (RAR)
|
|
Card Number: RARN-150
Rarity: Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 3
Hand Cost: 0
Combat Attribute: Sound
Healthy Stats: 4/3
Injured Stats: 0/1
|
Card text:
Sound | Male | Sound Four [Impenetrable Barrier]
You can organize a Team of 6 Ninjas with other "The Four Sound Ninja" Ninjas including this Ninja. While this Ninja is sent out to Attack in this Team, none of your Ninjas can be the target of your opponent's Jutsu cards.
|
|
1
|
x
|
|
Sasuke Uchiha (ER)
|
|
Card Number: ERN-US004
Rarity: Common
Card Type: Ninja
Symbol: Fire
Entrance Cost: 1
Hand Cost: 0
Combat Attribute: Taijutsu
Healthy Stats: 3/0
Injured Stats: 0/0
|
Card text: [Power of the Curse Mark]
While you have 2 or less cards in your hand, this Ninja gets +2/+0.
|
|
1
|
x
|
|
Sasuke Uchiha (RAR)
|
|
Card Number: RARN-155
Rarity: Common
Card Type: Ninja
Symbol: Fire
Entrance Cost: 1
Hand Cost: 0
Combat Attribute: Taijutsu
Healthy Stats: 3/0
Injured Stats: 0/0
|
Card text:
Leaf | Genin | Male | Sharingan Eye | Growth [Beyond the Limits]
This Ninja can use the "Chidori" Jutsu card without paying its Jutsu cost.
|
|
1
|
x
|
|
Sasuke Uchiha (RAR)
|
|
Card Number: RARN-137
Rarity: Uncommon
Card Type: Ninja
Symbol: Fire
Entrance Cost: 1
Hand Cost: 0
Combat Attribute: Taijutsu
Healthy Stats: 4/0
Injured Stats: 1/0
|
Card text:
Leaf | Genin | Male | Sharingan Eye | Growth [Reason for the Late Arrival]
While this Ninja is in your hand and neither player has any Battle Rewards, this Ninja gets +1 Entrance cost.
|
|
1
|
x
|
|
Shigure (COS)
|
|
Card Number: COSN-076
Rarity: Common
Card Type: Ninja
Symbol: Water
Entrance Cost: 0
Hand Cost: 0
Combat Attribute: Weapon
Healthy Stats: 2/1
Injured Stats: 1/0
|
Card text:
Rain / Genin / Male
|
|
1
|
x
|
|
Shino Aburame (BOD)
|
|
Card Number: BODN-US064
Rarity: Uncommon
Card Type: Ninja
Symbol: Wind
Entrance Cost: 1
Hand Cost: 0
Combat Attribute: Insect
Healthy Stats: 2/1
Injured Stats: 0/0
|
Card text: [TRACKING BY INSECTS]
During the Exchange of Jutsu, if this Ninja is a Stand-By Ninja, you can place this Ninja in any position of any of your Battling Teams.
|
|
1
|
x
|
|
Shizune (BOD)
|
|
Card Number: BODN-292
Rarity: Rare
Card Type: Ninja
Symbol: Wind
Entrance Cost: 3
Hand Cost: 0
Combat Attribute: Medicine
Healthy Stats: 3/3
Injured Stats: 1/2
|
Card text: [Intensive Care]
At the end of your turn, you can discard 2 of your Chakras with a "Wind" symbol. In that case, select and move 1 of the cards in your Discard Pile to the top of its original owner's Deck.
|
|
1
|
x
|
|
The Second Hokage (RAR)
|
|
Card Number: RARN-168
Rarity: Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 6
Hand Cost: 1
Combat Attribute: Water
Healthy Stats: 6/4
Injured Stats: 3/3
|
Card text:
Leaf | Satoosa | Male | Metal Power: 2 [The Hokage Level]
Valid: When this Ninja becomes the user of a Jutsu card with the "Water" symbol, reduce 1 "Water" in its Jutsu cost if there is one.
|
|
1
|
x
|
|
Yoroi Akado (CUS)
|
|
Card Number: CUSN-106
Rarity: Uncommon
Card Type: Ninja
Symbol: Water
Entrance Cost: 2
Hand Cost: 0
Combat Attribute: Absorpti
Healthy Stats: 3/1
Injured Stats: 1/1
|
Card text:
Sound / Male [Chakra Absorption] When this Ninja is sent out to Attack, you can discard 1 of your opponent's Chakras."You're just noticing it now?"
|
| |
| Section: Jutsu Cards (13 cards)
|
|
1
|
x
|
|
Chakra Absorption Jutsu (CUS)
|
|
Card Number: CUSJ-095
Rarity: Common
Card Type: Jutsu
Symbol: Water
Hand Cost: 0
Jutsu Cost: Water
|
Card text: Effect: Select and discard up to 2 of your opponent's Chakras."... You're ... feeding on my Chakra ..."
|
|
1
|
x
|
|
Dead Soul Jutsu (RAR)
|
|
Card Number: RARJ-133
Rarity: Common
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water Water
|
Card text: Requirements: "Medical"
Target: 1 Ninja in your Discard Pile
Effect: Place the target in the user's Team as a Head Ninja. The target can be put in play even if you already have a Ninja with the same name in play. Discard the target at the end of this turn.
|
|
1
|
x
|
|
Giant Shuriken (COS)
|
|
Card Number: COSJ-064
Rarity: Uncommon
Card Type: Jutsu
Symbol: Wind
Jutsu Cost: Wind 1
|
Card text: Target:(1) User's Team. (2) Every Back Ninja Battling against the user. If target (1) wins a Victory (excluding an Outstanding Victory) during this turn, give 1 damage to target (2).
|
|
2
|
x
|
|
Hidden Mist Jutsu (PTH)
|
|
Card Number: PTHJ-013
Rarity: Uncommon
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water Water
|
Card text:
Target: 1 Jutsu card being played Negate the target and move it back to its original owner's hand.
|
|
1
|
x
|
|
Ice Style: Tsubame Snowstorm (DL)
|
|
Card Number: DLJ-180
Rarity: Common
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water 1
|
Card text: Target: User
Effect: The target gets +2/+0 during this turn. In addition, the target gets an additional +1/+0 for each "Ice Style: Tsubame Snowstorm" Jutsu card in your Discard Pile.
|
|
1
|
x
|
|
Intake of Chakra (TC)
|
|
Card Number: TCJ-US074
Rarity: Starter
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water X
|
Card text: Effect: Select and discard X number of your opponent's Chakras.
|
|
1
|
x
|
|
Paper Bomb (BOD)
|
|
Card Number: BODJ-US046
Rarity: Common
Card Type: Jutsu
Symbol: Wind
Jutsu Cost: Wind
|
Card text: Requirements: "Chunin" or higher Rank
Target: User and 1 Ninja Batting against the user
Effect: Give 1 Damage to the target.
|
|
1
|
x
|
|
Regenerative Healing Jutsu (BOD)
|
|
Card Number: BODJ-266
Rarity: Common
Card Type: Jutsu
Symbol: Wind
Jutsu Cost: Wind
|
Card text: Requirements: "Medical"
Effect: Move X number of cards in your Discard Pile to the top of your Deck in any order you like. X = the number of your in-play Ninjas with "Medical".
|
|
1
|
x
|
|
Sand Tomb (BOD)
|
|
Card Number: BODJ-270
Rarity: Rare
Card Type: Jutsu
Symbol: Wind
Jutsu Cost: Wind Wind
|
Card text: Requirements: "Sand" Combat Attribute + "An Entrance cost of 4 or more"
Target: 1 Ninja
Effect: Move the target to the bottom of its original owner's Deck.
|
|
1
|
x
|
|
Sand Tsunami (BOD)
|
|
Card Number: BODJ-268
Rarity: Rare
Card Type: Jutsu
Symbol: Wind
Jutsu Cost: Wind Wind Wind
|
Card text: Requirements: "Sand" Combat Attribute + "An Entrance cost of 4 or more"
Target: Every Ninja in 1 of your opponent's Teams
Effect: Change the target to injured status.
|
|
1
|
x
|
|
Water Style: Giant Vortex Jutsu (PTH)
|
|
Card Number: PTHJ-034
Rarity: Rare
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water Water Water
|
Card text: Requirements: 'Jonin" or higher Rank Target: Every Ninja Battling against the user. Move the target to its original owner's hand.
|
|
1
|
x
|
|
Water Style: Water Shark Bomb Jutsu (DL)
|
|
Card Number: DLJ-185
Rarity: Starter
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water 2
|
Card text: Requirements: "Jonin" or higher Rank
Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target.
|
| |
| Section: Mission Cards (2 cards)
|
|
1
|
x
|
|
Information Gathering (BOD)
|
|
Card Number: BODM-263
Rarity: Uncommon
Card Type: Mission
Symbol: Wind
|
Card text: Effect: Flip a Ninja Blade coin 3 times. Draw 1 card for each heads you get during the flips.
|
|
1
|
x
|
|
Secret Path (RAR)
|
|
Card Number: RARM-133
Rarity: Common
Card Type: Mission
Symbol: Lightning
Entrance Cost: 2
Hand Cost: 1
|
Card text: Target: 1 of your Ninjas
Effect: Flip a Ninja Blade coin; if it's heads, the target's Team cannot be blocked during this turn while the target remains the only Ninja in it's Team.
|
| |