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Deck "bianco"

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Deck "bianco"
49 Cards
created by gmgmgm activity icon
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Card Type: Nexus (11 cards)
1 x The Absorption Triumphal Arch The Absorption Triumphal Arch (SB)
  • Number: 113
  • Rarity: Rare
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
2LV2

[LV1][LV2] (Permanent) Your opponent can only play spell cards with the same color as the cards they control.
[LV2] (Permanent) Your opponent must pay the actual costs of spells they play.

3 x The Castle of Eternal Snow The Castle of Eternal Snow (CC)
  • Number: 112
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

4LV2

[LV1][LV2] (Your Start Step) Move target nexus your opponent controls to their hand.
[LV2] (Your Start Step) Move target spirit to its owner's hand.

1 x The Fortress Metropolis Naumann City The Fortress Metropolis Naumann City (BS15)
  • Number: 68
  • Rarity: Rare
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2] (When Deployed) You can summon a white spirit from your hand without paying the cost. However, you cannot activate that spirit's (When Summoned) effect. [Lv2] (Opponent's turn) While there are 2 or more colors of spirits and nexus on your opponent's field, for each color, increase the cost of all the magic cards in your opponent's hand by 1.

3 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

3 x The Invaded Silver Snow The Invaded Silver Snow (CC)
  • Number: 113
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

4LV2

[LV1][LV2] (Opponent's Battle Phase) At start of Phase, move all cores in your Trash to your Reserve.
[LV2] (During Opponent's Battle Phase) Each time a spirit you control is destroyed, gain 1 core in your Reserve.

 
Card Type: Spell (14 cards)
2 x Divine Chain Divine Chain (CC)
  • Number: 143
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DDD
Card text:

[Flash]: (Flash Step) Your opponent cannot play any cards from their hand until End of Battle Step of this battle. This effect cannot be used in your Main Phase.

2 x Mirage Coat Mirage Coat (BSC05)
  • Number: 26
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDD
Card text:

Flash: During this turn, all your braves in spirit condition cannot be blocked.

1 x Möbius Loop Möbius Loop (SB)
  • Number: 130
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Main]: (Your Main Phase) Move target nexus to its owner's hand. If you targeted a nexus your opponent controls, gain 1 core in your Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

2 x Pure Elixir Pure Elixir (CC)
  • Number: 142
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Those spirits cannot attack this turn.

2 x Recovered Core Recovered Core (BS14)
  • Number: 106
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 6
  • Reduction: DDD
Card text:

(Your Main Phase) Move 1 core from the void to your life and 1 to a white spirit you control. (Flash Step) During this turn, 1 of your spirits gets +3000BP.

3 x Reload Cores Reload Cores (RA)
  • Number: 103
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DD
Card text:

[Main]: (Your Main Phase) Gain cores in your Reserve equal to the number of "Armed Machine" spirits you control.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

2 x Vacuum Symbol Vacuum Symbol (BS12)
  • Number: 80
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

(Flash Step) Choose 1 color. During this turn, all opposing spirits of the chosen color lose 1 symbol. This effect can't be used on your turn.

 
Card Type: Spirit (24 cards)
3 x Anaguma-Kosuke Anaguma-Kosuke (BS13)
  • Number: 17
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp
  • Cost: 0
  • Gems: 1
Card text:

[LV2] (When Attacks) For each "Imp" spirit you control, this spirit gets +1000BP.

1 x Beatbeetle Beatbeetle (CC)
  • Number: 50
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

3 x Gran-Dolbalkan Gran-Dolbalkan (CC)
  • Number: 94
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDDD
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000
4LV3
4000

[LV1][LV2][LV3] (Flash Step) While this spirit is battling, you may move 1 core from your Reserve to your Trash. In that case, end this battle.

1 x Igua-Buggy Igua-Buggy (BSC05)
  • Number: 7
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast/Astral Soul
  • Cost: 1
  • Reduction: DR
  • Gems: 1
Card text:

(Lv. 1-2): Treat this Spirit as a Diamond Spirit as well as a Ruby Spirit.

1 x Karugamode Karugamode (BS11)
  • Number: 25
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 1
  • Gems: 1
Card text:

[Lv1-Lv2] (When this spirit blocks) This spirit gets BP+3000. [Lv2] (When this spirit blocks) Exhaust an opponent's spirit.

2 x Piyon Piyon (RA)
  • Number: 49
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Song Bird
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
3LV2
2000

2 x Pyorit Pyorit (DotA)
  • Number: 100
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Toy Beast
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

1 x The DarkEmperor Ninetail-Dark The DarkEmperor Ninetail-Dark (SD11)
  • Number: X1
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, refresh this spirit, and this spirit gets BP+3000 until end of turn. [Lv3] (When Battles) Return 1 opponent's spirit with cost 6 or less to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

2 x The MachineLionDeity Strikewurm-Leo The MachineLionDeity Strikewurm-Leo (BS13)
  • Number: X4
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Galaxian, Astral Deity
  • Cost: 8
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] Invincibility: Purple, Green, White, Yellow (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2][LV2][LV3] When your "Galaxian" or "Astral Soul" spirit other than this spirit is exhausted, refresh this spirit. (When Braved) [LV3] All your "Galaxian" or "Astral Soul" spirits gain 1 white symbol.

2 x The MagicalTwinsDeity Geminize The MagicalTwinsDeity Geminize (BS11)
  • Number: X05
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Galaxian, Dark Artes
  • Cost: 7
  • Reduction: TTTT
  • Gems: 1
Card text:

[LV1][LV2][LV3] When you summon an "Astral Deity," "Galaxian" or "Astral Soul" spirit from your hand, reveal the top card of your deck. When that card is a spirit or brave card, you can summon it without paying the cost. If it's another card, add it to your hand. [LV2][LV3] When you pay the cost to use a magic effect, after that effect activates, you may use another magic card without paying the cost. This effect can only be used twice per turn.

1 x The MoonlightDragonDeity Lunatech-Strikewurm The MoonlightDragonDeity Lunatech-Strikewurm (BS12)
  • Number: x4
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Astral Deity, Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV2] Invincibility- Variable (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the Gem Color(s) this Spirit currently holds. [LV1][LV2][LV3] (During Opponent's Attack Step) When an opposing Spirit attacks, refresh this Spirit. (When Braves) [LV2][LV3] (When Battles) Return one opposing Spirit with less BP than this Spirit back to your opponent's hand.

2 x The WaterCarrierDeity Aqua-Elysion The WaterCarrierDeity Aqua-Elysion (BS11)
  • Number: X04
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Galaxian, Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (Each Player's Refresh Step) Only one non-brave spirit can be refreshed. Nexuses cannot be refreshed, [LV2][LV3] All your Astral Deity, Galaxian and Astral Soul spirits get immunity: red, purple and blue. They can not be effected by spirit, magic and nexus effects of the listed colors. (When Braved) [LV3] (Opponent's Refresh Step) Opposing Brave spirits cannot be refreshed.

1 x The Wing Deity Grand-Woden The Wing Deity Grand-Woden (BS08)
  • Number: x32
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: ArmedMachine/MountedWarrior
  • Cost: 8
  • Reduction: DDDDD
  • Gems: 1
Card text:

TRIBUTE SUMMON: 5+ Core Cost —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. During Your Opponent's Turn (Lv. 1-2-3): ICEWALL: Ruby/Amethyst/Emerald/Diamond/Topaz/Sapphire When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect. (Lv. 2-3): With the exceptance of "Grand Woden the Divine Wingmech," whenever an "Armed Machine" Attribute Spirit of yours is exhausted, refresh this Spirit.

2 x The WolfMachineDeity Ragna-Fenrir The WolfMachineDeity Ragna-Fenrir (BS17)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) All opposing spirits can't be refreshed on your opponent's next refresh step. [When Braved][LV1][LV2] This spirit can be braved with an additional brave that has no symbol. [When Braved][LV2] (When This Spirit Brave Attacks) For each brave on this spirit, send a spirit or nexus your opponent controls back to their hand.

 
Deck Statistics
Distribution by Card Type
Nexus bar 11  22 %  
Spell bar 14  29 %  
Spirit bar 24  49 %  
 

Distribution by Color
Blue bar 2 %  
Green bar 14 %  
White bar 35  71 %  
Yellow bar 12 %  
 

Distribution by Cost
- bar 16 %  
1 bar 4 %  
3 bar 10 %  
4 bar 12 %  
5 bar 15  31 %  
6 bar 6 %  
7 bar 10 %  
8 bar 10 %  
 

Distribution by Gems
- bar 14  29 %  
1 bar 35  71 %  
 

Distribution by Rarity
Common bar 20  41 %  
Rare bar 15  31 %  
Uncommon bar 6 %  
X Rare bar 10 %  
Zodiac X Rare bar 12 %  
 

Distribution by Reduction
- bar 18 %  
DD bar 12 %  
DDD bar 18  37 %  
DDDD bar 16 %  
DDDDD bar 2 %  
DR bar 2 %  
EE bar 6 %  
SS bar 2 %  
TTTT bar 4 %  
 

Distribution by Spirit Type
- bar 25  51 %  
ArmedMachine/MountedWarrior bar 2 %  
Astral Deity, Armed Machine bar 2 %  
Galaxian, Armed Machine bar 4 %  
Galaxian, Astral Deity bar 4 %  
Galaxian, Dark Artes bar 4 %  
Imp bar 6 %  
Machine Beast bar 14 %  
Machine Beast/Astral Soul bar 2 %  
Shell Insect bar 2 %  
Song Bird bar 4 %  
Toy Beast bar 4 %  
 



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