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Deck "Command and Colonize"

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Deck "Command and Colonize"
Format: OCG - 50 Cards
created by atrejakram activity icon
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no clan is safe when my bugs come

 
Card list Group cards by  
Clan: Megacolony (50 cards)
4 x Awaking Dragonfly
Average price:
Awaking Dragonfly (EB03)
  • Number: EB03-027
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

The newly emerged mutant pledged to uphold evil.

4 x Bloody Hercules
Average price:
Bloody Hercules (VG-BT01)
  • Number: BT01-040
  • Rarity: R
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

The criminal society, Megacolony rise above all laws.

2 x Hell Spider
Average price:
Hell Spider (VG-BT01)
  • Number: BT01-039
  • Rarity: R
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):During your turn, if all of your opponent's vanguard and rear-guards are Rest, this unit gets [Power] +3000.
[AUTO]:[Counter-Blast 2] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards, and the chosen unit cannot [Stand] during your opponent's next stand phase.

Rise from the underworld, avatar of evil! Hell Spider!

4 x Machining Hornet
Average price:
Machining Hornet (EB01)
  • Number: EB01-030
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: When you Call this unit to your Vanguard or Rearguard Circle and you have a [Megacolony] card with "Machining in it's name in your Soul, this unit gains +3000 Power for the turn.

4 x Machining Mantis
Average price:
Machining Mantis (EB01)
  • Number: EB01-029
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto: When you call this unit to your Vanguard or Rearguard Circle and you have a [Megacolony] card with "Machining" in it's name in your Soul, this unit gains +3000 Power for the turn.

4 x Machining Stag Beetle
Average price:
Machining Stag Beetle (EB01)
  • Number: EB01-005
  • Rarity: RR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto: When this unit is called to the Vanguard Circle, you may select up to 2 [Megacolony] unit(s) with "Machining" in its card name from your Soul and call them to a Rearguard Circle in Rest position. During this turn, this unit gains the base Power of the unit(s) called by the skill of this unit.

"Take this! Insect Railgun!!"

1 x Machining Worker Ant
Average price:
Machining Worker Ant (EB01)
  • Number: EB01-031
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

Auto: When you Call this unit to a Rearguard Circle, choose another <[Megacolony]> Rearguard with "Machining" in it's name and Stand it.

1 x Martial Arts Mutant, Master Beetle
Average price:
Martial Arts Mutant, Master Beetle (EB03)
  • Number: EB03-004
  • Rarity: RR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (3)] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to two of your opponent's rear-guards, and those units cannot [Stand] during your opponent's next stand phase.
[CONT](VC/RC):If you have a non-«Megacolony» vanguard or rear-guard, this unit gets [Power]-2000.

Bow before my might! Gravity Aura!

4 x Medical Battler, Ranpli
Average price:
Medical Battler, Ranpli (VG-BT04)
  • Number: BT04-067
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Relax! I'll completely heal you!

4 x Paralyze Madonna
Average price:
Paralyze Madonna (VG-BT04)
  • Number: BT04-017
  • Rarity: RR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Megacolony» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Megacolony», and that unit cannot be hit until end of that battle.

I will let you have a paralyzing dream.

4 x Phantom Black
Average price:
Phantom Black (VG-BT02)
  • Number: BT02-077
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

The Megacolony follows the rules. The rule is survival of the fittest.

4 x Sharp Nail Scorpio
Average price:
Sharp Nail Scorpio (VG-BT04)
  • Number: BT04-064
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Check mate!

2 x Shelter Beetle
Average price:
Shelter Beetle (EB01)
  • Number: EB01-032
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
2 x Sonic Cicada
Average price:
Sonic Cicada (VG-BT04)
  • Number: BT04-066
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Don't sleep! The assault isn't over yet!

2 x Stealth Millipede
Average price:
Stealth Millipede (VG-BT04)
  • Number: BT04-063
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):When this unit boosts a «Megacolony» vanguard, if all of your opponent's vanguards and rear-guards are [Rest], the boosted unit gets [Power]+4000 until end of that battle.

Its job is to harass a captured prey.

4 x Tail Joe
Average price:
Tail Joe (VG-BT04)
  • Number: BT04-061
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[CONT](VC/RC):During your turn, if all of your opponent's vanguards and rear-guards are [Rest], this unit gets [Power]+3000.

Don't lower your guard when facing a mutant. They're poisonous.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Megacolony bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 2 %  
Grade 3 / Twindrive!! bar 12 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 10  20 %  
11000 bar 2 %  
5000 bar 17  34 %  
6000 bar 12 %  
7000 bar 8 %  
8000 bar 16 %  
9000 bar 8 %  
 

Distribution by Race
Insect bar 50  100 %  
 

Distribution by Rarity
C bar 35  70 %  
R bar 12 %  
RR bar 18 %  
 

Distribution by Shield
- bar 14 %  
- bar 8 %  
10000 bar 17  34 %  
5000 bar 22  44 %  
 

Distribution by Trigger
+5000 Power bar 4 %  
+5000 Power, Critical bar 8 %  
+5000 Power, Heal bar 8 %  
+5000 Power, Stand bar 4 %  
none bar 33  67 %  
Stand +5000 Power bar 8 %  
 



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Current score for this Deck, based on 19 votes:

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Discussion about this Deck
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Author Message
jaedonforest
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Subject: Admiration   Posted: September 28, 2012 06:19 pm

I'm not too fond of Megacolony decks but I admire you for trying them out. Good deck in my opinion, keep it up!
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lilangel22
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Subject: O.o   Posted: October 2, 2012 12:19 am

Hey, I like this deck! lol whats supposed to be wrong with it?? lol the only thing I see is the 4 pg thing but thats really a personal preference and with all the high powered attacks I can see why people run 4 these days I likes 2-3 myself.. but yeah if I liked bugs I might actually run something similar so good work
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vayupurana
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Subject:    Posted: October 3, 2012 03:07 pm

seems kind of annoying.....I approve >:3
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homalon
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Subject: Suggestions   Posted: October 3, 2012 10:35 pm

Our match was a fine match, but I'm going to be critical. By me being critical it would help you on the long run. You have a problem with your trigger line up. Stand and Crits. You should run one or the other with 4 Draw triggers and heals. Since you're deck is about Stagbeetle, You should make it a 8 stand, 4 draw, 4 heal deck or 6 stand, 2 crit, 4 draw, 4 heal. Stag Beetles effect is great, you could keep riding stag beetles and superior calling the stag beetle that was put into soul from the rides. Megacolony Battler A can be used for blocking and when you guard it goes into soul, you can fuel Stag Beetle with those. Machining Worker Ant is a good soul Grade 0 and i see the combos when he's called to the field by Stagbeetle. I would add 4 Machining Mosquito for soul charging. You should take out lady butterfly and add Master Fraude, which i find to be a whole lot better and maybe a Hell spider for control. I'll build the deck also and test.
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atrejakram
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Subject:    Posted: October 3, 2012 11:23 pm

thanks for the advice homalon
I will try out grade 3's you mention
however why stands? and no/less crits? stagbeetle skill lets it have high attack without a crit it would be useless or am i not getting the big picture here? o.o
kindly elaborate more thanks

also machining mosquito is not required here imo since stagbeetle skill only let him superior call units with machining on their name :| so making my soul bigger doesnt really help me at all ^^
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homalon
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Subject:    Posted: October 4, 2012 08:01 am

Yeah I just seen that that it has to be a Machining monster. You have a point with the criticals if you're hitting for such high damage. Your opinion might just take the hit. I say stands because what if your opponent perfect cards and you trigger a critical...but your units are in rest from stag beetle. you have worker ant but only onejust a suggestion
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