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Deck "Foot Bomb"

Deck "Foot Bomb"
Format: OCG - 66 Cards
created by endeavor LV8 activity icon envelope icon
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It's a dud.

 
Card list Group cards by  
Section: Main Deck (50 cards)
3 x Cheerful Lynx Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I will pass next. Believe me?

4 x Dudley Cheers, Linda Dudley Cheers, Linda (G-BT09)
  • Number: G-BT09-038
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel
[AUTO]:[Soul Blast (2)-card with "Dudley" in its card name] When this unit is placed on (GC) from hand, you may pay the cost. If you do, reveal seven cards from the top of your deck, call all of the cards with "Dudley" in its card name from among them to (GC), they get [Shield]+5000 until end of that battle, and put the rest into your soul.

Let's Go! Show your Dudley spirit!

3 x Dudley Daisy Dudley Daisy (EB03)
  • Number: EB03-009
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] During your battle phase, when this unit is placed on (RC), if you have a «Spike Brothers» vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 until end of turn.

It's over once you lose sight of it. Now the ball has gone to her.

4 x Dudley Douglass Dudley Douglass (EB03)
  • Number: EB03-016
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] During your battle phase, when this unit is placed on (RC), if you have a «Spike Brothers» vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 until end of turn.

Don't forget. He's also got the name "Dudley".

4 x Dudley Ingram Dudley Ingram (G-BT09)
  • Number: G-BT09-078
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1:During your battle phase, when your other units with "Dudley" in its card name is placed on (RC), this unit gets [Power]+3000 until end of turn.

4 x Dudley Jessica Dudley Jessica (G-TCB01)
  • Number: G-TCB01-037
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC) Generation Break 2:All of the units with "Dudley" in its card name in your front row get [Power]+2000.
[AUTO](VC):During your turn, when your G unit with "Dudley" in its original card name Stride, search your deck for up to one card with "Dudley" in its card name, call it to an open (RC), shuffle your deck, and that unit gets [Power]+5000 until end of turn.

After a long time, a game with some resistance.

4 x Dudley Jetter Dudley Jetter (G-BT09)
  • Number: G-BT09-037
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1:[Retire this unit] At the beginning of your ride phase, if you have a vanguard with "Dudley" in its card name, you may pay the cost. If you do, until end of turn, if the G unit you Stride has "Dudley" in its card name, you may Stride without paying the cost of the next Stride.

1 x Dudley Little Road Dudley Little Road (G-BT09)
  • Number: G-BT09-082
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner
[AUTO](RC):[Soul Blast (1)] When your vanguard with "Dudley" in its card name attacks, you may pay the cost. If you do, bind this unit face up, call this card to an open (RC), and if you have two or more other rear-guards with "Dudley" in its card name, this unit gets [Power]+3000 until end of turn.

Where are you looking? The ball's here!

4 x Dudley Mason Dudley Mason (BT10)
  • Number: BT10-042
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1) & Choose one «Spike Brothers» from your hand, and put it into your soul] When this unit's attack hits a vanguard, if you have a «Spike Brothers» vanguard, you may pay the cost. If you do, search your deck for up to one «Spike Brothers», call it to a open (RC), and shuffle your deck.

For the matches where he plays, points and the number of players retiring come as a set.

2 x Dudley Phantom Dudley Phantom (BT10)
  • Number: BT10-100
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a «Spike Brothers», the boosted unit gets [Power]+4000 until end of that battle, and at the beginning of the close step of that battle, put this unit on the bottom of your deck

The real thing? Somewhere out of your reach.

4 x Dudley Turborappler Dudley Turborappler (G-BT09)
  • Number: G-BT09-035
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC)[1/Turn]: Generation Break 1:When your unit with "Dudley" in its card name is placed on (RC) during the battle phase of your turn, this unit gets [Power]+5000 until end of turn.
[AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, and until end of turn, it gets "[AUTO](VC):[Soul Blast (1)] When your rear-guard with "Dudley" in its card name attacks, you may pay the cost. If you do, the unit that attacked gets [Power]+5000 until end of that battle, and at the end of that battle, put that unit into your soul.".

Target location confirmed. All units, open your weapon bays.

4 x Mecha Advisor Mecha Advisor (G-TCB01)
  • Number: G-TCB01-073
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Being told my face is scary by my niece was a shock.

4 x Reserver Linus Reserver Linus (G-FC04)
  • Number: G-FC04-063
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)
[AUTO]:When this card is discarded as a cost to call an "King of Interference, Terrible Linus" from your G zone, you may put this card into your soul.

For it to not get decided before I go out, I'm amazed.

4 x Silence Joker Silence Joker (G-BT09)
  • Number: G-BT09-086
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] If you have a «Spike Brothers» vanguard, choose up to one card from your damage zone, and turn it face up.

1 x Sonic Breaker Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

 
Section: G Units (16 cards)
2 x Excellent Cheer Leader, Aery Excellent Cheer Leader, Aery (G-FC03)
  • Number: G-FC03-039
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Elf
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), if you have three or less rear-guards, this unit gets [Shield]+5000 until end of that battle.

KEEP TRYING! It all starts here!

2 x Godly-speed, Flash Bruce Godly-speed, Flash Bruce (G-FC01)
  • Number: G-FC01-039
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Choose a card from your hand, and put it into your soul] When this unit's attack hits a vanguard, you may pay the cost. If you do, search your deck for a card, call it to (RC), shuffle your deck, and that unit gets [Power]+5000 until end of the turn.

A running flash. And then, the point changes.

4 x Great Warrior, Dudley Geronimo Great Warrior, Dudley Geronimo (G-FC01)
  • Number: G-FC01-017
  • Rarity: RRR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Great Warrior, Dudley Geronimo" from your G zone, and turn it face up] If you have a heart card with "Dudley" in its card name, until end of turn, this unit gets "[AUTO](VC):When your rear-guard attacks, that unit gets [Power]+5000 until end of that battle, and at the end of that battle, put that unit on the bottom of your deck.". Then, if the number of face up cards in your G zone is two or more, until end of turn, this unit gets "[CONT](VC):Your rear-guards can attack a vanguard from the back row.".

The fans came to see a dream. This is, the dream team.

2 x King of Interference, Terrible Linus King of Interference, Terrible Linus (G-FC04)
  • Number: G-FC04-039
  • Rarity: RRR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Choose a face-down G guardian from your g zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your rear-guards, and you may put it into your soul. For every two of your open circles, this unit gets [Shield]+10000 until end of that battle.

To stop all of you, I alone is more than enough!

4 x King of Sadism, Dudley Caligula King of Sadism, Dudley Caligula (G-BT09)
  • Number: G-BT09-017
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose two cards from your hand, and put them into your soul & Choose a face down card named "King of Sadism, Dudley Caligula" from your G zone, and turn it face up] When this unit attacks a vanguard, if you have a heart card with "Dudley" in its card name, you may pay the cost. If you do, reveal eleven cards from the top of your deck, choose up to three cards with "Dudley" in its card name from among them, call them to separate open (RC), and they get [Power]+2000 until end of turn. Shuffle your deck.

Substitute the offense columns! Let's bulldoze them completely!

2 x Temerarious Cataclysmic Rogue, Hellhard Eight Temerarious Cataclysmic Rogue, Hellhard Eight (G-FC04)
  • Number: G-FC04-015
  • Rarity: GR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 8:When your unit attacks, choose one of your units, until end of turn, it gets [Power]+10000, and "[AUTO](RC):[Choose a card from your hand, put this unit and the chosen card into your soul] At the end of the battle that this unit attacked or boosted, you may pay the cost. If you do, search your deck for up to one card, call it to an open (RC), and shuffle your deck.".

Carve this into your scoreboard! "The Historical Defeat"!

 
Deck Statistics
Distribution by Clan
Spike Brothers bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 13  20 %  
Grade 2 / Intercept bar 12  18 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
Dark Zone bar 66  100 %  
 

Distribution by Power
- bar 6 %  
11000 bar 12 %  
15000+ bar 12  18 %  
4000 bar 12 %  
5000 bar 14 %  
6000 bar 9 %  
7000 bar 11 %  
9000 bar 12  18 %  
 

Distribution by Race
Demon bar 12 %  
Elf bar 12 %  
Ghost bar 9 %  
Giant bar 6 %  
Human bar 2 %  
Ogre bar 21  32 %  
Succubus bar 11 %  
Warbeast bar 5 %  
Workeroid bar 12 %  
 

Distribution by Rarity
C bar 23  35 %  
GR bar 3 %  
R bar 23  35 %  
RR bar 12  18 %  
RRR bar 9 %  
 

Distribution by Shield
- bar 20  30 %  
- bar 6 %  
10000 bar 10  15 %  
15000 bar 6 %  
5000 bar 28  42 %  
 

Distribution by Trigger
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 11 %  
Heal +5000 Power bar 6 %  
None bar 50  76 %  
 



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