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Deck "?????"

Deck "?????"
Format: Traditional - 79 Cards
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Section: Main deck (61 cards)
1 x Ancient Gear Beast Ancient Gear Beast (DR3)
  • Number: DR3-EN187
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2000
  • Defense Points: 2000
  • Level / Rank: 6
  • Attribute: Earth
  • Password: 10509340
Card text:

This card cannot be Special Summoned. The effects of your opponent's monster that this monster destroys by battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.

3 x Ancient Gear Gadjiltron Dragon Ancient Gear Gadjiltron Dragon (SD10)
  • Number: SD10-EN001
  • Rarity: Fixed
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 3000
  • Defense Points: 2000
  • Level / Rank: 8
  • Attribute: Earth
  • Password: 50933533
Card text:

If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If you Tribute Summon this card by Tributing any of the following monster(s), this card gets the appropriate effect(s):
Green Gadget: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Red Gadget: If this card inflicts Battle Damage to your opponent, inflict 400 damage to your opponent.
Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 600 damage to your opponent.

3 x Ancient Gear Golem Ancient Gear Golem (DR3)
  • Number: DR3-EN186
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 3000
  • Defense Points: 3000
  • Level / Rank: 8
  • Attribute: Earth
  • Password: 83104731
Card text:

This card cannot be Special Summoned. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.

1 x Commander Covington Commander Covington (SDMM-EN)
  • Number: SDMM-EN005
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1000
  • Defense Points: 600
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 22666164
Card text:

Send 1 each of "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or Deck.

2 x Compulsory Evacuation Device Compulsory Evacuation Device (BP01-EN)
  • Number: BP01-EN099
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 94192409
Card text:

Return 1 monster on the field to its owner's hand.

1 x Cosmic Compass Cosmic Compass (STOR-EN)
  • Number: STOR-EN001
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 100
  • Defense Points: 300
  • Level / Rank: 1
  • Attribute: Earth
  • Password: 27450400
Card text:

When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.

1 x Cyber Dragon Cyber Dragon (DR04)
  • Number: DR04-EN015
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2100
  • Defense Points: 1600
  • Level / Rank: 5
  • Attribute: Light
  • Password: 70095154
Card text:

If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.

1 x Cyber Phoenix Cyber Phoenix (LCGX-EN)
  • Number: LCGX-EN178
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1200
  • Defense Points: 1600
  • Level / Rank: 4
  • Attribute: Fire
Card text:

While this card is in face-up Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control. When this face-up card is destroyed by battle and sent to the Graveyard: You can draw 1 card.

2 x Dimensional Prison Dimensional Prison (SDMM-EN)
  • Number: SDMM-EN032
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 70342110
Card text:

Activate only when your opponent declares an attack. Remove from play the attacking monster.

2 x Fake Explosion Fake Explosion (CRMS)
  • Number: CRMS-EN071
  • Rarity: Common
  • Card Type: Trap Card
1 x Fusion Gate Fusion Gate (DB2)
  • Number: DB2-EN030
  • Rarity: Rare
  • Card Type: Spell/Magic Card / Field
  • Password: 33550694
Card text:

As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play.

1 x Fusion Sage Fusion Sage (DP1)
  • Number: DP1-EN015
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 26902560
Card text:

Add 1 "Polymerization" card from your Deck to your hand. Then shuffle your Deck.

1 x Future Fusion Future Fusion (GLD2-EN)
  • Number: GLD2-EN039
  • Rarity: Gold Ultra Rare
  • Card Type: Spell/Magic Card / Continuous
  • Password: 77565204
Card text:

Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Extra Deck. Special Summon a Fusion Monster from your Extra Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.

3 x Geartown Geartown (TU07-EN)
  • Number: TU07-EN011
  • Rarity: Rare
  • Card Type: Spell/Magic Card / Field
Card text:

Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.

1 x Jinzo Jinzo (PSV)
  • Number: PSV-000
  • Rarity: Secret Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2400
  • Defense Points: 1500
  • Level / Rank: 6
  • Attribute: Dark
  • Password: 77585513
Card text:

As long as this card remains face-up on the field, all Trap Cards cannot be activated. The effects of all face-up Trap cards are also negated.

2 x King of the Swamp (Hobby League) King of the Swamp (Hobby League) (PRO)
  • Number: HL1-EN006
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Aqua
  • Attack Points: 500
  • Defense Points: 1100
  • Level / Rank: 3
  • Attribute: Water
  • Password: 79109599
Card text:

You can substitute this monster for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" Spell Card from your Deck to your hand. The Deck is then shuffled.

2 x Lightning Vortex Lightning Vortex (YSDJ)
  • Number: YSDJ-EN029
  • Rarity: Fixed
  • Card Type: Spell/Magic Card
  • Password: 69162969
Card text:

Discard 1 card. Destroy all face-up monsters your opponent controls.

2 x Limit Removal Limit Removal (TB)
  • Number: 14
  • Card Type: Spell/Magic Card / Quick-Play
1 x Machina Cannon Machina Cannon (PRC1-EN)
  • Number: PRC1-EN011
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 0
  • Defense Points: 2200
  • Level / Rank: 8
  • Attribute: Earth
  • Password: 39284521
Card text:

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon.

1 x Machina Defender Machina Defender (SDMM-EN)
  • Number: SDMM-EN008
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1200
  • Defense Points: 1800
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 96384007
Card text:

FLIP: Add 1 "Commander Covington" from your Deck to your hand.

1 x Machina Force Machina Force (SDMM-EN)
  • Number: SDMM-EN009
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 4600
  • Defense Points: 4100
  • Level / Rank: 10
  • Attribute: Earth
  • Password: 58054262
Card text:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Commander Covington". You must pay 1000 Life Points to declare an attack with this card. You can send this card from the field to the Graveyard to Special Summon 1 each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard.

1 x Machina Fortress Machina Fortress (SDMM-EN)
  • Number: SDMM-EN001
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2500
  • Defense Points: 1600
  • Level / Rank: 7
  • Attribute: Earth
  • Password: 5556499
Card text:

You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand.

1 x Machina Gearframe Machina Gearframe (SDMM-EN)
  • Number: SDMM-EN002
  • Rarity: Super Rare
  • Card Type: Monster / Union
  • Monster Type: Machine
  • Attack Points: 1800
  • Defense Points: 0
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 42940404
Card text:

Once per turn, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When this card is Normal Summoned, you can add 1 "Machina" monster (except "Machina Gearframe") from your Deck to your hand. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

1 x Machina Peacekeeper Machina Peacekeeper (SDMM-EN)
  • Number: SDMM-EN003
  • Rarity: Super Rare
  • Card Type: Monster / Union
  • Monster Type: Machine
  • Attack Points: 500
  • Defense Points: 400
  • Level / Rank: 2
  • Attribute: Earth
  • Password: 78349103
Card text:

Once per turn, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When this card is destroyed and sent from the field to the Graveyard, you can add 1 Union Monster from your Deck to your hand. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

1 x Machina Sniper Machina Sniper (SDMM-EN)
  • Number: SDMM-EN007
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1800
  • Defense Points: 800
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 23782705
Card text:

"Machina" monsters you control other than "Machina Sniper" cannot be selected as attack targets.

1 x Machina Soldier Machina Soldier (SDMM-EN)
  • Number: SDMM-EN006
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1600
  • Defense Points: 1500
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 60999392
Card text:

If you control no monsters when this card is Normal Summoned, you may Special Summon 1 "Machina" monster other than "Machina Soldier" from your hand.

1 x Machine Emperor Grannel Infinity Machine Emperor Grannel Infinity (PROMJN)
  • Number: VJMP-JP054
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 1
  • Attribute: Earth
  • Password: 04545683
Card text:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand when a face-up monster you control is destroyed by a card effect and sent to the Graveyard. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can equip 1 face-up Synchro Monster your opponent controls to this card. This card gains ATK equal to the combined ATK of all monsters equipped to it by its own effect. Once per turn, during your Main Phase, you can select and Special Summon 1 Synchro Monster equipped to this card to your side of the field in face-up Defense Position.

2 x Malefic Cyber End Dragon Malefic Cyber End Dragon (YMP1-EN)
  • Number: YMP1-EN004
  • Rarity: Secret Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 4000
  • Defense Points: 2800
  • Level / Rank: 10
  • Attribute: Dark
  • Password: 01710476
Card text:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

1 x Meklord Emperor Skiel Meklord Emperor Skiel (EXVC-EN)
  • Number: EXVC-EN094
  • Rarity: Secret Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2200
  • Defense Points: 2200
  • Level / Rank: 1
  • Attribute: Wind
  • Password: 31930787
Card text:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the Graveyard to allow this card to attack your opponent directly this turn.

1 x Meklord Emperor Wisel Meklord Emperor Wisel (PRO)
  • Number: JUMP-EN053
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2500
  • Defense Points: 2500
  • Level / Rank: 1
  • Attribute: Dark
  • Password: 68140974
Card text:

Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card (from your hand). Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, when an opponent's Spell Card is activated: You can negate the activation and destroy it.

1 x Monster Reborn Monster Reborn (DPYG-EN)
  • Number: DPYG-EN019
  • Rarity: Rare
  • Card Type: Spell/Magic Card
  • Password: 83764718
Card text:

Special Summon 1 monster from either player's Graveyard to your side of the field.

1 x Morphing Jar Morphing Jar (BP01-EN)
  • Number: BP01-EN173
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Rock
  • Attack Points: 700
  • Defense Points: 600
  • Level / Rank: 2
  • Attribute: Earth
  • Password: 33508719
Card text:

FLIP: Both players discard all the cards in their hands, then draw 5 cards.

2 x Overload Fusion Overload Fusion (RYMP-EN)
  • Number: RYMP-EN063
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 03659803
Card text:

Banish, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, then Special Summon that 1 Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

2 x Polymerization Polymerization (SDJ)
  • Number: SDJ-036
  • Rarity: Fixed
  • Card Type: Spell/Magic Card
  • Password: 24094653
Card text:

Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster.

2 x Re-Fusion Re-Fusion (FET)
  • Number: FET-EN047
  • Rarity: SP
  • Card Type: Spell/Magic Card / Equip
  • Password: 74694807
Card text:

Pay 800 Life Points. Select 1 Fusion Monster from your Graveyard, Special Summon it to your side of the field and equip it with this card. When this card is destroyed, remove the equipped monster from play.

2 x Scrap-Iron Scarecrow Scrap-Iron Scarecrow (CT-EN)
  • Number: DPCT-ENY09
  • Rarity: Ultra Rare
  • Card Type: Trap Card
  • Password: 98427577
Card text:

Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard.

2 x Spell Reactor*RE Spell Reactor*RE (CRMS)
  • Number: CRMS-EN014
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1200
  • Defense Points: 900
  • Level / Rank: 3
  • Attribute: Dark
Card text:

Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent

2 x Summon Reactor*SK Summon Reactor*SK (CRMS)
  • Number: CRMS-EN012
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 2000
  • Defense Points: 1400
  • Level / Rank: 5
  • Attribute: Dark
Card text:

The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor - Y FI", 1 face up "Spell Reactor - RE" and this face-up card your control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck or Graveyard.

1 x Super Polymerization Super Polymerization (LCGX-EN)
  • Number: LCGX-EN101
  • Rarity: Secret Rare
  • Card Type: Spell/Magic Card / Quick-Play
Card text:

Discard 1 card; send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and card effects cannot be activated in response to this card's activation.

1 x The Tricky The Tricky (DT05-EN)
  • Number: DT05-EN055
  • Rarity: DNPR
  • Card Type: Monster / Effect
  • Monster Type: Spellcaster
  • Attack Points: 2000
  • Defense Points: 1200
  • Level / Rank: 5
  • Attribute: Wind
  • Password: 14778250
Card text:

You can Special Summon this card from your hand by discarding 1 card.

2 x Trap Reactor*Y FI Trap Reactor*Y FI (CRMS)
  • Number: CRMS-EN013
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 800
  • Defense Points: 1800
  • Level / Rank: 4
  • Attribute: Dark
Card text:

Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.

 
Section: Extra deck (18 cards)
1 x Chimeratech Fortress Dragon Chimeratech Fortress Dragon (PRO)
  • Number: JUMP-EN031
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Machine
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 8
  • Attribute: Dark
  • Password: 79229522
Card text:

"Cyber Dragon" + 1 or more Machine-Type monsters. This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.

1 x Chimeratech Overdragon Chimeratech Overdragon (POTD)
  • Number: POTD-EN034
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Machine
  • Attack Points: ?
  • Defense Points: ?
  • Level / Rank: 9
  • Attribute: Dark
  • Password: 64599569
Card text:

"Cyber Dragon" + 1 or more Machine-Type monster This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.

2 x Cyber End Dragon Cyber End Dragon (CRV)
  • Number: CRV-EN036
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Machine
  • Attack Points: 4000
  • Defense Points: 2800
  • Level / Rank: 10
  • Attribute: Light
  • Password: 01546123
Card text:

"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

1 x Cyber Twin Dragon Cyber Twin Dragon (CRV)
  • Number: CRV-EN035
  • Rarity: Super Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Machine
  • Attack Points: 2800
  • Defense Points: 2100
  • Level / Rank: 8
  • Attribute: Light
  • Password: 74357028
Card text:

"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.

1 x Fairy King Albverdich Fairy King Albverdich (REDU-EN)
  • Number: REDU-EN049
  • Rarity: Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Plant
  • Attack Points: 2300
  • Defense Points: 1400
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 28290705
Card text:

2 Level 4 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.

1 x Gear Gigant X Gear Gigant X (REDU-EN)
  • Number: REDU-EN046
  • Rarity: Secret Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Machine
  • Attack Points: 2300
  • Defense Points: 1500
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 28912357
Card text:

2 Level 4 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

1 x Maestroke the Symphony Djinn Maestroke the Symphony Djinn (YS12-EN)
  • Number: YS12-EN043
  • Rarity: Super Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Fiend
  • Attack Points: 1800
  • Defense Points: 2300
  • Level / Rank: 4
  • Attribute: Dark
  • Password: 25341652
Card text:

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.

1 x Number 10: Illumiknight Number 10: Illumiknight (PHSW-EN)
  • Number: PHSW-EN041
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Warrior
  • Attack Points: 2400
  • Defense Points: 2400
  • Level / Rank: 4
  • Attribute: Light
Card text:

3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card.

1 x Number 16: Shock Master Number 16: Shock Master (PRO)
  • Number: JUMP-EN060
  • Rarity: Common
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Fairy
  • Attack Points: 2300
  • Defense Points: 1600
  • Level / Rank: 4
  • Attribute: Light
  • Password: 54719828
Card text:

3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare a card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.

1 x Number 32: Shark Drake Number 32: Shark Drake (GAOV-EN)
  • Number: GAOV-EN042
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Sea Serpent
  • Attack Points: 2800
  • Defense Points: 2100
  • Level / Rank: 4
  • Attribute: Water
  • Password: 65676461
Card text:

3 Level 4 monsters
Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase.

1 x Number 39: Utopia Number 39: Utopia (YS11-EN)
  • Number: YS11-EN041
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Warrior
  • Attack Points: 2500
  • Defense Points: 2000
  • Level / Rank: 4
  • Attribute: Light
  • Password: 84013237
Card text:

2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.

1 x Number 91: Thunder Spark Dragon Number 91: Thunder Spark Dragon (REDU-EN)
  • Number: REDU-EN098
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Dragon
  • Attack Points: 2400
  • Defense Points: 2000
  • Level / Rank: 4
  • Attribute: Light
  • Password: 84417082
Card text:

3 Level 4 monsters
Once per turn, you can activate 1 of these effects.
* Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field.
* Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.

1 x Photon Papilloperative Photon Papilloperative (GAOV-EN)
  • Number: GAOV-EN044
  • Rarity: Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Warrior
  • Attack Points: 2100
  • Defense Points: 1800
  • Level / Rank: 4
  • Attribute: Light
  • Password: 28150174
Card text:

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.

1 x Thunder End Dragon Thunder End Dragon (PHSW-EN)
  • Number: PHSW-EN044u
  • Rarity: Ultimate Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Dragon
  • Attack Points: 3000
  • Defense Points: 2000
  • Level / Rank: 8
  • Attribute: Light
Card text:

2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.

1 x Ultimate Ancient Gear Golem Ultimate Ancient Gear Golem (LODT)
  • Number: LODT-EN043
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Machine
  • Attack Points: 4400
  • Defense Points: 3400
  • Level / Rank: 10
  • Attribute: Earth
  • Password: 12652643
Card text:

"Ancient Gear Golem" + 2 "Ancient Gear" monstersThis monster cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, you can Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.

1 x Vylon Disigma Vylon Disigma (DT06-EN)
  • Number: DT06-EN088
  • Rarity: DUPR
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Fairy
  • Attack Points: 2500
  • Defense Points: 2100
  • Level / Rank: 4
  • Attribute: Light
  • Password: 39987164
Card text:

3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.

1 x Wind-Up Zenmaister Wind-Up Zenmaister (GENF-EN)
  • Number: GENF-EN042
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Machine
  • Attack Points: 1900
  • Defense Points: 1500
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 68597372
Card text:

2 Level 4 monsters
This cards gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster ; change it to face-down Defense Position, and during the End Phase of this turn, change it to face-up Attack Position.

 
Deck Statistics
Distribution by Attack Points
- bar 26  33 %  
- bar 4 %  
100 bar 1 %  
1000 bar 1 %  
1200 bar 5 %  
1600 bar 1 %  
1800 bar 4 %  
1900 bar 1 %  
2000 bar 5 %  
2100 bar 3 %  
2200 bar 1 %  
2300 bar 4 %  
2400 bar 4 %  
2500 bar 5 %  
2800 bar 3 %  
3000 bar 9 %  
4000 bar 5 %  
4400 bar 1 %  
4600 bar 1 %  
500 bar 4 %  
700 bar 1 %  
800 bar 3 %  
? bar 1 %  
 

Distribution by Attribute
- bar 26  33 %  
Dark bar 13  16 %  
Earth bar 23  29 %  
Fire bar 1 %  
Light bar 11  14 %  
Water bar 4 %  
Wind bar 3 %  
 

Distribution by Card Type
Monster / Effect bar 33  42 %  
Monster / Effect / Fusion bar 8 %  
Monster / Effect / Xyz bar 12  15 %  
Monster / Union bar 3 %  
Spell/Magic Card bar 10 %  
Spell/Magic Card / Continuous bar 1 %  
Spell/Magic Card / Equip bar 3 %  
Spell/Magic Card / Field bar 5 %  
Spell/Magic Card / Quick-Play bar 4 %  
Trap Card bar 10 %  
 

Distribution by Defense Points
- bar 26  33 %  
- bar 4 %  
1100 bar 3 %  
1200 bar 1 %  
1400 bar 4 %  
1500 bar 5 %  
1600 bar 5 %  
1800 bar 5 %  
2000 bar 9 %  
2100 bar 4 %  
2200 bar 3 %  
2300 bar 1 %  
2400 bar 1 %  
2500 bar 1 %  
2800 bar 5 %  
300 bar 1 %  
3000 bar 4 %  
3400 bar 1 %  
400 bar 1 %  
4100 bar 1 %  
600 bar 3 %  
800 bar 1 %  
900 bar 3 %  
? bar 1 %  
 

Distribution by Level / Rank
- bar 26  33 %  
1 bar 5 %  
10 bar 8 %  
2 bar 3 %  
3 bar 5 %  
4 bar 19  24 %  
5 bar 5 %  
6 bar 3 %  
7 bar 1 %  
8 bar 10  13 %  
9 bar 1 %  
 

Distribution by Monster Type
- bar 26  33 %  
Aqua bar 3 %  
Dragon bar 3 %  
Fairy bar 3 %  
Fiend bar 1 %  
Machine bar 39  49 %  
Plant bar 1 %  
Rock bar 1 %  
Sea Serpent bar 1 %  
Spellcaster bar 1 %  
Warrior bar 4 %  
 

Distribution by Rarity
- bar 3 %  
Common bar 23  29 %  
DNPR bar 1 %  
DUPR bar 1 %  
Fixed bar 9 %  
Gold Ultra Rare bar 1 %  
Rare bar 10 %  
Secret Rare bar 8 %  
SP bar 3 %  
Super Rare bar 9 %  
Ultimate Rare bar 1 %  
Ultra Rare bar 20  25 %  
 



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