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Deck "Rushing Machine Beasts"

Deck "Rushing Machine Beasts"
40 Cards
created by unknownkira LV6 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (8 cards)
1 x Hawk-Breaker Hawk-Breaker (BS13)
  • Number: 56
  • Rarity: Master Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDEE
Card text:

BRAVE FUSION: cost 5 or more. [LV1] When this brave is in spirit condition, all your spirits get Invincibillity: Red. They cannot be effected by opposing red spirit, brave, nexus or magic effects. [When Braved] (When This Spirit Blocks) For each symbol on the opposing spirit it's battling, this spirit gets +5000BP.

1 x Jet-Gannet Jet-Gannet (SD11)
  • Number: 11
  • Rarity: Common
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: DD
Card text:

[Lv1] (When Summoned) Return 1 opponent's nexus to their hand. BRAVE FUSION:Cost 4 or more. [When Braved] (Opponent's Attack Step) When opposing spirits with BP4000 or more attacks, refresh this spirit.

1 x Jet-Ray Jet-Ray (BS12)
  • Number: 56
  • Rarity: Uncommon
  • Card Type: Brave
  • Color: White
  • Spirit Type: Armed Machine, Flying Fish
  • Cost: 5
  • Reduction: DD
Card text:

BRAVE FUSION: Cost 5 or more. When your opponent diminishes your life, if your life is 3 or less, you can summon this brave from your hand at no cost. [When Braved] (When Blocks) Exhaust 2 opposing spirits.

2 x Kotetsu-Tiger Kotetsu-Tiger (BS16)
  • Number: 57
  • Rarity: Rare
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Blade Beast, Machine Beast
  • Cost: 5
  • Reduction: EEDD
Card text:

BRAVE FUSION: Cost 5 or more. High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your reserve. [When Braved] (When Battles) When only the opposing spirit is destroyed by comparing BP, send a core from your opponent's life to their reserve.

1 x The MidnightSunTreasuredSword Midnight-Sun The MidnightSunTreasuredSword Midnight-Sun (SD11)
  • Number: X2
  • Rarity: X Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: DDDDDD
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [When Braved] Invincibility: Green/White/Yellow/Blue - This spirit is not affected by opponent's Green/White/Yellow/Blue spirit/brave/magic/nexus effects. [When Braved] This spirit's "Rush" effects activates without the condition.

2 x The StarSwordShuttle Polar-Caliber The StarSwordShuttle Polar-Caliber (BS11)
  • Number: 56
  • Rarity: Master Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine
  • Cost: 5
  • Reduction: DDRR
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. (When this spirit blocks) When you destroy an opponent's spirit by comparing the BP, from any of your opponent's spirits, braves and nexus, choose one and return it to their hand.

 
Card Type: Brave/Burst (1 cards)
1 x Lord-Bravan Lord-Bravan (Promos)
  • Number: 61
  • Rarity: Promo
  • Card Type: Brave/Burst
  • Color: Red/White
  • Spirit Type: Machine Dragon
  • Cost: 4
  • Reduction: RD
Card text:

[Burst(When your life is decreased)] Summon this Brave to the Field, ignoring its Core Cost. BRAVE FUSION: Cost 4 or higher. [When Braved] (When This Spirit Brave Attacks) When your opponent loses a Life Core due to this Brave Spirit's attack, send an additional Core from your opponent's Life to his/her Reserve.

 
Card Type: Magic/Burst (7 cards)
2 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2 x Double Blaster Double Blaster (BS14)
  • Number: 91
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Red
  • Cost: 3
  • Reduction: R
Card text:

[Burst: When your spirit is destroyed by your opponent] Draw 2 cards from your deck. After that, by paying the cost of this card, activate the (Flash) effect of this card. (Flash) Destroy the brave on an opponent's brave spirit. Or, destroy an opponent's nexus.

1 x Kveldúlfr Kveldúlfr (BS17)
  • Number: 80
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: DE
Card text:

[Burst (After the opponent destroys your spirit)] Return 1 brave card from your trash to your hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Summon 1 Red, Green, or White brave card from your hand without paying the cost.

2 x Triple Stab Triple Stab (BS15)
  • Number: 80
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 6
  • Reduction: DDD
Card text:

Burst(After An Opposing Spirit Attacks)] During this turn, all your spirits get +3000BP. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Send 1 opposing spirit to the bottom of their deck.

 
Card Type: Nexus (3 cards)
1 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

2 x The Great Beast Forest The Great Beast Forest (BS18)
  • Number: 67
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

[Lv1-Lv2] (Opponent's Attack Step) When your spirits in the family "Giant Beast"/"Machine Beast" blocks, add a core from the void to that spirit. [Lv2] (Opponent's Attack Step) At the start of the step, you can target 1 opponent's spirit, for the first attack in this step, that spirit must attack if possible.

 
Card Type: Spell (2 cards)
1 x Hand Reverse Hand Reverse (CC)
  • Number: 138
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 5
  • Reduction: EE
Card text:

[Main]: (Your Main Phase) Discard your hand. Then, draw until you have the same number of cards in your hand as your opponent does in their hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Reboot Code Reboot Code (BS11)
  • Number: 79
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: D
Card text:

(Flash) Refresh all your exhausted spirits. During this turn, every spirit refreshed by this effect except brave spirits cannot attack.

 
Card Type: Spirit (19 cards)
2 x Dark-Caribou Dark-Caribou (SD11)
  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2] (When Blocks) This spirit get BP+3000. [LV2] (When Blocks) Move 1 core from the void to this spirit. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

3 x Shuraikun Shuraikun (SD11)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast, Winged Beast
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2]Invincibility: Red - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2] Also treat this spirit as a green spirit.

2 x The DarkEmperor Ninetail-Dark The DarkEmperor Ninetail-Dark (SD11)
  • Number: X1
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, refresh this spirit, and this spirit gets BP+3000 until end of turn. [Lv3] (When Battles) Return 1 opponent's spirit with cost 6 or less to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

1 x The DiamondBattleship Drednorg The DiamondBattleship Drednorg (BS17)
  • Number: 35
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Flying Fish, Machine Beast
  • Cost: 7
  • Reduction: DDD
  • Gems: 2
Card text:

[LV1][LV2] Invincibility: Red, Purple (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors.

2 x The HuntingMachineBeast Silver-Jackal The HuntingMachineBeast Silver-Jackal (SD11)
  • Number: 9
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, send 1 core from the opponent's life to their reserve. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Your opponent cannot activate the burst.

2 x The LionMachineArmorDeity Walhalance-Leo The LionMachineArmorDeity Walhalance-Leo (Promos)
  • Number: 58X
  • Rarity: Promo X
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine, Machine Beast
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Invincibility: Purple/Green/White/Yellow - This spirit cannot be affected by opponent's spirit, brave, nexus and magic effects of the listed colors. [Lv1-Lv2-Lv3] (Opponent's Attack Step) When your opponent's spirit attacks, refresh 1 of your spirits. [Lv2-Lv3] (When Battles) By exhausting 1 of your white spirits, this spirit gets BP+(BP of the exhausted spirit).

1 x The MachineBeastFortress Naumannguard The MachineBeastFortress Naumannguard (BS15)
  • Number: X4
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDD
  • Gems: 2
Card text:

[LV1][LV2] When this spirit is destroyed by the opponent, draw 3 cards from your deck, and move 3 cores from the void to your reserve. [LV2] After your attack step, you can repeat either your draw step, refresh step or main step. This effect can only be used once per turn.

2 x The WolfMachineDeity Ragna-Fenrir The WolfMachineDeity Ragna-Fenrir (BS17)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) All opposing spirits can't be refreshed on your opponent's next refresh step. [When Braved][LV1][LV2] This spirit can be braved with an additional brave that has no symbol. [When Braved][LV2] (When This Spirit Brave Attacks) For each brave on this spirit, send a spirit or nexus your opponent controls back to their hand.

2 x Wild-Horn Wild-Horn (BS18)
  • Number: 30
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

[Lv1-Lv2] (When Blocks) Add 1 core from the void to any of your spirits. [Lv2] (When Blocks) This spirit gains BP+1000 for each spirit you control in the family "Machine Beast".

2 x Wise-Monkey Wise-Monkey (SD11)
  • Number: 8
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2] (Your Attack Step) "When Blocks" effects of all your spirits in the family "Machine Beast" is activated "When Attacks".

 
Deck Statistics
Distribution by Card Type
Brave bar 20 %  
Brave/Burst bar 3 %  
Magic/Burst bar 18 %  
Nexus bar 8 %  
Spell bar 5 %  
Spirit bar 19  48 %  
 

Distribution by Color
Green bar 10 %  
Red bar 5 %  
Red/White bar 3 %  
White bar 33  83 %  
 

Distribution by Cost
1 bar 8 %  
2 bar 5 %  
3 bar 15 %  
4 bar 18 %  
5 bar 23 %  
6 bar 18 %  
7 bar 8 %  
8 bar 8 %  
 

Distribution by Gems
- bar 15  38 %  
1 bar 23  58 %  
2 bar 5 %  
 

Distribution by Rarity
Common bar 14  35 %  
Master Rare bar 8 %  
Promo bar 3 %  
Promo X bar 5 %  
Rare bar 13 %  
Uncommon bar 23 %  
X Rare bar 15 %  
 

Distribution by Reduction
D bar 20 %  
DD bar 15 %  
DDD bar 12  30 %  
DDDD bar 5 %  
DDDDDD bar 3 %  
DDEE bar 3 %  
DDRR bar 5 %  
DE bar 3 %  
EE bar 5 %  
EEDD bar 5 %  
R bar 5 %  
RD bar 3 %  
 

Distribution by Spirit Type
- bar 12  30 %  
Armed Machine, Flying Fish bar 3 %  
Armed Machine, Machine Beast bar 5 %  
Blade Beast, Machine Beast bar 5 %  
Flying Fish, Machine Beast bar 3 %  
Machine bar 5 %  
Machine Beast bar 15  38 %  
Machine Beast, Winged Beast bar 8 %  
Machine Dragon bar 3 %  
Sword Blade bar 3 %  
 



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