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Deck "Masamune"

Deck "Masamune"
40 Cards
created by unknownkira LV6 activity icon envelope icon
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Card Type: Brave (6 cards)
2 x Kotetsu-Tiger Kotetsu-Tiger (BS16)
  • Number: 57
  • Rarity: Rare
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Blade Beast, Machine Beast
  • Cost: 5
  • Reduction: EEDD
Card text:

BRAVE FUSION: Cost 5 or more. High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your reserve. [When Braved] (When Battles) When only the opposing spirit is destroyed by comparing BP, send a core from your opponent's life to their reserve.

2 x Shieldybug Shieldybug (Promos)
  • Number: 37
  • Rarity: Promo
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Shell Insect, Glow Insect
  • Cost: 4
  • Reduction: EED
Card text:

High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and the cores to be put on this spirit must be paid or moved from your reserve. BRAVE FUSION: Cost 3 or higher. [When Braved] (When Battles) If only the opposing spirit is destroyed by comparing BP, refresh this spirit.

2 x The BladeWolf Beo-Wulf The BladeWolf Beo-Wulf (BSC05)
  • Number: 14
  • Rarity: Uncommon
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Blade Beast/Astral Soul
  • Cost: 5
  • Reduction: EERR
  • Gems: 1
Card text:

BRAVE FUSION: 5+ Core Cost [BRAVE FUSION] When This Spirit Brave Attacks: When you destroy only an opposing Spirit based on Battle Point difference, send two of your opponent's Life Cores to his/her Reserve.

 
Card Type: Magic/Burst (6 cards)
2 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2 x Double Blaster Double Blaster (BS14)
  • Number: 91
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Red
  • Cost: 3
  • Reduction: R
Card text:

[Burst: When your spirit is destroyed by your opponent] Draw 2 cards from your deck. After that, by paying the cost of this card, activate the (Flash) effect of this card. (Flash) Destroy the brave on an opponent's brave spirit. Or, destroy an opponent's nexus.

2 x Last Stand Last Stand (BS14)
  • Number: 101
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

[Burst(After Your Opponent Destroys Your Spirit)] Add a core from the void to your reserve. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Choose 1 of your green spirits. During this turn, that spirit can block all opposing spirits even when exhausted.

 
Card Type: Nexus (4 cards)
2 x The Fruit of Life The Fruit of Life (CC)
  • Number: 107
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EEE
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, draw 1 card.
[LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, gain 1 core in your Reserve.

2 x The Wooded Castle Tower The Wooded Castle Tower (BS12)
  • Number: 65
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

[Lv1-Lv2] (During opponent's turn) Cores on all your green spirits cannot go lower than the amount of cores needed to stay as level 1.[Lv2](During opponent's attack step) When an opponent's spirit attacks, you can reveal a card from the top of your deck. If the revealed card is a spirit card in the family "Parasite", "Shell Insect" or "Shellman", you can summon it without paying the cost. If you choose not to summon, or, if it's another type of card, place that card onto your trash.

 
Card Type: Spell (5 cards)
1 x Hand Reverse Hand Reverse (CC)
  • Number: 138
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Green
  • Cost: 5
  • Reduction: EE
Card text:

[Main]: (Your Main Phase) Discard your hand. Then, draw until you have the same number of cards in your hand as your opponent does in their hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

2 x Insect Aura Insect Aura (BS12)
  • Number: 77
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

(Your Main Phase) During this turn, when your "Parasite", "Shell Insect" and "Shellman" spirits attack, add a core from the void to your reserve or that spirit. (Flash Step) During this turn, one of your spirits gets +2000BP.

2 x Life Charge Life Charge (BS10)
  • Number: 105
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

Flash Timing: After destroying one of your own 3-Core-Cost-or-higher Spirits, add three Cores from the Void to your Reserve.

 
Card Type: Spirit (16 cards)
2 x Amenborg Amenborg (DotA)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

2 x Kojuu-Kamakirou Kojuu-Kamakirou (BS12)
  • Number: 21
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman
  • Cost: 5
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) For each of your "Shellman" spirits, add a core from the void to your reserve. [LV1][LV2][LV3] All your "Parasite", "Shell Insect" and "Shellman" spirits get +1000BP.

2 x MachG MachG (RA)
  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 1
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

2 x The HornetKing Fong-Need The HornetKing Fong-Need (Promos)
  • Number: 15X
  • Rarity: Promo X
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman,Parasite
  • Cost: 7
  • Reduction: EEEE
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) Place 3 cores from the void onto this spirit. [LV1][LV2] (When Attacks) Exhaust as many opposing spirits as you like with a combined BP of 10000. [LV2] (When Attacks) When the opponent's life is decreased, by sending 3 cores from this spirit to your trash, refresh this spirit.

2 x The MonoeyeBushin Mantics-Masamune The MonoeyeBushin Mantics-Masamune (BS12)
  • Number: x3
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman
  • Cost: 7
  • Reduction: EEE
  • Gems: 1
Card text:

[LV1][LV2] (Each Player's Attack Step) The core on each spirit can't become less than their level 1 cost. [LV1][LV2] (When Attacks) Move 2 core from the void to your reserve or this spirit. [When Braved][LV2] (Your Attack Step) When your "Parasite", "Shell Insect"" or "Shellman" spirits defeat only the opposing spirit by comparing BP, send one of your opponent's lives to their reserve.

2 x The Soldier Ant The Soldier Ant (RA)
  • Number: 30
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
1000
2LV2
4000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
[LV2] (When Destroyed) You may summon any number of "Parasite" spirit cards from your hand. In that case, (When Summoned) effects of those spirits are negated when they are summoned.

2 x The Worker Antman The Worker Antman (DotA)
  • Number: 81
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman Parasite
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000

[LV2] (When Attacks) Gain 1 core in your Reserve.

2 x Yang-Ogre Yang-Ogre (BS13)
  • Number: 22
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman
  • Cost: 4
  • Reduction: EEAA
  • Gems: 1
Card text:

[LV1] (When Destroyed) Add 1 core from the void to your reserve. [LV2] (When Destroyed) Add 2 cores from the void to your reserve. [LV3] (When Destroyed) Add 3 cores from the void to your reserve.

 
Card Type: Spirit/Burst (3 cards)
1 x The RetsuHero Seiryubi The RetsuHero Seiryubi (BS16)
  • Number: X3
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Green
  • Spirit Type: Supreme Hero, Gaudy Trooper
  • Cost: 7
  • Reduction: EE
  • Gems: 1
Card text:

[Burst: When your life is reduced] If your life is 3 or less, this spirit can be summoned. [Flash] Violent Swift (Each Player's Attack Step) When there are five or more core in your trash, you can move all that core to your field and reserve. Then, summon this spirit from your hand. without paying the cost.

2 x The WindHero Dorcus-Ushiwaka The WindHero Dorcus-Ushiwaka (BS14)
  • Number: x03
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Green
  • Spirit Type: Supreme Hero/Shell Insect
  • Cost: 5
  • Reduction: EEE
  • Gems: 1
Card text:

[BURST: (After the opponent destroys your spirit)] Exhaust 2 opposing spirits. After that, if you have at least 8 cores total in your field, reserve and trash, you can summon this spirit. High Speed (Flash) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and the cores to be put on this spirit must be paid or moved from your reserve.[LV1][LV2][LV3] (When Battles) After the battle, by returning this spirit to your hand, during this turn, add 3000 BP to one of your spirits.

 
Deck Statistics
Distribution by Card Type
Brave bar 15 %  
Magic/Burst bar 15 %  
Nexus bar 10 %  
Spell bar 13 %  
Spirit bar 16  40 %  
Spirit/Burst bar 8 %  
 

Distribution by Color
Green bar 36  90 %  
Red bar 5 %  
White bar 5 %  
 

Distribution by Cost
1 bar 5 %  
2 bar 5 %  
3 bar 10  25 %  
4 bar 12  30 %  
5 bar 23 %  
7 bar 13 %  
 

Distribution by Gems
- bar 15  38 %  
1 bar 25  63 %  
 

Distribution by Rarity
Common bar 16  40 %  
Promo bar 5 %  
Promo X bar 5 %  
Rare bar 10 %  
Uncommon bar 11  28 %  
X Rare bar 13 %  
 

Distribution by Reduction
- bar 5 %  
D bar 5 %  
E bar 5 %  
EE bar 16  40 %  
EEAA bar 5 %  
EED bar 5 %  
EEDD bar 5 %  
EEE bar 15 %  
EEEE bar 5 %  
EERR bar 5 %  
R bar 5 %  
 

Distribution by Spirit Type
- bar 15  38 %  
Blade Beast, Machine Beast bar 5 %  
Blade Beast/Astral Soul bar 5 %  
Parasite bar 10 %  
Shell Insect, Glow Insect bar 5 %  
Shellman bar 20 %  
Shellman Parasite bar 5 %  
Shellman,Parasite bar 5 %  
Supreme Hero, Gaudy Trooper bar 3 %  
Supreme Hero/Shell Insect bar 5 %  
 



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