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Deck "pale curcus"

Deck "pale curcus"
Format: OCG - 50 Cards
created by oyick LV7 activity icon envelope icon
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Card list Group cards by  
Clan: Pale Moon (50 cards)
2 x Barking Cerberus Barking Cerberus (VG-BT03)
  • Number: BT03-027
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Chimera
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

The fiercest beast is the one best trained.

1 x Big League Bear Big League Bear (BT05)
  • Number: BT05-078
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is put into the drop zone from (GC), if you have a «Pale Moon» vanguard, you may Soul Charge (2).

The animals of the circus do tricks. On stage and off stage.

3 x Crimson Beast Tamer Crimson Beast Tamer (VG-BT03)
  • Number: BT03-014
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[CONT](VC/RC):During your turn, if you have a card named "Crimson Beast Tamer" in your soul, this unit gets [Power]+3000.

...time to unleash the whip of flames.

1 x Dancing Princess of the Night Sky Dancing Princess of the Night Sky (BT07)
  • Number: BT07-030
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, search your deck for up to one grade 2 or less «Pale Moon», put it into your soul, and shuffle your deck.

A trustworthy partner is life's greatest treasure.

3 x Elephant Juggler Elephant Juggler (VG-BT03)
  • Number: BT03-048
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[V]: When another of your «Pale Moon» is placed on Rear-guard Circle, you may Soul Charge (1).

See, elephants are bite size.

4 x Flyer Flyer Flyer Flyer (BT07)
  • Number: BT07-076
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

It's the circus! Lots of amazing things to see!

1 x Girl Who Crossed the Gap Girl Who Crossed the Gap (BT07)
  • Number: BT07-074
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When another «Pale Moon» rides this unit, you may call this card to Rear-guard Circle.
ACT[R]: [Counter Blast (1) & Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a «Pale Moon» other than a card named "Girl Who Crossed the Gap" from your soul, and call it to Rear-guard Circle.

Open the door! A new world awaits!

3 x Golden Beast Tamer Golden Beast Tamer (EB01)
  • Number: EB01-004
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

CONT [V/R]: Restraint (This Unit cannot attack.).

"Let's go, all of you! Heed my command! Go! Fight!"

4 x Hoop Magician Hoop Magician (EB01)
  • Number: EB01-024
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

"You'll disappear if you pass through the magical ring, it's true."

3 x Midnight Bunny Midnight Bunny (Promos)
  • Number: PR-0075
  • Rarity: Promo
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits during the battle that this unit boosted, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Midnight Bunny" from your soul, and call it to (RC).

BT03/029 (R) - Bunny into the box! What will happen next!?

2 x Nightmare Doll, Alice [SP] Nightmare Doll, Alice [SP] (VG-BT03)
  • Number: BT03-S02
  • Rarity: SP
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Nightmare Doll, Alice" from your soul, and call it to (RC).

You're already a prisoner of dreams. Endless Nightmare!

2 x Nightmare Doll, Amy Nightmare Doll, Amy (BT07)
  • Number: BT07-066
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: At the beginning of your main phase, Soul Charge (1), and this unit gets Power +2000 until end of turn.
AUTO[V]: [Counter Blast (5) & Soul Blast (8)] When this unit's attack hits a vanguard, you may pay the cost. If you do, put all of your «Pale Moon» rear-guards into your soul, choose up to five «Pale Moon» from your soul, and call them to separate Rear-guard Circles.

It's a very cute doll, in a surprisingly beautiful toy box!

4 x Poison Juggler Poison Juggler (BT07)
  • Number: BT07-079
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT[R]: [Put this unit into your soul] Choose up to one of your «Pale Moon», and that unit gets Power +3000 until end of turn.

Would you like to try some? You'll have a great complexion like me!

4 x Popcorn Boy Popcorn Boy (BT07)
  • Number: BT07-078
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

It's yummy! Have some and you will be full of energy!

3 x Silver Thorn Dragon Tamer, Luquier Silver Thorn Dragon Tamer, Luquier (BT07)
  • Number: BT07-004
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (3)] Choose up to one grade 0, grade 1, grade 2, and grade 3 «Pale Moon» from your soul, and call them to separate (RC).
[AUTO](VC):When one of your «Pale Moon» is placed on (RC) from your soul, this unit gets [Power]+3000 until end of turn.

Go forth, Silver Thorn Serpents!

3 x Skull Juggler Skull Juggler (VG-BT03)
  • Number: BT03-028
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may Soul Charge (1).

Bones for throwing? You can find them all over the place!

3 x Starting Presenter Starting Presenter (EB01)
  • Number: EB01-023
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: When you ride a [Pale Moon] on this unit, you may Soul Charge(2).

4 x No image for Turquoise Beast Tamer [SP] Turquoise Beast Tamer [SP] (VG-BT03)
  • Number: BT03-S08
  • Rarity: SP
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

CONT[V/R]: During your turn, if you have a card named "Crimson Beast Tamer" in your soul, this unit gets Power +3000.

BT03/030 (R) - The whip of blue ice will tame the wild...

 
Deck Statistics
Distribution by Clan
Pale Moon bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 10 %  
Grade 3 / Twindrive!! bar 10 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 12  24 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 14 %  
7000 bar 12 %  
8000 bar 10 %  
9000 bar 6 %  
 

Distribution by Race
Chimera bar 4 %  
Demon bar 12 %  
Elf bar 12  24 %  
Giant bar 6 %  
Goblin bar 16 %  
High Beast bar 2 %  
Human bar 11  22 %  
Warbeast bar 6 %  
Workerloid bar 4 %  
Workeroid bar 4 %  
 

Distribution by Rarity
C bar 26  52 %  
Promo bar 6 %  
R bar 12 %  
RR bar 12 %  
RRR bar 6 %  
SP bar 12 %  
 

Distribution by Shield
- bar 10  20 %  
10000 bar 13  26 %  
5000 bar 27  54 %  
 

Distribution by Trigger
none bar 23  100 %  
 



Rating
Current score for this Deck, based on 3 votes:

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