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Deck "Endless Typhoon"

Deck "Endless Typhoon"
Format: OCG - 50 Cards
created by heron Premium Member LV7 activity icon envelope icon
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Nation: Magallanica (50 cards)
1 x Aqua Breath Dracokid Aqua Breath Dracokid (BT08)
  • Number: BT08-039
  • Rarity: R
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When another «Aqua Force» rides this unit, you may call this card to Rear-guard Circle.
ACT (RC): [Put this unit into your soul] Choose one of your «Aqua Force», and that unit gets Power +1000, gets "AUTO (VC/RC): When this unit's attack hits a vanguard, if you have an «Aqua Force» vanguard, if the number of battles during that turn is four or more, draw a card." until end of turn.

All life is born from the great mother, the sea.

3 x Battle Siren, Dorothea Battle Siren, Dorothea (TD07)
  • Number: TD07-013
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Mermaid
  • Power: 6000
  • Shield: 5000
  • Trigger: None
Card text:

Auto[R] : When this unit boosts an {Aqua Force} vanguard, if this is the third or more battle during that turn, the boosted unit gets +4000 power until the end of the battle

A beautiful voice is a weapon which can overturn the results of a battle.

3 x Battle Siren, Nepheri Battle Siren, Nepheri (Promos)
  • Number: PR-0085
  • Rarity: Promo
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Mermaid
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: When this Unit appears in the (RC), select 1 other of your Grade 3 «Aqua Force», it gets Power +3000 during this turn.

4 x Battleship Intelligence Battleship Intelligence (TD07)
  • Number: TD07-015
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Trigger: Critical +5000 Power
3 x Blue Storm Dragon, Maelstrom Blue Storm Dragon, Maelstrom (BT08)
  • Number: BT08-005
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, if the number of battles during that turn is four or more, until the end of that battle, this unit gets [Power] +5000, gets "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, draw a card, choose an opponent's rear-guard, and retire it.".
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power] -2000.

Drown in chaos! Judgment Maelstrom!

3 x Emerald Shield, Paschal Emerald Shield, Paschal (BT08)
  • Number: BT08-019
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose an «Aqua Force» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Aqua Force» that is being attacked, and that unit cannot be hit until end of that battle.

Blue knights maintain the order, and the emerald shield will protect the knights.

2 x No image for Enemy Seeking Seagull Soldier Enemy Seeking Seagull Soldier (BT08)
  • Number: BT08-095
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Enemy sighted!

2 x Hydro Hurricane Dragon Hydro Hurricane Dragon (BT08)
  • Number: BT08-006
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Until end of turn, this unit gets [Power]+3000, and gets "[AUTO](VC): When this unit's attack hits a vanguard, if the number of battles during that turn is four or more, retire all of your opponent's rear-guards".
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.

Swirl! Storm of despair! Abyssal Hurricane!

3 x Marine General of Sea Roar, Argos Marine General of Sea Roar, Argos (TD07)
  • Number: TD07-005
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO(V/R): When this unit's attack hits a VG and you have an <<Aqua Force>> Vanguard, if the number of battles during that turn is four or more, draw a card

2 x Matchless Trench Titan Matchless Trench Titan (TD07)
  • Number: TD07-007
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Battleroid
  • Power: 8000
  • Shield: 5000
  • Trigger: None
Card text:

Auto: When this unit intercepts, if you have an <<Aqua Force>> Vanguard, this unit gains Shield +5000 until the end of that battle.

4 x Medical Officer of Rainbow Elixer Medical Officer of Rainbow Elixer (TD07)
  • Number: TD07-018
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

4 x Mothership Intelligence Mothership Intelligence (BT08)
  • Number: BT08-094
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

The battleship is equiped with the highest intelligence and a proud personality.

2 x Sea Otter Soldier of Pyroxene Communication Sea Otter Soldier of Pyroxene Communication (TD07)
  • Number: TD07-016
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Trigger: Draw +5000 Power
3 x Storm Rider, Basil Storm Rider, Basil (BT08)
  • Number: BT08-007
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, and is the first battle during that turn, this unit gets [Power]+2000 until end of that battle, and at the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of these cards will not change.)

Storm Riders are the advance party of the Aqua Force.

3 x Tear Knight, Cyprus Tear Knight, Cyprus (TD07)
  • Number: TD07-009
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Trigger: None
Card text:

[ACT][(VC)/(RC)]:[CB1] During your turn, this unit gains [Power] +1000 until the end of this turn.

2 x Tear Knight, Lazarus Tear Knight, Lazarus (BT08)
  • Number: BT08-036
  • Rarity: R
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

(TD07):Wave-like attacks are part of the Aqua Force elite's creed.
(BT08):The blue knights have been training long and hard.

3 x Tear Knight, Theo Tear Knight, Theo (BT08)
  • Number: BT08-090
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(TD07):The attacks are flexible, just like splashes from the crashing waves.
(BT08):After an eternity, the blue knights have revived.

3 x Water General of Wave-like Spirals, Benedict Water General of Wave-like Spirals, Benedict (Promos)
  • Number: PR-0079
  • Rarity: Promo
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](RC): At the beginning of the close step of the battle where this unit attacks a vanguard, if you have an «Aqua Force» vanguard, Stand this unit, this unit gets [Power]-5000 until end of turn, and this ability cannot be used until end of turn.

The power of the waves is the power to rotate. Repeat that and you have the spiral power.

 
Deck Statistics
Distribution by Clan
Aqua Force bar 50  100 %  
 

Distribution by Grade / Skill
- bar 21  42 %  
Grade 0 / Boost bar 14 %  
Grade 1 / Boost bar 18 %  
Grade 2 / Intercept bar 10 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 14 %  
11000 bar 6 %  
5000 bar 17  34 %  
6000 bar 18 %  
7000 bar 6 %  
8000 bar 16 %  
9000 bar 6 %  
 

Distribution by Race
Aquaroid bar 24  48 %  
Battleroid bar 4 %  
High Beast bar 8 %  
Mermaid bar 12 %  
Tear Dragon bar 12 %  
Workeroid bar 16 %  
 

Distribution by Rarity
C bar 18 %  
Fixed bar 21  42 %  
Promo bar 12 %  
R bar 6 %  
RR bar 6 %  
RRR bar 16 %  
 

Distribution by Shield
- bar 16 %  
- bar 6 %  
10000 bar 15  30 %  
5000 bar 24  48 %  
 

Distribution by Trigger
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 4 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
Stand +5000 Power bar 4 %  
 



Rating
Current score for this Deck, based on 21 votes:

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Discussion about this Deck
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Author Message
lilangel22
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September 3, 2012
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Subject:    Posted: October 3, 2012 05:19 pm

weird I was just saying last night that you needed to make an aquaforce deck I think they suit you
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pokefreaker Premium Member
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May 20, 2012
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Subject: Endless Typhoon   Posted: October 14, 2012 12:59 am

You nid my comment meh?nah , you're cool
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a50x
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October 28, 2012
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Subject:    Posted: November 5, 2012 05:55 pm

Ur deck is awesome
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diaochan21
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April 30, 2012
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Subject:    Posted: November 23, 2012 10:00 am

i really like this deck, its really good but personally i dont think that tear knight, cyprus is good especially with the limit break skill that requires counterblast
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