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Deck "Guns Style (BLOCK)"

Deck "Guns Style (BLOCK)"
Format: Block - 54 Cards
created by macniako LV6 activity icon envelope icon
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Card list Group cards by  
Section: Ninja Cards (30 cards)
2 x Chushin Chushin (AvW)
  • Card Number: AWN-1492
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Card text:

Magaki Group | Male

[MAGAKI GANGSTER]
Valid: Jutsus used by other Ninjas in this Ninja's Team cost Earth or 1 less to play.

"Phew. That was close."

2 x Iou Iou (KS)
  • Card Number: KSN-1448
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/2
  • Injured Stats: 1/1
Card text:

Leaf | Male
[WEAPON CREATOR]
When you put in play another "Weapon" Ninja, place a +1/+1 coin on it.
When a Team you control wins an Outstanding Victory, if that Team has 1 or more "Weapon" Ninjas with 1 or more +1/+1 coins on it, you win 1 Battle Reward.

"I have something big!"

2 x Kakashi Hatake (Boyhood) Kakashi Hatake (Boyhood) (I)
  • Card Number: IN-1291
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 3/0
Card text:

Leaf | Jonin | Male | Sharingan Eye | Name: Kakashi Hatake | GROWTH
[CHARGED UP!]
Valid: At the end of your turn, if this Ninja did not Attack, place a "Charge" coin on this Ninja.
[EOJ] Remove 2 "Charge" coins from this Ninja: This Ninja gets +5/+0 during this turn. Any opposing Ninja that receives Damage during the Showdown this turn receives 1 additional Damage.

"I'm fine."

2 x Karui Karui (SL)
  • Card Number: SLN-1389
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 4/0
Card text:

Cloud | Female
[DEADLY COMBINATION]
Valid: While you have Omoi, this Ninja gets +2/+0.

"Shut up! Enough already."

1 x Killer Bee Killer Bee (I)
  • Card Number: IN-1303
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/2
  • Injured Stats: 9/0
Card text:

Cloud | Male
[RONDO TO DESTRUCTION]
[Valid | EOJ] Discard 1 Ninja card: draw 1 card, then this Ninja gets +X/+0 during this turn, where X = the discarded card's Entrance cost.

"I'm feeling good right now."

3 x Kisuke Maboroshi Kisuke Maboroshi (I)
  • Card Number: IN-1283
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Anbu | Male
[DEATH?]
Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.
Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

1 x Mifune Mifune (AvW)
  • Card Number: AWN-1552
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 5/0
Card text:

Land of Iron | Male | Samurai

[SKILLFUL MEDIATOR]
[Attacker | Mission] 0 : Search your Deck or Discard Pile for 1 Jutsu card with "Weapon" in its Requirements, reveal it, and move it to your hand. If you searched your Deck, shuffle it afterwards.

"Please refrain from behavior that lacks civility."

2 x Obito Uchiha Obito Uchiha (TP4)
  • Card Number: TP4N-711
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/1
  • Injured Stats: 5/3
Card text:

Leaf | Chunin | Male | Sharingan Eye | GROWTH
[HIDDEN STRENGTH]
[Valid | EOJ] Discard 1 card: Negate 1 Jutsu card being used by a Ninja with an Entrance cost of 3 or less.
Valid: Your "Kakashi Hatake" and/or "Rin" get +1/+1.

"This time… I'll protect my comrades!"

2 x Omoi Omoi (SL)
  • Card Number: SLN-1390
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 4/0
Card text:

Cloud | Male
[DEADLY COMBINATION]
All your other "Weapon" Ninjas get +1/+1.
Valid: While you have Karui, this Ninja gets +2/+0.

"What if Lord Raikage is still crying and his tears are forming into a pond, and then into a lake? What if, by the time we return to the village, the place has become humid like the Hidden Rain? What'll we do then?"

2 x Sakura Haruno Sakura Haruno (AvW)
  • Card Number: AWN-1539
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/2
  • Injured Stats: 0/2
Card text:

Leaf | Genin | Female | Mental Power: 3

[IDENTITY SWAP]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is removed from play, you may put in play 1 Inner Sakura Ninja card from your Reinforcement Deck.

"You fool!"

2 x Samui Samui (SL)
  • Card Number: SLN-1392
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/3
Card text:

Cloud | Female | Mental Power: 2
[KENJUTSU EXPERT]
When a Jutsu that has "Weapon" in its Requirements resolves sucessfully, if this Ninja was the user, you can apply the effect of that Jutsu twice.

"Come on, you two, we're just starting our mission."

2 x Shoseki Shoseki (KS)
  • Card Number: KSN-1449
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Male
[WEAPON MASTER'S ASSISTANT]
[Attacker | Mission] Remove this Ninja card in your hand from the game: Move 1 Jutsu card with "Weapon" in its Requirements from your Discard Pile to your hand.

"Yes, so boring, sensei."

2 x Tenten Tenten (TP4)
  • Card Number: TP4N-1335
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Chunin | Female | Mental Power: 1 | GROWTH
[ENDLESS ARSENAL]
At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile.

"Cut it out!"

3 x The Sage The Sage (AvW)
  • Card Number: AWN-1514
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Wisdom
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Male | Name: Might Guy

[SAGE'S WISDOM]
Burst
[EOJ] Remove a +1/+1 coin from target Ninja you control: Draw 1 card.

"Yes… I am the sage who oversees Honegami Grounds."

2 x Tsukado Tsukado (I)
  • Card Number: IN-1285
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 2/0
Card text:

Male
[CARRIER OF VENGEANCE]
Valid: When this Ninja is sent out to Attack, place a +1/+1 coin on this Ninja.

"Right…"

 
Section: Jutsu Cards (10 cards)
2 x Iron Chain Iron Chain (I)
  • Card Number: IJ-876
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 2
Card text:

Requirements: "Weapon"
Target: 1 Ninja opposing the user
Effect: The target gets -3/-3 and negate its effect text.

Errata:
Effect: The target gets -3/-3 and has its effect text negated during this turn. [Link]

"I get it! That's his ability!"

3 x Shadow Windmill Shadow Windmill (SL)
  • Card Number: SLJ-900
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: 2
Card text:

Requirements: "Weapon"
Effect: The user gets +4/+0 and gains the following effect text during this turn: "Valid: While this Ninja would win any Victory, you win 1 Battle Reward".

3 x Twin Sword Hiramekarei: Hammer Twin Sword Hiramekarei: Hammer (KS)
  • Card Number: KSJ-939
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water / Earth
  • Jutsu Cost: 2
Card text:

Requirements: "Weapon"
Effect: You can pay 2. In that case, the user gets +4/+4 during this turn. Then, you can make 1 Ninja opposing the user a Stand-by Ninja if its Combat is less than the user.

"Hiramekarei Release!"

2 x Unorthodox Weaponry Unorthodox Weaponry (AvW)
  • Card Number: AWJ-971
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Card text:

Requirements: "Weapon"
Effect: Discard 1 card from the top of your Deck. Apply 1 of the following effects according to the type of card you discarded:
Ninja) The user gets +4/+0 during this turn.
Jutsu) Give 1 Damage to 1 Ninja.
Mission) Negate 1 Jutsu.

"When did you get those things!?"

 
Section: Mission Cards (10 cards)
2 x Differing Emotions Differing Emotions (AvW)
  • Card Number: AWM-924
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 0
  • Entrance Cost: 2
Card text:

Permanent
Effect: When a Team you control with 1 or more Ninjas with 1 or more +1/+1 coins on them wins any Victory, you can draw 1 card. This effect cannot be duplicated.

"Cha!"

2 x Inari`s Decision Inari's Decision (AvW)
  • Card Number: AWM-928
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards. Then, move 1 card in your hand to your Chakra area. If you moved a non-Ninja card due to this effect, place a +1/+1 coin on 1 Ninja you control.

"Everyone ready to go?"

3 x Nice Guy Pose Nice Guy Pose (SL)
  • Card Number: SLM-868
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 2 Ninjas
Effect: Draw 1 card, then place a +1/+1 counter on the target.

"You shattered the Fourth Hokage's old record!"

1 x Shadows of the Past Shadows of the Past (SL)
  • Card Number: SLM-871
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 6
Card text:

Target: 1 Ninja you control.
Effect: Draw X cards and discard Y cards, where X = the target's Combat, and Y = the target's Support.

"Gramps… Doesn't he remind you of the two?"

2 x The Cloud Council The Cloud Council (KS)
  • Card Number: KSM-899
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Lightning / Water / Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Apply 1 of the following effects:
1) Place a +1/+1 coin on each of your Ninjas.
2) Reveal the top 5 cards of your Deck. You can move 1 Ninja card among those cards to your hand, then shuffle the rest into your Deck.
3) Draw 2 cards.

"Let's go!"

 
Section: Reinforcement Deck (4 cards)
2 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

2 x Inner Sakura Inner Sakura (AvW)
  • Card Number: AWN-1543
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Genin | Female | Name: Sakura Haruno | REINFORCEMENT

[INNER FURY]
Valid: When this Ninja is put in play, you may exchange all the cards in your hand with the same number of cards from the top of your Deck.
Valid: At the end of your opponent's turn, remove this Ninja from the game. This effect cannot be negated.

"I'm gonna kill you for this….later!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  19 %  
Mission bar 10  19 %  
Ninja bar 34  63 %  
 

Distribution by Combat Attribute
- bar 20  37 %  
Genjutsu/Weapon bar 4 %  
Ninjutsu bar 13 %  
Taijutsu bar 4 %  
Weapon bar 20  37 %  
Wisdom bar 6 %  
 

Distribution by Entrance Cost
- bar 10  19 %  
- bar 10  19 %  
1 bar 13 %  
2 bar 12  22 %  
3 bar 11 %  
4 bar 11 %  
5 bar 2 %  
6 bar 4 %  
 

Distribution by Hand Cost
- bar 10  19 %  
- bar 32  59 %  
1 bar 12  22 %  
 

Distribution by Healthy Stats
- bar 20  37 %  
0/2 bar 9 %  
1/2 bar 4 %  
2/1 bar 4 %  
2/2 bar 7 %  
3/0 bar 13 %  
3/2 bar 4 %  
4/2 bar 4 %  
4/3 bar 4 %  
5/2 bar 4 %  
5/3 bar 7 %  
7/2 bar 2 %  
7/3 bar 2 %  
 

Distribution by Injured Stats
- bar 20  37 %  
0/0 bar 10  19 %  
0/2 bar 7 %  
0/3 bar 4 %  
1/0 bar 4 %  
1/1 bar 4 %  
1/3 bar 4 %  
2/0 bar 4 %  
3/0 bar 4 %  
4/0 bar 7 %  
5/0 bar 2 %  
5/3 bar 4 %  
9/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 44  81 %  
1 bar 4 %  
2 bar 15 %  
 

Distribution by Rarity
Common bar 22  41 %  
Rare bar 16  30 %  
Super Rare bar 11 %  
Uncommon bar 10  19 %  
 

Distribution by Symbol
Earth bar 7 %  
Fire bar 17 %  
Fire / Lightning bar 9 %  
Lightning bar 24  44 %  
Lightning / Water / Wind bar 4 %  
Void bar 6 %  
Water / Earth bar 6 %  
Wind bar 7 %  
 



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