Clan: Gold Paladin (50 cards)
|
4
|
x
|
|
Charjgal (TD05)
|
- Number: TD05-011
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
[AUTO](RC): [Soul Blast (1)] When this unit boosts a unit named "Great Silver Wolf, Garmore", you may pay the cost. If you do, the boosted unit gets [Power]+5000 until end of that battle. No hero can fight alone.
|
1
|
x
|
|
Crimson Lion Cub, Kyrph (VG-BT06)
|
- Number: BT06-035
- Rarity: R
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
|
Card text:
[AUTO]:When another «Gold Paladin» rides this unit, you may call this card to (RC).
[ACT](RC):[Choose a unit named "Crimson Lion Cub, Kyrph", and a unit named "Knight of Elegant Skills, Gareth" from your (RC), and put them into your soul] If you have a unit named "Knight of Superior Skills, Beaumains" on your (VC), search your deck for up to one card named "Incandescent Lion, Blond Ezel", ride it, and shuffle your deck. It is daybreak. The true battle is about to begin.
|
4
|
x
|
|
Elixir Sommelier (TD05)
|
- Number: TD05-018
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
|
Card text:
(You may only have up to four cards with "HEAL" in a deck.) Take a sip of this. You'll feel better.
|
4
|
x
|
|
Fortune Bell (TD05)
|
- Number: TD05-017
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Sylph
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
|
Card text:
Let's go!
|
2
|
x
|
|
Great Silver Wolf, Garmore (TD05)
|
- Number: TD05-001
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
|
Card text:
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck for up to one grade 2 or less «Gold Paladin», call it to (RC), and shuffle your deck. Roar, silver wolf of the Gods! Glorious Break!
|
4
|
x
|
|
Halo Shield, Mark (VG-BT06)
|
- Number: BT06-017
- Rarity: RR
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle. It is our precious hope! We will protect it at all costs!
|
4
|
x
|
|
Incandescent Lion, Blond Ezel (VG-BT06)
|
- Number: BT06-004
- Rarity: RRR
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
|
Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.
[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards. The souls of my comrades give me power. I will break the limit!
|
3
|
x
|
|
Knight of Superior Skills, Beaumains (VG-BT06)
|
- Number: BT06-032
- Rarity: R
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
|
Card text:
One who is slashed by a master will perish without even realizing it.
|
3
|
x
|
|
Lop Ear Shooter (BT07)
|
- Number: BT07-041
- Rarity: R
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
|
Card text:
AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order. The battlefield is ever changing. Therefore, only the fastest will survive.
|
1
|
x
|
|
Player of the Holy Bow, Viviane (VG-BT06)
|
- Number: BT06-005
- Rarity: RRR
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Elf
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
|
Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck. Music echoes through the battlefield. It is the sound of courage.
|
3
|
x
|
|
Precipice Whirlwind, Sagramore (TD05)
|
- Number: TD05-010
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
[AUTO](RC):[Choose a card from your hand, and discard it] When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card. A gentle wind gathers force to become a blade to slash the enemy.
|
3
|
x
|
|
Sacred Guardian Beast, Nemean Lion (TD05)
|
- Number: TD05-006
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
|
Card text:
[AUTO]:When this unit intercepts, if you have a «Gold Paladin» vanguard, this unit gets [Shield]+5000 until end of that battle. Its fangs tear apart the enemy, and its roar suppresses evil.
|
4
|
x
|
|
Silent Punisher (TD05)
|
- Number: TD05-015
- Rarity: Fixed
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
|
Card text:
Looks like I've won.
|
4
|
x
|
|
Speeder Hound (BT07)
|
- Number: BT07-099
- Rarity: C
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: High Beast
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
|
Card text:
Soldiers appreciate speediness.
|
4
|
x
|
|
Waving Owl (VG-BT06)
|
- Number: BT06-083
- Rarity: C
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
[AUTO](RC): When an attack hits a vanguard during the battle that this unit boosted a «Gold Paladin», you may return this unit to your hand. An owl hunting in the night attacks without the slightest sound.
|
2
|
x
|
|
White Hare in the Moon's Shadow, Pellinore (BT07)
|
- Number: BT07-007
- Rarity: RRR
- Clan: Gold Paladin
- Nation: United Sanctuary
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
|
Card text:
[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn. [AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC). With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.
|
|