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Deck "Royal Paladin"

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Deck "Royal Paladin"
Format: OCG - 50 Cards
created by playernumber21 activity icon
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Card list Group cards by  
Nation: United Sanctuary (50 cards)
4 x Alabaster Owl Alabaster Owl (VG-BT03)
  • Number: BT03-067
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Found it. This is the answer.

4 x Blaster Blade Blaster Blade (Promos)
  • Number: PR-0001
  • Rarity: Promo
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: [Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, choose an opponent's rear-guard, and retire it.

Courage is the sword of light. Shine forth, Blaster Blade! / Shine forth, brave sword and defender of the weak! Blaster Blade!

3 x Bringer of Good Luck, Epona Bringer of Good Luck, Epona (TD01)
  • Number: TD01-013
  • Rarity: Exclusive
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: +5000 Power
Card text:

"Take that! Bull's eye!"

4 x Flash Shield, Iseult Flash Shield, Iseult (VG-BT01)
  • Number: BT01-011
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[Choose and discard 1 {{Royal Paladin}}] When this unit is called as a Guardian, you may pay the cost. If so, during that battle, your [Royal Paladin] won't be hit.

The way of the Knight will never be swayed as long as the Flash Shield is present.

3 x King of Knights, Alfred King of Knights, Alfred (VG-BT01)
  • Number: BT01-001
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Passive[V] : Your Units cannot Boost this Unit.
Passive[V] : During your turn, for each {Royal Paladin} Rear Guard you have, this Unit gains +2000 Power.
Activate[V/R] : [Counter Blast (3)] Search for 1 Grade 2 or lower{Royal Paladin} from your Deck and call it as a Rear Guard, and shuffle that Deck.

I command you under the name of the King of Knights! Heed my call, my warriors!

2 x Knight of Rose, Morgana Knight of Rose, Morgana (TD01)
  • Number: TD01-011
  • Rarity: Exclusive
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](VC/RC): [Choose a card from your hand, and discard it] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +4000 until end of turn.

A beautiful rose usually has thorns.

3 x Knight of Silence, Gallatin Knight of Silence, Gallatin (TD01)
  • Number: TD01-004
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Silence says it all./My sword, you shall have.

3 x Knight of Truth, Gordon Knight of Truth, Gordon (VG-BT02)
  • Number: BT02-056
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto: When this Unit intercepts, and you have a {Royal Paladin} Vanguard, during that battle, this Unit's Shield gains +5000.

Unshakable, that is the truth.

2 x Lake Maiden, Lien Lake Maiden, Lien (VG-BT01)
  • Number: BT01-043
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

activate [V/R]: [Rest this Unit, and choose 1 card from your Hand and discard it] Draw 1 card.

4 x Little Sage, Marron Little Sage, Marron (VG-BT01)
  • Number: BT01-042
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Giant
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
4 x Margal Margal (VG-BT02)
  • Number: BT02-059
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: High Beast
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[Activate] [R]: [Move this Unit to Soul] choose 1 of your {Royal Paladin} Unit, during that turn, it gains +3000 Power.

Fangs aren't the only weapons a Hi-Dog has.

2 x Mirubiru Mirubiru (Promos)
  • Number: PR-0013
  • Rarity: Promo
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Auto [R]: [Choose 1 card from your hand and discard it] During the Battle this Unit has Boosted, when the attack hits, you may pay the cost. After that, draw 1 card.

3 x Soul Saver Dragon Soul Saver Dragon (Promos)
  • Number: PR-0078
  • Rarity: Promo
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Cosmo Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO [V]: When this unit attack a vanguard, this unit gets Power +3000 until end of that battle.

Holy Charging Roar will rock the soul of the brave. (RRR) /
The Holy Charging Roar awakenes the pride of knights. (SP)

2 x Starlight Unicorn Starlight Unicorn (KAD01)
  • Number: KAD1-005
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (RC), choose another of your [Royal Paladin], and that unit gets [Power]+2000 until end of turn.

Unicorn of the sanctuary, loyal only to one who is free of sins.

2 x Toypugal Toypugal (VG-BT03)
  • Number: BT03-035
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

AUTO[V/R]: When this unit boosts, if the number of grade 3 «Royal Paladin» vanguards and/or rear-guards you have is two or more, this unit gets Power +3000 until end of that battle.

I'm lending a hand. It's only natural for you to win.

1 x Weapons Dealer, Govannon Weapons Dealer, Govannon (VG-BT01)
  • Number: BT01-045
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
4 x Yggdrasil Maiden, Elaine Yggdrasil Maiden, Elaine (VG-BT01)
  • Number: BT01-047
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

Effect: (You cannot have more than 4 heal trigger in your deck.)

 
Deck Statistics
Distribution by Clan
Royal Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 16  32 %  
Grade 1 / Boost bar 18  36 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 6 %  
Grade 3 / Twindrive!! bar 6 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 18 %  
4000 bar 8 %  
5000 bar 12  24 %  
6000 bar 12  24 %  
7000 bar 4 %  
8000 bar 14 %  
9000 bar 8 %  
 

Distribution by Race
Cosmo Dragon bar 6 %  
Elf bar 12 %  
Giant bar 8 %  
Gnome bar 2 %  
High Beast bar 14  28 %  
Human bar 19  38 %  
Sylph bar 6 %  
 

Distribution by Rarity
C bar 22  44 %  
Exclusive bar 10 %  
Fixed bar 4 %  
Promo bar 18 %  
R bar 10 %  
RR bar 8 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 12 %  
- bar 8 %  
10000 bar 11  22 %  
5000 bar 29  58 %  
 

Distribution by Trigger
+5000 Power bar 17 %  
+5000 Power, Critical bar 22 %  
None bar 11  61 %  
 



Rating
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Discussion about this Deck
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Author Message
hikari_93 Premium Member
LV5 Malaysia activity icon envelope icon

Avatar for hikari_93
Member since
July 3, 2012
Reply with quote Report content icon
Subject:    Posted: October 7, 2012 11:23 am

u need exactly 16 triggers.

this deck relies heavily on luck, no real strategy, right? its up to someone's choice anyway.

just correct the trigger thing, and this deck should run.
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