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Deck "a graet nature deck"

Deck "a graet nature deck"
Format: OCG - 50 Cards
created by steel19 activity icon
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Clan: Great Nature (50 cards)
1 x Acorn Master Acorn Master (BT07)
  • Number: BT07-058
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO](VC): When another <Great Nature> rides this unit, you can call this unit to (RC).
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Great Nature» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

3 x Beaker Holstein Beaker Holstein (Promos)
  • Number: PR-0074
  • Rarity: Promo
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is placed on Rear-guard Circle, choose another of your «Great Nature», and that unit gets Power +2000 until end of turn.

2 x Binoculus Tiger Binoculus Tiger (BT07)
  • Number: BT07-003
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

You can't escape from becoming the next test subject.

4 x Bringer of Knowledge, Lox Bringer of Knowledge, Lox (BT07)
  • Number: BT07-053
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

CONT[V]: If you have a card named "Schoolyard Prodigy, Lox" in your soul, this unit gets Power +1000.
AUTO: When a card named "Law Official, Lox" rides this unit, if you have a card named "Schoolyard Prodigy, Lox" in your soul, choose up to two of your «Great Nature» rear-guards, and those units get "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, draw a card" until end of turn.

Knowledge is the foundation of knowledge, and understanding is the key to understanding.

3 x Compass Lion Compass Lion (BT08)
  • Number: BT08-041
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 11000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):At the beginning of your end phase, choose one of your rear-guards, and retire it.

Once you have entered the circle, don't even think that you can get out easily.

4 x Dictionary Goat Dictionary Goat (BT07)
  • Number: BT07-064
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The word 'impossible' is not in this dictionaryâ¦â¦ I think.

1 x Epitome of Knowledge, Silvest Epitome of Knowledge, Silvest (Promos)
  • Number: PR-0076
  • Rarity: Promo
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 13000
  • Grade / Skill: Grade 4 / Twin Drive!!
  • Trigger: None
Card text:

CONT: This card can only be used in your deck until 21st September 2012.

Powerful knowledge resides in powerful bodies.

4 x Fortune-bringing Cat Fortune-bringing Cat (BT07)
  • Number: BT07-061
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Meow, rolling in dough!

3 x Guardian of Truth, Lox Guardian of Truth, Lox (BT07)
  • Number: BT07-002
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

CONT[V]: If you have a card named "Law Official, Lox" in your soul, this unit gets Power +1000.
ACT[V]: [Counter Blast (2) & Choose a card named "Guardian of Truth, Lox" from your hand, and discard it] Choose one of your «Great Nature» rear-guards, and that unit gets Power +4000/Critical +1 until end of turn, and at the beginning of your end phase, retire that unit.

Learnâ¦â¦ Everyone has the right to do so!

3 x Law Official, Lox Law Official, Lox (BT07)
  • Number: BT07-024
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

CONT[V]: If you have a card named "Bringer of Knowledge, Lox" in your soul, this unit gets Power +1000.
AUTO: When a card named "Guardian of Truth, Lox" rides this unit, if you have a card named "Bringer of Knowledge, Lox" in your soul, choose up to two of your «Great Nature» rear-guards, and those units get "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, draw a card" until end of turn.

One who has knowledge may doubt knowledge, and create further knowledge.

1 x Magnet Crocodile Magnet Crocodile (BT07)
  • Number: BT07-023
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, if you have a «Great Nature» vanguard, this unit gets Power +2000 until end of that battle.

Stop whining and just go along with the plan.

2 x Monoculus Tiger Monoculus Tiger (BT07)
  • Number: BT07-011
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

I can spot your movements!

2 x Pencil Knight, Hammsuke Pencil Knight, Hammsuke (BT07)
  • Number: BT07-046
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Knight, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck.

Using even the broken leadâ¦â¦ that is the mark of a true knight.

2 x Pencil Squire, Hammsuke Pencil Squire, Hammsuke (BT07)
  • Number: BT07-025
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Squire, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck.

First, sharpen it smartly, like a pro.

4 x Ruler Chameleon Ruler Chameleon (BT07)
  • Number: BT07-065
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Ruler Chameleon", reveal it to your opponent, put it into your hand, and shuffle your deck.

Target confirmedâ¦â¦ Ready! Aim! Measure!!!

1 x Schoolbag Sea Lion Schoolbag Sea Lion (BT07)
  • Number: BT07-044
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: When this unit's drive check reveals a grade 3 «Great Nature», this unit gets Power +5000 until end of that battle.

A first grader's schoolbag is filled with hopes and dreams.

1 x Schoolyard Prodigy, Lox Schoolyard Prodigy, Lox (BT07)
  • Number: BT07-059
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When a card named "Bringer of Knowledge, Lox" rides this unit, look at up to seven cards from the top of your deck, search for up to one card named "Guardian of Truth, Lox" or "Law Official, Lox" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
AUTO: When a «Great Nature» other than a card named "Bringer of Knowledge, Lox" rides this unit, you may call this card to Rear-guard Circle.

Even a genius will have to start learning from past wisdom.

3 x Silver Wolf Silver Wolf (VG-BT02)
  • Number: BT02-079
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

The supreme minds hold the supreme powers.

1 x Tank Mouse Tank Mouse (BT07)
  • Number: BT07-027
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

ACT[R]: [Rest this unit] Choose one of your «Great Nature» rear-guards, and that unit gets Power +4000 until end of turn, and at the beginning of your end phase, retire that unit.

For your information, I make the rules.

1 x Thermometer Giraffe Thermometer Giraffe (BT07)
  • Number: BT07-026
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: When this unit boosts a «Great Nature» vanguard, if the number of face up cards in your opponent's damage zone is two or more, the boosted unit gets Power +4000 until end of that battle.

Once it has grown bigger, it can measure the hottest days too.

4 x Triangle Cobra Triangle Cobra (BT07)
  • Number: BT07-060
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Cobra triangle.

 
Deck Statistics
Distribution by Clan
Great Nature bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 18  36 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twin Drive!! bar 10 %  
Grade 4 / Twin Drive!! bar 2 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 10 %  
11000 bar 6 %  
13000 bar 2 %  
3000 bar 8 %  
4000 bar 4 %  
5000 bar 12  24 %  
6000 bar 8 %  
7000 bar 12 %  
8000 bar 16 %  
9000 bar 10 %  
 

Distribution by Race
High Beast bar 50  100 %  
 

Distribution by Rarity
C bar 28  56 %  
Promo bar 8 %  
R bar 11  22 %  
RR bar 4 %  
RRR bar 10 %  
 

Distribution by Shield
- bar 18 %  
10000 bar 14  28 %  
5000 bar 27  54 %  
 

Distribution by Trigger
Critical +5000 Power bar 17 %  
Draw +5000 Power bar 9 %  
Heal +5000 Power bar 9 %  
None bar 31  66 %  
 



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