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Deck "sleeping dreamers"

Deck "sleeping dreamers"
Format: OCG - 40 Cards
created by waileukwu LV23 activity icon envelope icon
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Type: Creature (28 cards)
4 x 1st Lt. Pen Pen, Special Forest Commander 1st Lt. Pen Pen, Special Forest Commander (DMX-09)
  • Collector Number: 10
  • Rarity: Super Rare
  • Type: Creature
  • Race: Dreammate
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Okara
Card text:

*  Your other Dreammates get +1000 power.

*  Whenever another of your Dreammates would be put into the graveyard from the battle zone, you may put it into your mana zone instead.

4 x Banjo, the Super-energetic Banjo, the Super-energetic (DMX-09)
  • Collector Number: 26
  • Rarity: Common
  • Type: Creature
  • Race: Dreammate
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
Card text:

*  When you put this creature into the battle zone, search your deck. You may take a Dreammate from your deck, show that Dreammate to your opponent, and put it into your hand. Then shuffle your deck.

2 x Ferret-kun of Starry Night Ferret-kun of Starry Night (DMR-05)
  • Collector Number: 35
  • Rarity: Rare
  • Type: Creature
  • Race: Dreammate
  • Power: 3000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Nature
  • Artist: nejita
Card text:

*  When this creature is destroyed, you may put 2 Dreammate creatures from your mana zone into the battle zone.

4 x Miss Mei, Forest of Sleeping Miss Mei, Forest of Sleeping (DMR-05)
  • Collector Number: 38
  • Rarity: Rare
  • Type: Creature
  • Race: Dreammate
  • Power: 5000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: MARUYAMA RYOTA
Card text:

*  This creature is put into your battle zone tapped.

*  When you untap this creature, you may reveal the top card of your deck instead. If it is a Dreammate, you may put it into the battle zone. Otherwise, put it into your mana zone.

2 x Mr.Rakkoru, the Entranced Mr.Rakkoru, the Entranced (DMR-05)
  • Collector Number: 104
  • Rarity: Common
  • Type: Creature
  • Race: Dreammate
  • Power: 2000+
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: MATSUMOTO EIGHT
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature into the battle zone, choose a creature in the battle zone. This turn, that creature gets +4000 power and can't attack players.

3 x Mythical Beast Admiral Yu Wandafor Mythical Beast Admiral Yu Wandafor (HoDN)
  • Collector Number: 18
  • Rarity: Rare
  • Type: Creature
  • Race: Dreammate/Vehicle Bee
  • Power: 5000
  • Cost: 7
  • Civilization: Nature
Card text:

When this creature is put into the Battle Zone, reveal the top 3 cards from your deck. Add all revealed Dreammate and Vehicle Bee to your hand, then put the rest on the bottom of your deck in any order.
When this creature is discarded from your hand during your opponent's turn, you may put this card into the Battle Zone instead of the Graveyard.

3 x Princess Cub, Free Spirit Princess Cub, Free Spirit (DM-38)
  • Collector Number: 32
  • Rarity: Uncommon
  • Type: Creature
  • Race: Dreammate
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: HIRO WO NORI
Card text:

Image:Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* When you put this creature into the battle zone, choose a 1 of your opponent's creature's with 2000 power or less and put it into its owner's mana zone.

2 x Princess Cub, the Crusher Princess Cub, the Crusher (DMX-09)
  • Collector Number: 22
  • Rarity: Rare
  • Type: Creature
  • Race: Dreammate/Hunter
  • Power: 2000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Nature
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature into the battle zone, put all of your opponent's creatures with power 2000 or less into his mana zone.

4 x Yattar Wan, Adventuring Fox Yattar Wan, Adventuring Fox (DMX-09)
  • Collector Number: 52
  • Rarity: Common
  • Type: Creature
  • Race: Dreammate
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Patricia
Card text:

*  When you put this creature into the battle zone, you may put 1 card from your hand into your mana zone.

 
Type: Evolution Creature (5 cards)
4 x Kenji Panda Nelra, Tyrannical Shogun Kenji Panda Nelra, Tyrannical Shogun (DMX-09)
  • Collector Number: 20
  • Rarity: Rare
  • Type: Evolution Creature
  • Race: Dreammate
  • Power: 6000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
Card text:

*  Evolution - Put on one of your Dreammates.

*  When this creature attacks, reveal the top card of your deck. If it is a non-evolution Dreammate or Vehicle Bee, you may put it into the battle zone.

*  Double breaker

1 x Legendary Sante Gat De Paco Legendary Sante Gat De Paco (TDN)
  • Collector Number: 5
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Dreammate/Arc Seraphim
  • Power: 7000
  • Cost: 7
  • Civilization: Nature
Card text:

Evolution - Put on one of your Dreammate.
The cost to summon Dreammate is reduced by 1, however the cost cannot be less than 1.
When a Dreammate you control is put into the Battle Zone, draw a card.
Double Breaker (This creature breaks 2 shields.)

 
Type: Spell (7 cards)
2 x Dream Link Farm Dream Link Farm (HoDN)
  • Collector Number: 20
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Nature
Card text:

Sympathy: Dreammate and Vehicle Bee (When you pay the cost to summon this creature, that cost is reduced by 1 for each Dreammate and Vehicle Bee on the field. However, that cost can't be less than 2.)
Put the top 2 cards from your deck into your Mana Zone.

2 x Dreamfest Energy Dreamfest Energy (TUN)
  • Collector Number: 55
  • Rarity: Common
  • Type: Spell
  • Cost: 3
  • Civilization: Nature
Card text:

[Shield trigger] Shield Trigger
Launcher E: Dreammate (When this Spell is cast, you can tap any number of non-Evolution creatures you control with type Dreammate that are not already tapped in the Battle Zone.)
For each Dreammate tapped when this Spell is cast, put the top card from your deck into your Mana Zone.

3 x Miss Mei and Monkey Cymbals Miss Mei and Monkey Cymbals (DMR-05)
  • Collector Number: 40
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Yuri Shinjuro
Card text:

*  This turn, all of your Dreammates in your battle zone gain +2000 power for each Dreammate in your battle zone.

*  This turn, all of your Dreammates in the battle zone with 6000 power or more gain "Double breaker".

 
Deck Statistics
Distribution by Civilization
Nature bar 40  100 %  
 

Distribution by Cost
2 bar 20 %  
3 bar 13 %  
4 bar 13  33 %  
5 bar 10 %  
6 bar 5 %  
7 bar 20 %  
 

Distribution by Power
- bar 18 %  
1000 bar 15  38 %  
2000 bar 5 %  
2000+ bar 5 %  
3000 bar 5 %  
5000 bar 18 %  
6000 bar 10 %  
7000 bar 3 %  
 

Distribution by Race
- bar 18 %  
Dreammate bar 27  68 %  
Dreammate/Arc Seraphim bar 3 %  
Dreammate/Hunter bar 5 %  
Dreammate/Vehicle Bee bar 8 %  
 

Distribution by Rarity
Common bar 12  30 %  
Rare bar 20  50 %  
Super Rare bar 10 %  
Uncommon bar 8 %  
Very Rare bar 3 %  
 

Distribution by Type
Creature bar 28  70 %  
Evolution Creature bar 13 %  
Spell bar 18 %  
 



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