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Deck "Ocean Style"

Deck "Ocean Style"
Format: Casual - 58 Cards
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Section: Ninja Cards (30 cards)
2 x Haku Haku (WW)
  • Card Number: WWN-1265
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2 | AMBUSH

"What a pity."

2 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Kabuto Yakushi Kabuto Yakushi (WW)
  • Card Number: WWN-1263
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 2

"You kids need to open your eyes."

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

1 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

1 x Kimimaro (State 1) Kimimaro (State 1) (TGS)
  • Card Number: TGSN-1079
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/3
  • Injured Stats: 5/0
Card text:

Sound | Male | Name: Kimimaro | Prisoner | AMBUSH
[CURSED SEAL OF EARTH]
During the Exchange of Jutsu, you can discard a Mission or Ninja card. In that case, give 1 Damage to an opposing Ninja with an Entrance cost less than or equal to the discarded card's Entrance cost.

"I will not be extinguished, for I am not alone."

1 x Kisame Hoshigaki Kisame Hoshigaki (AvW)
  • Card Number: AWN-1534
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/1
  • Injured Stats: 4/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male

[MOINSTER OF THE HIDDEN MIST]
Desperation (If your opponent has 5 or more Battle Rewards, Activated Abilities of this card can be activated up to twice per turn.)
[Attacker | Mission] Water: Discard 1 of your opponent's Chakra. In that case, move 1 card from the top of your Deck to your Chakra area.

"Please don’t worry, though…"

2 x Orochimaru (Childhood) Orochimaru (Childhood) (BP)
  • Card Number: BPN-718
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Leaf | Male | Genin | Mental Power: 2 | Name: Orochimaru
[SHOWN SIGNS OF THE LEGENDS]
When your opponent plays a Mission card, any Hand cost of that Mission card is discarded. When your opponent's non-Permanent Mission card's effect is applied, that Mission card is discarded. When your opponent's Permanent Mission cards are removed from play, those Mission cards are discarded.

"One of us will be tied to the log…"

2 x Samidare Samidare (I)
  • Card Number: IN-1306
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Rain | Genin | Male
[MALEVOLENT RAIN]
[Attacker | Mission] 1 : Your opponent discards 1 of their Chakra.

"Those guys…"

1 x Sasuke Uchiha Sasuke Uchiha (AvW)
  • Card Number: AWN-1508
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 2/1
Card text:

Taka | Rogue Ninja | Male | Sharingan Eye

[DESPERATE AVENGER]
Desperation
[Mission] Remove 2 Ninja cards in your Discard Pile from the game: Place a +1/+1 coin on this Ninja. If this effect was used twice this turn, you may discard this Ninja and put in play 1 Susano'o (Sasuke) Ninja card from your Reinforcement Deck.

"I asked you if it's true!"

2 x Sasuke Uchiha Sasuke Uchiha (TP2)
  • Card Number: TP2N-1030
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[INITIAL ATTACK]
Valid: When this Ninja is put in play, search your Deck for 2 cards and move them to your Chakra area. Then, shuffle your Deck.

"You'll be done for if you stay here."

1 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

2 x Suigetsu Hozuki Suigetsu Hozuki (SL)
  • Card Number: SLN-1402
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Prisoner
[DEHYDRATED]
[Attacker | Mission] 1 : Target Ninja's effect text is negated during this turn.

"Why are you dragging a team together?"

2 x Tayuya Tayuya (WW)
  • Card Number: WWN-1264
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 0/1
Card text:

Sound | Female | The Four Sound Ninja | AMBUSH

"Yes, sir!"

1 x The 2nd Hokage The 2nd Hokage (WW)
  • Card Number: WWN-1251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.

1 x The 3rd Hokage The 3rd Hokage (KS)
  • Card Number: KSN-1446
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 4/2
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE FIRE SHADOW]
When this Ninja is opposed, you can place a -1/-1 coin on each opposing Ninja and discard 2 of your opponent's Chakra. In that case, if this Ninja wins any Victory during this turn, you win 1 Battle Reward.

"I must say I'm surprised…"

2 x Zabuza Momochi (Younger Days) Zabuza Momochi (Younger Days) (TP2)
  • Card Number: TP2N-875
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Mist/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 3/0
Card text:

Mist | Anbu | Jonin | Male | Name: Zabuza Momochi | AMBUSH
[EMOTIONLESS]
When this Ninja's Team wins any Victory, you can injure 1 opposing Back Ninja.
When this Ninja's Team wins andy Battle Reward, you can discard 1 in-play non-Ninja card.

"Friendship, comfort, encouragement, I do not need these things, nor should you expect them from me."

 
Section: Jutsu Cards (10 cards)
2 x Chidori Chidori (Plat)
  • Card Number: J-764
  • Rarity: Promo
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

2 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

2 x Snake Sword Snake Sword (TGS)
  • Card Number: TGSJ-786
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: Entrance cost 3 or more
Target: 1 Ninja Battling against the user
Effect: Remove the target from the game. At the end of the turn return that Ninja to play injured.

"That was disappointing."

2 x Water Clone Jutsu Water Clone Jutsu (TP2)
  • Card Number: TP2J-702
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: Jutsu card being played or 1 Ninja's effect text
Effect: Your opponent flips a coin twice. If they get tails only once, negate the target. This Jutsu can be used while it is in your Chakra area.

"But your decision was the right one. I'm…powerful."

2 x Water Prison Jutsu Water Prison Jutsu (TP2)
  • Card Number: TP2J-703
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Back Ninja Battling against the user
Effect: The target's Power and Mental Power cannot be added to its Team during the Showdown of this turn. This Jutsu card can be used while it is in your Chakra area.

"I can't move…" "I can't breathe…"

 
Section: Mission Cards (10 cards)
2 x Dehydration Dehydration (TP2)
  • Card Number: TP2M-668
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Counter Permanent (3)
target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated.
Effect: When your opponent draws 1 or more cards due to an effect, draw 1 card.

"Say, can we rest a bit?"

2 x Moment of Weakness Moment of Weakness (AvW)
  • Card Number: AWM-929
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move 1 of your opponent's Ninjas with the lowest Entrance cost to its owner's Chakra area. If that Ninja had an Entrance cost of 0, move this Mission to your hand.

"M-my glasses!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

3 x Skeleton Panic Skeleton Panic (AvW)
  • Card Number: AWM-932
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Reveal the top 4 cards of your Deck. Your opponent discards 1 of the revealed cards. Then you move 1 of the remaining cards to your hand. Move the rest of the revealed cards to your Chakra area.

"When you encounter it, the final journey to the land of the dead begins."

 
Section: Reinforcement Deck (8 cards)
1 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

1 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

1 x Kimimaro (State 2) Kimimaro (State 2) (SL)
  • Card Number: SLN-1405
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 6/2
Card text:

Sound | Male | Name: Kimimaro | State 2 | REINFORCEMENT
[AUGMENTATION]
Sacrifice: Kimimaro + Entrance cost of 4 or more
[Valid | EOJ] 0 : Switch the positions of a Back Ninja and a Head Ninja opposing this Ninja.

"You know nothing!!"

1 x Sasuke Uchiha & Orochimaru Sasuke Uchiha & Orochimaru (FR)
  • Card Number: FRN-550
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Snake
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 8/5
  • Injured Stats: 7/4
Card text:

Sound | Sannin | Rogue Ninja | Male | Sharingan Eye | Mental Power: 3 | Squad
[AMBITION AND DESIRE]
When ths Ninja is put in play, move your opponent's Turn Marker to 0.

"You shouldn't make a fool with Sasuke." "Help my training right now."

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (FotS)
  • Card Number: FotSN-934
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | Hebi | MASTERY | REINFORCEMENT
[POWER OF THE CURSE]
This Ninja card can only be put in play during your Mission Phase by moving your "Sasuke Uchiha" with an Entrance cost of 4 or more to your Chakra area while you have no cards in your hand. While you have no cards in your hand, your Water Ninjas cannot be affected by the effects of your opponent's cards.
Valid: This Ninja is considered to have "Jonin".

"You wanted it so badly that you went after the fledgling in the nest… But you became targeted as a prey instead…"

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

1 x Susano`o (Sasuke) Susano'o (Sasuke) (AvW)
  • Card Number: AWN-1537
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 6/1
Card text:

Spirit | Name: Sasuke Uchiha | Sharingan Eye | REINFORCEMENT

[SPIRIT OF VENGEANCE]
Desperation
[EOJ] Give your opponent 1 Battle Reward: Your opponent discards 1 card in their hand, 1 Ninja they control, and 1 of their Chakra. If this effect was used twice this turn, injure this Ninja.

"THOOOM."

1 x Zabuza Momochi & Haku Zabuza Momochi & Haku (PRO)
  • Card Number: PR-075
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 9/5
  • Injured Stats: 6/1
Card text:

Gencon 2011 Participation Promo

Mist | Rogue Ninja | Jonin | Male | Mental Power: 2 | SQUAD
[DEMONS OF THE ICE]
When this Ninja Attacks by itself, it gets +5/-5 during this turn.
Valid: When this Ninja Attacks by itself, this Ninja can only be Blocked by Teams with 2 or more Ninjas during this turn.

"But you are such a sadistic little brat..."
"Exactly!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  17 %  
Mission bar 10  17 %  
Ninja bar 38  66 %  
 

Distribution by Combat Attribute
- bar 20  34 %  
Bone bar 3 %  
Genjutsu bar 5 %  
Genjutsu/Snake bar 2 %  
Ice bar 3 %  
Medicine bar 3 %  
Mist/Weapon bar 3 %  
Ninjutsu bar 12 %  
Snake bar 3 %  
Sound bar 12 %  
Taijutsu bar 2 %  
Water bar 5 %  
Weapon bar 9 %  
Weapon/Ice bar 2 %  
 

Distribution by Entrance Cost
- bar 10  17 %  
- bar 16 %  
1 bar 9 %  
2 bar 16 %  
3 bar 14 %  
4 bar 12 %  
5 bar 2 %  
6 bar 12 %  
7 bar 3 %  
 

Distribution by Hand Cost
- bar 10  17 %  
- bar 28  48 %  
1 bar 20  34 %  
 

Distribution by Healthy Stats
- bar 20  34 %  
0/2 bar 3 %  
1/2 bar 2 %  
1/3 bar 3 %  
2/2 bar 3 %  
3/0 bar 7 %  
4/0 bar 5 %  
4/2 bar 3 %  
5/2 bar 5 %  
5/3 bar 5 %  
6/1 bar 5 %  
6/2 bar 3 %  
6/3 bar 2 %  
6/4 bar 3 %  
7/1 bar 2 %  
7/3 bar 2 %  
8/1 bar 2 %  
8/4 bar 5 %  
8/5 bar 2 %  
9/5 bar 2 %  
 

Distribution by Injured Stats
- bar 20  34 %  
0/0 bar 7 %  
0/1 bar 9 %  
1/0 bar 5 %  
1/2 bar 3 %  
2/0 bar 9 %  
2/1 bar 2 %  
2/2 bar 5 %  
3/0 bar 3 %  
3/1 bar 2 %  
3/2 bar 3 %  
4/1 bar 2 %  
4/2 bar 2 %  
5/0 bar 2 %  
6/0 bar 2 %  
6/1 bar 3 %  
6/2 bar 5 %  
7/4 bar 2 %  
 

Distribution by Jutsu Cost
- bar 48  83 %  
Water bar 3 %  
Water 1 or 3 bar 10 %  
Water Water bar 3 %  
 

Distribution by Rarity
Common bar 15  26 %  
Parallel bar 2 %  
Promo bar 5 %  
Rare bar 21  36 %  
Super Rare bar 14 %  
Uncommon bar 10  17 %  
 

Distribution by Symbol
Fire / Lightning / Water bar 2 %  
Fire / Water bar 3 %  
Water bar 41  71 %  
Water / Earth bar 7 %  
Water / Fire bar 7 %  
Water / Lightning bar 5 %  
Water / Wind bar 2 %  
Wind / Water bar 3 %  
 



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