| Nation: Dark-Zone (50 cards)
|
|
4
|
x
|
|
Barking Cerberus (VG-BT03)
|
- Number: BT03-027
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Chimera
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
|
Card text:
The fiercest beast is the one best trained.
|
|
4
|
x
|
|
Candy Clown (VG-BT03)
|
- Number: BT03-053
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
|
Card text:
(You may only have up to four cards with "HEAL" in a deck.) Here, a present for you!
|
|
3
|
x
|
|
Dancing Princess of the Night Sky (BT07)
|
- Number: BT07-030
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
|
Card text:
[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, search your deck for up to one grade 2 or less «Pale Moon», put it into your soul, and shuffle your deck. A trustworthy partner is life's greatest treasure.
|
|
3
|
x
|
|
Dark Metal Bicorn (VG-BT03)
|
- Number: BT03-050
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
|
Card text:
It is said that many unexplained deaths and incidents occur in countries where the Pale Moon shows are held.
|
|
2
|
x
|
|
Dusk Illusionist, Robert (VG-BT03)
|
- Number: BT03-013
- Rarity: RR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: none
|
Card text:
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), look at the top card of your deck, and put that card on the top or the bottom of your deck. [ACT](VC/RC):[Soul Blast (8) & Counter Blast (5)] Put all of your opponent's grade 1 or less rear-guards into his or her soul. Come forth from the twilight! Hellgate Illusion!
|
|
3
|
x
|
|
Hades Hypnotist (VG-BT03)
|
- Number: BT03-016
- Rarity: RR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Demon
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: none
|
Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Pale Moon» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Pale Moon» that is being attacked, and that unit cannot be hit until end of that battle. When sleeping, even the bravest of the brave is no different from a mere child.
|
|
1
|
x
|
|
Innocent Magician (BT07)
|
- Number: BT07-075
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Human
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
|
Card text:
AUTO: When another «Pale Moon» rides this unit, you may call this card to Rear-guard Circle. ACT[R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Pale Moon» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck. W, wait a moment! R. right, it should be fine, I think!
|
|
4
|
x
|
|
Midnight Bunny (Promos)
|
- Number: PR-0075
- Rarity: Promo
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: War Beast
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
AUTO[R]: [Counter Blast (1) & Put this unit into your soul] When an attack hits during the battle that this unit boosted, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Midnight Bunny" from your soul, and call it to Rear-guard Circle. BT03/029 (R) - Bunny into the box! What will happen next!?
|
|
3
|
x
|
|
Mirror Demon (VG-BT03)
|
- Number: BT03-015
- Rarity: RR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Demon
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
|
Card text:
AUTO[R]: [Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Mirror Demon" from your soul, and call it to Rear-guard Circle. Now, which one's real?
|
|
3
|
x
|
|
Nightmare Doll, Alice (VG-BT03)
|
- Number: BT03-003
- Rarity: RRR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Workerloid
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: none
|
Card text:
[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Nightmare Doll, Alice" from your soul, and call it to (RC). A bad dream you'll never wake up from! That's the Endless Nightmare!
|
|
4
|
x
|
|
Poison Juggler (BT07)
|
- Number: BT07-079
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Goblin
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
|
Card text:
ACT[R]: [Put this unit into your soul] Choose up to one of your «Pale Moon», and that unit gets Power +3000 until end of turn. Would you like to try some? You'll have a great complexion like me!
|
|
4
|
x
|
|
Purple Trapezist (BT07)
|
- Number: BT07-032
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Succubus
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
|
Card text:
[AUTO]:[Choose another of your «Pale Moon» rear-guards, and put it into your soul] When this unit is placed on (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Purple Trapezist" from your soul, and call it to (RC). Yes, those girls are true artistes.
|
|
4
|
x
|
|
Rainbow Magician (VG-BT03)
|
- Number: BT03-054
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
|
Card text:
AUTO[R]: When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck. C'mon, draw a card.
|
|
4
|
x
|
|
Sky High Walker (BT05)
|
- Number: BT05-080
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Goblin
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
|
Card text:
[ACT](RC):[Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a card from your damage zone, and turn it face up. Ahhhhhhhhhh! (I might need to change jobs...)
|
|
4
|
x
|
|
Starlight Melody Tamer, Farah (BT09)
|
- Number: BT09-017
- Rarity: RR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: War Beast
- Power: 11000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
|
Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose a card named "Starlight Melody Tamer, Farah" from your hand, and discard it] Soul Charge (2), choose up to one «Pale Moon» from your soul, call it to (RC), and that unit gets [Power]+3000 until end of turn. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack) (SP): Hear my tale! Musical Notes Darkness!
|
| |