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Deck "Moon Supernova"

Deck "Moon Supernova"
Format: OCG - 50 Cards
created by leals LV9 activity icon envelope icon
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Nation: Dark-Zone (50 cards)
4 x Barking Cerberus Barking Cerberus (VG-BT03)
  • Number: BT03-027
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Chimera
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

The fiercest beast is the one best trained.

4 x Candy Clown Candy Clown (VG-BT03)
  • Number: BT03-053
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Here, a present for you!

3 x Dancing Princess of the Night Sky Dancing Princess of the Night Sky (BT07)
  • Number: BT07-030
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, search your deck for up to one grade 2 or less «Pale Moon», put it into your soul, and shuffle your deck.

A trustworthy partner is life's greatest treasure.

3 x Dark Metal Bicorn Dark Metal Bicorn (VG-BT03)
  • Number: BT03-050
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

It is said that many unexplained deaths and incidents occur in countries where the Pale Moon shows are held.

2 x Dusk Illusionist, Robert Dusk Illusionist, Robert (VG-BT03)
  • Number: BT03-013
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Elf
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](VC):At the beginning of your main phase, Soul Charge (1), look at the top card of your deck, and put that card on the top or the bottom of your deck.
[ACT](VC/RC):[Soul Blast (8) & Counter Blast (5)] Put all of your opponent's grade 1 or less rear-guards into his or her soul.

Come forth from the twilight! Hellgate Illusion!

3 x Hades Hypnotist Hades Hypnotist (VG-BT03)
  • Number: BT03-016
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Demon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Pale Moon» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Pale Moon» that is being attacked, and that unit cannot be hit until end of that battle.

When sleeping, even the bravest of the brave is no different from a mere child.

1 x Innocent Magician Innocent Magician (BT07)
  • Number: BT07-075
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When another «Pale Moon» rides this unit, you may call this card to Rear-guard Circle.
ACT[R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Pale Moon» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

W, wait a moment! R. right, it should be fine, I think!

4 x Midnight Bunny Midnight Bunny (Promos)
  • Number: PR-0075
  • Rarity: Promo
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: War Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: [Counter Blast (1) & Put this unit into your soul] When an attack hits during the battle that this unit boosted, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Midnight Bunny" from your soul, and call it to Rear-guard Circle.

BT03/029 (R) - Bunny into the box! What will happen next!?

3 x Mirror Demon Mirror Demon (VG-BT03)
  • Number: BT03-015
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[R]: [Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Mirror Demon" from your soul, and call it to Rear-guard Circle.

Now, which one's real?

3 x Nightmare Doll, Alice Nightmare Doll, Alice (VG-BT03)
  • Number: BT03-003
  • Rarity: RRR
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Workerloid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Nightmare Doll, Alice" from your soul, and call it to (RC).

A bad dream you'll never wake up from! That's the Endless Nightmare!

4 x Poison Juggler Poison Juggler (BT07)
  • Number: BT07-079
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Goblin
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT[R]: [Put this unit into your soul] Choose up to one of your «Pale Moon», and that unit gets Power +3000 until end of turn.

Would you like to try some? You'll have a great complexion like me!

4 x Purple Trapezist Purple Trapezist (BT07)
  • Number: BT07-032
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Succubus
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose another of your «Pale Moon» rear-guards, and put it into your soul] When this unit is placed on (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Purple Trapezist" from your soul, and call it to (RC).

Yes, those girls are true artistes.

4 x Rainbow Magician Rainbow Magician (VG-BT03)
  • Number: BT03-054
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

AUTO[R]: When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck.

C'mon, draw a card.

4 x Sky High Walker Sky High Walker (BT05)
  • Number: BT05-080
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: Goblin
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a card from your damage zone, and turn it face up.

Ahhhhhhhhhh!
(I might need to change jobs...)

4 x Starlight Melody Tamer, Farah Starlight Melody Tamer, Farah (BT09)
  • Number: BT09-017
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Pale Moon
  • Race: War Beast
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose a card named "Starlight Melody Tamer, Farah" from your hand, and discard it] Soul Charge (2), choose up to one «Pale Moon» from your soul, call it to (RC), and that unit gets [Power]+3000 until end of turn.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

(SP): Hear my tale! Musical Notes Darkness!

 
Deck Statistics
Distribution by Clan
Pale Moon bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 18 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 18 %  
11000 bar 8 %  
4000 bar 13  26 %  
5000 bar 8 %  
6000 bar 14 %  
7000 bar 8 %  
8000 bar 18 %  
 

Distribution by Race
- bar 8 %  
Chimera bar 8 %  
Demon bar 10  20 %  
Elf bar 10 %  
Goblin bar 16 %  
High Beast bar 6 %  
Human bar 2 %  
Succubus bar 8 %  
War Beast bar 16 %  
Workerloid bar 6 %  
 

Distribution by Rarity
C bar 20  40 %  
Promo bar 8 %  
R bar 11  22 %  
RR bar 12  24 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 18 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 25  50 %  
 

Distribution by Trigger
Critical +5000 Power bar 13 %  
Draw +5000 Power bar 13 %  
Heal +5000 Power bar 13 %  
None bar 16  50 %  
Stand +5000 Power bar 13 %  
 



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