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Deck "Twister Style (BLK)"

Deck "Twister Style (BLK)"
Format: Block - 54 Cards
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Section: Ninja Cards (28 cards)
2 x Asuma Sarutobi Asuma Sarutobi (WOF)
  • Card Number: WOFN-823
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Leaf | Jonin | Male | 12 Shinobi Guardians
[FOR THE NEXT GENERATION]
When this Ninja is put in play, search your Deck for 1 Ninja card that includes "Shikamaru Nara" in it's name, reveal it, and place it in your hand. Then, shuffle your Deck.

"You'll see it when the time comes…"

2 x Gaara of the Desert Gaara of the Desert (TP4)
  • Card Number: TP4N-1357
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 4/2
Card text:

Sand | Satoosa | Male
[KAZEKAGE'S POWER]
When this Ninja Attacks, you can reveal the top 3 cards of your Deck. In that case, move 1 revealed Wind Jutsu card or Wind Mission card to your hand, then return the rest to the top of your Deck in any order.

"Very well."

3 x Hanare Hanare (SL)
  • Card Number: SLN-1410
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Lock | Female | Spy | Mental Power: 2
[MIND READING]
When this Ninja is put in play, your opponent reveals their hand. In that case, if they revealed a Mission card, you can draw 1 card, then move 1 card in your hand to your Chakra area.

"Are you a fool?"

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

2 x Kurenai Yuhi Kurenai Yuhi (AvW)
  • Card Number: AWN-1546
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Female | Mental Power: 2

[DEMON ILLUSION]
[Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game.

"You're finished."

2 x Sakura Haruno Sakura Haruno (KS)
  • Card Number: KSN-1477
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical
[MEDICAL STUDENT]
[Attacker | Mission] 1 : If you control another Wind Ninja, you can heal target Ninja. Then, if you control another Water Ninja, you can have 1 Ninja use its injured Power during this turn.

"I'll do anything you want."

3 x Sakura Haruno (Childhood) Sakura Haruno (Childhood) (I)
  • Card Number: IN-1320
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH
[ACADEMy TRAINING]
Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

2 x Shikamaru Nara Shikamaru Nara (KS)
  • Card Number: KSN-1425
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Male | Mental Power: 4
[OUTWIT]
[EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn.

"Actually, things got a little complicated."

2 x Shizune Shizune (KS)
  • Card Number: KSN-1480
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Special Jonin | Female | Mental Power: 1 | Medical
[PAPER PUSHER]
When this Ninja is deployed, you can remove this Ninja and a Tonton Ninja you control from the game. In that case, you can put in play a Tsunade Ninja card from your hand, Discard Pile, or Chakra area.

"Don't tell me…?!"

2 x Temari Temari (PRO)
  • Card Number: ERN-us025
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Alternate Art Collector's Tin Promo

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

1 x The 5th Hokage The 5th Hokage (WW)
  • Card Number: WWN-1259
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 5/0
Card text:

Leaf | Satoosa | Sannin | Female | Name: Tsunade | Medical | Mental Power: 3 | MASTERY
[SUPREMACY]
[Valid | EOJ] 1 : Heal target Ninja and draw 1 card.

"I want you to accept this."

1 x The 5th Kazekage The 5th Kazekage (KS)
  • Card Number: KSN-1485
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth / Lightning
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 4/2
Card text:

Sand | Satoosa | Male | Name: Gaara of the Desert
[THE WIND SHADOW]
Other Ninjas you control cannot be the target of your opponent's Ninja effects.
[EOJ] 1 : Negate target Jutsu. Then, move cards equal to the target's cost from your Discard Pile to your Chakra area.

"When did you all forsake yourselves?"

2 x Tonton Tonton (KS)
  • Card Number: KSN-1475
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Animal
[LEADER'S PET]
When this Ninja is put in play, flip a coin. If the result is heads, search your Deck for a Shizune Ninja card, reveal it, then move it to your hand. Then, Shuffle your Deck.

2 x Torune Torune (SL)
  • Card Number: SLN-1417
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/2
Card text:

Leaf | Anbu | Male | Mental Power: 2
[NANO INSECTS]
When a Ninja opposing this Ninja receives Damage due to the Showdown, discard that Ninja.

"I'll extract them right away."

 
Section: Jutsu Cards (10 cards)
2 x Gale Style: Laser Circus Gale Style: Laser Circus (KS)
  • Card Number: KSJ-932
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning / Wind
  • Jutsu Cost: Lightning X or Wind X
Card text:

While X is 3 or more, this Jutsu cannot be targeted by your opponnet's effects.
Requirements: Lightning + Entrance cost of 3 or more or Wind + Entrance cost of 3 or more
Effect: Apply the following effects based on X:
1 + ) Give 1 Damage to 1 Ninja opposing the user
2 + ) Injure 1 Ninja

"Gale Style! Laser Circus!"

2 x Reverse Tetragram Sealing Jutsu Reverse Tetragram Sealing Jutsu (AvW)
  • Card Number: AWJ-969
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

This Jutsu cannot be negated.
Requirements: Entrance cost of 5 or more
Effect: Remove the user from the game, then remove any number of your opponent's Ninjas from the game whose total Entrance cost is equal to or less than the user's.
Expert [Danzo]: Draw 2 cards.

"This is a reverse tetragram sealing jutsu!!"

2 x Wind Style: Pressure Damage Wind Style: Pressure Damage (SL)
  • Card Number: SLJ-914
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Target: 1 Ninja opposing the user
Effect: Move the target and the user to their owner's hand.

"Choji! Watch out!"

2 x Wind Style: Vacuum Blade Wind Style: Vacuum Blade (AvW)
  • Card Number: AWJ-964
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Target: 1 Jutsu
Effect: Negate the target. Then, the user gets +2/+2 during this turn for each specific Symbol in the target's cost.
Expert [Danzo]: The user gets +2 Entrance cost during this turn.

2 x Wind Style: Vacuum Bullets Wind Style: Vacuum Bullets (AvW)
  • Card Number: AWJ-965
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: The target becomes a Stand-by Ninja. Then, if the target's Entrance cost is equal to or less than the user's, injure the target.
Expert ["Satoosa"]: Give 1 Damage to the target.

"Wind Style: Vacuum Bullets."

 
Section: Mission Cards (10 cards)
2 x A Master`s Death A Master's Death (I)
  • Card Number: IM-843
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 3 cards.

3 x Sakura`s Confession Sakura's Confession (AvW)
  • Card Number: AWM-935
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Look at the top 4 cards of your Deck. Select 1 card and move it to your hand, then return the rest to the top of your Deck in any order. Then, if you control Sakura Haruno, draw 1 card.

"Naruto… I said, I love you!"

2 x Secret Book Secret Book (SL)
  • Card Number: SLM-880
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Counter
Target: 1 Mission
Effect: Negate and move the target to the top of its owner's Deck.

"Sai valued this picture book…"

3 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

 
Section: Client Cards (2 cards)
2 x Futaba Futaba (TP4)
  • Card Number: TP4C-019
  • Rarity: Common
  • Card Type: Client
  • Symbol: Wind / Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Leaf | Ninja Academy Student | Female
Effect: When you heal 1 or more of your injured Ninjas, draw 1 card.

"Someone precious?"

 
Section: Reinforcement Deck (4 cards)
2 x Kurenai Yuhi & Asuma Sarutobi Kurenai Yuhi & Asuma Sarutobi (AvW)
  • Card Number: AWN-1548
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Weapon/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/4
  • Injured Stats: 5/3
Card text:

Leaf | Jonin | Male | Female | Mental Power: 3 | SQUAD

[COMPANIONS]
[EOJ] Earth Earth or Wind Wind: Target Ninja with less Entrance cost than this Ninja's becomes a Stand-By Ninja. Then, draw 1 card.

"Kurenai, what's taking you so long?"
"Fool."

2 x Shikamaru Nara & Asuma Sarutobi Shikamaru Nara & Asuma Sarutobi (WOF)
  • Card Number: WOFN-860
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 2/4
Card text:

Leaf | Chunin | Jonin | Male | Mental Power: 5 | 12 Shinobi Guardians | Proctor | SQUAD
[EVERLASTING RELATIONSHIP]
Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas.
Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card.

"Then…do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recently…But it's not like that."

 
Deck Statistics
Distribution by Card Type
Client bar 4 %  
Jutsu bar 10  19 %  
Mission bar 10  19 %  
Ninja bar 32  59 %  
 

Distribution by Combat Attribute
- bar 22  41 %  
Fang bar 4 %  
Genjutsu bar 9 %  
Insect bar 4 %  
Medicine bar 13 %  
Ninjutsu bar 6 %  
Sand bar 6 %  
Shadow bar 4 %  
Shadow/Weapon bar 4 %  
Weapon bar 7 %  
Weapon/Genjutsu bar 4 %  
 

Distribution by Entrance Cost
- bar 10  19 %  
- bar 10  19 %  
1 bar 11 %  
2 bar 15 %  
3 bar 7 %  
4 bar 15 %  
5 bar 11 %  
6 bar 4 %  
 

Distribution by Hand Cost
- bar 10  19 %  
- bar 28  52 %  
1 bar 16  30 %  
 

Distribution by Healthy Stats
- bar 22  41 %  
0/2 bar 17 %  
3/0 bar 9 %  
3/2 bar 4 %  
3/3 bar 4 %  
4/3 bar 7 %  
6/2 bar 4 %  
6/3 bar 4 %  
7/3 bar 2 %  
7/5 bar 4 %  
8/1 bar 2 %  
8/4 bar 4 %  
 

Distribution by Injured Stats
- bar 22  41 %  
0/0 bar 10  19 %  
0/1 bar 7 %  
0/2 bar 4 %  
1/2 bar 4 %  
1/3 bar 7 %  
2/0 bar 4 %  
2/4 bar 4 %  
4/2 bar 6 %  
5/0 bar 2 %  
5/3 bar 4 %  
 

Distribution by Jutsu Cost
- bar 44  81 %  
Lightning X or Wind X bar 4 %  
Wind Wind bar 15 %  
 

Distribution by Rarity
Common bar 16  30 %  
Promo bar 4 %  
Rare bar 17  31 %  
Super Rare bar 13 %  
Uncommon bar 12  22 %  
 

Distribution by Symbol
Earth bar 7 %  
Earth / Wind bar 9 %  
Lightning / Wind bar 4 %  
Water bar 4 %  
Wind bar 34  63 %  
Wind / Earth bar 7 %  
Wind / Earth / Lightning bar 2 %  
Wind / Water bar 4 %  
 



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