| Section: Ninja Cards (28 cards)
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Asuma Sarutobi (WOF)
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- Card Number: WOFN-823
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 6/2
- Injured Stats: 2/0
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Card text:
Leaf | Jonin | Male | 12 Shinobi Guardians [FOR THE NEXT GENERATION] When this Ninja is put in play, search your Deck for 1 Ninja card that includes "Shikamaru Nara" in it's name, reveal it, and place it in your hand. Then, shuffle your Deck."You'll see it when the time comes…"
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2
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Gaara of the Desert (TP4)
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- Card Number: TP4N-1357
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Sand
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/3
- Injured Stats: 4/2
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Card text:
Sand | Satoosa | Male [KAZEKAGE'S POWER] When this Ninja Attacks, you can reveal the top 3 cards of your Deck. In that case, move 1 revealed Wind Jutsu card or Wind Mission card to your hand, then return the rest to the top of your Deck in any order."Very well."
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3
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Hanare (SL)
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- Card Number: SLN-1410
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Genjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Lock | Female | Spy | Mental Power: 2 [MIND READING] When this Ninja is put in play, your opponent reveals their hand. In that case, if they revealed a Mission card, you can draw 1 card, then move 1 card in your hand to your Chakra area."Are you a fool?"
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2
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Karin (WW)
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- Card Number: WWN-1245
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH [ABSORPTION] [Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas."What a flashy diversion."
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Kurenai Yuhi (AvW)
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- Card Number: AWN-1546
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Genjutsu
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | Jonin | Female | Mental Power: 2 [DEMON ILLUSION] [Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game."You're finished."
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Sakura Haruno (KS)
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- Card Number: KSN-1477
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind / Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 0/2
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Card text:
Leaf | Chunin | Female | Mental Power: 3 | Medical [MEDICAL STUDENT] [Attacker | Mission] 1 : If you control another Wind Ninja, you can heal target Ninja. Then, if you control another Water Ninja, you can have 1 Ninja use its injured Power during this turn."I'll do anything you want."
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Sakura Haruno (Childhood) (I)
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- Card Number: IN-1320
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH [ACADEMy TRAINING] Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand. When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas."Don't interrupt Sasuke's focus!"
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Shikamaru Nara (KS)
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- Card Number: KSN-1425
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Leaf | Genin | Male | Mental Power: 4 [OUTWIT] [EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn."Actually, things got a little complicated."
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Shizune (KS)
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- Card Number: KSN-1480
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | Special Jonin | Female | Mental Power: 1 | Medical [PAPER PUSHER] When this Ninja is deployed, you can remove this Ninja and a Tonton Ninja you control from the game. In that case, you can put in play a Tsunade Ninja card from your hand, Discard Pile, or Chakra area."Don't tell me…?!"
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Temari (PRO)
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- Card Number: ERN-us025
- Rarity: Promo
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Alternate Art Collector's Tin Promo Sand | Genin | Female | Mental Power: 1 [WIND SCYTHE] When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area."No use in hiding!"
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The 5th Hokage (WW)
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- Card Number: WWN-1259
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 8/1
- Injured Stats: 5/0
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Card text:
Leaf | Satoosa | Sannin | Female | Name: Tsunade | Medical | Mental Power: 3 | MASTERY [SUPREMACY] [Valid | EOJ] 1 : Heal target Ninja and draw 1 card."I want you to accept this."
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1
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The 5th Kazekage (KS)
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- Card Number: KSN-1485
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Wind / Earth / Lightning
- Combat Attribute: Sand
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 7/3
- Injured Stats: 4/2
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Card text:
Sand | Satoosa | Male | Name: Gaara of the Desert [THE WIND SHADOW] Other Ninjas you control cannot be the target of your opponent's Ninja effects. [EOJ] 1 : Negate target Jutsu. Then, move cards equal to the target's cost from your Discard Pile to your Chakra area."When did you all forsake yourselves?"
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Tonton (KS)
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- Card Number: KSN-1475
- Rarity: Common
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Animal [LEADER'S PET] When this Ninja is put in play, flip a coin. If the result is heads, search your Deck for a Shizune Ninja card, reveal it, then move it to your hand. Then, Shuffle your Deck.
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Torune (SL)
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- Card Number: SLN-1417
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Insect
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/3
- Injured Stats: 1/2
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Card text:
Leaf | Anbu | Male | Mental Power: 2 [NANO INSECTS] When a Ninja opposing this Ninja receives Damage due to the Showdown, discard that Ninja."I'll extract them right away."
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| Section: Jutsu Cards (10 cards)
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Gale Style: Laser Circus (KS)
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- Card Number: KSJ-932
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Lightning / Wind
- Jutsu Cost: Lightning X or Wind X
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Card text:
While X is 3 or more, this Jutsu cannot be targeted by your opponnet's effects. Requirements: Lightning + Entrance cost of 3 or more or Wind + Entrance cost of 3 or more Effect: Apply the following effects based on X: 1 + ) Give 1 Damage to 1 Ninja opposing the user 2 + ) Injure 1 Ninja "Gale Style! Laser Circus!"
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Reverse Tetragram Sealing Jutsu (AvW)
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- Card Number: AWJ-969
- Rarity: Super Rare
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind Wind
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Card text:
This Jutsu cannot be negated. Requirements: Entrance cost of 5 or more Effect: Remove the user from the game, then remove any number of your opponent's Ninjas from the game whose total Entrance cost is equal to or less than the user's. Expert [Danzo]: Draw 2 cards. "This is a reverse tetragram sealing jutsu!!"
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Wind Style: Pressure Damage (SL)
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- Card Number: SLJ-914
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind Wind
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Card text:
Target: 1 Ninja opposing the user Effect: Move the target and the user to their owner's hand. "Choji! Watch out!"
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Wind Style: Vacuum Blade (AvW)
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- Card Number: AWJ-964
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind Wind
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Card text:
Target: 1 Jutsu Effect: Negate the target. Then, the user gets +2/+2 during this turn for each specific Symbol in the target's cost. Expert [Danzo]: The user gets +2 Entrance cost during this turn.
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Wind Style: Vacuum Bullets (AvW)
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- Card Number: AWJ-965
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Wind
- Jutsu Cost: Wind Wind
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Card text:
Requirements: Entrance cost of 3 or more Target: 1 Ninja opposing the user Effect: The target becomes a Stand-by Ninja. Then, if the target's Entrance cost is equal to or less than the user's, injure the target. Expert ["Satoosa"]: Give 1 Damage to the target. "Wind Style: Vacuum Bullets."
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| Section: Mission Cards (10 cards)
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A Master's Death (I)
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- Card Number: IM-843
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 4
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Card text:
Effect: Draw 3 cards.
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Sakura's Confession (AvW)
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- Card Number: AWM-935
- Rarity: Super Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Look at the top 4 cards of your Deck. Select 1 card and move it to your hand, then return the rest to the top of your Deck in any order. Then, if you control Sakura Haruno, draw 1 card. "Naruto… I said, I love you!"
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Secret Book (SL)
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- Card Number: SLM-880
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Counter Target: 1 Mission Effect: Negate and move the target to the top of its owner's Deck. "Sai valued this picture book…"
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Shikamaru's Decision (TP4)
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- Card Number: TP4M-848
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth / Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Target: 1 of your Ninjas Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja. "Don't let what Asuma said get to you."
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| Section: Client Cards (2 cards)
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Futaba (TP4)
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- Card Number: TP4C-019
- Rarity: Common
- Card Type: Client
- Symbol: Wind / Earth
- Hand Cost: 0
- Entrance Cost: 1
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Card text:
Leaf | Ninja Academy Student | Female Effect: When you heal 1 or more of your injured Ninjas, draw 1 card."Someone precious?"
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| Section: Reinforcement Deck (4 cards)
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Kurenai Yuhi & Asuma Sarutobi (AvW)
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- Card Number: AWN-1548
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind / Earth
- Combat Attribute: Weapon/Genjutsu
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 8/4
- Injured Stats: 5/3
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Card text:
Leaf | Jonin | Male | Female | Mental Power: 3 | SQUAD [COMPANIONS] [EOJ] Earth Earth or Wind Wind: Target Ninja with less Entrance cost than this Ninja's becomes a Stand-By Ninja. Then, draw 1 card."Kurenai, what's taking you so long?" "Fool."
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Shikamaru Nara & Asuma Sarutobi (WOF)
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- Card Number: WOFN-860
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Wind
- Combat Attribute: Shadow/Weapon
- Hand Cost: 0
- Entrance Cost: 5
- Healthy Stats: 7/5
- Injured Stats: 2/4
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Card text:
Leaf | Chunin | Jonin | Male | Mental Power: 5 | 12 Shinobi Guardians | Proctor | SQUAD [EVERLASTING RELATIONSHIP] Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas. Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card."Then…do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recently…But it's not like that."
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