main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Focus Break"

Deck "Focus Break"
Format: Modified - 60 Cards
created by stratos6 activity icon
Share |
 
Card list Group cards by  
Section: Pokemons (30 cards)
2 x Gallade Gallade (POP7)
  • Rarity: Rare
  • Type: Fighting
  • Weakness: P+30
  • Poke#: 475
  • Number: 2
  • Subtype: Stage 2 Pokémon
  • Hit Points: 130 HP
  • Retreat Cost: CC
Card text:

colorlessfighting Sonic Blade     
Put Damage counters on the Defending Pokemon until it is 50 HP away from being Knocked Out. If you do, your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.

colorlesscolorlesspsychic Psychic Cut     60+
You may choose as many of your face-down Prize cards as you like and put them face up. If you do, this attack does 60 damage plus 20 more damage for each Prize card you choose. (These cards remain face up for the rest of the game.)

1 x Gallade [4] Gallade [4] (PLRR)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: P—2
  • Number: 106
  • Subtype: Level Up Pokémon
  • Hit Points: 100 HP
  • Retreat Cost: C
Card text:

Poké-POWER: Blade Storm

Once during your turn (before your attack), when you put Gallade Elite Four LV.X from your hand onto your Active Gallade Elite Four, you may put 1 damage counter on each of your opponent's Pokémon.


Psychic Colorless Colorless Aimed Cut    40+

Does 40 damage plus 10 more damage for each damage counter on the Defending Pokémon.

1 x Gardevoir Gardevoir (D&PSW)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+30
  • Poke#: 282
  • Number: 7
  • Subtype: Stage 2 Pokémon
  • Hit Points: 110 HP
  • Retreat Cost: CC
Card text:

Telepass - Once during your turn (before your attack), you may search your opponent's discard pile for a Supporter card and use the effect of that card as the effect of this power. (The Supporter card remains in your opponent's discard pile.) You can't use more than 1 Telepass Poke-Power each turn. The power can't be used in Gardevoir is affected by a Special Condition. (Poke-POWER)

colorlesscolorlesspsychic Psychic Lock     60
During your opponent's next turn, your opponent can't use any Poke-Powers on his or her Pokemon.

1 x Gardevoir Lv. 61 Gardevoir Lv. 61 (Platinum)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: P+30
  • Number: 8
  • Subtype: Stage 2 Pokémon
  • Hit Points: 120 HP
  • Retreat Cost: C
Card text:

Poké-POWER: Psychic Connect

As often as you like during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.


Psychic Energy Burst    20+

Does 20 damage plus 10 more damage for each Energy attached to Gardevoir and the Defending Pokémon.

Psychic Colorless Colorless Psychic Protection    60

Gardevoir has no Weakness during your opponent's next turn.

1 x Kirlia Kirlia (D&PSW)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 281
  • Number: 53
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

psychic Psychic Research     
Search your discard pile for a Supporter card and use the effect of that card as the effect of this attack. (The Supporter card remains in your discard pile.)

colorlesscolorlesspsychic Telekinesis     
Choose 1 of your opponent's Pokemon. This attack does 40 damage to that Pokemon. This attack's damage isn't affected by Weakness or Resistance.

1 x Kirlia Kirlia (EX DS)
  • Rarity: Uncommon
  • Type: Psychic
  • Poke#: 281
  • Number: 47
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

colorless Calm Mind       Remove 3 damage counters from Kirlia.
colorlesspsychic Psychic Boom     20+  Does 20 damage plus 10 more damage for each Energy attached to the Defending Pokémon.

2 x Lucario Lucario (D&PLA)
  • Rarity: Uncommon
  • Type: Fighting
  • Weakness: P+20
  • Poke#: 448
  • Number: 61
  • Subtype: Stage 1 Pokémon
  • Hit Points: 90 HP
  • Retreat Cost: C
Card text:

fighting Focus Blast     
Choose 1 of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

colorlessfightingfighting Spike Lariat     60+
If the Defending Pokemon already has any damage counters on it, this attack does 60 plus 20 more damage.

2 x Lucario Lucario (BWND)
  • Rarity: Rare Holo
  • Type: Fighting
  • Weakness: Px2
  • Poke#: 448
  • Number: 64
  • Subtype: Stage 1 Pokémon
  • Hit Points: 100
  • Retreat Cost: 1
Card text:

[Ability - Reflexive Retaliation] If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.

fightingfighting Aura Sphere     50
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

A well trained one can sense auras to identify and take in the feelings of creatures over a half mile away.

1 x Medicham Medicham (HL)
  • Rarity: Uncommon
  • Type: Fighting
  • Weakness: P
  • Poke#: 308
  • Number: 42
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

colorless Steady Punch     20+ 
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
colorlessfighting Power Heal     10+ 
Does 10 damage plus 10 more damage for each damage counter on Medicham. After doing damage, remove 1 damage counter from Medicham.

1 x Medicham Medicham (EX-CG)
  • Rarity: Rare
  • Type: Fighting
  • Weakness: P
  • Poke#: 308
  • Number: 25
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

Poké-BODY:

colorless colorless Psyshock       20  
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

colorless colorless fighting Sky Uppercut       50  
This attack's damage isn't affected by Resistance.

1 x Medicham EX Medicham EX (Emerald)
  • Rarity: Ultra Rare
  • Type: Fighting
  • Weakness: P
  • Poke#: 308
  • Number: 95
  • Subtype: Stage 1 Pokémon
  • Hit Points: 110
  • Retreat Cost: 1
Card text:

Wise Aura - As long as Medicham EX is your Active Pokemon, each Pokemon (excluding Pokemon-ex) (both yours and your opponent's) can't use any Poke-Powers. (Poke-BODY)
fightingfightingPure Power - Put 3 damage counters on your opponent's Pokemon in any way you like.      

fightingfightingSky Kick      60+ 
If the Defending Pokemon has F Resistance, this attack does 60 damage plus 40 more damage.

1 x Meditite Meditite (HL)
  • Rarity: Common
  • Type: Psychic
  • Weakness: P
  • Poke#: 307
  • Number: 65
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Double Chop     10x 
Flip 2 coins. This attack does 10 damage times the number of heads.
psychic Calm Mind      
Remove 2 damage counters from Meditite (remove 1 if there is only 1).

1 x Meditite Meditite (D&P)
  • Rarity: Common
  • Type: Fighting
  • Weakness: P+10
  • Poke#: 307
  • Number: 89
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

fighting Detect     
Flip a coin. If heads, prevent all effects of an attack, including damage, done to Meditite during your opponent's next turn.


colorlessfighting Meditate     10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokemon.

1 x Mew Mew (Nintendo)
  • Rarity: Promo
  • Type: Psychic
  • Poke#: 151
  • Number: 40
  • Subtype: Basic Pokémon
  • Hit Points: 50
Card text:

C Psywave 10×
Does 10 damage times the amount of Energy attached to the Defending Pokémon.

P Devolution Beam
Flip a coin. If heads, choose 1 of either player's Evolved Pokémon, remove the highest Stage Evolution card from that Pokémon and put it into that player's hand.

1 x Mew EX Mew EX (BWDE)
  • Rarity: Rare Holo EX
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 151
  • Number: 120
  • Subtype: Basic Pokémon
  • Hit Points: 120
  • Retreat Cost: C
Card text:

Ability - Versatile - This Pokémon can use the attacks of any Pokémon in play (both yours and your opponent's). (You still need the necessary Energy to use each attack.).
psychic Replace     
Move as many Energy attached to your Pokémon to your other Pokémon in any way you like.

1 x Mew ex Mew ex (EX HP)
  • Rarity: Rare Holo EX
  • Type: Psychic
  • Weakness: P
  • Number: 100
  • Subtype: Basic Pokémon
  • Hit Points: 90 HP
  • Retreat Cost: C
Card text:

colorless colorless Super Psy Bolt       30  


colorless colorless psychic Devo Crush       50  
You may discard 2 Energy attached to Mew ex. If you do, you may remove the highest Stage Evolution card from the Defending Pokémon and shuffle that card into your opponent's deck.

1 x Mewtwo Mewtwo (D&PMD)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: P x2
  • Poke#: 150
  • Number: 9
  • Subtype: Basic Pokémon
  • Hit Points: 90
  • Retreat Cost: 2
Card text:

0 Energy Absorption     
Search your discard pile for up to 2 Energy cards and attach them to Mewtwo.

psychic Recover     
Discard a P Energy attached to Mewtwo and remove 6 damage counters from Mewtwo.

colorlesspsychicpsychic Psyburn     60

1 x Mewtwo EX Mewtwo EX (BWND)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 150
  • Number: 54
  • Subtype: Basic Pokémon
  • Hit Points: 170
  • Retreat Cost: 2
Card text:

colorlesscolorless X Ball     20x
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.

psychicpsychicpsychic Psydrive     120
Discard an Energy attached to this Pokémon.

[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.

1 x Mewtwo ex Mewtwo ex (EX R&S)
  • Rarity: Rare Holo EX
  • Type: Psychic
  • Weakness: P
  • Number: 101
  • Subtype: Basic Pokémon
  • Hit Points: 100 HP
  • Retreat Cost: CCC
Card text:

psychic Energy Absorption      
Attach up to 2 Energy cards from your discard pile to Mewtwo ex.
colorlesspsychicpsychic Psyburn     60 

1 x Ralts Ralts (EX-DF)
  • Rarity: Common
  • Type: Psychic
  • Weakness: P
  • Poke#: 280
  • Number: 60
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Hypnosis        
The Defending Pokémon is now Asleep.


psychic Psychic Boom       10x  
Does 10 damage times the amount of Energy attached to the Defending Pokémon.

2 x Ralts Ralts (EX DS)
  • Rarity: Common
  • Type: Psychic
  • Poke#: 280
  • Number: 81
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Collect       Draw a card.
Quick Blow     10+  Flip a coin. If heads, this attack does 10 damage plus 20 more damage.

1 x Ralts Ralts (EX R&S)
  • Rarity: Common
  • Type: Psychic
  • Weakness: P
  • Poke#: 280
  • Number: 68
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Pound     10 

colorlesspsychic Link Blast     40 
If Ralts and the Defending Pokémon have a different amount of Energy attached to them, this attack's base damage is 10 instead of 40.

2 x Riolu Riolu (HSU)
  • Rarity: Common
  • Type: Fighting
  • Weakness: Px2
  • Poke#: 447
  • Number: 60
  • Subtype: Basic Pokémon
  • Hit Points: 60 HP
  • Retreat Cost: C
Card text:

colorless Kick     10


fightingcolorless Double Chop     20x
Flip 2 coins. This attack does 20 damage times the number of heads.

2 x Riolu Riolu (BWND)
  • Rarity: Common
  • Type: Fighting
  • Weakness: Px2
  • Poke#: 447
  • Number: 63
  • Subtype: Basic Pokémon
  • Hit Points: 70
  • Retreat Cost: 1
Card text:

colorless Punch     10

fightingcolorless Quick Attack     10+
Flip a coin. If heads, this attack does 20 more damage.

it has the peculiar power of being able to see emotions such as joy and rage in the form of waves.

 
Section: Energy (20 cards)
4 x Blend Energy GFiPD Blend Energy GFiPD (BWDE)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 117
  • Subtype: Special Energy
Card text:

This Card provides C Energy. When this card is attached to a Pokémon, this card provides G, Fi, P or D Energy but provides only 1 Energy at a time.

4 x Blend Energy WLFtM Blend Energy WLFtM (BWDE)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 118
  • Subtype: Special Energy
Card text:

This Card provides C Energy. When this card is attached to a Pokémon, this card provides W, L, Fi or M Energy but provides only 1 Energy at a time.

4 x Fighting Energy Fighting Energy (JPromos)
  • Rarity: Promo
  • Type: Basic Energy
  • Number: MCRP-028
4 x Psychic Energy Psychic Energy (JPromos)
  • Rarity: Promo
  • Type: Basic Energy
  • Number: MCRP-027
4 x Rainbow Energy Rainbow Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 104
  • Subtype: Special Energy
Card text:

Attach Rainbow Energy to 1 of your Pokemon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing energy.) When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon. (While not in play, Rainbow Energy counts a C Energy.)

 
Section: Trainers (10 cards)
1 x Energy Exchanger Energy Exchanger (HSUD)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 73
1 x Energy Switch Energy Switch (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 94
  • Subtype: Item
Card text:

Move a basic Energy from 1 of your Pokémon to another of your Pokémon.

3 x Great Ball Great Ball (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 85
Card text:

Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.

2 x Professor Juniper Professor Juniper (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

Discard your hand and draw 7 cards.

1 x Super Rod Super Rod (BWNV)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 95
  • Subtype: Item
Card text:

Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck.

You may play as many Item cards as you like during your turn (before your attack).

1 x Switch Switch (BW)
  • Rarity: Common
  • Type: Trainer
  • Number: 104
  • Subtype: Item
Card text:

Switch your Active Pokémon with 1 of your Benched Pokémon.

1 x Ultra Ball Ultra Ball (BWDE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 102
  • Subtype: Item
Card text:

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

You may play as many Item cards as you like during your turn (before your attack).

 
Deck Statistics
Distribution by Poke#
- bar 34  57 %  
150 bar 3 %  
151 bar 3 %  
280 bar 7 %  
281 bar 3 %  
282 bar 2 %  
307 bar 3 %  
308 bar 5 %  
447 bar 7 %  
448 bar 7 %  
475 bar 3 %  
 

Distribution by Rarity
Common bar 11  18 %  
Promo bar 15 %  
Rare bar 7 %  
Rare Holo bar 8 %  
Rare Holo EX bar 5 %  
Ultra Rare bar 3 %  
Uncommon bar 26  43 %  
 

Distribution by Subtype
- bar 12  20 %  
Basic Pokémon bar 16  27 %  
Item bar 7 %  
Level Up Pokémon bar 2 %  
Special Energy bar 12  20 %  
Stage 1 Pokémon bar 15 %  
Stage 2 Pokémon bar 7 %  
Supporter bar 3 %  
 

Distribution by Type
Energy bar 20  33 %  
Fighting bar 14  23 %  
Psychic bar 16  27 %  
Trainer bar 10  17 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help