| Section: Draw Deck (61 cards)
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Bolton Refugee (RW)
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- Number: 83
- Rarity: F
- Type: Character
- House: Stark
- STR: 2
- Challenge Icons: [military] [intrigue]
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Card text:
House Bolton. Refugee. If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.
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Catelyn Stark (LoW)
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- Number: 7
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Traits: Lady. House Tully.
- Challenge Icons: [Intrigue] [Power]
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Card text:
House Stark only. Challenges: Put Catelyn Stark into play from your hand, knelt as a defender during an intrigue or power challenge initiated against you. At the end of the phase, if Catelyn Stark is still in play, return her to your hand.
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Edmure's Host (LoW)
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- Number: 19
- Rarity: F
- Type: Character
- House: Stark
- STR: 6
- Gold Cost: 6
- Traits: House Tully. Army.
- Challenge Icons: [Military] [Power]
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Card text:
No attachments. Immune to events. Lower the cost to play Edmure's Host by 1 for each House Tully character you control.
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Endless Endurance (LoW)
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- Number: 37
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Challenges: Choose 1 of your participating Stark characters to get +2 STR until the end of the challenge. Response: After you win a military challenge by 4 or more total STR, return Endless Endurance from your discard pile to your hand.
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Frozen Solid (LoW)
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- Number: 4
- Rarity: F
- Type: Attachment
- House: Stark
- Gold Cost: 1
- Traits: Condition.
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Card text:
House Stark only. Attach to a non-limited location or attachment. Treat attached card as though its printed text box were blank.
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Great Keep (LoW)
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- Number: 30
- Rarity: F
- Type: Location
- House: Stark
- Gold Cost: 0
- Traits: Winterfell. Stronghold.
- Income/Initiative: 1
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Card text:
Limited.
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Guard at Riverrun (LoW)
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- Number: 18
- Rarity: F
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: House Tully.
- Challenge Icons: [Military]
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Card text:
Guard at Riverrun gets +1 STR while defending. At the end of the challenge phase, if no opponent has won a military challenge against you this round, draw a card.
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Hoster Tully (LoW)
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- Number: 21
- Rarity: F
- Type: Character
- House: Stark
- STR: 0
- Gold Cost: 1
- Traits: Lord. House Tully.
- Challenge Icons: [Power]
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Card text:
House Tully characters get +1 STR. "Did you watch for me," he'd ask when he bent to hug her. "Did you, little Cat?"
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Hungry Mob (CSec)
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- Number: 2
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Challenge Icons: [military]
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Card text:
Ally. After you play 3 or more gold for a card or effect, kneel Hungry Mob.
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King Robb's Host (W5K)
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- Number: 1
- Rarity: F
- Type: Character
- House: Stark
- STR: 8
- Gold Cost: 8
- Challenge Icons: [military] [power]
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Card text:
Army. No attachments except Siege. Lower the cost to play King Robb's Host by 4 if you control a King or Queen character. King Robb's Host does not kneel to attack during military challenges. (War)
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Knight of the Tumblestone (Core)
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- Number: 18
- Rarity: S
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Challenge Icons: [military] [power]
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Card text:
Knight. House Tully. (War)
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Lucas Blackwood (GotC)
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- Number: 1
- Rarity: F
- Type: Character
- House: Stark
- STR: 1
- Gold Cost: 1
- Traits: House Tully.
- Challenge Icons: [power]
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Card text:
Response: After Lucas Blackwood is killed, you may initiate a Military challenge against an opponent of your choice as your next player action this phase.
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Maester Vyman (TWoW)
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- Number: 26
- Rarity: F
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Challenge Icons: [intrigue]
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Card text:
House Tully. Maester. Response: If it is not Summer, kneel Maester Vyman to cancel a triggered effect that chooses a Stark character as the only target.
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Much and More (AHM)
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- Number: 78
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Any Phase: Reveal the top 4 cards of each player's deck. Choose 1 revealed card owned by each player, and add it to its owner's hand. Shuffle all other cards back into their owners' decks.
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Narrow Sea (KotStorm)
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- Number: 29
- Rarity: F
- Type: Location
- House: Baratheon/Stark
- Gold Cost: 0
- Traits: Westeros.
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Card text:
Marshalling: Discard Narrow Sea from play to reduce the cost of the next House Stark or House Baratheon character you play this phase by 2. +1 Influence.
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Northern Cavalry Flank (SA)
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- Number: 103
- Rarity: F
- Type: Character
- House: Stark
- STR: 5
- Gold Cost: 4
- Challenge Icons: [military] [power]
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Card text:
Army. No attachments except Siege. Deadly. If an opponent is running an agenda, Northern Cavalry Flank does not kneel to attack. (War)
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Northern Fiefdoms (LoW)
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- Number: 31
- Rarity: F
- Type: Location
- House: Stark
- Gold Cost: 1
- Traits: Winterfell
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Card text:
Limited. Marshalling: Kneel Northern Fiefdoms to lower the cost of the next Stark card you play this phase by 1.
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Paper Shield (QoD)
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- Number: 46
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Response: Cancel the effects of an event card just played that does not have a gold or an influence cost. "A paper shield," the eunuch said. "Try not to look so shocked, Lord Stark."
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Riders of the Red Fork (FtC)
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- Number: 22
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Traits: Army. House Tully.
- Challenge Icons: [military] [power]
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Card text:
Immune to opponents' events. While Riders of the Red Fork is in your deck, it meets the criteria to be found by any search effect. The crossing was guarded by a mixed force of archers and pikemen wearing the eagle badge of the Mallisters.
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Robb Stark (KotS)
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- Number: 33
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 4
- Challenge Icons: [military] [power]
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Card text:
Lord. King. Renown. If Robb Stark is the only King character in play, he gains: "Any Phase: Kneel Robb Stark to reduce the cost of the next Stark army you play this phase to 0." (Noble)
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Ser Brynden's Guile (HtS)
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- Number: 102
- Rarity: F
- Type: Event
- House: Neutral
- Traits: House Tully.
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Card text:
Challenges: Choose a Stark character to get +1 STR until the end of the challenge. Then, search the top 4 cards of your deck for a House Tully card, reveal it, and add it to your hand. Shuffle the other cards back into your deck.
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The Battle of the Whispering Wood (EB)
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- Number: 65
- Rarity: F
- Type: Event
- House: Stark
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Card text:
Epic Battle. House Stark only. Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge with normal claim. The winner of each challenge may choose and kill a character without a military icon controlled by the losing opponent. (Place this card next to your plot deck until the end of this epic phase.)
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The Blackfish (LoW)
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- Number: 22
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 4
- Traits: Lord. Knight. House Tully.
- Challenge Icons: [Military] [Power]
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Card text:
House Stark only. Renown. While The Blackfish has 3 or more power, your House Tully characters do not kneel to attack. Response: After you win a military challenge as the attacker, draw 1 card.
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Trident Reinforcements (Core)
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- Number: 22
- Rarity: S
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Challenge Icons: [military] [power]
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Card text:
House Tully. Dominance: Return Trident Reinforcements from your dead pile to your hand. Use this ability only if there are at least 3 characters in your dead pile.
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| Section: Plot Deck (9 cards)
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After the Mummer's Ford (KotS)
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- Number: 48
- Rarity: F
- Type: Plot
- Claim Value: 1
- Gold Cost: 3
- Income/Initiative: / 5
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Card text:
Military Battle. Military Battle. Each player may initiate an additional military challenge this round.
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House Stark (Core)
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- Number: H5
- Rarity: F
- Type: House
- House: Stark
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Card text:
Round Sequence: - Plot
- Draw
- Marshalling
- Challenge
- Dominance
- Stand
- Taxation
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Manning the City Walls (CD)
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- Number: 60
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: City.
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Card text:
When revealed, if you have no City plots in your used pile, put an in-House Army character into play from your hand.
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Siege of Riverrun (KotS)
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- Number: 49
- Rarity: F
- Type: Plot
- Claim Value: 2
- Gold Cost: 3
- Income/Initiative: / 4
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Card text:
Military Battle. Military Battle. You cannot declare intrigue challenges.
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Storm of Swords (LoW)
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- Number: 53
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: +2/6
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Card text:
You may initiate an additional military challenge during the challenge phase.
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Summoning Season (Core)
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- Number: 181
- Rarity: B
- Type: Plot
- Claim Value: 1
- Gold Cost: 4
- Income/Initiative: / 3
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Card text:
When revealed, choose an opponent. Then, you and that opponent must each search your decks for a character, reveal it, and put it into your hands. Then, shuffle your decks.
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Take Them by Surprise (LoW)
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- Number: 52
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: +5/11
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Card text:
If you lose initiative, discard your hand.
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The Siege of Winterfell (LoW)
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- Number: 48
- Rarity: F
- Type: Agenda
- House: Neutral
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Card text:
House Stark only. You cannot claim power for your House except during a military challange. Response: After you win a military challenge, claim 2 power for your House.
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Valar Morghulis (Core)
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- Number: 201
- Rarity: S
- Type: Plot
- Claim Value: 0
- Gold Cost: 2
- Income/Initiative: 0
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Card text:
Limit 1 per plot deck. When revealed, kill all characters in play.
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