| Section: Draw Deck (62 cards)
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Anguy the Archer (DB)
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- Number: 117
- Rarity: F
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 3
- Traits: Brotherhood.
- Challenge Icons: [military]
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Card text:
Deadly. If you have no power on your House card, Anguy the Archer gains: "Response: After an opponent's character is killed, Anguy the Archer claims 1 power (limit 3 per phase)."
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Bay of Ice (KotS)
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- Number: 30
- Rarity: F
- Type: Location
- House: S/L/B/G/T/M
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Card text:
Kingdom. After a player wins initiative, that player kneels all cards named Bay of Ice, then draws a card. +1 INITIATIVE
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Beric Dondarrion (IG)
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- Number: 17
- Rarity: F
- Type: Character
- House: Neutral
- STR: 3
- Claim Value: 0
- Gold Cost: 4
- Traits: Brotherhood. Knight.
- Challenge Icons: [military] [intrigue] [power]
- Income/Initiative: 0
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Card text:
Renown. If you have no power on your House card, Beric Dondarrion cannot be killed or discarded from play.
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Devious Intentions (BRF)
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- Number: 94
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 1
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Card text:
Condition. Attached character gains infamy, stealth, and an intrigue icon. Attached character gets +1 STR for each power on it.
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Favorable Ground (QoD)
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- Number: 45
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Dominance: kneel 3 influence to discard all non-Limited locations from play.
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Flaming Sword (DB)
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- Number: 119
- Rarity: F
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Item. Weapon.
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Card text:
Limit 1 per character. Attached character gets +1 STR and cannot have its STR lowered by card effects. If attached character is Beric Dondarrion, he gains: 'After Beric Dondarrion claims power for renown, he claims 1 additional power.'
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Fleet from The Arbor (RotK)
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- Number: 3
- Rarity: F
- Type: Character
- House: Lannister
- STR: 7
- Gold Cost: 7
- Traits: Army. House Redwyne.
- Challenge Icons: [intrigue (naval)] [power]
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Card text:
No attachments. Deadly. Lower the cost to play Fleet from The Arbor by 3 if any opponent is running an agenda. Response: After Fleet from The Arbor is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge. Crest: War
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Ghost of High Heart (WLL)
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- Number: 77
- Rarity: F
- Type: Character
- House: Neutral
- STR: 1
- Gold Cost: 2
- Traits: Ally. Brotherhood.
- Challenge Icons: [intrigue]
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Card text:
While you have no power on your House, Brotherhood characters get +1 STR. Challenges: Kneel Ghost of High Heart to look at a player's hand. Choose and discard 1 card from that hand. That player draws 1 card. (Limit once per round.)
Card designed by 2006 A Game of Thrones World Champion Matthew Ley.
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Head of a Dwarf (RW)
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- Number: 82
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 2
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Card text:
Item. Attached character gains infamy. If attached character's controller would claim power for his or her House, that power must be placed on a character with at least one Head of a Dwarf card attached.
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Highgarden (TftH)
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- Number: 15
- Rarity: F
- Type: Location
- House: Baratheon/Lannister
- Gold Cost: 3
- Traits: Westeros. Stronghold.
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Card text:
Challenges: Kneel Highgarden and pay 1 gold to choose 1 character with 1 or more power on it. Stand or kneel that character.
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Jack-be-Lucky (OSaS)
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- Number: 97
- Rarity: F
- Type: Character
- House: Neutral
- STR: 2
- Gold Cost: 3
- Traits: Brotherhood. Ally.
- Challenge Icons: [intrigue] [power]
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Card text:
If you have no power on your House card, Jack-be-Lucky gains: "Dominance: Discard 1 card from your hand to draw 1 card." "My father got himself good and hanged by Lord Piper's bailiff, my brother Wat got sent to the Wall, and the Lannisters killed my other brothers. An eye, that's nothing."
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Lady Stoneheart (MotM)
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- Number: 58
- Rarity: F
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 3
- Traits: Brotherhood. Ally.
- Challenge Icons: [intrigue] [power]
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Card text:
Renown. Dominance: Put Lady Stoneheart into play from your dead pile. Then, discard all power from your House card. "Lord Beric put his lips to hers, and the flame of his life passed from him to her. And... she rose. May the Lord of Light protect us. She rose."
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Little Bird (RotK)
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- Number: 1
- Rarity: F
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Traits: Ally.
- Challenge Icons: [intrigue]
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Card text:
Challenges: Kneel Little Bird to choose a character. Until the end of the phase, that character gains (choose 1): an [Intrigue] icon, stealth, or infamy.
"He has informants everywhere. his little birds, he calls them." - Littlefinger
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Milk of the Poppy (Core)
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- Number: 145
- Rarity: B
- Type: Attachment
- Gold Cost: 1
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Card text:
Condition. Treat attached character as though its text box were blank (except for Traits).
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Mountain Refugee (RW)
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- Number: 85
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Challenge Icons: [military] [power]
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Card text:
Clansman. Refugee. If you do not win dominance, pay 1 gold or discard Mountain Refugee from play.
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Nightmares (LoW)
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- Number: 46
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Any Phase: Choose 1 character or 1 location. Until the end of the phase, treat the printed text box of that character or location as though it were blank.
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Paper Shield (QoD)
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- Number: 46
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Response: Cancel the effects of an event card just played that does not have a gold or an influence cost. "A paper shield," the eunuch said. "Try not to look so shocked, Lord Stark."
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Pyromancer's Apprentice (Blckwtr)
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- Number: 118
- Rarity: F
- Type: Character
- STR: 1
- Gold Cost: 1
- Challenge Icons: [intrigue]
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Card text:
Ally. Response: After Pyromancer's Apprentice comes out of Shadows, choose a location controlled by an opponent. That location's controller must pay 1 gold to you or discard that location from play. (Shadow)
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Ser Balon Swann (TWH)
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- Number: 63
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Claim Value: 0
- Gold Cost: 3
- Traits: Knight. Kingsguard.
- Challenge Icons: [military] [intrigue]
- Income/Initiative: 0
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Card text:
No attachments except Weapon. You may declare Ser Balon Swann as the defender of an Intrigue challenge against you even if he is already kneeling.
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Ser Jaime Lannister (Core)
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- Number: 37
- Rarity: L
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Challenge Icons: [military] [intrigue]
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Card text:
Lord. Knight. Deadly. Infamy. Ser Jaime Lannister does not kneel to attack or defend during a military challenge.
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Slander and Lies (HtS)
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- Number: 104
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 1
- Traits: Condition.
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Card text:
Attach to an opponent's character. You may spend power counters on attached character as if they were gold tokens in your gold pool.
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The Hand's Judgement (Hand)
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- Number: 59
- Rarity: F
- Type: Event
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Card text:
Response: Pay 1 gold to cancel the effects of an event card that has just been played.
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The Iron Throne (LotR)
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- Number: 31
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: King's Landing.
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Card text:
If you are the only player to control The Iron Throne it gains: "Response: Kneel The Iron Throne to cancel a character ability just triggered. Then kneel that character, if able."
Let them make their case before the Iron Throne and the lords of the land. It would be the end of them.
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The Mad Huntsman (ASoSilen)
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- Number: 77
- Rarity: F
- Type: Character
- House: Neutral
- STR: 3
- Gold Cost: 3
- Traits: Brotherhood.
- Challenge Icons: [military] [intrigue]
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Card text:
Stealth. If you have no power on your House card, The Mad Huntsman does not kneel to attack or defend. Only then the Mad Huntsman appeared, shoving his captive down into the light, and she and Gendry were forgotten.
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Walk of Shame (ARotD)
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- Number: 104
- Rarity: F
- Type: Event
- House: Lannister
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Card text:
House Lannister only. Challenges: Kneel 1 influence to choose a participating character. Remove that character from the challenge. Then, discard 1 power from that character and 1 power from your House card.
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Western Fiefdoms (Core)
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- Number: 58
- Rarity: L
- Type: Location
- House: Lannister
- Gold Cost: 1
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Card text:
Lannisport. Limited Marshalling: Kneel Western Fiefdoms to lower the cost of the next Lannister card you play this phase by 1. +1 INFLUENCE
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Widow's Wail (LotR)
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- Number: 1
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 1
- Traits: Item. Weapon.
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Card text:
Infamy. Attached character gets +2 STR. Response: After you win a challenge in which attached character participated, draw a card for each power on Widow's Wail.
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| Section: Plot Deck (9 cards)
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Bungled Orders (OSaS)
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- Number: 100
- Rarity: F
- Type: Plot
- House: Neutral
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Card text:
After a player loses a challenge, that player must reveal a new plot card.
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Burning Bridges (QoD)
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- Number: 49
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: Intrigue Gambit.
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Card text:
Players cannot trigger abilities on character, location, and attachment cards in play.
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Focused Offense (QoD)
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- Number: 51
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: Military Battle.
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Card text:
You cannot declare more than 1 challenge. You cannot declare defenders. This plot's text cannot be blanked.
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House Lannister (Core)
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- Number: H3
- Rarity: F
- Type: House
- House: Lannister
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Card text:
Round Sequence: - Plot
- Draw
- Marshalling
- Challenge
- Dominance
- Stand
- Taxation
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Knights of the Hollow Hill (MotM)
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- Number: 59
- Rarity: F
- Type: Agenda
- House: Neutral
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Card text:
You cannot place cards during the setup phase. Other cards you control do not provide a gold bonus. Your House card gains: +2 Income +2 Influence +2 Initiative Card designed by 2009 A Game of Thrones Joust Champion, Greg Atkinson.
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Search and Detain (HtS)
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- Number: 120
- Rarity: F
- Type: Plot
- House: Neutral
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Card text:
When revealed, choose a card without any attachments controlled by the first player. Return that card to its owner's hand (cannot be saved).
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Spending the Winter Stores (QoD)
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- Number: 52
- Rarity: F
- Type: Plot
- House: Neutral
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Card text:
When revealed, choose an opponent. Then you and that opponent each search your decks for an in-House attachment card, reveal it, and put it into your hands. Then shiffle your decks.
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Summoning Season (Core)
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- Number: 181
- Rarity: B
- Type: Plot
- Claim Value: 1
- Gold Cost: 4
- Income/Initiative: / 3
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Card text:
When revealed, choose an opponent. Then, you and that opponent must each search your decks for a character, reveal it, and put it into your hands. Then, shuffle your decks.
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Valar Morghulis (Core)
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- Number: 201
- Rarity: S
- Type: Plot
- Claim Value: 0
- Gold Cost: 2
- Income/Initiative: 0
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Card text:
Limit 1 per plot deck. When revealed, kill all characters in play.
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