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Deck "Stark's rage"

Deck "Stark's rage"
71 Cards
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Section: Draw Deck (62 cards)
2 x At Night They Howl At Night They Howl (LoW)
  • Number: 38
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:

Any Phase: Stand all Creature cards in play.

"What in the seven hells is this?" Greyjoy was saying. "A wolf," Robb told him. "A freak," Greyjoy said. "Look at the size of it."

1 x Bear Island Bear Island (AE)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 3
Card text:

The North. House Mormont.
House Stark only.
Dominance: Kneel Bear Island to choose and kill a non-Stark character without attachments. Use this ability only if every card you control has the Stark affiliation.

2 x Bolton Refugee Bolton Refugee (RW)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Challenge Icons: [military] [intrigue]
Card text:

House Bolton. Refugee.
If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.

2 x Catelyn Stark Catelyn Stark (LoW)
  • Number: 7
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady. House Tully.
  • Challenge Icons: [Intrigue] [Power]
Card text:

House Stark only. Challenges: Put Catelyn Stark into play from your hand, knelt as a defender during an intrigue or power challenge initiated against you. At the end of the phase, if Catelyn Stark is still in play, return her to your hand.

1 x Crown of Winter Crown of Winter (LoW)
  • Number: 1
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 2
  • Traits: Item. Crown.
Card text:

Stark unique character only. Attached character gets +2 STR and is immune to opponent's events and character abilities. If the Black Raven card is not in play, it is Winter.

2 x Dacey Mormont Dacey Mormont (EB)
  • Number: 61
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Lady. House Mormont.
While there is at least 1 Military Battle plot card revealed, Dacey Mormont gains an intrigue icon and does not kneel to defend.

3 x Direwolf Pup Direwolf Pup (Core)
  • Number: 19
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Creature. Direwolf.
House Stark only. No attachments.

3 x Feigned Retreat Feigned Retreat (ASitD)
  • Number: 42
  • Rarity: F
  • Type: Event
  • House: Stark
  • STR: 0
  • Claim Value: 0
  • Gold Cost: 0
  • Traits: 0
  • Income/Initiative: 0
Card text:

House Stark Only. Response: If an opponent would win a Military challenge against you, kneel 2 influence to cancel the determination of challenge winner. You automatically win the challenge.

2 x Feral Pack Feral Pack (SB)
  • Number: 41
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military]
Card text:

Creature. Direwolf.
No attachments.
While every character you control has the Stark affiliation, Feral Pack gains: "All Direwolf characters gain deadly, and all non-Direwolf characters lose deadly."

3 x Frozen Solid Frozen Solid (LoW)
  • Number: 4
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Condition.
Card text:

House Stark only. Attach to a non-limited location or attachment. Treat attached card as though its printed text box were blank.

1 x Ghost Ghost (TWH)
  • Number: 61
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Claim Value: 0
  • Gold Cost: 3
  • Traits: Creature. Direwolf.
  • Challenge Icons: [military]
  • Income/Initiative: 0
Card text:

No Attachments. Stealth. Any Phase: Return Ghost to his owner's hand.

2 x Great Keep Great Keep (LoW)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 0
  • Traits: Winterfell. Stronghold.
  • Income/Initiative: 1
Card text:

Limited.

1 x Grey Wind Grey Wind (LoW)
  • Number: 2
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Creature. Direwolf.
Card text:

Stark character only. Any Phase: Kneel Grey Wind to choose and kill any 1 character with STR 1 or lower. (STR 2 or lower if attached is Robb Stark.)

"He's killed too many men to fear them now." --Robb Stark

1 x Hodor Hodor (Core)
  • Number: 12
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 4
  • Gold Cost: 1
  • Challenge Icons: [military] [power]
Card text:

Ally.
No attachments. Deadly.
Hodor cannot be declared as an attacker.
Hodor cannot be bypassed with stealth.

2 x Host of the Bear Host of the Bear (LoW)
  • Number: 15
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 5
  • Gold Cost: 3
  • Traits: Army. House Mormont.
  • Challenge Icons: [Military] [Power]
Card text:

No attachments except Weapon. Discard Host of the Bear from play at any time your total initiative is 2 or lower.

1 x Ice Ice (Core)
  • Number: 1
  • Rarity: S
  • Type: Attachment
  • House: Stark
  • Gold Cost: 2
Card text:

Item. Weapon.
Stark character only.
Challenges: While attached character is participating in a challenge, kneel and discard Ice from play (cannot be saved) to choose and kill another participating character.

2 x Kennel Master Kennel Master (Core)
  • Number: 20
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [military]
Card text:

Ally.
Kennel Master gets +1 STR for each Direwolf in play.
While you control 3 or more Direwolf cards, Kennel Master gains "Response: save Kennel Master from being killed or discarded, and return him to his owner's hand."

2 x King Robb`s Host King Robb's Host (W5K)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 8
  • Gold Cost: 8
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege.
Lower the cost to play King Robb's Host by 4 if you control a King or Queen character.
King Robb's Host does not kneel to attack during military challenges.
(War)

1 x Lucas Blackwood Lucas Blackwood (GotC)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Traits: House Tully.
  • Challenge Icons: [power]
Card text:

Response: After Lucas Blackwood is killed, you may initiate a Military challenge against an opponent of your choice as your next player action this phase.

2 x Maester of Last Hearth Maester of Last Hearth (HtS)
  • Number: 101
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Maester. House Umber.
  • Challenge Icons: [intrigue] [power]
Card text:


Your Creature characters get +1 STR.
If it is Winter, Maester of Last Hearth gains: "Response: Kneel Maester of Last Hearth to save a Creature from being killed or discarded from play."
Crest: Learned

1 x Meera Reed Meera Reed (TftH)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Traits: Lady. House Reed.
  • Challenge Icons: [military] [intrigue]
Card text:


House Stark only. Stealth.
Response: After a Stark character leaves play, put Meera Reed into Shadows.
Any Phase: Bring Meera Reed out of Shadows and into play by paying th rest of her gold cost. Then choose 1 non-plot card (2 instead if it is Winter) and treat its printed text box as if it were blank until the end of the phase.

Card designed by 2010 Castle Stahleck Champion Andrea Gualdoni

2 x Milk of the Poppy Milk of the Poppy (Core)
  • Number: 145
  • Rarity: B
  • Type: Attachment
  • Gold Cost: 1
Card text:

Condition.
Treat attached character as though its text box were blank (except for Traits).

2 x Narrow Sea Narrow Sea (KotStorm)
  • Number: 29
  • Rarity: F
  • Type: Location
  • House: Baratheon/Stark
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next House Stark or House Baratheon character you play this phase by 2.
+1 Influence.

2 x No Quarter No Quarter (TbC)
  • Number: 82
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:



House Stark.
Response: After you win a Military challenge in which you control at least 1 participating unique character, choose and kill 1 character controlled by the losing opponent. (Limit 1 per challenge.)

2 x Northern Fiefdoms Northern Fiefdoms (LoW)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Traits: Winterfell
Card text:

Limited. Marshalling: Kneel Northern Fiefdoms to lower the cost of the next Stark card you play this phase by 1.

3 x Robb Stark Robb Stark (LoW)
  • Number: 8
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Traits: Lord. King.
  • Challenge Icons: [Military] [Power]
Card text:

Renown. Any Phase: Name a Trait. Until the end of the phase, each character you control that has that Trait gets +1 STR (+2 STR instead if it is Winter). Limit once per round.

2 x Routing the Charge Routing the Charge (LoW)
  • Number: 33
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:

House Stark only. Response: After you win a challenge as the defender, choose and kill 1 attacking character (cannot be saved).

1 x Shaggydog Shaggydog (LoW)
  • Number: 3
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Creature. Direwolf.
Card text:

Stark character only. After you win a challenge in which attached character participated, stand Shaggydog. Challenges: Kneel a Direwolf card to choose 1 attacking character. Until the end of the phase, that character gets -2 STR.

3 x The Battle of the Whispering Wood The Battle of the Whispering Wood (EB)
  • Number: 65
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:

Epic Battle.
House Stark only.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge with normal claim. The winner of each challenge may choose and kill a character without a military icon controlled by the losing opponent. (Place this card next to your plot deck until the end of this epic phase.)

2 x The Hand`s Judgement The Hand's Judgement (Hand)
  • Number: 59
  • Rarity: F
  • Type: Event
Card text:

Response: Pay 1 gold to cancel the effects of an event card that has just been played.

3 x Wolf Dreams Wolf Dreams (LoW)
  • Number: 35
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:

Marshalling: Search your deck for 1 Direwolf card, reveal it, and add it to your hand. Then, shuffle your deck.

2 x Wolf Pack Wolf Pack (LoW)
  • Number: 14
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 2
  • Traits: Creature. Direwolf.
  • Challenge Icons: [Military]
Card text:

No Attachments

The queen shuddered. "There is something unnatural about those animals," she said. "They are dangerous. I will not have them coming south with us."

1 x Wolfswood Wolfswood (LoW)
  • Number: 27
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Traits: Winterfell.
Card text:

Direwolf characters you control gain stealth.

They heard the howl, a long rising wail that moved through the trees like a cold wind.

 
Section: Plot Deck (9 cards)
1 x Attack from the Sea Attack from the Sea (PotS)
  • Number: 58
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


When revealed, kneel all locations.

1 x Fear of Winter Fear of Winter (BtW)
  • Number: 40
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: +2/4
Card text:

Each player cannot play or put into play more than 1 card from his or her hand until you reveal a new plot card.

1 x House Stark House Stark (Core)
  • Number: H5
  • Rarity: F
  • Type: House
  • House: Stark
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x Retaliation! Retaliation! (ASoSilen)
  • Number: 80
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


If you win initiative, you must choose an opponent as the first player.

1 x Take Them by Surprise Take Them by Surprise (LoW)
  • Number: 52
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 1
  • Income/Initiative: +5/11
Card text:

If you lose initiative, discard your hand.

1 x The Minstrel`s Muse The Minstrel's Muse (RotO)
  • Number: 120
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • STR: 0
  • Claim Value: 1
  • Gold Cost: 0
  • Traits: Plot.
  • Income/Initiative: 4/8
Card text:

House Stark only. If you win dominance this round, claim 3 additional power for your House.

1 x The Siege of Winterfell The Siege of Winterfell (LoW)
  • Number: 48
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:

House Stark only. You cannot claim power for your House except during a military challange. Response: After you win a military challenge, claim 2 power for your House.

1 x Threat from the North Threat from the North (PotS)
  • Number: 56
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


All characters get -1 STR and are discarded from play (cannot be saved) if their STR is 0.

1 x Winter Festival Winter Festival (WotN)
  • Number: 20
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Income/Initiative: +4/5
Card text:

When revealed, claim 1 power for your House. (Claim 2 power instead if it is Winter.)

 
Deck Statistics
Distribution by House
- bar 6 %  
Baratheon/Stark bar 3 %  
Neutral bar 13  18 %  
Stark bar 52  73 %  
 

Distribution by Rarity
B bar 3 %  
F bar 62  87 %  
S bar 10 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 13 %  
Character bar 28  39 %  
Event bar 17  24 %  
House bar 1 %  
Location bar 11 %  
Plot bar 10 %  
 



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