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Deck "Blue Revolution"

Deck "Blue Revolution"
40 Cards
created by jrrkein activity icon
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Devasting blue deck that cause massive milling

 
Card list Group cards by  
Card Type: Brave (5 cards)
2 x Bazooka Arms Bazooka Arms (BS10)
  • Number: 76
  • Rarity: Common
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
Card text:

When This Brave is Summoned (Lv. 1): You may set a Sapphire Nexus in your hand directly onto the Field, ignoring its Core Cost. BRAVE FUSION: No Special Effects Written.[BRAVE FUSION] When This Spirit Brave Attacks: ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Brave Spirit.

3 x The BlueWaterGreatSword Maelstrom The BlueWaterGreatSword Maelstrom (BS19)
  • Number: X08
  • Rarity: X Rare
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [Lv1] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Assault: 1 (When Brave Attacks) Up to 1 time per turn, by exhausting 1 of your nexus, refresh this spirit.

 
Card Type: Magic/Burst (3 cards)
2 x Burst Fist Burst Fist (BS15)
  • Number: 84
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Blue
  • Cost: 5
  • Reduction: SS
Card text:

[Burst(After Your Opponent Destroys Your Spirit)] Equal to the cost of the spirit destroyed when this burst was activated, discard cards from the top of your opponent's deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh 1 of your spirits, and for this turn, treat that spirit as 1 level higher.

1 x Dictator Legion Dictator Legion (BS18)
  • Number: 84
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Blue
  • Cost: 5
  • Reduction: SSS
Card text:

[Burst(After your life is decreased)] Place 2 cores from the void to 1 of your nexus. After that, you can pay the cost to active this card's (Flash) effect. (Flash) Reveal 1 of your opponent's set Burst. If that card is a spirit card, send it to the trash, if not, return it to it's original position. This effect cannot be activated during the Main Step.

 
Card Type: Nexus (6 cards)
1 x Colosseum of the Swift Wisdomstar Mercury Colosseum of the Swift Wisdomstar Mercury (BS10)
  • Number: 95
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

(Lv. 1-2): Your opponent can only use Spell Cards of the same Gem Color(s) as the Gem Symbols he/she currently has on his/her Field. During Your Attack Phase (Lv. 2): The Battle Point-increasing effects of your opponent's Spirits, Braves, Nexus, and Spells do not activate.

2 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

1 x The Ironwall Giant Fortress The Ironwall Giant Fortress (SD16)
  • Number: 8
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

"[LV1][LV2] When a nexus you control is destroyed, by exhausting this nexus, 1 destroyed blue nexus remains on your field, exhausted. [LV2] All your ""Fighting Spirit"" spirits get the following effect: Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV."

1 x The Never Ending Aqueduct The Never Ending Aqueduct (BS19)
  • Number: 94
  • Rarity: Rare
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2] "When this spirit is summoned" and "When this brave is summoned" effects cannot be activated. [Lv2] (Your Attack Step) When your spirits in the family "Fighting Spirit" is blocked by opposing spirits, move 1 core from the void to any of your spirits.

1 x The PillarRocks` Aquapolis The PillarRocks' Aquapolis (BS11)
  • Number: 71
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] (During your main phase) When your spirit with Crush is summoned, move the top 2 cards of your opponent's deck to their trash. [Lv2] (During your attack step) When your spirit attacks, move the top card of your opponent's deck to their trash. If that card has a cost of 3 or below, exhaust an opponent's spirit.

 
Card Type: Spell (6 cards)
3 x Execution Destroy Execution Destroy (BS14)
  • Number: 111
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

(Your Main Phase) Discard the top card of your opponent's deck. If the discarded card is a spirit or brave, your opponent must destroy 1 of their spirits. If the discarded card is a nexus or magic card, your opponent must destroy 1 of their nexuses. (Flash Step) During this turn, target spirit gets +2000BP.

2 x Magic Hammer Magic Hammer (SB)
  • Number: 144
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Strong Draw Strong Draw (SD02)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.
Flash: Target spirit gains BP+3000 until end of turn.

 
Card Type: Spirit (20 cards)
3 x The BattleMaul Gordon The BattleMaul Gordon (SD16)
  • Number: 4
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV. [LV2][LV3] (During opponent's attack phase) If an opposing spirits with core cost 3 or less attacks, your opponent must send a Core from his/her Reserve to his/her Trash, or else the attack is nullified.

3 x The BattleRadiantGod Soldnerg The BattleRadiantGod Soldnerg (BS19)
  • Number: X09
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Attacks) Send 5 cards from the top of your opponent's deck to their trash, if a magic card is sent to the trash, add 1 blue symbol to this spirit. [Lv2-Lv3] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [Lv3] (When Attacks) When this spirit activates an effect that causes cards from your opponent's deck to be sent to their trash, if no cards can be sent, up to 3 times per turn, refresh this spirit.

2 x The DemonBladeMaster Colvis The DemonBladeMaster Colvis (SD16)
  • Number: 6
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Sword Master, Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned ) By destroying 1 opposing nexus, discard 7 cards from the top of your opponent's deck. [When Braved][LV2] (During Opponent's Attack Step) Opposing spirits with a cost of 4 or less can't attack.

2 x The GiantEmperor Alexander-XIII The GiantEmperor Alexander-XIII (SD16)
  • Number: 9
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

"[LV1][LV2][LV3] (When Summoned) Destroy 1 opposing spirit with a cost of 5 or less. [LV1][LV2][LV3] (When Attacks) Discard 5 cards from the top of your opponent's deck. [LV2][LV3] (When Attacks) Up to once per turn, by exhausting 1 of your ""Fighting Spirit"" spirits, this spirit is refreshed."

3 x The GreatFist Roger The GreatFist Roger (SD16)
  • Number: 2
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [LV2] (When Destroyed) Destroy 1 opposing spirit with a cost of 4 or less.

3 x The HeavyJavelinGiant Lance The HeavyJavelinGiant Lance (SD16)
  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1.
[LV2] All your blue nexuses can't be destroyed by opposing spirit, brave, nexus and magic effects.

3 x The Knight of Light Hope The Knight of Light Hope (BS19)
  • Number: 62
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Crush (When Attacks) Move cards from the top of your opponent's deck to their trash equal to the level of this spirit. [Lv2-Lv3] Assault:1 (When Attacks) Up to 1 time per turn, by exhausting 1 of your nexus, refresh this spirit.

1 x The OceanShieldGuardian Giles The OceanShieldGuardian Giles (BS20)
  • Number: 47
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2] When your spirits with cost 3 or less is destroyed by opposing effects, they can remain on your field, exhausted [Lv2] (When Battles) Move 2 cards from the top of your opponent's deck to their trash.

 
Deck Statistics
Distribution by Card Type
Brave bar 13 %  
Magic/Burst bar 8 %  
Nexus bar 15 %  
Spell bar 15 %  
Spirit bar 20  50 %  
 

Distribution by Color
Blue bar 40  100 %  
 

Distribution by Cost
2 bar 8 %  
3 bar 13  33 %  
4 bar 11  28 %  
5 bar 13 %  
6 bar 8 %  
7 bar 13 %  
 

Distribution by Gems
- bar 11  28 %  
1 bar 29  73 %  
 

Distribution by Rarity
Common bar 19  48 %  
Rare bar 18 %  
Uncommon bar 15 %  
X Rare bar 20 %  
 

Distribution by Reduction
S bar 3 %  
SS bar 30  75 %  
SSS bar 23 %  
 

Distribution by Spirit Type
- bar 15  38 %  
Artificial Soldier bar 5 %  
Exalted Sword bar 8 %  
Fighting Spirit bar 18  45 %  
Sword Master, Fighting Spirit bar 5 %  
 



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