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Deck "Total Annihilation"

Deck "Total Annihilation"
Format: OCG - 50 Cards
created by nentou activity icon
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My name is Nentou and this is my Spike Brothers deck.

Grade 0 Line up:
4x Heal
4x Draw
8x Crit
1x Mecha Trainer

Standard trigger line up. Self explanatory

Grade 1 Line up:
3x Cheer Girl Marilyn
4x Wonder Boy
4x Reckless Express
3x Medical Manager

I use 4 Wonder Boys because I try to get him behind the vanguard to make Dudley Emperor a 21k attacker, but having him in hand or other rearguard circles aren't bad either. I usually use Mecha Trainer to search him if i don't get him, if I do I search for Cheer Girl Marilyn. I use 3 Cheer girl Marilyn and not 4 because this is a beatdown/aggro deck having 4 perfect guards can slow it down. I was originally running no perfuect guards, but I tested more and learned this was the better variant, but if your low on cash running no perfect guards is fine. I use 4 reckless express for early game aggression and late game desperation. Overall reckless is a great grade 1 and I recommend 4 of them. I use 3 medical manager to soul charge for early game brakki or reckless, and overall him being 7k is a good booster as well.

Grade 2 Line up:
4x Brakki
2x Dudley Douglas
2x Zachary
3x Devil Summoner
Having 4 brakki is a no brainer. You want as much power as you can get and sometimes you get him with Emperor, but you usually want to get Juggernauts with him. 2 Douglas because if I want a interceptor with Emperor I can still get some power out of it and have a 4k interceptor. 2 Zachary to pressure the oppenet. If you do not like the idea of using 2 zachary and 2 dougless go right ahead and run 4 panther.

Grade 3 line up:

4x Dudley Emperor
4x Juggernaut Maximum

Having 4 Dudley Emperor is crucial because you always want him as the vanguard because Juggernaut is not really a good backup, but he is 11k based witch is better for guarding. I run 4x Juggernaut because I want him for Dudley Emperor skill and he is overall a great attacker.

Please rate this deck with your honest opinion. If you rate lower than a 3 please give a valid reason.

 
Card list Group cards by  
Clan: Spike Brothers (50 cards)
3 x Cheer Girl, Marilyn
Average price:
Cheer Girl, Marilyn (VG-BT02)
  • Number: BT02-010
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Spike Brothers» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Spike Brothers», and that unit cannot be hit until end of that battle.

(BT02): Spike Brothers! Go! Fight! Win!
(BT10): S-P-I-K-E! We are Spike Brothers!

4 x Cheer Girl, Tiara
Average price:
Cheer Girl, Tiara (VG-BT02)
  • Number: BT02-047
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Let's go Spike! Number one!

4 x Cheerful Lynx
Average price:
Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I will pass next. Believe me?

4 x Demonic Lord, Dudley Emperor
Average price:
Demonic Lord, Dudley Emperor (EB03)
  • Number: EB03-001
  • Rarity: RRR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose two «Spike Brothers» from your hand, and put them into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for up to two «Spike Brothers», call them to separate open (RC), and shuffle your deck.
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+3000 until end of that battle.

Charge! The finishing blow, Avalanche Stampede!

4 x Field Driller
Average price:
Field Driller (EB03)
  • Number: EB03-018
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit's attack hits a vanguard, if the number of other «Spike Brothers» rear-guards you have is four or more, draw a card.

Dig! Dig! Dig! Diiiiig!

4 x Highspeed, Brakki
Average price:
Highspeed, Brakki (VG-BT01)
  • Number: BT01-074
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

A lightning quick running back.

4 x Juggernaut Maximum
Average price:
Juggernaut Maximum (VG-BT01)
  • Number: BT01-020
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Giant
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC/RC):If you do not have another «Spike Brothers» vanguard or rear-guard, this unit gets [Power]-2000.
[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

Smash to smithereens, Defensive Tackle!

1 x Mecha Trainer
Average price:
Mecha Trainer (VG-BT02)
  • Number: BT02-024
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Spike Brothers» rides this unit, you may call this card to a (RC).
[ACT](RC):[Counter Blast (1) & Retire this unit] Search your deck for up to one grade 1 or less «Spike Brothers», reveal it to your opponent, put it into your hand, and shuffle your deck.

Ready for play!

3 x Medical Manager
Average price:
Medical Manager (EB03)
  • Number: EB03-019
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Spike Brothers» vanguard, you may Soul Charge (1).

It's sparkling? No worries, it's only a sports drink.

3 x Panzer Gale
Average price:
Panzer Gale (VG-BT02)
  • Number: BT02-041
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: When this unit intercepts, and you have a {Spike Brothers} vanguard, this unit gets [Shield] +5000 until end of battle.

The giant wall of muscle crushed enemy attacks.

4 x Reckless Express
Average price:
Reckless Express (EB03)
  • Number: EB03-003
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

Its brakes are completely broken.

4 x Silence Joker
Average price:
Silence Joker (VG-BT02)
  • Number: BT02-048
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC): [Put this unit into your soul] If you have a {Spike Brothers} vanguard, choose up to one card from your damage zone, and turn it face up.

Touchdooooown!

4 x Sonic Breaker
Average price:
Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

4 x Wonder Boy
Average price:
Wonder Boy (VG-BT01)
  • Number: BT01-075
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

An electric shock runs through the field.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Spike Brothers bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 8 %  
11000 bar 8 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 6 %  
7000 bar 11  22 %  
8000 bar 14 %  
9000 bar 8 %  
 

Distribution by Race
Ghost bar 8 %  
Giant bar 8 %  
Goblin bar 14 %  
Ogre bar 11  22 %  
Succubus bar 6 %  
War Beast bar 16 %  
Workerloid bar 13  26 %  
 

Distribution by Rarity
C bar 34  68 %  
R bar 2 %  
RR bar 11  22 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 16 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
Draw +5000 Power bar 15 %  
Heal +5000 Power bar 15 %  
none bar 19  70 %  
 



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