main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "The RP deck"

Deck "The RP deck"
Format: OCG - 50 Cards
created by sotonmo11 activity icon
Share |
 
Card list Group cards by  
Clan: Royal Paladin (50 cards)
2 x Blaster Blade Blaster Blade (Promos)
  • Number: PR-0001
  • Rarity: Promo
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: [Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, choose an opponent's rear-guard, and retire it.

Courage is the sword of light. Shine forth, Blaster Blade! / Shine forth, brave sword and defender of the weak! Blaster Blade!

4 x Bringer of Good Luck, Epona Bringer of Good Luck, Epona (TD01)
  • Number: TD01-013
  • Rarity: Exclusive
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

"Take that! Bull's eye!"

4 x Flash Shield, Iseult Flash Shield, Iseult (VG-BT01)
  • Number: BT01-011
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
[AUTO]:[Choose a «Royal Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Royal Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

As long as there is the Flash Shield, knighthood will never waver.

4 x Flogal Flogal (TD01)
  • Number: TD01-016
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
4 x High Dog Breeder, Akane High Dog Breeder, Akane (VG-BT02)
  • Number: BT02-029
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, search your deck for up to one «Royal Paladin» <High Beast>, call it to (RC), and shuffle your deck.

A well trained high dog can be worth more than jewels.

3 x Knight of Silence, Gallatin Knight of Silence, Gallatin (TD01)
  • Number: TD01-004
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Silence says it all./My sword, you shall have.

2 x Knight of Truth, Gordon Knight of Truth, Gordon (VG-BT02)
  • Number: BT02-056
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit intercepts, if you have a «Royal Paladin» vanguard, this card gets [Shield]+5000 until end of that battle.

Unshakable, that is the truth.

4 x Little Sage, Marron Little Sage, Marron (TD01)
  • Number: TD01-008
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Leave it to me! I've got a plan!/My dream is to experience all the wonders of the world.

4 x Margal Margal (VG-BT02)
  • Number: BT02-059
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] Choose up to one of your «Royal Paladin», and that unit gets [Power]+3000 until end of turn.

A high dog's weapon is not just its fangs.

4 x Pongal Pongal (VG-BT02)
  • Number: BT02-030
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](RC):[Counter Blast (1)] & Put this unit into your soul] If you have a «Royal Paladin» vanguard, search your deck for up to one card named "Soul Saver Dragon", reveal it to your opponent, put it into your hand, and shuffle your deck.

It will break through the dark clouds hanging over, and awaken the dragon of light.

3 x Soul Saver Dragon Soul Saver Dragon (Promos)
  • Number: PR-0078
  • Rarity: Promo
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Cosmo Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO [V]: When this unit attack a vanguard, this unit gets Power +3000 until end of that battle.

Holy Charging Roar will rock the soul of the brave. (RRR) /
The Holy Charging Roar awakenes the pride of knights. (SP)

4 x Star Call Trumpeter Star Call Trumpeter (BT05)
  • Number: BT05-003
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have «Royal Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 2 or less card with "Blaster" in its card name, call it to (RC), and shuffle your deck.

Soaring high on white wings, bringing along courage.

4 x Wingal Wingal (TD01)
  • Number: TD01-009
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC): When this unit boosts a card named "Blaster Blade", the boosted unit gets [Power] +4000 until end of that battle.

With a trustful friend, a boy can become a hero.

4 x Yggdrasil Maiden, Elaine Yggdrasil Maiden, Elaine (TD01)
  • Number: TD01-014
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "[Heal] HEAL" in a deck.)

I will save you. I promise. / Great, you can still fight.

 
Deck Statistics
Distribution by Clan
Royal Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 16  32 %  
Grade 1 / Boost bar 16  32 %  
Grade 2 / Intercept bar 15  30 %  
Grade 3 / Twin Drive!! bar 6 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 12 %  
4000 bar 8 %  
5000 bar 12  24 %  
6000 bar 16 %  
7000 bar 8 %  
8000 bar 14  28 %  
9000 bar 4 %  
 

Distribution by Race
Angel bar 8 %  
Cosmo Dragon bar 6 %  
Elf bar 8 %  
Giant bar 8 %  
High Beast bar 16  32 %  
Human bar 15  30 %  
Sylph bar 8 %  
 

Distribution by Rarity
C bar 12 %  
Exclusive bar 8 %  
Fixed bar 16  32 %  
Promo bar 10 %  
R bar 11  22 %  
RR bar 8 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 6 %  
- bar 8 %  
10000 bar 12  24 %  
5000 bar 31  62 %  
 

Distribution by Trigger
+5000 Power bar 12  57 %  
None bar 43 %  
 



Rating
Current score for this Deck, based on 13 votes:

bar 2.92
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
Author Message
ravensvt
Bulgary activity icon

Avatar for ravensvt
Reply with quote Report content icon
Subject:    Posted: October 28, 2012 01:30 am

U must have 16 triggers exactly.
Stardust trumpeter is only usable as a starting vg.
Majesty lord blaster is usefull only in combination with blaster blade and blaster dark.
Using triggers from different clans is hard and only can be used if u have units of that clan on the field.
Back to top  
dragonlance
China activity icon

Avatar for dragonlance
Reply with quote Report content icon
Subject:    Posted: November 3, 2012 08:45 am

Notably there're something you might ponder about :

- adding extra Barckal is completely no use, using 1 as starting vg is enough. (Moreover, Barckal is already officially banned as starting vg now, so plz be aware of that, though some players may kindly let you use it)

- Is 7 critical triggers necessary? You may consider give some space to other triggers.

- Also, maybe increase your grade 1 and add more high-powered grade 1. So you have strong boast to support your front-row units

- Soul Saver Dragon, Majesty Lord Blaster, Alfred. How would you like to support them with other units (include starting vg)? Could it be better by concentrate on one build only (taking only one of them as "main force")?

For example :

If you use Soul Saver build, maybe add that g3 to 3 - 4 in number, then run more units that help increasing your souls, and could easily bring out your key unit.

(I saw you run Pongal, perhaps adding more would be helpful. Besides, you may consider High-Breeder Akane as well, it's quite a good option, use her to bring out Pongal, and use Pongal to bring out Soul Saver in case you have neither Pongal or Soul Saver on hand, though that consume 3 CB at once, still worthy)

(Margal could go into soul by skill as well, you may add more)

As the grade 3 build, you might decide that "diversion" would be better, in case you have more tactical choice. More you think deeply, your deck would be better.

Hope that my advice helps.
Back to top Modified on November 3, 2012 08:50 am 
Add your comments
Page 1 of 1  
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help