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Deck "DarkIrregulars#1"

Deck "DarkIrregulars#1"
Format: OCG - 50 Cards
created by heromapling LV7 activity icon envelope icon
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Card list Group cards by  
Clan: Dark Irregulars (50 cards)
3 x Alluring Succubus Alluring Succubus (VG-BT03)
  • Number: BT03-024
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Say, that life of yours. Can I eat it?

4 x Blitzritter Blitzritter (VG-BT03)
  • Number: BT03-044
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Yah! Vanish away!

2 x Blue Dust Blue Dust (VG-BT01)
  • Number: BT01-071
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit's attack hits, if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

One who approaches gets deprived of life, then turns to ice and shatters.

4 x Cheshire Cat of Nightmareland Cheshire Cat of Nightmareland (BT07)
  • Number: BT07-091
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The cat just sat there, smiling.

3 x Courting Succubus Courting Succubus (BT07)
  • Number: BT07-036
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Dark Irregulars», you may Soul Charge (1).

Love is something you fight for, and receive unconditionally.

4 x Dark Knight of Nightmareland Dark Knight of Nightmareland (BT07)
  • Number: BT07-092
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT[R]: [Put this unit into your soul] Choose up to one of your «Dark Irregulars», and that unit gets Power +3000 until end of turn.

At least you will rest peacefully.

2 x Dark Lord of Abyss Dark Lord of Abyss (BT07)
  • Number: BT07-005
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Soul Charge (2), and this unit gets [Power]+1000 for each «Dark Irregulars» in your soul until the end of your turn.
[CONT](VC/RC):If you have a non-«Dark Irregulars» vanguard or rear-guard, this unit gets [Power]-2000.

Residents of darkness...... we shall end the light!

3 x Dark Soul Conductor Dark Soul Conductor (BT05)
  • Number: BT05-076
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is put into the drop zone from Guardian Circle, if you have a «Dark Irregulars» vanguard, you may Soul Charge (2).

The Dark Irregulars. The lost children denied because of their unusual powers.

2 x Demon Eater Demon Eater (VG-BT01)
  • Number: BT01-036
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO [V]: At the beginning of your main phase, Soul Charge (1), and this unit gets Power +2000 until end of turn.
AUTO [V/R]: [Soul Blast (8) & Counter Blast (5)] When this unit's attack hits, you may pay the cost. If you do, retire all of your opponent's rear-guards.

Her beautiful black hair even preys on demons.

1 x Devil in Shadow Devil in Shadow (BT07)
  • Number: BT07-088
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Dark Irregulars» rides this unit, you may call this card to (RC).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Dark Irregular» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

A boy whom everyone fears...... has met a friend that day.

2 x Flirty Succubus Flirty Succubus (Promos)
  • Number: PR-0072
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a {Dark Irregulars} vanguard, you may Soul Charge (1).

3 x Knowledge Drunkard Knowledge Drunkard (Promos)
  • Number: PR-0035
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto [V/R]: [Send 1 Card from your Hand to Soul] When this Unit's attack hits a Vanguard, and you have a Dark Irregulars Vanguard, you may pay the cost. If paid, Draw 1 card.

Hold your chin up high. Your 'knowledge' is comparable to the sweetest wines

4 x Mad Hatter of Nightmareland Mad Hatter of Nightmareland (BT07)
  • Number: BT07-089
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

If the hat doesn't fit, just change the head!

3 x March Rabbit of Nightmareland March Rabbit of Nightmareland (VG-BT03)
  • Number: BT03-011
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Dark Irregulars» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Dark Irregulars» that is being attacked, and that unit cannot be hit until end of that battle.

Oh no, you can't do that. It's unacceptable to disturb the tea party.

1 x No Life King, Death Anchor No Life King, Death Anchor (Promos)
  • Number: PR-0054
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):If the number of «Dark Irregulars» in your soul is eight or more, this unit gets [Power]+1000.
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn.
[AUTO](VC):[Choose five face up «Dark Irregulars» from your damage zone, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of turn, and at the beginning of the end phase of that turn, put five cards from the top of your deck into your damage zone.

Let's hang you up like a decoration! Breakdown Death Brace!

2 x Prisoner Beast Prisoner Beast (VG-BT03)
  • Number: BT03-042
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Chimera
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

There is a beast that shouldn't be unleashed even in hell.

2 x Stil Vampire Stil Vampire (VG-BT03)
  • Number: BT03-001
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto[V]:During the start of your Main Phase, Soulcharge(1), and for that turn, this Unit gains +2000 Power.

Learn it with your body! Black Downfall!

3 x Werwolf Sieger Werwolf Sieger (VG-BT03)
  • Number: BT03-022
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Through repeated use of forbidden magic and demonic transformations, they possess unusual powers even among demons. They are the Dark Irregulars.

2 x Yellow Bolt Yellow Bolt (BT07)
  • Number: BT07-019
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

ACT[V/R]: [Rest this unit] If you have a «Dark Irregulars» vanguard, Soul Charge (1).

He can turn 'thoughts' into 'energy'.

 
Deck Statistics
Distribution by Clan
Dark Irregulars bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twin Drive!! bar 6 %  
Grade 3 / Twindrive!! bar 8 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
11000 bar 4 %  
4000 bar 10 %  
5000 bar 12  24 %  
6000 bar 6 %  
7000 bar 16 %  
8000 bar 16 %  
9000 bar 8 %  
 

Distribution by Race
Chimera bar 4 %  
Demon bar 14 %  
Elf bar 18 %  
Ghost bar 2 %  
High Beast bar 8 %  
Human bar 11  22 %  
Succubus bar 16 %  
Vampire bar 4 %  
War Beast bar 12 %  
 

Distribution by Rarity
C bar 24  48 %  
Promo bar 12 %  
R bar 11  22 %  
RR bar 10 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 14 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 27  54 %  
 

Distribution by Trigger
+5000 Power, Critical bar 14 %  
Critical +5000 Power bar 14 %  
Heal +5000 Power bar 14 %  
none bar 17  59 %  
 



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