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Deck "Leafeon's Storm"

Deck "Leafeon's Storm"
Format: Modified - 60 Cards
created by lenceskymon LV8 activity icon envelope icon
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Card list Group cards by  
Section: Pokemons (18 cards)
1 x Azelf
Average price:
Azelf (D&PLA)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 482
  • Number: 19
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)

psychic Lock Up     20
The Defending Pokemon can't retreat during your opponent's next turn.

1 x Bronzong Lv. 46
Average price:
Bronzong Lv. 46 (D&PSF)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Number: 13
  • Subtype: Stage 1 Pokémon
  • Resistance: Fr
  • Hit Points: 90 HP
  • Retreat Cost: CCC
Card text:

Poké-POWER: Cycler

Once during your turn (before your attack), you may choose a card from your hand and put it on top of your deck. Then, search your deck for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. This power can't be used if Bronzong is affected by a Special Condition.


Psychic Colorless Strange Spin    20+

If you have the same number of cards in your hand as your opponent, this attack does 20 damage plus 40 more damage and the Defending Pokémon is now Confused.

Psychic Colorless Colorless Heavy Potential

Put a number of damage counters on each of your opponent's Pokémon equal to the number of Colorless Energy in that Pokémon's Retreat Cost (after applying effects to the Retreat Cost).

1 x Bronzor
Average price:
Bronzor (D&PMD)
  • Rarity: Common
  • Type: Psychic
  • Weakness: P +10
  • Poke#: 436
  • Number: 52
  • Subtype: Basic Pokémon
  • Resistance: Fr -20
  • Hit Points: 50
  • Retreat Cost: 1
Card text:

colorless Hypnosis     
The Defending Pokemon is now Asleep.

psychic Confuse Ray     10
Flip a coin. If heads, the Defending Pokemon is now Confused.

4 x Eevee
Average price:
Eevee (D&PMD)
  • Rarity: Common
  • Type: Colorless
  • Weakness: F +10
  • Poke#: 133
  • Number: 62
  • Subtype: Basic Pokémon
  • Hit Points: 60
  • Retreat Cost: 1
Card text:

colorless Call for Family     
Search your deck for as many Eevees as you like and put them onto your Bench. Shuffle your deck afterward.

colorless Lunge     20
Flip a coin. If tails, this attack does nothing.

1 x Espeon
Average price:
Espeon (D&PMD)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P +20
  • Poke#: 196
  • Number: 18
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80
  • Retreat Cost: 1
Card text:

Sunlight Veil - Each of your Pokemon that evolves from Eevee gets +20 HP. You can't use more than 1 Sunlight Veil Poke-Body each turn. (Poke-BODY)

colorlesscolorlesspsychic Morning Sun     60
You may move an Energy card attached to Espeon to 1 of your Benched Pokemon.

2 x Leafeon Lv. 49
Average price:
Leafeon Lv. 49 (PLRR)
  • Rarity: Uncommon
  • Type: Grass
  • Weakness: Fr+20
  • Number: 45
  • Subtype: Stage 1 Pokémon
  • Resistance: W-20
  • Hit Points: 90 HP
  • Retreat Cost: CC
Card text:

Poké-BODY: Energy Refresh

As long as Leafeon is your Active Pokémon, whenever you attach an Energy card from your hand to 1 of your Pokémon, remove 2 damage counters from that Pokémon.


Grass Colorless Plus Energy    40

Attach a basic Energy card from your hand to 1 of your Pokémon.

Grass Colorless Colorless Soothing Scent    60

The Defending Pokémon is now Asleep.

1 x Leafeon Lv.X
Average price:
Leafeon Lv.X (D&PMD)
  • Rarity: Rare Holo
  • Type: Grass
  • Weakness: Fr +30
  • Number: 99
  • Subtype: Level Up Pokémon
  • Resistance: W -20
  • Hit Points: 110
  • Retreat Cost: 2
Card text:

Energy Forcing - Once during your turn (before your attack), you may attach an Energy card from your hand to 1 of your Pokemon. This power can't be used if Leafeon is affected by a Special Condition. (Poke-POWER)

colorlessgrass Verdant Dance     30+
Does 30 damage plus 10 more damage for each Energy attached to all of your Pokemon.

1 x Shaymin
Average price:
Shaymin (Platinum)
  • Rarity: Rare Holo
  • Type: Grass
  • Weakness: Fr—2
  • Poke#: 492
  • Number: 127
  • Subtype: Level Up Pokémon
  • Resistance: Ft-20
  • Hit Points: 110 HP
Card text:

Poké-BODY: Revenge Seed

If any of your Grass Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, each of Shaymin's attacks does 60 more damage to the Active Pokémon (before applying Weakness and Resistance).


Grass Colorless Energy Flare    50

You may move any number of Energy cards attached to your Pokémon to your other Pokémon in any way you like.

1 x Shaymin
Average price:
Shaymin (Platinum)
  • Rarity: Rare Holo
  • Type: Grass
  • Weakness: Fr—2
  • Poke#: 492
  • Number: 126
  • Subtype: Level Up Pokémon
  • Resistance: W-20
  • Hit Points: 100 HP
  • Retreat Cost: C
Card text:

Poké-BODY: Thankfulness

Each of your Grass Pokémon (excluding any Shaymin) gets +40 HP. You can't use more than 1 Thankfulness Poké-Body each turn.


Grass Colorless Colorless Seed Flare    40+

Choose as many Grass Energy cards from your hand as you like and attach them to your Pokémon in any way you like. If you do, this attack does 40 damage plus 20 more damage for each Grass Energy attached in this way.

2 x Shaymin Lv. 42
Average price:
Shaymin Lv. 42 (Platinum)
  • Rarity: Rare Holo
  • Type: Grass
  • Weakness: Fr+20
  • Number: 14
  • Subtype: Basic Pokémon
  • Resistance: W-20
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Grass Flower Aroma    10

Remove 2 damage counters from Shaymin. The Defending Pokémon is now Asleep.

Grass Colorless Damage Aid    30+

If the Defending Pokémon is affected by a Special Condition, this attack does 30 damage plus 50 more damage. Then, remove all Special Conditions from the Defending Pokémon.

1 x Umbreon
Average price:
Umbreon (D&PMD)
  • Rarity: Rare
  • Type: Darkness
  • Weakness: F +20
  • Poke#: 197
  • Number: 32
  • Subtype: Stage 1 Pokémon
  • Resistance: P -20
  • Hit Points: 80
  • Retreat Cost: 1
Card text:

Moonlight Veil - Each of your Pokemon that evolves from Eevee has no Weakness, and that Pokemon's Retreat Cost is 0. (Poke-BODY)

colorlesscolorlessdarkness Confuse Ray     50
The Defending Pokemon is now Confused.

1 x Uxie
Average price:
Uxie (D&PLA)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: P+20
  • Poke#: 480
  • Number: 43
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)

colorless Psychic Restore     20
You may put Uxie and all cards attached to it on the bottom of your deck in any order.

1 x Uxie Lv.X
Average price:
Uxie Lv.X (D&PLA)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Number: 146
  • Subtype: Level Up Pokémon
  • Hit Points: 90 HP
  • Retreat Cost: C
Card text:

Trade Off - Once during your turn (before your attack), you may look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card on the bottom of the deck. This power can't be used if Uxie is affected by a Special Condition. You can't use more than 1 Trade Off Poke-Power each turn. (Poke-POWER)

colorlesscolorless Zen Blade     60
Uxie can't use Zen Blade during your next turn.

 
Section: Energy (18 cards)
4 x Double Colorless Energy
Average price:
Double Colorless Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 103
  • Subtype: Special Energy
Card text:

Double Colorless Energy provides 2 Energy.

10 x Grass Energy
Average price:
Grass Energy (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 115
2 x Grass Energy
Average price:
Grass Energy (EX-PK)
  • Rarity: Rare Holo
  • Type: Basic Energy
  • Number: 103
2 x Rainbow Energy
Average price:
Rainbow Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 104
  • Subtype: Special Energy
Card text:

Attach Rainbow Energy to 1 of your Pokemon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing energy.) When you attach this card from your hand to 1 of your Pokemon, put 1 damage counter on that Pokemon. (While not in play, Rainbow Energy counts a C Energy.)

 
Section: Trainers (24 cards)
2 x Black Belt
Average price:
Black Belt (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 85
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

You may use this card only if you have more Prize cards left than your opponent. During this turn, each of your Active Pokemon's attacks does 40 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance).

2 x Cynthia`s Feelings
Average price:
Cynthia's Feelings (D&PLA)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 131
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 4 cards. If any of your Pokemon were Knocked Out during your opponent's last turn, draw 4 more cards.

2 x Expert Belt
Average price:
Expert Belt (Arceus)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Pokémon Tool
Card text:

Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.

The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.

2 x Level Max
Average price:
Level Max (Platinum)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 107
Card text:

Flip a coin. If heads, search your deck for a Pokémon LV.X that levels up from 1 of your Pokémon, and put it onto that Pokémon. (This counts as leveling up that Pokémon.) Shuffle your deck afterward.

1 x Luxury Ball
Average price:
Luxury Ball (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 86
Card text:

Search your deck for a Pokémon (excluding Pokémon LV.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card.

2 x Poke Radar
Average price:
Poke Radar (D&PLA)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 133
Card text:

Look at the top 5 cards of your deck, choose as many Pokemon as you like, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward.

2 x Pokemon Communication
Average price:
Pokemon Communication (HS TK)
  • Rarity: Common
  • Type: Trainer
  • Number: blue-27
Card text:

Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck aftwerward.

2 x Poké Healer +
Average price:
Poké Healer + (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 90
Card text:

You may play 2 Poké Healer + at the same time. If you play 1 Poké Healer +, remove 1 damage counter and a Special Condition from 1 of your Active Pokémon. If you play 2 Poké Healer +, remove 8 damage counters and all Special Conditions from 1 of your Active Pokémon.

1 x Pokémon Rescue
Average price:
Pokémon Rescue (Platinum)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 115
Card text:

Search your discard pile for a Pokémon, show it to your opponent, and put it into your hand.

2 x Premier Ball
Average price:
Premier Ball (D&PSF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
Card text:

Search your deck or your discard pile for a Pokémon LV.X, show it to your opponent, and put it into your hand. If you search your deck, shuffle your deck afterward.

4 x Professor Oak`s New Theory
Average price:
Professor Oak's New Theory (CoL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 83
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

2 x Twins
Average price:
Twins (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

You may use this card only if you have more Prize cards left than your opponent. Search your deck for any 2 cards and put them into your hand. Shuffle your deck afterward.

 
Total price for the deck:
Deck Statistics
Distribution by Poke#
- bar 49  82 %  
133 bar 7 %  
196 bar 2 %  
197 bar 2 %  
436 bar 2 %  
480 bar 2 %  
482 bar 2 %  
492 bar 3 %  
 

Distribution by Rarity
Common bar 17  28 %  
Rare bar 8 %  
Rare Holo bar 12 %  
Ultra Rare bar 2 %  
Uncommon bar 30  50 %  
 

Distribution by Subtype
- bar 24  40 %  
Basic Pokémon bar 15 %  
Level Up Pokémon bar 7 %  
Pokémon Tool bar 3 %  
Special Energy bar 10 %  
Stage 1 Pokémon bar 8 %  
Supporter bar 10  17 %  
 

Distribution by Type
Basic Energy bar 3 %  
Colorless bar 7 %  
Darkness bar 2 %  
Energy bar 16  27 %  
Grass bar 12 %  
Psychic bar 10 %  
Trainer bar 24  40 %  
 



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