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Deck "Battle"

Deck "Battle"
58 Cards
created by jamejunj LV5 activity icon envelope icon
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Card Type: Nexus (5 cards)
2 x The Ancient Arena The Ancient Arena (AoD)
  • Number: 115
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Battle Phase) The effects of cards your opponent controls that increase the BP of 1 or more spirits are negated.
[LV2] (During Opponent's Main Phase) (When Summoned) effects of spirits your opponent controls are negated when they are summoned.

3 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

 
Card Type: Spell (11 cards)
2 x Blitz Blitz (SB)
  • Number: 143
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) During this turn, each time a spirit you control with Crush attacks, gain 1 core in your Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

2 x Build Up Build Up (SB)
  • Number: 141
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Target spirit is treated as one LV higher, if it has any, until end of turn.

2 x Magic Drill Magic Drill (AoD)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move cards from the top of your opponent's Deck to their Trash equal to the number of cards in your opponents hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

2 x Magic Hammer Magic Hammer (SB)
  • Number: 144
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

3 x Strong Draw Strong Draw (SD02)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.
Flash: Target spirit gains BP+3000 until end of turn.

 
Card Type: Spirit (42 cards)
3 x Block-Golem Block-Golem (DotA)
  • Number: 116
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
4LV2
5000

[LV1][LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more than 4 cards can be moved due to this effect.

3 x Bronze-Golem Bronze-Golem (AoD)
  • Number: 100
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.

3 x Rock-Golem Rock-Golem (SB)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

3 x Stone-Statue Stone-Statue (SB)
  • Number: 73
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
4LV2
4000

[LV1][LV2] (When Summoned) Move the top card of your opponent's Deck to their Trash.

3 x The Assassin Weaseve The Assassin Weaseve (SD02)
  • Number: 6
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 0
  • Gems: 1
Card text:

When Destroyed (Lv. 2): Choose a Nexus Card from your Trash; you can now set this Nexus on the Field without paying its Core Cost.

2 x The BeastPrince Bahamunt The BeastPrince Bahamunt (SD02)
  • Number: 11
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head/Soldier
  • Cost: 6
  • Reduction: SSSS
  • Gems: 1
Card text:

TRIBUTE SUMMON: 3+ Core Cost —> Trash After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. When Summoned (Lv. 1-2-3): Look at your opponent's hand and choose one Spell Card; that card must now be discarded. During Your Attack Phase (Lv. 2-3): Your opponent cannot use the effects of any Spell Cards that are the same Gem Color(s) as the Spell Cards currently in his/her Trash.

3 x The Berserk Troll The Berserk Troll (SB)
  • Number: 78
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Creator
  • Cost: 2
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
4LV2
6000

2 x The BlastingGiant Douglas The BlastingGiant Douglas (DotA)
  • Number: 121
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
5000
4LV2
6000
5LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, destroy target spirit your opponent controls with a cost of 3 or less.

1 x The GiantEmperor Alexander The GiantEmperor Alexander (BS07)
  • Number: x28
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit/Soldier
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. When This Spirit Attacks (Lv. 2): Destroy an opposing Spirit with a Core Cost of 4 or less; your opponent must now discard a number of cards from his/her deck equal to the Core Cost of the destroyed Spirit.

2 x The GiantHero Titus The GiantHero Titus (SB)
  • Number: X12
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
6000
4LV2
9000

[LV1][LV2] (When Summoned) Move the top 10 cards of your opponent's Deck to their Trash.
[LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, move the top 10 cards of your opponent's Deck to their Trash.

1 x The GiantKnight Aldous The GiantKnight Aldous (AoD)
  • Number: 101
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
Card text:

1LV1
5000
4LV2
7000

[LV1][LV2] (Permanent) Nexuses you control cannot be destroyed by your opponent's effects.
[LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more then 6 cards can be moved due to this effect.

1 x The GodMadeSoldier Orichalcum-Golem The GodMadeSoldier Orichalcum-Golem (BS08)
  • Number: x34
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Soldier
  • Cost: 7
  • Reduction: SSSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field. When This Spirit Attacks (Lv. 2-3): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

1 x The HugeBeastLord Behedoth The HugeBeastLord Behedoth (AoD)
  • Number: X18
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head Soldier
  • Cost: 9
  • Reduction: SSSSS
  • Gems: 2
Card text:

1LV1
5000
4LV2
8000
6LV3
10000
[Any LV] Tribute: A cost of 6 or more ? Your Trash
[LV1][LV2][LV3] (When Summoned) Destroy spirits your opponent controls equal to the number of different color Spell cards in your opponents Trash.
[LV3] (When Battles) Your opponent cannot play any spell cards until End of Battle Step of this battle.

1 x The MobileFortress Castle-Golem The MobileFortress Castle-Golem (AoD)
  • Number: X16
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
6000
6LV2
12000

[LV1][LV2] (When Summoned) Move the top 5 cards of your opponent's Deck to their Trash for each nexus you control . No more than 15 cards can be move due to this effect.
[LV2] (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to the number of blue Gems on cards you control.

3 x The Pikeman Jeffrey The Pikeman Jeffrey (SB)
  • Number: 72
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 1
  • Gems: 1
Card text:

1LV1
2000
4LV2
5000

3 x The RhinoMousquetair Grhinos The RhinoMousquetair Grhinos (SD02)
  • Number: 8
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): Destroy an opposing Spirit with a Core Cost of 1 or less. When This Spirit Attacks (Lv. 2): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

1 x The RoaringSwordsmaster Lowen The RoaringSwordsmaster Lowen (SD02)
  • Number: 10
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head/Soldier
  • Cost: 6
  • Reduction: SS
  • Gems: 1
Card text:

When Summoned (Lv. 1-2-3): Destroy one opposing Spirit each with a Core Cost of 0, 1, 2, 3, and 4. When This Spirit Attacks (Lv. 2-3): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. During Your Attack Phase (Lv. 3): All your Spirits with the Special Sapphire Ability ASSAULT gain +3000BP.

3 x The Soldier Gustav The Soldier Gustav (AoD)
  • Number: 60
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000
6LV3
6000

3 x The Two-Sword Ambrose The Two-Sword Ambrose (AoD)
  • Number: 63
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000
4LV3
5000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, this spirit gets +1000BP for each of those cards until end of turn.

 
Deck Statistics
Distribution by Card Type
Nexus bar 9 %  
Spell bar 11  19 %  
Spirit bar 42  72 %  
 

Distribution by Color
Blue bar 58  100 %  
 

Distribution by Cost
- bar 5 %  
1 bar 16 %  
2 bar 10 %  
3 bar 21  36 %  
4 bar 12 %  
5 bar 5 %  
6 bar 7 %  
7 bar 2 %  
8 bar 5 %  
9 bar 2 %  
 

Distribution by Gems
- bar 11  19 %  
1 bar 46  79 %  
2 bar 2 %  
 

Distribution by Rarity
Common bar 41  71 %  
Master Rare bar 7 %  
Uncommon bar 12 %  
X Rare bar 10 %  
 

Distribution by Reduction
- bar 10 %  
S bar 16 %  
SS bar 34  59 %  
SSS bar 3 %  
SSSS bar 10 %  
SSSSS bar 2 %  
 

Distribution by Spirit Type
- bar 16  28 %  
Artificial Soldier bar 16  28 %  
Artificial Soldier/Soldier bar 2 %  
Beast Head bar 10 %  
Beast Head Soldier bar 2 %  
Beast Head/Soldier bar 5 %  
Creator bar 5 %  
Fighting Spirit bar 14 %  
Fighting Spirit Soldier bar 5 %  
Fighting Spirit/Soldier bar 2 %  
 



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