| Card Type: Nexus (5 cards)
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2
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x
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The Ancient Arena (AoD)
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- Number: 115
- Rarity: Uncommon
- Card Type: Nexus
- Color: Blue
- Cost: 3
- Reduction: SS
- Gems: 1
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Card text:
[LV1][LV2] (During Your Battle Phase) The effects of cards your opponent controls that increase the BP of 1 or more spirits are negated. [LV2] (During Opponent's Main Phase) (When Summoned) effects of spirits your opponent controls are negated when they are summoned.
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3
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x
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The Collapse of Battle Line (SB)
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- Number: 115
- Rarity: Common
- Card Type: Nexus
- Color: Blue
- Cost: 4
- Reduction: SS
- Gems: 1
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Card text:
[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2. [LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.
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| Card Type: Spell (11 cards)
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2
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x
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Blitz (SB)
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- Number: 143
- Rarity: Common
- Card Type: Spell
- Color: Blue
- Cost: 4
- Reduction: SS
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Card text:
[Main]: (Your Main Phase) During this turn, each time a spirit you control with Crush attacks, gain 1 core in your Trash. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.
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2
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x
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Build Up (SB)
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- Number: 141
- Rarity: Common
- Card Type: Spell
- Color: Blue
- Cost: 3
- Reduction: SS
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Target spirit is treated as one LV higher, if it has any, until end of turn.
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2
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x
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Magic Drill (AoD)
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- Number: 146
- Rarity: Common
- Card Type: Spell
- Color: Blue
- Cost: 3
- Reduction: SS
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Card text:
[Main]: (Your Main Phase) Move cards from the top of your opponent's Deck to their Trash equal to the number of cards in your opponents hand. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.
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2
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x
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Magic Hammer (SB)
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- Number: 144
- Rarity: Common
- Card Type: Spell
- Color: Blue
- Cost: 4
- Reduction: SS
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Card text:
[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.
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3
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x
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Strong Draw (SD02)
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- Number: 17
- Rarity: Uncommon
- Card Type: Spell
- Color: Blue
- Cost: 3
- Reduction: SS
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Card text:
Main Phase: Draw 3 cards, then discard 2 cards from your hand. Flash: Target spirit gains BP+3000 until end of turn.
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| Card Type: Spirit (42 cards)
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3
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x
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Block-Golem (DotA)
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- Number: 116
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier
- Cost: 3
- Reduction: SS
- Gems: 1
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Card text:
[LV1][LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more than 4 cards can be moved due to this effect.
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3
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x
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Bronze-Golem (AoD)
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- Number: 100
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier
- Cost: 3
- Reduction: SS
- Gems: 1
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Card text:
[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV. [LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.
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3
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x
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Rock-Golem (SB)
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- Number: 80
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier
- Cost: 3
- Reduction: SS
- Gems: 1
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Card text:
[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
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3
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x
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Stone-Statue (SB)
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- Number: 73
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier
- Cost: 1
- Reduction: S
- Gems: 1
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Card text:
[LV1][LV2] (When Summoned) Move the top card of your opponent's Deck to their Trash.
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3
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x
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The Assassin Weaseve (SD02)
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- Number: 6
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Beast Head
- Cost: 0
- Gems: 1
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Card text:
When Destroyed (Lv. 2): Choose a Nexus Card from your Trash; you can now set this Nexus on the Field without paying its Core Cost.
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2
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x
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The BeastPrince Bahamunt (SD02)
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- Number: 11
- Rarity: Uncommon
- Card Type: Spirit
- Color: Blue
- Spirit Type: Beast Head/Soldier
- Cost: 6
- Reduction: SSSS
- Gems: 1
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Card text:
TRIBUTE SUMMON: 3+ Core Cost —> Trash After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. When Summoned (Lv. 1-2-3): Look at your opponent's hand and choose one Spell Card; that card must now be discarded. During Your Attack Phase (Lv. 2-3): Your opponent cannot use the effects of any Spell Cards that are the same Gem Color(s) as the Spell Cards currently in his/her Trash.
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3
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x
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The Berserk Troll (SB)
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- Number: 78
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Creator
- Cost: 2
- Reduction: SS
- Gems: 1
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Card text:
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2
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x
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The BlastingGiant Douglas (DotA)
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- Number: 121
- Rarity: Master Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit
- Cost: 5
- Reduction: SS
- Gems: 1
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Card text:
[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV. [LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, destroy target spirit your opponent controls with a cost of 3 or less.
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1
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x
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The GiantEmperor Alexander (BS07)
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- Number: x28
- Rarity: X Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit/Soldier
- Cost: 6
- Reduction: SSS
- Gems: 1
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Card text:
When This Spirit Attacks (Lv. 1-2): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. When This Spirit Attacks (Lv. 2): Destroy an opposing Spirit with a Core Cost of 4 or less; your opponent must now discard a number of cards from his/her deck equal to the Core Cost of the destroyed Spirit.
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2
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x
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The GiantHero Titus (SB)
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- Number: X12
- Rarity: X Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit Soldier
- Cost: 8
- Reduction: SSSS
- Gems: 1
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Card text:
[LV1][LV2] (When Summoned) Move the top 10 cards of your opponent's Deck to their Trash. [LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, move the top 10 cards of your opponent's Deck to their Trash.
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1
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x
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The GiantKnight Aldous (AoD)
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- Number: 101
- Rarity: Master Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit Soldier
- Cost: 5
- Reduction: SSS
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Nexuses you control cannot be destroyed by your opponent's effects. [LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more then 6 cards can be moved due to this effect.
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1
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x
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The GodMadeSoldier Orichalcum-Golem (BS08)
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- Number: x34
- Rarity: X Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier/Soldier
- Cost: 7
- Reduction: SSSS
- Gems: 1
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Card text:
When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field. When This Spirit Attacks (Lv. 2-3): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.
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1
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x
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The HugeBeastLord Behedoth (AoD)
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- Number: X18
- Rarity: X Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Beast Head Soldier
- Cost: 9
- Reduction: SSSSS
- Gems: 2
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Card text:
1LV1 5000 4LV2 8000 6LV3 10000 [Any LV] Tribute: A cost of 6 or more ? Your Trash [LV1][LV2][LV3] (When Summoned) Destroy spirits your opponent controls equal to the number of different color Spell cards in your opponents Trash. [LV3] (When Battles) Your opponent cannot play any spell cards until End of Battle Step of this battle.
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1
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x
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The MobileFortress Castle-Golem (AoD)
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- Number: X16
- Rarity: X Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier
- Cost: 8
- Reduction: SSSS
- Gems: 1
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Card text:
[LV1][LV2] (When Summoned) Move the top 5 cards of your opponent's Deck to their Trash for each nexus you control . No more than 15 cards can be move due to this effect. [LV2] (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to the number of blue Gems on cards you control.
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3
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x
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The Pikeman Jeffrey (SB)
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- Number: 72
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit
- Cost: 1
- Gems: 1
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Card text:
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3
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x
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The RhinoMousquetair Grhinos (SD02)
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- Number: 8
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Beast Head
- Cost: 3
- Reduction: SS
- Gems: 1
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Card text:
When This Spirit Attacks (Lv. 1-2): Destroy an opposing Spirit with a Core Cost of 1 or less. When This Spirit Attacks (Lv. 2): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.
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1
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x
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The RoaringSwordsmaster Lowen (SD02)
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- Number: 10
- Rarity: Master Rare
- Card Type: Spirit
- Color: Blue
- Spirit Type: Beast Head/Soldier
- Cost: 6
- Reduction: SS
- Gems: 1
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Card text:
When Summoned (Lv. 1-2-3): Destroy one opposing Spirit each with a Core Cost of 0, 1, 2, 3, and 4. When This Spirit Attacks (Lv. 2-3): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. During Your Attack Phase (Lv. 3): All your Spirits with the Special Sapphire Ability ASSAULT gain +3000BP.
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3
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x
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The Soldier Gustav (AoD)
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- Number: 60
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Artificial Soldier
- Cost: 1
- Reduction: S
- Gems: 1
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Card text:
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3
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x
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The Two-Sword Ambrose (AoD)
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- Number: 63
- Rarity: Common
- Card Type: Spirit
- Color: Blue
- Spirit Type: Fighting Spirit
- Cost: 2
- Reduction: S
- Gems: 1
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Card text:
[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV. [LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, this spirit gets +1000BP for each of those cards until end of turn.
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