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Deck "Sapphire Gems"

Deck "Sapphire Gems"
41 Cards
created by momoseyuki activity icon
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Card Type: Nexus (8 cards)
1 x The Absorption Triumphal Arch The Absorption Triumphal Arch (SB)
  • Number: 113
  • Rarity: Rare
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
2LV2

[LV1][LV2] (Permanent) Your opponent can only play spell cards with the same color as the cards they control.
[LV2] (Permanent) Your opponent must pay the actual costs of spells they play.

1 x The Ancient Arena The Ancient Arena (AoD)
  • Number: 115
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Battle Phase) The effects of cards your opponent controls that increase the BP of 1 or more spirits are negated.
[LV2] (During Opponent's Main Phase) (When Summoned) effects of spirits your opponent controls are negated when they are summoned.

1 x The Battle?ield enclosed by the Chains The Battle?ield enclosed by the Chains (DotA)
  • Number: 152
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Players cannot move any cards from their Trash to their hand.
[LV2] (During Opponent's Main Phase) Your opponent cannot use spell cards effects with (Flash Step) timing.

3 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

2 x The Honorable Fight The Honorable Fight (DotA)
  • Number: 153
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Battle Phase) Each time a spirit you control with Crush defeats a spirit, move cards from the top of your opponent's Deck to their Trash equal to the defeated spirit's cost.
[LV2] (Your End Phase) Refresh all exhausted spirits you control with Crush.

 
Card Type: Spell (7 cards)
1 x Magic Drill Magic Drill (AoD)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move cards from the top of your opponent's Deck to their Trash equal to the number of cards in your opponents hand.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

2 x Magic Hammer Magic Hammer (SB)
  • Number: 144
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Maximum Break Maximum Break (DotA)
  • Number: 195
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 6
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) During this turn, effects of spirits you control that have a limit on the number of cards they can move from the top of the Deck to the Trash have their limit increased by 10.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +4000BP until end of turn.

1 x Nexus Repair Nexus Repair (AoD)
  • Number: 148
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SSS
Card text:

[Main]: (Your Main Phase) Deploy target nexus card from your Trash without paying its cost.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

2 x Strong Draw Strong Draw (SD02)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.
Flash: Target spirit gains BP+3000 until end of turn.

 
Card Type: Spirit (26 cards)
2 x Bronze-Golem Bronze-Golem (AoD)
  • Number: 100
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.

2 x Clay-Golem Clay-Golem (BS11)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] (When this spirit is destroyed) Move 2 cards from the top of your opponent's deck to their trash.

1 x Dolphino Dolphino (DotA)
  • Number: 112
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
5LV2
5000

3 x Rock-Golem Rock-Golem (SB)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

1 x Steam-Golem Steam-Golem (AoD)
  • Number: 71
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
Card text:

1LV1
4000
4LV2
5000
5LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2] (Permanent) Each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, increase that number by 1.
[LV3] (Permanent) Each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, increase that number by 2.

3 x The Assassin Weaseve The Assassin Weaseve (SD02)
  • Number: 6
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 0
  • Gems: 1
Card text:

When Destroyed (Lv. 2): Choose a Nexus Card from your Trash; you can now set this Nexus on the Field without paying its Core Cost.

1 x The BattlingBeast Bulltop The BattlingBeast Bulltop (SB)
  • Number: 71
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Beast
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
3LV2
3000

1 x The BlastingGiant Douglas The BlastingGiant Douglas (DotA)
  • Number: 121
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
5000
4LV2
6000
5LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, destroy target spirit your opponent controls with a cost of 3 or less.

2 x The GiantEmperor Alexander The GiantEmperor Alexander (BS07)
  • Number: x28
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit/Soldier
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. When This Spirit Attacks (Lv. 2): Destroy an opposing Spirit with a Core Cost of 4 or less; your opponent must now discard a number of cards from his/her deck equal to the Core Cost of the destroyed Spirit.

3 x The GiantHero Titus The GiantHero Titus (SB)
  • Number: X12
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
6000
4LV2
9000

[LV1][LV2] (When Summoned) Move the top 10 cards of your opponent's Deck to their Trash.
[LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, move the top 10 cards of your opponent's Deck to their Trash.

1 x The GodMadeSoldier Orichalcum-Golem The GodMadeSoldier Orichalcum-Golem (BS08)
  • Number: x34
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Soldier
  • Cost: 7
  • Reduction: SSSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field. When This Spirit Attacks (Lv. 2-3): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

2 x The MobileFortress Castle-Golem The MobileFortress Castle-Golem (AoD)
  • Number: X16
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
6000
6LV2
12000

[LV1][LV2] (When Summoned) Move the top 5 cards of your opponent's Deck to their Trash for each nexus you control . No more than 15 cards can be move due to this effect.
[LV2] (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to the number of blue Gems on cards you control.

1 x The Soldier Gustav The Soldier Gustav (AoD)
  • Number: 60
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000
6LV3
6000

3 x The Two-Sword Ambrose The Two-Sword Ambrose (AoD)
  • Number: 63
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000
4LV3
5000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, this spirit gets +1000BP for each of those cards until end of turn.

 
Deck Statistics
Distribution by Card Type
Nexus bar 20 %  
Spell bar 17 %  
Spirit bar 26  63 %  
 

Distribution by Color
Blue bar 41  100 %  
 

Distribution by Cost
- bar 12 %  
1 bar 7 %  
2 bar 7 %  
3 bar 11  27 %  
4 bar 20 %  
5 bar 5 %  
6 bar 7 %  
7 bar 2 %  
8 bar 12 %  
 

Distribution by Gems
- bar 17 %  
1 bar 34  83 %  
 

Distribution by Rarity
Common bar 25  61 %  
Master Rare bar 2 %  
Rare bar 2 %  
Uncommon bar 15 %  
X Rare bar 20 %  
 

Distribution by Reduction
- bar 12 %  
S bar 15 %  
SS bar 20  49 %  
SSS bar 10 %  
SSSS bar 15 %  
 

Distribution by Spirit Type
- bar 15  37 %  
Artificial Soldier bar 11  27 %  
Artificial Soldier/Soldier bar 2 %  
Beast Head bar 10 %  
Fighting Beast bar 2 %  
Fighting Spirit bar 10 %  
Fighting Spirit Soldier bar 7 %  
Fighting Spirit/Soldier bar 5 %  
 



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