main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Sand Style"

Deck "Sand Style"
Format: Unlimited - 58 Cards
created by macniako activity icon
Share |
 
Card list Group cards by  
Section: Ninja Cards (30 cards)
2 x Black Ant Black Ant (TGS)
  • Card Number: TGSN-1087
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/2
Card text:

Sand | Puppet
[WARRIOR OF POISON]
Non-Unique
While this Ninja's Team has a "Manipulation" Ninja, this Ninja gets the following effect:
"Ninjas that Battle this Ninja cannot Attack during their next turn."

2 x Chiyo Chiyo (POP)
  • Card Number: POPN-994
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/1
Card text:

Sand | Female | Medical | Puppet Master | Mental Power: 1
[SACRIFICE]
Valid: During your Mission Phase, you can remove this Ninja from the game. In that case, put in play a Wind Ninja card from your Discard Pile with an Entrance cost less than or equal to your Turn Marker.

"The things I did in the past were nothing but mistakes…But…in my last hour, it seems I shall finally be able to do the right thing."

2 x Crow Crow (TGS)
  • Card Number: TGSN-1086
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/3
  • Injured Stats: 0/1
Card text:

Sand | Puppet
[WARRIOR OF WOOD]
Non-Unique
While this Ninja's Team has a "Manipulation" Ninja, this Ninja gets the following effect:
"When this Ninja Blocks, you can draw 1 card."

2 x Father and Mother Father and Mother (TGS)
  • Card Number: TGSN-1089
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 0/3
  • Injured Stats: 0/3
Card text:

Sand | Puppet
[WARRIORS OF PROTECTION AND LOVE]
While this Ninja's Team has a "Manipulation" Ninja, this Ninja gets the following effects:
"This Ninja's Team can Block up to 2 Teams.
Your "Sand" Ninjas are unaffected by your opponent's Ninjas and Mission card effects."

2 x Gaara of the Desert Gaara of the Desert (AvW)
  • Card Number: AWN-1542
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Sand | Genin | Male

[SAND ELITE]
Valid: This Ninja gets +1/+0 for each other "Sand" Ninja you control.

"You're impatient."

1 x Gaara of the Desert Gaara of the Desert (TP4)
  • Card Number: TP4N-1357
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 4/2
Card text:

Sand | Satoosa | Male
[KAZEKAGE'S POWER]
When this Ninja Attacks, you can reveal the top 3 cards of your Deck. In that case, move 1 revealed Wind Jutsu card or Wind Mission card to your hand, then return the rest to the top of your Deck in any order.

"Very well."

2 x Kankuro Kankuro (ANC)
  • Card Number: ANCN-461
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/2
Card text:

Sand | Male | Jonin
[TACTICIAN]
When this Ninja is deployed, you can search for 1 "Puppet" Ninja card with an Entrance cost of 3 or less in your Deck and place it in your hand. Then, shuffle you Deck.
Valid: During the exchange of Jutsu, you can place 1 "Puppet" Ninja card with an Entrance cost of 3 or less from your hand in this Ninja's Team in any position.

"I knew it…"

2 x Matsuri Matsuri (EA)
  • Card Number: EAN-602
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 1/0
Card text:

Sand | Genin | Female | Mental Power: 1

[FOLLOWER]
Your other "Sand" Ninjas get +0/+1.

"If anything should ever happen again, I'll protect him! With all my heart!"

2 x Mikoshi Mikoshi (EA)
  • Card Number: EAN-603
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1

[FOLLOWER]
Your other "Sand" Ninjas get +1/+0.

"Lord Gaara is totally cute, isn't he! After all, he is Kazekage!!"

1 x Sakura Haruno Sakura Haruno (TP4)
  • Card Number: TP4N-1355
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH
[CONCENTRATED PUNCH]
[EOJ] 2 : This Ninja gets +3/+3 during this turn. Additionally, when this Ninja wins any Victory, you win 1 Battle Reward.

"I'll protect them both."

2 x Sakura Haruno (Childhood) Sakura Haruno (Childhood) (I)
  • Card Number: IN-1320
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH
[ACADEMy TRAINING]
Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

1 x Sasori Sasori (TP2)
  • Card Number: TP2N-878
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Puppet Master | AMBUSH
[CREATING THE MASTERPIECE]
When one of your opponent's Ninja would be discarded, you can discard X of your Chakras, where X is the Entrance cost of that Ninja. In that case, move that Ninja cards to your Village instead.
Valid: During your Mission Phase, you can discard this Ninja. In that case, you can put in play 1 "Puppet Master" Ninja card from your Reinforcement Deck.

"Art is something that beautifully remains…extensively into the distant future. Eternal beauth is art!"

2 x Sasori (Childhood) Sasori (Childhood) (FP)
  • Card Number: FPN-664
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Sand | Male | Name: Sasori
[REMARKABLE TALENT]
When your opponent wins any Battle Rewards, you can look at it(them). If there are 1 or more "Puppet" Ninja cards among them, you can reveal it(them) and move it(them) to your hand instead. Then, move the rest to the Battle Reward area normally.
Valid: This Ninja cannot be the user of Jutsu cards with "Requirements: "Sasori".

"Granny Chiyo? Can we stop for a snack on the way back?"

1 x Shino Aburame Shino Aburame (FP)
  • Card Number: FPN-657
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Growth | Mental Power: 2
[SILENCE]
Your opponent cannot search for any cards.

"……."

2 x Temari Temari (SL)
  • Card Number: SLN-1414
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sand | Genin | Female | Mental Power: 1
[DISCIPLINE OF THE SAND]
While you have another "Sand" Ninja in play, all of your "Sand" Ninjas get +1/+1.

"Don't underestimate me."

1 x The 4th Kazekage The 4th Kazekage (FP)
  • Card Number: FPN-691
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/1
Card text:

Sand | Male | Satoosa | Mental Power: 2
[DIGNITY]
When this Ninja is sent out to Attack, your opponent must select and discard 1 of their in-play Ninjas.

Satoosa of the Hidden Village in the Sand. He is also the father of Kankuro, Temari, and Garra.

1 x The 5th Kazekage The 5th Kazekage (KS)
  • Card Number: KSN-1485
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth / Lightning
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 4/2
Card text:

Sand | Satoosa | Male | Name: Gaara of the Desert
[THE WIND SHADOW]
Other Ninjas you control cannot be the target of your opponent's Ninja effects.
[EOJ] 1 : Negate target Jutsu. Then, move cards equal to the target's cost from your Discard Pile to your Chakra area.

"When did you all forsake yourselves?"

1 x The Fifth Kazekage The Fifth Kazekage (PRO)
  • Card Number: N-465
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 4/2
Card text:

GenCon 2009 Sannin Tournament Participation Prize

Sand | Male | Satoosa | Name: Gaara of the Desert
[GUARD WITH THE SAND]
Valid: During the Exchange of Jutsu, if this Ninja is Battling as a Blocker, you can discard 1 of your Chakras with a "Wind" Symbol. In that case, every Ninja in this Ninja's Team, including this Ninja, cannot be affected by your opponent's effects during the turn.

"……"

1 x Tsunade (Kimono) Tsunade (Kimono) (WW)
  • Card Number: WWN-1261
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/3
  • Injured Stats: 5/1
Card text:

Leaf | Sannin | Female | Mental Power: 3 | Name: Tsunade | Medical
[KIMONO GIRLS]
[Attacker | Mission] 1 : Flip a coin.
[Attacker | Mission] 0 : If you have 3 or more other "Female" Ninjas, move 1 Wind Jutsu card from your Discard Pile to your hand.

"Where do you think you're going?"

 
Section: Jutsu Cards (10 cards)
1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

2 x Infinite Embrace Infinite Embrace (ST)
  • Card Number: STJ-820
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Water
  • Jutsu Cost: Wind / 2 or Water / 2
Card text:

Target: 1 Ninja Battling against the user
Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card.

"You fell for it."

2 x Poison Senbon Stream Poison Senbon Stream (ST)
  • Card Number: STJ-822
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind / Wind
Card text:

Requirements: "Puppet" or "Puppet Master"
Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target. Then, flip a coin. If heads, the target becomes a Stand-By Ninja. If tails, draw 1 card.
Expert [Hiruko]: You choose the result of the coin flip instead.

"Pakka kakka."

1 x Sand Wall Sand Wall (KS)
  • Card Number: KSJ-945
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind
Card text:

Requirements: Gaara of the Desert + Entrance cost of 4 or more
Target: Every Ninja in 1 of your opponent's Teams on the Battlefield
Effect: Injure the target.
Expert ["Satoosa"]: Discard all of your opponent's injured Ninjas.

"Thank you…"

2 x Wind Style: Vacuum Blade Wind Style: Vacuum Blade (AvW)
  • Card Number: AWJ-964
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Target: 1 Jutsu
Effect: Negate the target. Then, the user gets +2/+2 during this turn for each specific Symbol in the target's cost.
Expert [Danzo]: The user gets +2 Entrance cost during this turn.

2 x Wind Style: Vacuum Bullets Wind Style: Vacuum Bullets (AvW)
  • Card Number: AWJ-965
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: The target becomes a Stand-by Ninja. Then, if the target's Entrance cost is equal to or less than the user's, injure the target.
Expert ["Satoosa"]: Give 1 Damage to the target.

"Wind Style: Vacuum Bullets."

 
Section: Mission Cards (10 cards)
2 x A Gift A Gift (WW)
  • Card Number: WWM-815
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Draw 3 cards. Then, move 1 card in your hand to the bottom of your Deck.

2 x A Master`s Death A Master's Death (I)
  • Card Number: IM-843
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 3 cards.

2 x Hidden Village of the Wind Hidden Village of the Wind (FR)
  • Card Number: FRM-436
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent
Effect: During your Mission Phase, you can apply one of the following effects according to the number of your in-play "Sand" Ninjas:
(3) Your "Sand" Ninjas get +1/+1 during this turn and the next turn.
(4) Draw 1 card.
(5+) Your opponent must select 1 of their in-play Ninjas and discard it.
Any of the above effects cannot be duplicated.

"This village is artistically designed…"

2 x Loss Loss (WOF)
  • Card Number: WOFM-633
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards.

"What made me think "How can you say that with a straight face?" when you asked "When will we meet again?""

2 x Substitute Substitute (FR)
  • Card Number: FRM-443
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 of your Ninjas
Effect: You can search for 1 Ninja card in your Deck with an Entrance cost equal to or lower than the target's and put it in play. Then, discard the target.

"I'm coming with you!"

 
Section: Reinforcement Deck (8 cards)
2 x Kankuro & Black Ant Kankuro & Black Ant (EA)
  • Card Number: EAN-641
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Sand | Genin | Male | Puppet | Squad

[NO MERCY]
During your Mission Phase, you can discard 1 "Puppet" Ninja (card) from your Village or your Chakra area. In that case, place a poison coin on 1 of your opponent's Ninjas. If that Ninja's Entrance cost is 2 or less, discard that Ninja.

"Oh, and standing as close as you are to my friend the Black Ant…big mistake!"

2 x Sakura Haruno & Chiyo Sakura Haruno & Chiyo (AvW)
  • Card Number: AWN-1549
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/4
Card text:

Leaf | Sand | Chunin | Female | Mental Power: 5 | Medical | Puppet | Puppet Master | SQUAD

[THE LAST BATTLE]
Valid: When any of your Teams with 1 or more "Puppet" Ninjas wins any Victory, you win 1 Battle Reward and draw 1 card.

"Strike it down!!"
"Yes!!"

1 x Sasori (Puppet Mode) Sasori (Puppet Mode) (FotS)
  • Card Number: FotSN-947
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 6/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Name: Sasori | Puppet | Puppet Master | MASTERY | REINFORCEMENT
[SCORPION OF THE RED SANDS]
When this Ninja is sent to Attack, each player moves 1 of their Ninjas to its owner's hand at the end of this turn.(excluding this Ninja)
Valid: When this Ninja is removed from play, draw 2 cards.

"Now…What will you do?"

1 x Sasori (Puppet Mode) Sasori (Puppet Mode) (I)
  • Card Number: IN-1330
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 6/4
  • Injured Stats: 6/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Mental Power: 3 | Name: Sasori | Puppet | REINFORCEMENT
[PUPPET PARAGON]
Sacrifice: Sasori + Entrance cost of 5 or more.
When this Ninja is put in play, move all "Puppet" Ninja cards from your Discard Pile to your Village. Ninja cards moved this way are moved as if they had Non-Unique.

"It's really been awhile… since I used myself."

2 x Temari & Gaara of the Desert Temari & Gaara of the Desert (FotS)
  • Card Number: FotSN-948
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 4/3
Card text:

Sand | Jonin | Satoosa | Female | Male | Mental Power: 3 | MASTERY | SQUAD
[DUST TORNADO]
When this Ninja is put in play, your opponent discards their hand. In that case, they draw cards equal to the the number they discarded minus one.
Valid: Your opponent's non-"Surge" Ninjas get -2 Entrance cost.

"The cardinal rule of the desert. If you hit a sandstorm stay put." "Sand Prison!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  17 %  
Mission bar 10  17 %  
Ninja bar 38  66 %  
 

Distribution by Combat Attribute
- bar 20  34 %  
Insect bar 2 %  
Manipulation bar 10 %  
Manipulation/Medicine bar 7 %  
Manipulation/Weapon bar 5 %  
Medicine bar 3 %  
Ninjutsu bar 3 %  
Ninjutsu/Weapon bar 2 %  
Sand bar 9 %  
Sand/Weapon bar 3 %  
Weapon bar 12  21 %  
 

Distribution by Entrance Cost
- bar 10  17 %  
- bar 10  17 %  
1 bar 10  17 %  
2 bar 9 %  
3 bar 16 %  
4 bar 3 %  
5 bar 12 %  
6 bar 7 %  
7 bar 2 %  
 

Distribution by Hand Cost
- bar 10  17 %  
- bar 29  50 %  
1 bar 19  33 %  
 

Distribution by Healthy Stats
- bar 20  34 %  
0/2 bar 10 %  
0/3 bar 7 %  
1/2 bar 3 %  
2/0 bar 7 %  
3/0 bar 3 %  
3/2 bar 2 %  
3/3 bar 7 %  
4/3 bar 2 %  
5/4 bar 5 %  
6/2 bar 2 %  
6/3 bar 2 %  
6/4 bar 5 %  
7/3 bar 2 %  
7/4 bar 3 %  
7/5 bar 3 %  
8/3 bar 2 %  
 

Distribution by Injured Stats
- bar 20  34 %  
0/0 bar 10 %  
0/1 bar 7 %  
0/2 bar 7 %  
0/3 bar 3 %  
1/0 bar 3 %  
1/1 bar 3 %  
2/0 bar 3 %  
2/2 bar 3 %  
2/3 bar 5 %  
4/2 bar 5 %  
4/3 bar 3 %  
4/4 bar 3 %  
5/1 bar 3 %  
6/4 bar 3 %  
 

Distribution by Jutsu Cost
- bar 48  83 %  
Wind / 2 or Water / 2 bar 3 %  
Wind / Wind bar 3 %  
Wind Wind bar 7 %  
Wind Wind Wind bar 2 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 17  29 %  
Promo bar 2 %  
Rare bar 21  36 %  
Super Rare bar 14 %  
Uncommon bar 11  19 %  
 

Distribution by Symbol
Wind bar 53  91 %  
Wind / Earth bar 3 %  
Wind / Earth / Lightning bar 2 %  
Wind / Water bar 3 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help