main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck ""Los Darkis""

Deck ""Los Darkis""
Format: Modified - 60 Cards
created by darklog activity icon
Share |
 
Card list Group cards by  
Type: Basic Energy (12 cards)
4 x Darkness Energy Darkness Energy (N Genesis)
  • Rarity: Rare
  • Type: Basic Energy
  • Number: 104
  • Resistance: 0
  • Hit Points: 0
8 x Darkness Energy (Basic) Darkness Energy (Basic) (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 121
 
Type: Colorless (3 cards)
1 x Cleffa Cleffa (HSBSP)
  • Rarity: Promo
  • Type: Colorless
  • Poke#: 173
  • Number: HGSS12
  • Subtype: Basic Pokémon
  • Hit Points: 30 HP
Card text:

(Poké-BODY) Sweet Sleeping Face - As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. Eeeeeeek Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.

Because of its unusual, star-like silhouette, people believe that it came here on a meteor.

1 x Cleffa Cleffa (N Genesis)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 20
  • Subtype: Baby Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Eeeeeeek      
Shuffle your hand into your deck, then draw 7 cards.

1 x Ditto Ditto (Fossil)
  • Rarity: Rare Holo
  • Type: Colorless
  • Poke#: 132
  • Number: 3
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Transform

If Ditto is your Active Pokémon, treat it as if it were the same card as the Defending Pokémon, including type, Hit Points, Weakness, and so on, except Ditto can't evolve, always has this Pokémon Power, and you may treat any Energy attached to Ditto as Energy of any type. Ditto isn't a copy of any other Pokémon while Ditto is Asleep, Confused, or Paralyzed.

 
Type: Darkness (5 cards)
1 x Darkrai EX Darkrai EX (BWDE)
  • Rarity: Ultra Rare
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 491
  • Number: 107
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 180
  • Retreat Cost: 2
Card text:

[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.

1 x Darkrai EX Darkrai EX (BWDE)
  • Rarity: Ultra Rare
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 491
  • Number: 63
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 180
  • Retreat Cost: 2
Card text:

[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.

1 x Tyranitar Tyranitar (HSU)
  • Rarity: Rare Prime
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 248
  • Number: 88
  • Subtype: Stage 2 Pokémon
  • Resistance: P-20
  • Hit Points: 160 HP
  • Retreat Cost: CCC
Card text:

darkness Darkness Howl     
This attack does 20 damage to each Pokémon in play (both yours and your opponent's) (excluding any Darkness Pokémon). (Don't apply Weakness and Resistance for Benched Pokémon.)

darknesscolorlesscolorless Power Claw     60
This attack's damage isn't affected by Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

darknessdarknesscolorlesscolorless Megaton Tail     120
Discard the top 3 cards of your deck.

2 x Tyranitar Tyranitar (HSU)
  • Rarity: Rare
  • Type: Darkness
  • Weakness: Ftx2
  • Poke#: 248
  • Number: 26
  • Subtype: Stage 2 Pokémon
  • Resistance: P-20
  • Hit Points: 140 HP
  • Retreat Cost: CCC
Card text:

colorlesscolorlesscolorless Tail Crush     40+
Flip a coin. If heads, this attack does 40 damage plus 20 more damage.

darknessdarknesscolorlesscolorless Hyper Beam     80
Discard an Energy card attached to the Defending Pokémon.

 
Type: Fire (7 cards)
3 x Brock`s Ninetales Brock's Ninetales (Gym Chllng)
  • Rarity: Rare Holo
  • Type: Fire
  • Number: 3
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Shapeshift

Once during your turn (before your attack), you may attach an Evolution card from your hand to Brock's Ninetales. (This doesn't count as evolving Brock's Ninetales.) Treat Brock's Ninetales as if it were that Pokémon instead. It can't evolve, devolve, or use the Pokémon Power of that Pokémon. During your turn, you may discard the Evolution card attached to Brock's Ninetales. This power can't be used if Brock's Ninetales is Asleep, Confused, or Paralyzed. If Brock's Ninetales becomes Asleep, Confused, or Paralyzed, discard all Evolution cards attached to it.

Fire Fire   Will-o'-the-wisp      30

2 x Brock`s Vulpix Brock's Vulpix (W Promos)
  • Rarity: Promo
  • Type: Fire
  • Level: 16
  • Weakness: W
  • Poke#: 037
  • Number: 37
  • Subtype: Basic Pokémon
  • Hit Points: 50
  • Retreat Cost: 1
Card text:

c Hypnotic Gaze The Defending Pokémon is now Asleep

FF Fire Ring If your opponent has any Benched Pókemon, choose 1 of them and this attack does 10 damage to it. (Don't Apply Weakness and Resistance for Benched Pokémon.) 20

2 x Brock`s Vulpix Brock's Vulpix (Gym Heroes)
  • Rarity: Common
  • Type: Fire
  • Number: 73
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Fire   Flame      20

Colorless Colorless   Quick Attack      10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.

 
Type: Psychic (4 cards)
2 x Slowking Slowking (N Genesis)
  • Rarity: Rare Holo
  • Type: Psychic
  • Poke#: 199
  • Number: 14
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Mind Games

Whenever your opponent plays a Trainer card, you may flip a coin. If heads, that card does nothing. Put it on top of your opponent's deck. This power can't be used if Slowking is Asleep, Confused, or Paralyzed.

Psychic Psychic Psychic   Mind Blast      20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Confused. If tails, this attack does 20 damage.

2 x Slowpoke Slowpoke (EX UF)
  • Rarity: Common
  • Type: Psychic
  • Poke#: 079
  • Number: 72
  • Subtype: Basic Pokémon
  • Hit Points: 72 HP
  • Retreat Cost: C
Card text:

colorless Fishing Tail        Search your discard pile for a Basic Pokémon, Evolution card, or basic Energy card, show it to your opponent, and put it into your hand.
colorlesscolorless Trip Over     20+  Flip a coin. If heads, this attack does 20 damage plus 10 more damage.

 
Type: Special Energy (6 cards)
2 x Double Colorless Energy Double Colorless Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 103
  • Subtype: Special Energy
Card text:

Double Colorless Energy provides 2 Energy.

2 x Double Colorless Energy Double Colorless Energy (BWND)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 92
  • Subtype: Special Energy
Card text:

Double Colorless Energy Provides colorlesscolorless Energy.

Special Energy

2 x Recycle Energy Recycle Energy (N Genesis)
  • Rarity: Rare
  • Type: Special Energy
  • Number: 105
  • Resistance: 0
  • Hit Points: 0
 
Type: Trainer (23 cards)
1 x Chaos Gym Chaos Gym (Gym Chllng)
  • Rarity: Rare
  • Type: Trainer
  • Number: 102
  • Resistance: 0
  • Hit Points: 0
Card text:

This card stays in play after being played. Discard this card if another Stadium card comes into play.
Whenever a player plays a Trainer card other than a Stadium card, he or she flips a coin. If heads, that player plays that card normally. If tails, the player can't play that card. If the card isn't put into play, the player's opponent may use that card instead, if he or she does everything required in order to play that card (like discarding cards). Either way, the card goes to its owner's discard pile.

2 x Ecogym Ecogym (N Genesis)
  • Rarity: Rare
  • Type: Trainer
  • Number: 84
  • Resistance: 0
  • Hit Points: 0
2 x Energy Charge Energy Charge (N Genesis)
  • Rarity: Rare
  • Type: Trainer
  • Number: 85
  • Resistance: 0
  • Hit Points: 0
Card text:

Flip a coin. If heads, shuffle up to 2 Energy cards from your discard pile into your deck.

2 x Gold Berry Gold Berry (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
2 x Nightly Garbage Run Nightly Garbage Run (Team Rockt)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 77
  • Resistance: 0
  • Hit Points: 0
4 x PlusPower PlusPower (HSU)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 80
Card text:

Attach PlusPower to 1 of your Pokémon. Discard this card at the end of your turn. If the Pokémon PlusPower is attached to attacks, the attack does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance).

1 x Pokemon Center Pokemon Center (Blck Promo)
  • Rarity: Promo
  • Type: Trainer
  • Number: 40
2 x Pokemon Collector Pokemon Collector (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 97
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

2 x Pokemon Communication Pokemon Communication (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 98
Card text:

Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

2 x Pokémon Catcher Pokémon Catcher (BWDE)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 111
  • Subtype: Item
Card text:

Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).

1 x Professor Oak Professor Oak (Base Set 2)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 116
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard your hand, then draw 7 cards.

2 x Professor Oak`s New Theory Professor Oak's New Theory (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

 
Deck Statistics
Distribution by Poke#
- bar 46  77 %  
037 bar 3 %  
079 bar 3 %  
132 bar 2 %  
173 bar 3 %  
199 bar 3 %  
248 bar 5 %  
491 bar 3 %  
 

Distribution by Rarity
Common bar 12  20 %  
Promo bar 7 %  
Rare bar 14  23 %  
Rare Holo bar 10 %  
Rare Prime bar 2 %  
Ultra Rare bar 7 %  
Uncommon bar 19  32 %  
 

Distribution by Subtype
- bar 40  67 %  
Basic Pokémon bar 12 %  
Item bar 3 %  
Special Energy bar 7 %  
Stage 2 Pokémon bar 5 %  
Supporter bar 7 %  
 

Distribution by Type
- bar 23  38 %  
Colorless bar 2 %  
Darkness bar 8 %  
Energy bar 12  20 %  
Fire bar 3 %  
Psychic bar 3 %  
Trainer bar 15  25 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help