| Type: Basic Energy (6 cards)
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4
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x
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Darkness Energy (N Genesis)
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- Rarity: Rare
- Type: Basic Energy
- Number: 104
- Resistance: 0
- Hit Points: 0
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2
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x
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Recycle Energy (N Genesis)
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- Rarity: Rare
- Type: Basic Energy
- Number: 105
- Resistance: 0
- Hit Points: 0
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| Type: Colorless (3 cards)
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1
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x
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Cleffa (N Genesis)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 20
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
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1
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x
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Cleffa (HSBSP)
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- Rarity: Promo
- Type: Colorless
- Poke#: 173
- Number: HGSS12
- Subtype: Basic Pokémon
- Hit Points: 30 HP
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Card text:
(Poké-BODY) Sweet Sleeping Face - As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. Eeeeeeek Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep. Because of its unusual, star-like silhouette, people believe that it came here on a meteor.
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1
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x
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Ditto (Fossil)
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- Rarity: Rare Holo
- Type: Colorless
- Poke#: 132
- Number: 3
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Transform If Ditto is your Active Pokémon, treat it as if it were the same card as the Defending Pokémon, including type, Hit Points, Weakness, and so on, except Ditto can't evolve, always has this Pokémon Power, and you may treat any Energy attached to Ditto as Energy of any type. Ditto isn't a copy of any other Pokémon while Ditto is Asleep, Confused, or Paralyzed.
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| Type: Darkness (5 cards)
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1
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x
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Darkrai EX (B&WDE)
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- Rarity: Ultra Rare
- Type: Darkness
- Weakness: Ftx2
- Poke#: 491
- Number: 107
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 180
- Retreat Cost: 2
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Card text:
[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) [Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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1
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x
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Darkrai EX (B&WDE)
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- Rarity: Ultra Rare
- Type: Darkness
- Weakness: Ftx2
- Poke#: 491
- Number: 63
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 180
- Retreat Cost: 2
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Card text:
[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) [Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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1
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x
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Tyranitar (HSU)
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- Rarity: Rare Prime
- Type: Darkness
- Weakness: Ftx2
- Poke#: 248
- Number: 88
- Subtype: Stage 2 Pokémon
- Resistance: P-20
- Hit Points: 160 HP
- Retreat Cost: CCC
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Card text:
Darkness Howl This attack does 20 damage to each Pokémon in play (both yours and your opponent's) (excluding any Darkness Pokémon). (Don't apply Weakness and Resistance for Benched Pokémon.)
  Power Claw 60 This attack's damage isn't affected by Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
   Megaton Tail 120 Discard the top 3 cards of your deck.
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2
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x
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Tyranitar (HSU)
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- Rarity: Rare
- Type: Darkness
- Weakness: Ftx2
- Poke#: 248
- Number: 26
- Subtype: Stage 2 Pokémon
- Resistance: P-20
- Hit Points: 140 HP
- Retreat Cost: CCC
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Card text:
  Tail Crush 40+ Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
   Hyper Beam 80 Discard an Energy card attached to the Defending Pokémon.
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| Type: Energy (12 cards)
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8
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x
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Darkness Energy (Basic) (HG&SS)
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- Rarity: Common
- Type: Energy
- Number: 121
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2
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x
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Double Colorless Energy (B&WND)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Double Colorless Energy Provides  Energy. Special Energy
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2
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x
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Double Colorless Energy (HG&SS)
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- Rarity: Uncommon
- Type: Energy
- Number: 103
- Subtype: Special Energy
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Card text:
Double Colorless Energy provides 2 Energy.
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| Type: Fire (7 cards)
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3
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x
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Brock's Ninetales (Gym Chllng)
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- Rarity: Rare Holo
- Type: Fire
- Number: 3
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Shapeshift Once during your turn (before your attack), you may attach an Evolution card from your hand to Brock's Ninetales. (This doesn't count as evolving Brock's Ninetales.) Treat Brock's Ninetales as if it were that Pokémon instead. It can't evolve, devolve, or use the Pokémon Power of that Pokémon. During your turn, you may discard the Evolution card attached to Brock's Ninetales. This power can't be used if Brock's Ninetales is Asleep, Confused, or Paralyzed. If Brock's Ninetales becomes Asleep, Confused, or Paralyzed, discard all Evolution cards attached to it. Will-o'-the-wisp 30
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2
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x
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Brock's Vulpix (W Promos)
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- Rarity: Promo
- Type: Fire
- Level: 16
- Weakness: W
- Poke#: 037
- Number: 37
- Subtype: Basic Pokémon
- Hit Points: 50
- Retreat Cost: 1
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Card text:
c Hypnotic Gaze The Defending Pokémon is now Asleep FF Fire Ring If your opponent has any Benched Pókemon, choose 1 of them and this attack does 10 damage to it. (Don't Apply Weakness and Resistance for Benched Pokémon.) 20
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2
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x
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Brock's Vulpix (Gym Heroes)
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- Rarity: Common
- Type: Fire
- Number: 73
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Flame 20 Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
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| Type: Psychic (4 cards)
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2
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x
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Slowking (N Genesis)
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- Rarity: Rare Holo
- Type: Psychic
- Poke#: 199
- Number: 14
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Mind Games Whenever your opponent plays a Trainer card, you may flip a coin. If heads, that card does nothing. Put it on top of your opponent's deck. This power can't be used if Slowking is Asleep, Confused, or Paralyzed. Mind Blast 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Confused. If tails, this attack does 20 damage.
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2
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x
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Slowpoke (EX UF)
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- Rarity: Common
- Type: Psychic
- Poke#: 079
- Number: 72
- Subtype: Basic Pokémon
- Hit Points: 72 HP
- Retreat Cost: C
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Card text:
Fishing Tail Search your discard pile for a Basic Pokémon, Evolution card, or basic Energy card, show it to your opponent, and put it into your hand.  Trip Over 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage.
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| Type: Trainer (23 cards)
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1
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x
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Chaos Gym (Gym Chllng)
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- Rarity: Rare
- Type: Trainer
- Number: 102
- Resistance: 0
- Hit Points: 0
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Card text:
This card stays in play after being played. Discard this card if another Stadium card comes into play. Whenever a player plays a Trainer card other than a Stadium card, he or she flips a coin. If heads, that player plays that card normally. If tails, the player can't play that card. If the card isn't put into play, the player's opponent may use that card instead, if he or she does everything required in order to play that card (like discarding cards). Either way, the card goes to its owner's discard pile.
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2
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x
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Ecogym (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 84
- Resistance: 0
- Hit Points: 0
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2
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x
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Energy Charge (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 85
- Resistance: 0
- Hit Points: 0
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Card text:
Flip a coin. If heads, shuffle up to 2 Energy cards from your discard pile into your deck.
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2
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x
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Gold Berry (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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2
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x
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Nightly Garbage Run (Team Rockt)
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- Rarity: Uncommon
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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4
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x
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PlusPower (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 80
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Card text:
Attach PlusPower to 1 of your Pokémon. Discard this card at the end of your turn. If the Pokémon PlusPower is attached to attacks, the attack does 10 more damage to the Defending Pokemon (before applying Weakness and Resistance).
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1
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x
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Pokemon Center (Blck Promo)
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- Rarity: Promo
- Type: Trainer
- Number: 40
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2
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x
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Pokemon Collector (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 97
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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2
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x
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Pokemon Communication (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
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Card text:
Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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2
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x
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Pokémon Catcher (B&WDE)
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- Rarity: Ultra Rare
- Type: Trainer
- Number: 111
- Subtype: Item
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Card text:
Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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1
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x
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Professor Oak (Base Set 2)
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- Rarity: Uncommon
- Type: Trainer
- Number: 116
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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2
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x
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Professor Oak's New Theory (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 101
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
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