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Deck "tyukuyomi"

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Deck "tyukuyomi"
Format: OCG - 50 Cards
created by welton22_abc activity icon
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Card list Group cards by  
Nation: United Sanctuary (50 cards)
2 x Battle Sister Chocolat Battle Sister Chocolat (VG-BT01)
  • Number: BT01-019
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Elf
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto[V/R]: [Choose 1 {Oracle Think Tank} from your Hand and discard it] When this Unit is called to the Guardian Circle, you may pay the cost. If so, for that battle, your {Oracle Think Tank}will not be hit.

Nonono, don't get any closer!

3 x Battle Sister Mocha Battle Sister Mocha (VG-BT01)
  • Number: BT01-018
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto[V/R] : When this Unit attacks, and you have 4 or more cards in your Hand, for that battle, this Unit gains +3000 Power.

The Prophet Kick will always hit!

2 x Battle Sister, Cocoa Battle Sister, Cocoa (VG-BT01)
  • Number: BT01-007
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: When this Unit is called as a Vanguard or Rear Guard, and you have a [Oracle Think Tank] Vanguard, look at the 1 top card of your deck and choose to place it back on either the top or bottom of the deck.

Ufufufufufufu, do you like pain?

3 x Battle Sister, Glace Battle Sister, Glace (BT07)
  • Number: BT07-038
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit attacks, if you do not have any cards in your soul, this unit gets [Power]+3000 until end of that battle.

(BT07):Her headscarf is a sign of the promise between her comrades.
(EB05):I'll go with a bang!

2 x Emerald Witch, LaLa Emerald Witch, LaLa (BT07)
  • Number: BT07-006
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle, if you have an «Oracle Think Tank» vanguard, and you do not have any cards in your soul, you may pay the cost. If you do, draw a card.

Dispel the evil, mystical light! Emerald Sparkler!!

1 x Little Witch, LuLu Little Witch, LuLu (BT07)
  • Number: BT07-039
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO](Soul):When another of your grade 3 or greater «Oracle Think Tank» is placed on (VC), you may call this card to (RC).
[AUTO]:[Choose two «Oracle Think Tank» from your soul, and put them into your drop zone] When this unit is placed on (RC) from your soul, if you have an «Oracle Think Tank» vanguard, you may pay the cost. If you do, draw a card.

The young witch leaves the nest and follows in the footsteps of her seniors.

3 x One Who Gazes at the Truth One Who Gazes at the Truth (VG-BT02)
  • Number: BT02-066
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: [V/R] [Soul Blast (1)] When this Unit attacks and you have a {Oracle Think Tank} Vanguard, you may pay the cost. If paid, during that battle, this Unit gains +3000 Power.

Knowledge is power.

4 x Oracle Guardian Gemini Oracle Guardian Gemini (VG-BT01)
  • Number: BT01-054
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Battroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

From love-fortune telling to management consulting, Oracle Think Tank is a giant business complex that controls all information.

4 x Oracle Guardian Nike Oracle Guardian Nike (VG-BT01)
  • Number: BT01-056
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Battroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
2 x Promise Daughter Promise Daughter (EB01)
  • Number: EB01-011
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto[V/R]: [Choose and discard 1 [Oracle Think Tank] from your hand] When this unit attacks, you may pay the cost. If you do, this unit gains +5000 Power for that battle.

When the Messenger of Light descends, the promised victory shall be fulfilled.

4 x Psychic Bird Psychic Bird (VG-BT02)
  • Number: BT02-068
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Activate [R]: [Move this Unit to Soul] If you have a {Oracle Think Tank} Vanguard, draw 1 card.

Oh, my bad.

4 x Scarlet Witch, CoCo Scarlet Witch, CoCo (VG-BT02)
  • Number: BT02-007S
  • Rarity: SP
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[Passive] [V]: During your turn, when you have no cards in your Soul, this Unit gains +3000 Power.

Shoot and shatter enemy stardust! Scarlet Dreadnought!

3 x Silent Tom Silent Tom (VG-BT02)
  • Number: BT02-017
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Ghost
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto [V/R]: During the battle this Unit attacks, and you have a {Oracle Think Tank} Vanguard, your Opponent cannot call a Grade 0 to the Guardian Circle.

3 x Sky Witch, NaNa Sky Witch, NaNa (BT07)
  • Number: BT07-037
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

CONT[V]: During your turn, if you do not have any cards in your soul, this unit gets Power +3000.
CONT[R]: During your turn, if you do not have any cards in your soul, this unit gets Power +1000.

Look up, the skies hold our future.

4 x Sphere Magus Sphere Magus (Promos)
  • Number: PR-0020
  • Rarity: Promo
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Elf
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You can only have up to 4 heal triggers in a deck)

4 x Victory Maker Victory Maker (TD04)
  • Number: TD04-014
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
2 x Weather Girl, Milk Weather Girl, Milk (VG-BT01)
  • Number: BT01-055
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Oracle Think Tank
  • Race: Sylph
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto[R] : When this Unit Boosts a {Oracle Think Tank} Vanguard and your Hand has 4 or more cards, for that Battle, the Boosted Unit gains +4000 Power.

 
Deck Statistics
Distribution by Clan
Oracle Think Tank bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 15  30 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 14 %  
3000 bar 8 %  
4000 bar 8 %  
5000 bar 18 %  
6000 bar 18 %  
7000 bar 4 %  
8000 bar 13  26 %  
9000 bar 4 %  
 

Distribution by Race
Battroid bar 16 %  
Elf bar 11  22 %  
Ghost bar 6 %  
High Beast bar 16 %  
Human bar 18  36 %  
Sylph bar 4 %  
 

Distribution by Rarity
C bar 17  34 %  
Fixed bar 8 %  
Promo bar 8 %  
R bar 18 %  
RR bar 16 %  
RRR bar 8 %  
SP bar 8 %  
 

Distribution by Shield
- bar 14 %  
- bar 4 %  
10000 bar 13  26 %  
5000 bar 28  56 %  
 

Distribution by Trigger
none bar 25  100 %  
 



Rating
Current score for this Deck, based on 3 votes:

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Discussion about this Deck
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Author Message
mewsic
LV3 United States activity icon envelope icon

Avatar for mewsic
Member since
October 6, 2012
Reply with quote Report content icon
Subject:    Posted: November 4, 2012 02:44 pm

use should bump red eyes to 4/ then set silent tom to 3 since your gonna use it during end game/ set gemini to 4 since u NEED to put gemini behind silent tom for tom to be useful/ then set full moon to 3 since if u miss the ride u dont want alot of useless full moons in your hand/ bump down dark cat to 3 since it will also help the opp so it could change the game flow

you can look at this link it will really help

http://www.youtube.com/watch?v=opDQGlKhY2U
http://www.youtube.com/watch?v=DMtILBJb8Ng&feature=plcp


PLEASE TRUST ME ON THIS ADVICE IT WILL HELP YOU!!!!
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