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Deck "Raider"

Deck "Raider"
70 Cards
created by botounami activity icon
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Card list Group cards by  
Section: Draw Deck (61 cards)
3 x Ambitious Oarsman Ambitious Oarsman (RoR)
  • Number: 31
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Claim Value: 0
  • Gold Cost: 1
  • Traits: Raider.
  • Challenge Icons: [power]
  • Income/Initiative: 0
Card text:

Marshalling: Kneel Ambitious Oarsman or kneel a Warship location to reduce the cost of the next Raider character you play this phase by 1.

1 x Asha Greyjoy Asha Greyjoy (KotS)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [intrigue] [power]
Card text:

Lady. Ironborn.
Renown.
Asha Greyjoy cannot be saved.
(War)

2 x Black Raven Black Raven (ASoSm)
  • Number: 2
  • Rarity: F
  • Type: Attachment
  • Gold Cost: 1
Card text:

Raven. Creature.
Immune to non-Raven cards.
Attach Black Raven to your House card and discard all other Raven attachments from play.
It is Summer. Each player takes 1 additional gold token when he or she counts income.

2 x Bloodthirsty Crew Bloodthirsty Crew (OSaS)
  • Number: 87
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 2
  • Gold Cost: 3
  • Traits: Raider.
  • Challenge Icons: [military] [intrigue]
Card text:

Intimidate. Deadly.
Response: After you win an unopposed challenge in which Bloodthirsty Crew participated, discard the top 2 cards of the losing opponent's deck.

2 x Bloody Keep Bloody Keep (KotS)
  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
Card text:

Iron Islands.
Limited.
Marshalling: Kneel to lower the cost of the next Greyjoy character you play this phase by 2.

1 x Captain of the Iron Fleet Captain of the Iron Fleet (TGM)
  • Number: 30
  • Rarity: F
  • Type: Attachment
  • House: Greyjoy
  • Gold Cost: 1
  • Traits: Title.
Card text:


Unique Greyjoy character only.
Attached character gains renown.
Response: After you win a challenge in which attached character participated, choose and discard 1 kneeling location from play.

3 x Captured Cog Captured Cog (AHM)
  • Number: 69
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 1
  • Traits: Warship.
Card text:


Captured Cog counts as 4 STR during the dominance phase.
[+2 Initiative]

3 x Carrion Bird Carrion Bird (TWoW)
  • Number: 35
  • Rarity: F
  • Type: Character
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Raven. Creature.
Stealth.
Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one Raven card from play, back into their owner's decks. (Cannot be canceled.)

1 x Cragorn Cragorn (ASoSilen)
  • Number: 68
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 2
  • Traits: Raider.
  • Challenge Icons: [military] [power]
Card text:

Any Phase: Return Cragorn to your hand to take 1 gold from an opponent's gold pool and add it to your own.

It was one of Euron's mongrels winding the call, a monstrous man with a shaved head. Rings of gold and jade and jet glistened on his arms, and on his broad chest was tattooed some bird of prey, talons dropping blood.

1 x Dagmer Cleftjaw Dagmer Cleftjaw (KotS)
  • Number: 14
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Lord. Ironborn.
Deadly.
Each Warship location you control counts as 2 STR during the dominance phase.
(War)

3 x Die by the Sword Die by the Sword (LoW)
  • Number: 47
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:

Response: After you win a military challenge in which you have at least 1 participating 'War' character, choose and kill 1 character controlled by the losing opponent. Limit 1 per challenge.

2 x Euron Crow`s Eye Euron Crow's Eye (ASoSilen)
  • Number: 67
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 4
  • Gold Cost: 5
  • Traits: Lord. Ironborn. Raider.
  • Challenge Icons: [military] [intrigue] [power]
Card text:

Renown.
While Euron Crow's Eye is attacking, Raider characters gain stealth and your opponents cannot play events.

"The Crow's Eye worships naught but his own pride."

2 x Euron`s Enforcers Euron's Enforcers (DB)
  • Number: 111
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 5
  • Traits: Raider. Army.
  • Challenge Icons: [military] [power]
Card text:

Intimidate. No attachments.
Euron's Enforcers get +1 STR for each Raider character you control.

Men black as tar stared out at him, and others squat and hairy as the apes of Sothoros. Monsters, Victarion thought.

1 x Fishwhiskers Fishwhiskers (CB)
  • Number: 104
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 1
  • Challenge Icons: [military] [power]
Card text:

Captain. House Botley.
House Greyjoy only.
If you do not control a Warship location, kneel Fishwhiskers.

2 x Gatehouse Gatehouse (KotS)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Greyjoy
Card text:

Iron Islands.
Limited.

+1 GOLD

1 x Gilly Gilly (RW)
  • Number: 98
  • Rarity: F
  • Type: Character
  • STR: 1
  • Challenge Icons: [intrigue]
Card text:

Wildling. Refugee.
If it is Winter, discard Gilly from play.
If it is Summer, Gilly gains +2 STR, a power icon, and "After you win a challenge in which Gilly participated, draw a card."

2 x Iron Fleet Captain Iron Fleet Captain (CD)
  • Number: 49
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Traits: Ironborn. Raider.
  • Challenge Icons: [military] [power]
Card text:


Stealth.
Response: After you win an unopposed challenge in which Iron Fleet Captain participated, it claims 1 power.

"Every man of you is worth twenty of them, for only we are made of iron." - Victarion Greyjoy

2 x Island Refugee Island Refugee (RW)
  • Number: 88
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 2
  • Challenge Icons: [military] [power]
Card text:

Ironborn. Refugee.
If you do not win dominance, pay 1 gold or discard Island Refugee from play.

2 x Island Smuggler Island Smuggler (MotM)
  • Number: 51
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 2
  • Gold Cost: 2
  • Traits: Raider.
  • Challenge Icons: [military] [power]
Card text:

Response: Kneel Island Smuggler to cancel an effect that would move a card out of a player's dead or discard pile.

2 x Longship Grief Longship Grief (CD)
  • Number: 51
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
  • Traits: Warship.
Card text:


Raider and Captain characters you control do not kneel to attack or defend during the first challenge initiated each round.

When Grief appeared, Victarion summoned Wulfe One-Ear. "I will want words with the Vole."

1 x Longship Iron Victory Longship Iron Victory (KotS)
  • Number: 28
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
Card text:

Warship.
At the end of marshalling phase, kneel each Warship location you control if you do not control a Greyjoy character.
Challenges: Kneel Longship Iron Victory to choose a participating character. Until the end of the challenge, that character gets +2 STR. If you win the challenge, draw a card.

1 x Longship Silence Longship Silence (ASoSilen)
  • Number: 71
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
  • Traits: Warship.
Card text:

Challenges: Kneel Longship Silence to choose 1 attacking Raider character. Until the end of the challenge, that character gains stealth. If you win the challenge, draw 1 card.

The decks of Euron's ship were painted red, to better hide the blood that soaked them.

1 x Moqorro Moqorro (VD)
  • Number: 29
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 2
  • Gold Cost: 3
  • Traits: Asshai.
  • Challenge Icons: [intrigue] [power]
Card text:


Response: Kneel Moqorro to save a unique [Greyjoy] character from being killed or discarded. That character gets +2 STR and gains intimidate until the end of the phase.

"The captain commands and I obey."

2 x Naval Escort Naval Escort (ASitD)
  • Number: 48
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • STR: 0
  • Claim Value: 0
  • Gold Cost: 1
  • Traits: Warship
  • Income/Initiative: 0
Card text:

If you do not control at least 1 Greyjoy character, discard Naval Escort from play.Any Phase: Kneel X Warship locations to choose X characters. Until the end of the phase, those characters get +X STR.

3 x Newly Made Lord Newly Made Lord (TftH)
  • Number: 16
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Traits: Lord. Raider.
  • Challenge Icons: [power]
Card text:


After you play Newly Made Lord from your hand, choose and discard from play 1 non-limited location with cost 3 or lower if able.

Card designed by the 2003 A Game of Thrones World Champion Casey Galvan.

1 x Nightfall Nightfall (TftH)
  • Number: 9
  • Rarity: F
  • Type: Attachment
  • House: Greyjoy
  • Gold Cost: 2
  • Traits: Item. Weapon.
Card text:


Attached character gains a War crest.
Response: After a challenge in which attached character participated resolves, choose and kill 1 non-unique participating character.

1 x River Blockade River Blockade (RoR)
  • Number: 32
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • STR: 0
  • Claim Value: 0
  • Gold Cost: 0
  • Traits: Warship.
  • Income/Initiative: 0
Card text:

Cancel the first location effect triggered by an opponent each round.

3 x Seasick Seasick (KotS)
  • Number: 19
  • Rarity: F
  • Type: Event
  • House: Greyjoy
Card text:

House Greyjoy only.
Response: Cancel a triggered effect unless its controller kneels 1 influence.

2 x Shield Islands Dromon Shield Islands Dromon (LotR)
  • Number: 46
  • Rarity: F
  • Type: Location
  • House: Greyjoy/Lannister
  • Gold Cost: 1
  • Traits: Warship.
Card text:


Response: After an opponent plays a location, put Shield Islands Dromon on the bottom of your deck to have that player choose to either place that location on the bottom of his or her deck or discard 2 power from his or her House.

2 x Sunset Sea Sunset Sea (LotR)
  • Number: 25
  • Rarity: F
  • Type: Location
  • House: Greyjoy/Lannister
  • Gold Cost: 0
  • Traits: Westeros.
Card text:


Marshalling: Discard Sunset Sea from play to reduce the cost of the next [Lannister] or [Greyjoy] character you play this phase by 2.
[+1 Influence]

2 x Support of the Kingdom Support of the Kingdom (Core)
  • Number: 172
  • Rarity: B
  • Type: Event
Card text:

Response: After you in a power challenge, choose any gold or influence producing location controlled by an opponent, and take control of that location.

1 x The Sparr The Sparr (APS)
  • Number: 107
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 3
  • Traits: Ironborn. Raider.
  • Challenge Icons: [military] [intrigue]
Card text:


Melee.
Lower the income and initiative on each opponent's revealed plot card by 1.

Aeron knew the Sparr, a hatched-faced old man with watery eyes whose quavery voice was law on this part of Great Wyk.

2 x Theon Greyjoy Theon Greyjoy (ACoSe)
  • Number: 48
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Lord. Ward.
If you are playing a Stark House Card, reduce the gold penalty to play Theon Greyjoy by 1.
Response: After you win a challenge in which Theon Greyjoy participates, choose a Stark or Greyjoy character. If it is Summer, stand it. If it is Winter, kill it.
(War)

1 x Victarion`s Reavers Victarion's Reavers (CD)
  • Number: 50
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 7
  • Gold Cost: 7
  • Traits: Army. Raider.
  • Challenge Icons: [military] [power]
Card text:


No attachments. Lower the cost to play Victarion's Reavers by 1 for each unique [Greyjoy] character you control.

If you win a challenge in which Victarion's Reavers attacked alone, instead of the normal claim effects, the losing player chooses and discards X locations he or she controls from play. X is the printed claim on your revealed plot card.

 
Section: Plot Deck (9 cards)
1 x A Song of Summer A Song of Summer (ASoSm)
  • Number: 20
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 5
  • Income/Initiative: / 5
Card text:

While it is Summer, your characters get +1 STR.

1 x A Time for Ravens A Time for Ravens (ACoSe)
  • Number: 59
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 2
Card text:

When revealed, search your deck for a Raven card, reveal it, and put it into your hand. Then, shuffle your deck.

1 x Fear of Winter Fear of Winter (BtW)
  • Number: 40
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: +2/4
Card text:

Each player cannot play or put into play more than 1 card from his or her hand until you reveal a new plot card.

1 x House Greyjoy House Greyjoy (Core)
  • Number: H2
  • Rarity: F
  • Type: House
  • House: Greyjoy
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x Kings of Summer Kings of Summer (ASoSm)
  • Number: 1
  • Rarity: F
  • Type: Agenda
Card text:

If it is Summer, draw 1 additional card during the draw phase.
If it is Winter, draw 1 less card (to a minimum of 1) during the draw phase.

1 x Rise of the Kraken Rise of the Kraken (KotS)
  • Number: 54
  • Rarity: F
  • Type: Plot
  • House: Greyjoy
  • Claim Value: 2
  • Gold Cost: 1
  • Income/Initiative: / 8
Card text:

House Greyjoy only.
You claim an additional power for unopposed challenges.

1 x Rule by Decree Rule by Decree (Core)
  • Number: 206
  • Rarity: T
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 4
Card text:

Cannot be cancelled.
When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand.

1 x The Power of Arms The Power of Arms (Core)
  • Number: 200
  • Rarity: S
  • Type: Plot
  • Claim Value: 2
  • Gold Cost: 3
  • Income/Initiative: / 1
Card text:

You may have up to 2 copies of The Power of Arms in your plot deck.
War characters you control get +2 STR.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

 
Deck Statistics
Distribution by House
- bar 14  20 %  
Greyjoy bar 48  69 %  
Greyjoy/Lannister bar 6 %  
Neutral bar 6 %  
 

Distribution by Rarity
B bar 3 %  
F bar 65  93 %  
S bar 3 %  
T bar 1 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 6 %  
Character bar 31  44 %  
Event bar 11 %  
House bar 1 %  
Location bar 18  26 %  
Plot bar 10 %  
 



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