| Section: Draw Deck (63 cards)
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Bay of Ice (KotS)
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- Number: 30
- Rarity: F
- Type: Location
- House: S/L/B/G/T/M
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Card text:
Kingdom. After a player wins initiative, that player kneels all cards named Bay of Ice, then draws a card. +1 INITIATIVE
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Bringers of Law (AE)
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- Number: 40
- Rarity: F
- Type: Character
- STR: 3
- Gold Cost: 3
- Challenge Icons: [military] [intrigue] [power]
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Card text:
Ally. Bringers of Law cannot be declared as an attacker. Response: After an opponent initiates a challenge against you, stand Bringers of Law.
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Bronn (Core)
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- Number: 44
- Rarity: L
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 3
- Challenge Icons: [military] [power]
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Card text:
Knight. Mercenary. No attachments. Deadly. Any Phase: Pay 2 gold to choose a character. Until the end of the phase, if that character would be killed and Bronn is kneeling, stand Bronn instead of killing that character.
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Cersei Lannister (LotR)
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- Number: 6
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Lady. Queen
- Challenge Icons: [intrigue] [power]
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Card text:
Cersei Lannister does not kneel to attack during Intrigue challenges. Response: After you win an Intrigue challenge, Cersei Lannister claims 1 power. Then, Cersei Lannister gains your choice of stealth or deadly until the end of the phase.
"Tears are not a woman's only weapons."
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Cersei's Attendant (Core)
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- Number: 50
- Rarity: L
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Challenge Icons: [intrigue]
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Card text:
Ally. Response: After Cersei Lannister or Cersei's Attendant is killed, choose and kneel a character.
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Devious Intentions (BRF)
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- Number: 94
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 1
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Card text:
Condition. Attached character gains infamy, stealth, and an intrigue icon. Attached character gets +1 STR for each power on it.
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Futile Gestures (VM)
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- Number: 6
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Response: Discard 1 power from a Lannister character you control to cancel a triggered effect that chooses that character as its only target. Then, draw a card.
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Grand Maester Pycelle (RS)
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- Number: 63
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Challenge Icons: [intrigue] [power]
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Card text:
Ally. Maester. Limited Response: After Grand Maester Pycelle is killed in the challenge phase, return all of your used plots to your plot deck. (Limit 1 Limited Response per round.)
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Head of a Dwarf (RW)
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- Number: 82
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 2
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Card text:
Item. Attached character gains infamy. If attached character's controller would claim power for his or her House, that power must be placed on a character with at least one Head of a Dwarf card attached.
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Lannisport Steward (Core)
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- Number: 52
- Rarity: L
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Challenge Icons: [intrigue]
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Card text:
Ally.
+2 GOLD
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Lion Herald (SB)
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- Number: 52
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Challenge Icons: [intrigue]
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Card text:
Herald. Response: After you play Lion Herald from your hand, search your deck for a Lannister character, reveal it, and shuffle your deck. Then, put the revealed card on top of your deck.
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Maester Creylen (FtC)
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- Number: 24
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 3
- Traits: Maester.
- Challenge Icons: [intrigue]
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Card text:
Response: After a player wins an Intrigue challenge, pay 1 gold to have Maester Creylen claim 1 power. Crest: Learned
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Milk of the Poppy (Core)
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- Number: 145
- Rarity: B
- Type: Attachment
- Gold Cost: 1
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Card text:
Condition. Treat attached character as though its text box were blank (except for Traits).
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Misinformation (TWH)
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- Number: 64
- Rarity: F
- Type: Event
- House: Lannister
- STR: 0
- Claim Value: 0
- Gold Cost: 0
- Traits: 0
- Income/Initiative: 0
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Card text:
House Lannister Only. Response: If an opponent would win an Intrigue challenge against you, cancel the determination of challenge winner. You automatically win the challenge.
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Mountain Refugee (RW)
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- Number: 85
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Challenge Icons: [military] [power]
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Card text:
Clansman. Refugee. If you do not win dominance, pay 1 gold or discard Mountain Refugee from play.
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Myrcella Lannister (LotR)
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- Number: 13
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: Lady.
- Challenge Icons: [intrigue] [power]
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Card text:
Challenges: Discard Myrcella Lannister from play (cannot be saved) to allow you to initiate an additional [Intrigue] challenge this phase, to a maximum of 3 [Intrigue] challenges in a phase.
The girl never wept. Young as she was, Myrcella was a princess born.
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Nightmares (LoW)
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- Number: 46
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Any Phase: Choose 1 character or 1 location. Until the end of the phase, treat the printed text box of that character or location as though it were blank.
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Painted Dogs (IG)
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- Number: 3
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Claim Value: 0
- Gold Cost: 2
- Traits: Clansman. Army.
- Challenge Icons: [military] [intrigue]
- Income/Initiative: 0
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Card text:
Any Phase: Kneel Painted Dogs to choose 1 character. That character gets +2 STR until the end of the phase (+4 STR instead if you have fewer cards than each opponent).
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Paper Shield (QoD)
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- Number: 46
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Response: Cancel the effects of an event card just played that does not have a gold or an influence cost. "A paper shield," the eunuch said. "Try not to look so shocked, Lord Stark."
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Slander and Lies (HtS)
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- Number: 104
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 1
- Traits: Condition.
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Card text:
Attach to an opponent's character. You may spend power counters on attached character as if they were gold tokens in your gold pool.
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Sunset Sea (LotR)
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- Number: 25
- Rarity: F
- Type: Location
- House: Greyjoy/Lannister
- Gold Cost: 0
- Traits: Westeros.
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Card text:
Marshalling: Discard Sunset Sea from play to reduce the cost of the next [Lannister] or [Greyjoy] character you play this phase by 2. [+1 Influence]
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Terminal Schemes (LotR)
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- Number: 42
- Rarity: F
- Type: Event
- House: Baratheon/Lannister
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Card text:
House Baratheon or House Lannister only. Response: After you win an [Intrigue] challenge by 4 or more total STR, choose and kill a non-House Tyrell character.
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The Battle of the Blackwater (EB)
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- Number: 66
- Rarity: F
- Type: Event
- House: Lannister
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Card text:
Epic Battle. House Lannister only. Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single intrigue challenge with normal claim. The winner of each challenge may put into play an in-House character or location from his or her hand. (Place this card next to your plot deck until the end of this epic phase.)
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The Goldroad (LotR)
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- Number: 29
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 0
- Traits: Westeros.
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Card text:
Limited. [+1 Gold]
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The Iron Throne (LotR)
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- Number: 31
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: King's Landing.
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Card text:
If you are the only player to control The Iron Throne it gains: "Response: Kneel The Iron Throne to cancel a character ability just triggered. Then kneel that character, if able."
Let them make their case before the Iron Throne and the lords of the land. It would be the end of them.
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| Section: Plot Deck (9 cards)
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Frey Hospitality (LotR)
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- Number: 49
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: Intrigue Gambit.
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Card text:
After a player loses an [Intrigue] challenge, that player must choose and kill a character under his or her control.
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Fury of the Lion (AE)
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- Number: 26
- Rarity: F
- Type: Plot
- House: Lannister
- Claim Value: 1
- Gold Cost: 5
- Income/Initiative: / 7
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Card text:
Intrigue Gambit. Intrigue Gambit. House Lannister only. After you win an intrigue challenge against an opponent with a Martell or a Stark House card, choose a character controlled by that opponent. Discard all attachments and power on that character.
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House Lannister (Core)
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- Number: H3
- Rarity: F
- Type: House
- House: Lannister
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Card text:
Round Sequence: - Plot
- Draw
- Marshalling
- Challenge
- Dominance
- Stand
- Taxation
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Summoning Season (Core)
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- Number: 181
- Rarity: B
- Type: Plot
- Claim Value: 1
- Gold Cost: 4
- Income/Initiative: / 3
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Card text:
When revealed, choose an opponent. Then, you and that opponent must each search your decks for a character, reveal it, and put it into your hands. Then, shuffle your decks.
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Take Them by Surprise (LoW)
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- Number: 52
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: +5/11
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Card text:
If you lose initiative, discard your hand.
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The Power Behind the Throne (LotR)
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- Number: 48
- Rarity: F
- Type: Agenda
- House: Lannister
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Card text:
House Lannister only. You may initiate and additional Intrigue challenge during each challenges phase. When an opponent wins an Intrigue challenge against you as the attacker or defender, that player may choose to either draw 1 card or claim 1 power for his or her house.
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The Power of Blood (Core)
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- Number: 194
- Rarity: L
- Type: Plot
- Claim Value: 1
- Gold Cost: 4
- Income/Initiative: / 3
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Card text:
You may have up to 2 copies of The Power of Blood in your plot deck. Noble characters cannot be killed.
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Valar Morghulis (Core)
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- Number: 201
- Rarity: S
- Type: Plot
- Claim Value: 0
- Gold Cost: 2
- Income/Initiative: 0
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Card text:
Limit 1 per plot deck. When revealed, kill all characters in play.
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