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Deck "Everyday I'm chokening"

Deck "Everyday I'm chokening"
76 Cards
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Greyjoy Thief

 
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Section: Draw Deck (67 cards)
1 x Aeron`s Chambers Aeron's Chambers (KotS)
  • Number: 24
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 1
Card text:

Iron Islands.
You may choose to play Aeron's Chambers as an attachment to your House card.

+1 GOLD
+1 INFLUENCE

3 x Asha Greyjoy Asha Greyjoy (WLL)
  • Number: 70
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady. Ironborn.
  • Challenge Icons: [military] [intrigue]
Card text:


Renown.
Asha Greyjoy does not kneel to attack an opponent with 3 or more non-character cards in his or her discard pile.

"I throw an axe as well as any man, but when the target is so small..."

1 x Balon Greyjoy Balon Greyjoy (KotS)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord. King. Ironborn.
Renown.
If Balon Greyjoy is the only King character in play, characters with lower STR than his cannot be declared as defenders while he is attacking.
(Noble)

3 x Bloody Keep Bloody Keep (KotS)
  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
Card text:

Iron Islands.
Limited.
Marshalling: Kneel to lower the cost of the next Greyjoy character you play this phase by 2.

3 x Burned and Pillaged Burned and Pillaged (FtC)
  • Number: 30
  • Rarity: F
  • Type: Attachment
  • House: Greyjoy
  • Gold Cost: 1
  • Traits: Condition.
Card text:

Limited.
Attach to a location.
Attached location gains:
-1 Initiative
-1 Gold

1 x Captured Cog Captured Cog (AHM)
  • Number: 69
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 1
  • Traits: Warship.
Card text:


Captured Cog counts as 4 STR during the dominance phase.
[+2 Initiative]

2 x Carrion Bird Carrion Bird (TWoW)
  • Number: 35
  • Rarity: F
  • Type: Character
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Raven. Creature.
Stealth.
Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one Raven card from play, back into their owner's decks. (Cannot be canceled.)

2 x Cragorn Cragorn (ASoSilen)
  • Number: 68
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 2
  • Traits: Raider.
  • Challenge Icons: [military] [power]
Card text:

Any Phase: Return Cragorn to your hand to take 1 gold from an opponent's gold pool and add it to your own.

It was one of Euron's mongrels winding the call, a monstrous man with a shaved head. Rings of gold and jade and jet glistened on his arms, and on his broad chest was tattooed some bird of prey, talons dropping blood.

3 x Distinguished Boatswain Distinguished Boatswain (TftRK)
  • Number: 69
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 4
  • Gold Cost: 1
  • Challenge Icons: [military] [power]
Card text:

Ironborn.
Distinguished Boatswain gets -2 STR for each card in Shadows.

2 x Finger Dance Finger Dance (WLL)
  • Number: 71
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:



Response: Kneel an Ironborn character to cancel the effects of an event card just played. Then, discard the top card of the event controller's deck. If a non-character card is discarded in this way, shuffle Finger Dance back into your deck.

A roar of laughter went up when one of Eldred's fingers landed in Ralf the Limper's wine cup.

1 x Flea Bottom Flea Bottom (TGM)
  • Number: 39
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:


No attachments.
Marshalling: Kneel Flea Bottom to lower the cost of the next character you play this phase by 2. That character comes into play knelt.

Card designed by 2004 A Game of Thrones World Champion Greg Atkinson.

3 x Gatehouse Gatehouse (KotS)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Greyjoy
Card text:

Iron Islands.
Limited.

+1 GOLD

3 x Ice Fisherman Ice Fisherman (TWoW)
  • Number: 29
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 1
Card text:

Conscriptor.
If it is Winter, Ice Fisherman gains a power icon and: "Marshalling: Kneel Ice Fisherman to take 1 gold token from any opponent's gold pool, and add it to your gold pool."

3 x Iron Fleet Captain Iron Fleet Captain (CD)
  • Number: 49
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Traits: Ironborn. Raider.
  • Challenge Icons: [military] [power]
Card text:


Stealth.
Response: After you win an unopposed challenge in which Iron Fleet Captain participated, it claims 1 power.

"Every man of you is worth twenty of them, for only we are made of iron." - Victarion Greyjoy

3 x Island Refugee Island Refugee (RW)
  • Number: 88
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 2
  • Challenge Icons: [military] [power]
Card text:

Ironborn. Refugee.
If you do not win dominance, pay 1 gold or discard Island Refugee from play.

3 x Kingsmoot Hopeful Kingsmoot Hopeful (FtC)
  • Number: 29
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 2
  • Traits: Ironborn. Lord.
  • Challenge Icons: [intrigue] [power]
Card text:

Limited.

Aeron Damphair stepped forward once more. "I ask again. Who shall be king over us?" "Me!" a deep voice boomed and once more the crowd parted.

1 x Longship Black Wind Longship Black Wind (CbtC)
  • Number: 49
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
  • Traits: Warship.
Card text:


Challenges: Kneel Longship Black Wind to choose an attacking character. Until the end of the challenge, that character gains deadly. If a character dies for deadly curing this challenge, draw 1 card.

1 x Longship Iron Victory Longship Iron Victory (KotS)
  • Number: 28
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 2
Card text:

Warship.
At the end of marshalling phase, kneel each Warship location you control if you do not control a Greyjoy character.
Challenges: Kneel Longship Iron Victory to choose a participating character. Until the end of the challenge, that character gets +2 STR. If you win the challenge, draw a card.

1 x Maester Wendamyr Maester Wendamyr (KotS)
  • Number: 7
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 2
  • Challenge Icons: [intrigue]
Card text:

Maester.
Response: Kneel Master Wendamyr to save a Greyjoy character from being killed or discarded. Then, you may kneel 2 influence or kneel a Learned character to stand that character.

3 x Newly Made Lord Newly Made Lord (TftH)
  • Number: 16
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Traits: Lord. Raider.
  • Challenge Icons: [power]
Card text:


After you play Newly Made Lord from your hand, choose and discard from play 1 non-limited location with cost 3 or lower if able.

Card designed by the 2003 A Game of Thrones World Champion Casey Galvan.

1 x Ocean Road Ocean Road (WLL)
  • Number: 78
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: Westeros.
Card text:


Limit 1 per deck.
Marshalling: Kneel Ocean Road to lower the cost of the next character with a [Noble] or [War] crest you play this phase by 1.

1 x River Blockade River Blockade (RoR)
  • Number: 32
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • STR: 0
  • Claim Value: 0
  • Gold Cost: 0
  • Traits: Warship.
  • Income/Initiative: 0
Card text:

Cancel the first location effect triggered by an opponent each round.

1 x River Row River Row (QoD)
  • Number: 43
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck.
River Row comes into play knelt.
Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.

1 x Street of Sisters Street of Sisters (Core)
  • Number: 149
  • Rarity: B
  • Type: Location
Card text:

King's Landing.
Limit 1 per deck.
Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

3 x Support of the Kingdom Support of the Kingdom (Core)
  • Number: 172
  • Rarity: B
  • Type: Event
Card text:

Response: After you in a power challenge, choose any gold or influence producing location controlled by an opponent, and take control of that location.

3 x The Iron Mines The Iron Mines (KotS)
  • Number: 27
  • Rarity: F
  • Type: Location
  • House: Greyjoy
Card text:

Iron Islands.
Response: kneel and discard from play (cannot be saved) to save a character from being killed.

1 x The Seastone Chair The Seastone Chair (BtW)
  • Number: 28
  • Rarity: F
  • Type: Location
  • House: Greyjoy
  • Gold Cost: 3
  • Traits: Iron Islands.
Card text:

Response: After you win a challenge in which at least 1 noble character participated, choose 1 of the following: claim 1 power for your house, add 2 gold from the treasury to your gold pool, or draw 1 card. (You may select each option once per round.) 

2 x The Sparr The Sparr (APS)
  • Number: 107
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 3
  • Traits: Ironborn. Raider.
  • Challenge Icons: [military] [intrigue]
Card text:


Melee.
Lower the income and initiative on each opponent's revealed plot card by 1.

Aeron knew the Sparr, a hatched-faced old man with watery eyes whose quavery voice was law on this part of Great Wyk.

2 x Theon Greyjoy Theon Greyjoy (WLL)
  • Number: 69
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 2
  • Gold Cost: 2
  • Traits: Lord. Ironborn.
  • Challenge Icons: [military] [power]
Card text:


While Theon Greyjoy is in your dead pile, he gains: "At the beginning of the dominance phase, discard the top card of each opponent's deck.
Response: After a unique character is discarded from the top of an opponent's deck, put Theon Greyjoy into play from your dead pile"
Crest: Noble

2 x Wex Pyke Wex Pyke (KotS)
  • Number: 8
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 1
  • Gold Cost: 2
  • Challenge Icons: [military] [intrigue]
Card text:

Ally. Ironborn.
While Wex Pyke is attacking, characters without crests cannot be declared as defenders.

3 x White Raven White Raven (TWoW)
  • Number: 24
  • Rarity: F
  • Type: Attachment
  • Gold Cost: 1
Card text:

Raven. Creature.
Immune to non-Raven cards.
Attach White Raven to your House card and discard all other Raven attachments from play.
It is Winter. Each player takes 1 less gold token when he or she counts income.

3 x Wintertime Marauders Wintertime Marauders (ACoSe)
  • Number: 47
  • Rarity: F
  • Type: Character
  • House: Greyjoy
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Ironborn. Army.
If it is Summer and you reveal a plot card, kneel Wintertime Marauders.
Response: If it is Winter and you win a challenge in which Wintertime Marauders is participating, choose and discard a non-unique card from play.
(War)

 
Section: Plot Deck (9 cards)
1 x A Time for Ravens A Time for Ravens (ACoSe)
  • Number: 59
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 2
Card text:

When revealed, search your deck for a Raven card, reveal it, and put it into your hand. Then, shuffle your deck.

1 x Blockade Blockade (Core)
  • Number: 193
  • Rarity: L
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 0
  • Income/Initiative: / 4
Card text:

The income on each opponent's revealed plot card is reduced to 0.

1 x Fear of Winter Fear of Winter (BtW)
  • Number: 40
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: +2/4
Card text:

Each player cannot play or put into play more than 1 card from his or her hand until you reveal a new plot card.

1 x House Greyjoy House Greyjoy (Core)
  • Number: H2
  • Rarity: F
  • Type: House
  • House: Greyjoy
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x Kings of Winter Kings of Winter (TWoW)
  • Number: 21
  • Rarity: F
  • Type: Agenda
Card text:

If it is Winter, any opponent with as many cards in hand as you, or more, must randomly discard a card from his or her hand at the end of the draw phase.
If it is Summer, any opponent with fewer cards in hand than you draws a card at the end of the draw phase, if able.

1 x Rise of the Kraken Rise of the Kraken (KotS)
  • Number: 54
  • Rarity: F
  • Type: Plot
  • House: Greyjoy
  • Claim Value: 2
  • Gold Cost: 1
  • Income/Initiative: / 8
Card text:

House Greyjoy only.
You claim an additional power for unopposed challenges.

1 x Search and Detain Search and Detain (HtS)
  • Number: 120
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:



When revealed, choose a card without any attachments controlled by the first player. Return that card to its owner's hand (cannot be saved).

1 x The Art of Seduction The Art of Seduction (LotR)
  • Number: 52
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:



When revealed, choose 1 opponent that did not reveal The Art of Seduction as his or her plot. That opponent cannot reveal a new plot card during the plot phase next round.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

 
Deck Statistics
Distribution by House
- bar 13  17 %  
Greyjoy bar 54  71 %  
Neutral bar 12 %  
 

Distribution by Rarity
B bar 5 %  
F bar 70  92 %  
L bar 1 %  
S bar 1 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 8 %  
Character bar 36  47 %  
Event bar 7 %  
House bar 1 %  
Location bar 20  26 %  
Plot bar 9 %  
 



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