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Deck "gold paladin's of Iron Forge"

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Deck "gold paladin's of Iron Forge"
Format: OCG - 58 Cards
created by zed_kiba LV11 activity icon envelope icon
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Card list Group cards by  
Cards without Section (49 cards)
4 x Flame of Victory
Average price:
Flame of Victory (VG-BT06)
  • Number: BT06-087
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Salamander
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC): [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets [Power]+3000 until end of turn.

Full power, let's go!

4 x Future Liberator, Llew
Average price:
Future Liberator, Llew (TD08)
  • Number: TD08-012
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a «Gold Paladin» vanguard, if you have three or more other rear-guards with "Liberator" in its card name, the boosted unit gets [Power]+4000 until end of that battle.

The dream has just begun.

4 x Halo Liberator, Mark
Average price:
Halo Liberator, Mark (BT10)
  • Number: BT10-011
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

This is our Shield of Justice! No one shall break through it!

3 x Law-abiding Knight, Cloten
Average price:
Law-abiding Knight, Cloten (G-BT03)
  • Number: G-BT03-058
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.

Yep, it's finally my time to shine.

4 x Liberator of Royalty, Phallon
Average price:
Liberator of Royalty, Phallon (TD16)
  • Number: TD16-005EN
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

(TD08): Move forth, down the right path. The future lies ahead.
(TD16): It is shameful to say, there's no need to repent. That is the royal path.

4 x Liberator of the Round Table, Alfred
Average price:
Liberator of the Round Table, Alfred (BT10)
  • Number: BT10-003
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC) Limit Break 4 (This ability is active if you have four or more damage):During your turn, this unit gets [Power]+2000 for each rear-guard you have with "Liberator" in its card name.
[ACT](VC):[Counter Blast (2)-card with "Liberator" in its card name] Look at the top card of your deck, search for up to one «Gold Paladin», call it to an open (RC), and put the rest on the bottom of your deck.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Arise once again! Golden Absolution!

4 x Liberator, Bright Bicorn
Average price:
Liberator, Bright Bicorn (BT17)
  • Number: BT17-052
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT](RC):Your vanguard's "Limit Break 4" is active even when you have three or less damage.

A horse that fears not the battlefield, is more precious to a knight than family.

4 x Numinous Tree Liberator, Elchea
Average price:
Numinous Tree Liberator, Elchea (TD16)
  • Number: TD16-017
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

It's alright, it doesn't hurt...... anymore.

4 x Solitary Liberator, Gancelot
Average price:
Solitary Liberator, Gancelot (TD08)
  • Number: TD08-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose your vanguard, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

That courage shall be passed on to the new generation.

2 x Spectral Duke Dragon
Average price:
Spectral Duke Dragon (EB03)
  • Number: EB03-002
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose three of your «Gold Paladin» rear-guards, and retire them] At the beginning of the close step of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit, and this unit loses "Twin Drive!!" until end of turn.
[CONT](VC):If you have a card named "Black Dragon Knight, Vortimer" in your soul, this unit gets [Power]+1000.

When a black knight's spear parts the heavens, the legend shall rise again.

4 x Steel Blade Liberator, Alwilla
Average price:
Steel Blade Liberator, Alwilla (BT17)
  • Number: BT17-055
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Oh you who are imprisoned, now is the time that you shall be liberated!

4 x Strike Liberator
Average price:
Strike Liberator (TD08)
  • Number: TD08-014
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Break!!!!

4 x Taciturn Liberator, Brennius
Average price:
Taciturn Liberator, Brennius (G-BT03)
  • Number: G-BT03-027
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When another of your units is placed on (RC) from your deck, if you have a vanguard with "Liberator" in its card name, until end of turn, this unit gets [Power]+2000, and "[AUTO](RC):When this unit's attack hits a vanguard, choose a card from your damage zone, and turn it face up.".

The bluish flames, have certainly been passed on to the next generation.

 
Section: G Units (9 cards)
4 x Golden Dragon, Ray Breath Dragon
Average price:
Golden Dragon, Ray Breath Dragon (G-SD02)
  • Number: G-SD02-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Cosmo Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

(This card cannot be in your main deck)
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
(When this card Strides, it gains the power and name from one heart. At the end of the turn, return it face up.)
[CONT](VC) Unite (This ability is active if you have called two or more units to (RC) or (GC) during this turn):This unit gets [Power]+5000. All of the rear-guards in your front row get [Power]+2000.

The power of bonds in concord, calls forth the light of victory.

1 x Stronghold of the Black Chains, Hoel
Average price:
Stronghold of the Black Chains, Hoel (BT09)
  • Number: BT09-094
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: [AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets [Power]+3000 until end of turn.

4 x Sunrise Ray Radiant Sword, Gurguit
Average price:
Sunrise Ray Radiant Sword, Gurguit (G-BT07)
  • Number: G-BT07-001
  • Rarity: GR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC) Generation Break 2 Unite (This ability is active if you have called two or more units to (RC) or (GC) during this turn):[Counter Blast (1) & Soul Blast (2)] This unit gets [Power]+5000 for each of your rear-guards until end of turn. Choose up to five of your rear-guards, and they get [Power]+5000 until end of turn.

The shining sun. That light even flashes to the end of the world.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Gold Paladin bar 58  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  29 %  
Grade 1 / Boost bar 12  21 %  
Grade 2 / Intercept bar 11  19 %  
Grade 3 / Twin Drive!! bar 10  17 %  
Grade 4 / Triple Drive!! bar 14 %  
 

Distribution by Nation
United Sanctuary bar 58  100 %  
 

Distribution by Power
10000 bar 3 %  
11000 bar 14 %  
15000+ bar 14 %  
4000 bar 9 %  
5000 bar 12  21 %  
6000 bar 14 %  
7000 bar 7 %  
9000 bar 11  19 %  
 

Distribution by Race
Abyss Dragon bar 3 %  
Cosmo Dragon bar 7 %  
Elf bar 7 %  
Giant bar 7 %  
High Beast bar 7 %  
Human bar 32  55 %  
Salamander bar 7 %  
Sylph bar 7 %  
 

Distribution by Rarity
C bar 16  28 %  
Fixed bar 24  41 %  
GR bar 7 %  
R bar 7 %  
RR bar 7 %  
RRR bar 10 %  
 

Distribution by Shield
- bar 18  31 %  
- bar 7 %  
10000 bar 17  29 %  
5000 bar 19  33 %  
 

Distribution by Trigger
Critical +5000 Power bar 12  21 %  
Heal +5000 Power bar 7 %  
None bar 42  72 %  
 



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Discussion about this Deck
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Author Message
mutebs
LV6 Australia activity icon envelope icon

Avatar for mutebs
Member since
December 15, 2012
Reply with quote Report content icon
Subject:    Posted: January 29, 2013 09:16 pm

in my opinion you should use Tripp instead of Knight of Black Dragon, Vortimer and Spectural duke. because your set counter blasts alot so tripp to flip them back up would be useful. and you will at least have 10 grade 2 instead of 8.
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