| Nation: Dragon Empire (2 cards)
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2
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x
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Breakthrough Dragon (VG-BT06)
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- Number: BT06-088
- Rarity: C
- Nation: Dragon Empire
- Clan: Narukami
- Race: Thunder Dragon
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle. The thunder spear shall hit and burn all to ash, Lightning Breath!
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| Nation: United Sanctuary (48 cards)
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2
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x
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Blade Feather Valkyrie (EB03)
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- Number: EB03-030
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto[R]:[CounterBlast(1)] During the battle where this unit boosts a "Flash Edge Valkyrie" and the attack hits a vanguard, if you have a [Gold Paladin] vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to 1 [Gold Paladin] unit and call it onto an empty rear-guard circle, return the rest of the cards to the bottom of your deck.
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1
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x
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Coongal (Promos)
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- Number: PR-0055
- Rarity: Promo
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
AUTO: When this unit is put into the drop zone from Guardian Circle, put this unit into your soul A great high dog shows flashes of greatness of a puppy.
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3
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x
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Crimson Lion Cub, Kyrph (VG-BT06)
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- Number: BT06-035
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
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Card text:
[AUTO]:When another «Gold Paladin» rides this unit, you may call this card to (RC). [ACT](RC):[Choose a unit named "Crimson Lion Cub, Kyrph", and a unit named "Knight of Elegant Skills, Gareth" from your (RC), and put them into your soul] If you have a unit named "Knight of Superior Skills, Beaumains" on your (VC), search your deck for up to one card named "Incandescent Lion, Blond Ezel", ride it, and shuffle your deck. It is daybreak. The true battle is about to begin.
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4
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x
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Elixir Sommelier (TD05)
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- Number: TD05-018
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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1
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x
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Falcon Knight of the Blue Sky (EB03)
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- Number: EB03-032
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
Auto: When this unit is placed on a rear-guard circle from your deck, select another [Gold Paladin] unit, it gets POWER+2000 during this turn.
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1
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x
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Flame of Victory (VG-BT06)
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- Number: BT06-087
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Angel
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
ACT [R]: [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets Power +3000 until end of turn. Full power, let's go!
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2
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x
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Flash Edge Valkyrie (EB03)
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- Number: EB03-028
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
Auto:[CounterBlast(1)] When this unit is placed on a rear-guard circle from your deck, if you have a [Gold Paladin] vanguard, you may pay the cost. If you do, look at the top card of your deck search for up to 1 [Gold Paladin] unit and call it onto an empty rear-guard circle, return the rest of the cards to the bottom of your deck.
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2
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x
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Great Silver Wolf, Garmore (TD05)
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- Number: TD05-001
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO [(VC)]: [Limit Break 4] (Active when you have 4 or more damage) When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle. AUTO: [Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck, up to one grade 2 or less [Gold Paladin], call it to (RC), and shuffle your deck.
Roar, silver wolf of the Gods! Glorious Break!
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3
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x
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Halo Shield, Mark (VG-BT06)
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- Number: BT06-017
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
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Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle. (BT06):It is our precious hope! We will protect it at all costs! (BT09):This planet is our dream and our heart! You shall not lay a finger on it!
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2
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x
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Incandescent Lion, Blond Ezel (VG-BT06)
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- Number: BT06-004
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn. [CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards. The souls of my comrades give me power. I will break the limit!
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4
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x
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Jet Black Vanguard, Vortimer (EB03)
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- Number: EB03-029
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
CONT [V]: If you have a (Young Black Dragon, Vortimer) in your soul, this unit gets Power +1000. AUTO: (Retire one of your {Gold Paladin} rear-guards) When you ride a (Knight of Black Dragon, Vortimer) on this unit and you have (Young Black Dragon, Vortimer) in your soul, you may pay the cost. If you do, look at up to 2 cards from the top of your deck, choose up to 2 {Gold Paladin} from among them, call them onto rear-guard circles, and place the rest of the cards on the bottom of your deck in any order.
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4
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x
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Knight of Black Dragon, Vortimer (EB03)
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- Number: EB03-014
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
CONT [V]: If you have a (Jet Black Vanguard, Vortimer) in your soul, this unit gets Power +1000. AUTO: [Retire one of your {Gold Paladin} rear-guards] When you ride a (Spectral Duke Dragon) on this unit and you have (Jet Black Vanguard, Vortimer) in your soul, you may pay the cost. If you do, look up to 2 cards from the top of your deck, search up to 2 {Gold Paladin} and call them on rear-guard circles, place the rest of the cards in any order under your deck.
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4
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x
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Knight of Superior Skills, Beaumains (VG-BT06)
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- Number: BT06-032
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
(TD05): With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people. (BT06): One who is slashed by a master will perish without even realizing it.
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4
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x
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Sacred Guardian Beast, Elephas (VG-BT06)
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- Number: BT06-080
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
AUTO: [Counter Blast (2)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 0 «Gold Paladin» normal unit, call it to Rear-guard Circle, and shuffle your deck. The protectors of the legendary ruins are the Sacred Guardian Beasts.
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2
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x
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Silent Punisher (TD05)
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- Number: TD05-015
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
Is it my win?
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2
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x
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Sleygal Sword (TD05)
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- Number: TD05-005
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
Activate[V/R]:[CounterBlast(1)] If you have at least 4 other {Gold Paladin} rear-guards, this unit gets Power +2000 until the end of the turn.
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4
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x
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Spectral Duke Dragon (EB03)
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- Number: EB03-002
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Abyss Dragon
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO [V] [Limit Break(4) (when you have at least 4 damages)]: [CounterBlast(2) & retire 3 of your {Gold Paladin} rear-guards) When the close step involving this card attacking the vanguard begins, you can pay the cost. If you do, Stand this unit, and during this turn, this card loses "Twin Drive!!". CONT [V]: If (Knight of Black Dragon, Vortimer) is in your soul, this unit get Power +1000.
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3
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x
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Young Black Dragon, Vortimer (EB03)
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- Number: EB03-015
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
AUTO: When you ride a (Jet Black Vanguard, Vortimer) on this unit, look at up to 7 cards from the top of your deck, search for 1 (Knight of Black Dragon, Vortimer) or 1 (Spectral Duke Dragon), show it to your opponent, and add it to your hand, return the remaining cards to the top of your deck, then shuffle your deck. AUTO: When you ride a {Gold Paladin} other than (Jet Black Vanguard, Vortimer) on this unit, you may call this unit to a rear-guard circle.
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