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Deck "AwesomeA's Aqua Army*"

Deck "AwesomeA's Aqua Army*"
Format: OCG - 50 Cards
created by soaringblader16 LV4 activity icon envelope icon
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Card list Group cards by  
Clan: Aqua Force (50 cards)
1 x Advance Party Brave Shooter Advance Party Brave Shooter (BT11)
  • Number: BT11-098
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):When this unit boosts, if you have an «Aqua Force» vanguard, and if the number of [Rest] rear-guards you have is two or less, the boosted unit gets [Power]+3000 until end of that battle.

It's nothing......I was just fulfilling my duty as the advance party.

4 x Blue Flight Dragon, Trans-core Dragon Blue Flight Dragon, Trans-core Dragon (BT11)
  • Number: BT11-007
  • Rarity: RRR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When an «Aqua Force» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[AUTO](VC):When this unit attacks a vanguard, your opponent may choose a card from his or her hand, and discard it. If he or she does not, until end of that battle, this unit gets [Critical]+1, and your opponent cannot call units to (GC) from hand.".
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

I am an anchor.....the core which alters destiny in the ever-changing current.

4 x Emerald Shield, Paschal Emerald Shield, Paschal (BT08)
  • Number: BT08-019
  • Rarity: RR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose an «Aqua Force» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Aqua Force» that is being attacked, and that unit cannot be hit until end of that battle.

Blue knights maintain the order, and the emerald shield will protect the knights.

4 x Ice Floe Angel Ice Floe Angel (BT11)
  • Number: BT11-101
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

A blessing like an angel's smile.

4 x Jet-ski Rider Jet-ski Rider (BT11)
  • Number: BT11-100
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Do not take justice lightly!

4 x Last Card, Revonn Last Card, Revonn (BT11)
  • Number: BT11-008
  • Rarity: RRR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] When this unit attacks a vanguard, if the number of [Rest] «Aqua Force» in your front row is three, you may pay the cost. If you do, this unit gets [Power]+3000/[Critical]+1 until end of that battle.
[ACT](VC):[Counter Blast (1)] This unit gets [Power]+2000 until end of turn.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

A trump card is only played at the end......for that victorious moment!

3 x Mercenary Brave Shooter Mercenary Brave Shooter (BT11)
  • Number: BT11-096
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have an «Aqua Force» vanguard, and if the number of [Rest] rear-guards you have is two or less, this unit gets [Power]+3000 until end of that battle.

Brave Shooter changes will power to blades, and strikes the enemies.

4 x Pyroxene Communications Sea Otter Soldier Pyroxene Communications Sea Otter Soldier (TD07)
  • Number: TD07-016
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

We have the advantage. I repeat, we have the advantage!

4 x Supersonic Sailor Supersonic Sailor (BT09)
  • Number: BT09-062
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] If you have a «Aqua Force» vanguard, choose up to one card from your damage zone, and turn it face up.

3 x Tear Knight, Cyprus Tear Knight, Cyprus (TD07)
  • Number: TD07-009
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](VC/RC):[Counter Blast (1)] This unit gets [Power]+1000 until end of turn.

Wings of the Blue Knight can even break up a storm.

4 x Tear Knight, Lazarus Tear Knight, Lazarus (BT08)
  • Number: BT08-036
  • Rarity: R
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

(TD07):Wave-like attacks are part of the Aqua Force elite's creed.
(BT08):The blue knights have been training long and hard.

4 x Tear Knight, Lucas Tear Knight, Lucas (BT11)
  • Number: BT11-019
  • Rarity: RR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (2)] When this unit's attack hits, if you have an «Aqua Force» vanguard, you may pay the cost. If you do, draw a card.

Marine battles with a trident, is both the basics as well as the special skill.

4 x Tear Knight, Theo Tear Knight, Theo (BT08)
  • Number: BT08-090
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(TD07):The attacks are flexible, just like splashes from the crashing waves.
(BT08):After an eternity, the blue knights have revived.

3 x Twin Strike Brave Shooter Twin Strike Brave Shooter (BT11)
  • Number: BT11-093
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have an «Aqua Force» vanguard, and if the number of [Rest] rear-guards you have is two or less, this unit gets [Power]+3000 until end of that battle.

The naval formation looks just like an aurora.

 
Deck Statistics
Distribution by Clan
Aqua Force bar 50  100 %  
 

Distribution by Grade / Skill
- bar 14 %  
Grade 0 / bar 18 %  
Grade 0 / Boost bar 8 %  
Grade 1 / bar 6 %  
Grade 1 / Boost bar 16 %  
Grade 2 / bar 14 %  
Grade 2 / Intercept bar 8 %  
Grade 3 / bar 16 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 8 %  
11000 bar 16 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 8 %  
7000 bar 12 %  
8000 bar 8 %  
9000 bar 14 %  
 

Distribution by Race
Aquaroid bar 34  68 %  
High Beast bar 16 %  
Tear Dragon bar 16 %  
 

Distribution by Rarity
C bar 23  46 %  
Fixed bar 14 %  
R bar 8 %  
RR bar 16 %  
RRR bar 16 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 25  50 %  
 

Distribution by Trigger
+5000 Power bar 16 %  
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 8 %  
None bar 34  68 %  
 



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