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Deck "Aqua III"

Deck "Aqua III"
Format: OCG - 50 Cards
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Card list Group cards by  
Clan: Aqua Force (50 cards)
2 x Accelerated Command Accelerated Command (TD07)
  • Number: TD07-010
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (RC), choose another of your «Aqua Force», and that unit gets [Power]+2000 until end of turn.

And, the battle accelerates.

2 x Battle Siren, Dorothea Battle Siren, Dorothea (TD07)
  • Number: TD07-013
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Mermaid
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts an «Aqua Force» vanguard, if it is the third battle of that turn or more, the boosted unit gets [Power]+4000 until end of that battle.

A beautiful voice is a weapon which can turn the tides of battle.

4 x Blue Storm Dragon, Maelstrom Blue Storm Dragon, Maelstrom (BT08)
  • Number: BT08-005
  • Rarity: RRR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, if the number of battles during that turn is four or more, until the end of that battle, this unit gets [Power] +5000, gets "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, draw a card, choose an opponent's rear-guard, and retire it.".
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power] -2000.

Drown in chaos! Judgment Maelstrom!

2 x Coral Assault Coral Assault (TD07)
  • Number: TD07-006
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit attacks, if you have an «Aqua Force» vanguard, and if it is the third battle of that turn or more, this unit gets [Power]+3000 until end of that battle.

During that era, Aqua Force controlled all the oceans.

4 x Dolphin Soldier of High Speed Raids Dolphin Soldier of High Speed Raids (TD07)
  • Number: TD07-017
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

It's over here this time!

4 x Emerald Shield, Paschal Emerald Shield, Paschal (BT08)
  • Number: BT08-019
  • Rarity: RR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose an «Aqua Force» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Aqua Force» that is being attacked, and that unit cannot be hit until end of that battle.

Blue knights maintain the order, and the emerald shield will protect the knights.

4 x Enemy Seeking Seagull Soldier Enemy Seeking Seagull Soldier (BT08)
  • Number: BT08-095
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Enemy sighted!

4 x Medical Officer of the Rainbow Elixir Medical Officer of the Rainbow Elixir (TD07)
  • Number: TD07-018
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Don't worry. There are still 3 colors left.

1 x Officer Cadet, Erikk Officer Cadet, Erikk (BT08)
  • Number: BT08-093
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Aqua Force» rides this unit, you may call this card to (RC).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Aqua Force» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

Draw your sword! Show me your determination!

4 x Pyroxene Communications Sea Otter Soldier Pyroxene Communications Sea Otter Soldier (TD07)
  • Number: TD07-016
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

We have the advantage. I repeat, we have the advantage!

4 x Storm Rider, Basil Storm Rider, Basil (BT08)
  • Number: BT08-007
  • Rarity: RRR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, and is the first battle during that turn, this unit gets [Power]+2000 until end of that battle, and at the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of these cards will not change.)

Storm Riders are the advance party of the Aqua Force.

3 x Storm Rider, Diamantes Storm Rider, Diamantes (BT08)
  • Number: BT08-035
  • Rarity: R
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 9000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](RC): When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, if it is the first battle during that turn, this unit gets [Power]+2000 until end of that battle. At the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of the cards does not change)

This shall be known as the blow which started the tempest!

2 x Tear Knight, Cyprus Tear Knight, Cyprus (TD07)
  • Number: TD07-009
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](VC/RC):[Counter Blast (1)] This unit gets [Power]+1000 until end of turn.

Wings of the Blue Knight can even break up a storm.

4 x Tear Knight, Lazarus Tear Knight, Lazarus (TD07)
  • Number: TD07-004
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

(TD07):Wave-like attacks are part of the Aqua Force elite's creed.
(BT08):The blue knights have been training long and hard.

3 x Tear Knight, Theo Tear Knight, Theo (BT08)
  • Number: BT08-090
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(TD07):The attacks are flexible, just like splashes from the crashing waves.
(BT08):After an eternity, the blue knights have revived.

3 x Torpedo Rush Dragon Torpedo Rush Dragon (BT08)
  • Number: BT08-038
  • Rarity: R
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Tear Dragon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC): When this unit boosts an «Aqua Force», if you have an «Aqua Force» vanguard, if the number of battles during this turn is four or more, the boosted unit gets [Power]+3000 until end of that battle.

One of This salvo! It's gonna end up hitting!

 
Deck Statistics
Distribution by Clan
Aqua Force bar 50  100 %  
 

Distribution by Grade / Skill
- bar 24  48 %  
Grade 0 / Boost bar 10 %  
Grade 1 / Boost bar 10  20 %  
Grade 2 / Intercept bar 8 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 8 %  
11000 bar 8 %  
4000 bar 2 %  
5000 bar 16  32 %  
6000 bar 11  22 %  
7000 bar 4 %  
8000 bar 18 %  
9000 bar 6 %  
 

Distribution by Race
Aquaroid bar 27  54 %  
High Beast bar 14  28 %  
Mermaid bar 4 %  
Tear Dragon bar 14 %  
 

Distribution by Rarity
C bar 16 %  
Fixed bar 24  48 %  
R bar 12 %  
RR bar 8 %  
RRR bar 16 %  
 

Distribution by Shield
- bar 14 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
Stand +5000 Power bar 16 %  
 



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