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Deck "prueba estandar"

Deck "prueba estandar"
Format: Standard - 60 Cards
created by carlitosn12 activity icon
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Se trata de un mazo mono rojo de humanos y chispas

 
Card list Group cards by  
Section: Lands (20 cards)
4 x Clifftop Retreat Clifftop Retreat (ISD)
  • Number: 238
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: John Avon
Card text:

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains. {T}: Add {R} or {W} to your mana pool.

5 x Mountain Mountain (RTR)
  • Number: 269
  • Rarity: L
  • Type: Basic Land
  • Subtype: Mountain
  • Color: Land
  • Artist: Yeong-Hao Han
Card text:

R

3 x Mountain Mountain (RTR)
  • Number: 268
  • Rarity: L
  • Type: Basic Land
  • Subtype: Mountain
  • Color: Land
  • Artist: Yeong-Hao Han
Card text:

R

5 x Plains Plains (RTR)
  • Number: 254
  • Rarity: L
  • Type: Basic Land
  • Subtype: Plains
  • Color: Land
  • Artist: Yeong-Hao Han
Card text:

W

3 x Slayers` Stronghold Slayers' Stronghold (AVR)
  • Number: 229
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

{Tap}: Add {1} to your mana pool.
{R}{W}, {Tap}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

 
Section: Creatures (23 cards)
4 x Ash Zealot Ash Zealot (RTR)
  • Number: 86
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Warrior
  • Mana cost: RR
  • Color: Red
  • Artist: Eric Deschamps
Card text:

First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

"Smarter than death? Let's see you outsmart my mace, necromancer!"

3 x Champion of the Parish Champion of the Parish (ISD)
  • Number: 6
  • Rarity: R
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Soldier
  • Mana cost: W
  • Color: White
  • Artist: Svetlin Velinov
Card text:

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

3 x Hanweir Lancer Hanweir Lancer (AVR)
  • Number: 138
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 2R
  • Color: Red
Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

2 x Hellrider Hellrider (DKA)
  • Number: 93
  • Rarity: R
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Devil
  • Mana cost: 2RR
  • Color: Red
  • Artist: Svetlin Velinov
Card text:

Haste. Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

3 x Kessig Malcontents Kessig Malcontents (AVR)
  • Number: 142
  • Rarity: U
  • Power: 3
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Warrior
  • Mana cost: 2R
  • Color: Red
Card text:

When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.

Discontent is a powerful weapon in the hands of a mob.

3 x Stonewright Stonewright (AVR)
  • Number: 157
  • Rarity: U
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Shaman
  • Mana cost: R
  • Color: Red
Card text:

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn."

2 x Thundermaw Hellkite Thundermaw Hellkite (M13)
  • Number: 150
  • Rarity: M
  • Power: 5
  • Toughness: 5
  • Type: Creature
  • Subtype: Dragon
  • Mana cost: 3RR
  • Color: Red
Card text:

Flying
Haste (This creature can attack and {Tap} as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

3 x Zealous Conscripts Zealous Conscripts (AVR)
  • Number: 166
  • Rarity: R
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Human Warrior
  • Mana cost: 4R
  • Color: Red
Card text:

Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

 
Section: Other spells (17 cards)
4 x Cloudshift Cloudshift (AVR)
  • Number: 12
  • Rarity: C
  • Type: Instant
  • Mana cost: W
  • Color: White
Card text:

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."

3 x Gather the Townsfolk Gather the Townsfolk (DKA)
  • Number: 8
  • Rarity: C
  • Type: Sorcery
  • Mana cost: 1W
  • Color: White
  • Artist: Dan Scott
Card text:

Put two 1/1 white Human creature tokens onto the battlefield. Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.

4 x Pillar of Flame Pillar of Flame (AVR)
  • Number: 149
  • Rarity: C
  • Type: Sorcery
  • Mana cost: R
  • Color: Red
Card text:

Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

"May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion."

4 x Searing Spear Searing Spear (M13)
  • Number: 147
  • Rarity: C
  • Type: Instant
  • Mana cost: 1R
  • Color: Red
Card text:

Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.

2 x Thunderous Wrath Thunderous Wrath (AVR)
  • Number: 160
  • Rarity: U
  • Type: Instant
  • Mana cost: 4RR
  • Color: Red
Card text:

Thunderous Wrath deals 5 damage to target creature or player.
Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

 
Deck Statistics
Distribution by Color
- bar 13  22 %  
Land bar 12 %  
Red bar 30  50 %  
White bar 10  17 %  
 

Distribution by Power
- bar 37  62 %  
1 bar 10 %  
2 bar 12 %  
3 bar 13 %  
5 bar 3 %  
 

Distribution by Rarity
C bar 18  30 %  
L bar 13  22 %  
M bar 3 %  
R bar 19  32 %  
U bar 13 %  
 

Distribution by Subtype
- bar 24  40 %  
Devil bar 3 %  
Dragon bar 3 %  
Human Knight bar 5 %  
Human Shaman bar 5 %  
Human Soldier bar 5 %  
Human Warrior bar 10  17 %  
Mountain bar 13 %  
Plains bar 8 %  
 

Distribution by Toughness
- bar 37  62 %  
1 bar 15 %  
2 bar 12 %  
3 bar 8 %  
5 bar 3 %  
 

Distribution by Type
Basic Land bar 13  22 %  
Creature bar 23  38 %  
Instant bar 10  17 %  
Land bar 12 %  
Sorcery bar 12 %  
 



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