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Deck "Golden Night"

Deck "Golden Night"
Format: OCG - 50 Cards
created by xenonric LV9 activity icon envelope icon
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Card list Group cards by  
Clan: Gold Paladin (46 cards)
1 x Battlefield Storm, Sagramore
Average price:
Battlefield Storm, Sagramore (TD05)
  • Number: TD05-003
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+3000 until the end of that battle.

When the whirling wind becomes a storm, the boy shall become a warrior.

2 x Charging Chariot Knight
Average price:
Charging Chariot Knight (TD05)
  • Number: TD05-007
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit attacks, if the number of cards in your hand is less than your opponent's, this unit gets [Power]+3000 until end of that battle.

There are men who show their true strength when pushed to their limits.

2 x Charjgal
Average price:
Charjgal (TD05)
  • Number: TD05-011
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO [R]: [Soul Blast (1)] When this unit boosts(Great Silver Wolf, Garmore), you may pay the cost. If you do, the boosted unit gets POWER+5000 until end of that battle.

No hero can fight alone.

4 x Elixir Sommelier
Average price:
Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Take a sip of this. You'll feel better.

4 x Falcon Knight of the Azure
Average price:
Falcon Knight of the Azure (EB03)
  • Number: EB03-032
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[AUTO]:When this unit is placed on (RC) from your deck, choose another of your «Gold Paladin», and that unit gets [Power]+2000 until end of turn.

Higher! Even higher than the blue skies!

2 x Flame of Victory
Average price:
Flame of Victory (VG-BT06)
  • Number: BT06-087
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT [R]: [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets Power +3000 until end of turn.

Full power, let's go!

2 x Fortune Bell
Average price:
Fortune Bell (TD05)
  • Number: TD05-017
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Let's go!

3 x Great Silver Wolf, Garmore
Average price:
Great Silver Wolf, Garmore (TD05)
  • Number: TD05-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck for up to one grade 2 or less «Gold Paladin», call it to (RC), and shuffle your deck.

Roar, silver wolf of the Gods! Glorious Break!

2 x Halo Shield, Mark
Average price:
Halo Shield, Mark (VG-BT06)
  • Number: BT06-017
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

(BT06):It is our precious hope! We will protect it at all costs!
(BT09):This planet is our dream and our heart! You shall not lay a finger on it!

3 x Listener of Truth, Dindrane
Average price:
Listener of Truth, Dindrane (BT07)
  • Number: BT07-020
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, draw a card.

The White Hare Knights are experts in reconnaissance, intelligence and communications.

2 x Little Fighter, Cron
Average price:
Little Fighter, Cron (VG-BT06)
  • Number: BT06-085
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
Card text:

AUTO: When another «Gold Paladin» rides this unit, you may call this card to Rear-guard Circle.
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

With overflowing emotions, I slowly clench my fists.

4 x Lop Ear Shooter
Average price:
Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

1 x Photon Archer, Griflet
Average price:
Photon Archer, Griflet (BT07)
  • Number: BT07-040
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Gold Paladin» rear-guards, and Stand it.
AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Gold Paladin» rear-guards, and Stand it.

Heavenly bow, guide the warriors! Divine Arrow!!

3 x Player of the Holy Axe, Nimue
Average price:
Player of the Holy Axe, Nimue (VG-BT06)
  • Number: BT06-034
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

The military band heads an army and heightens the knights' spirits.

3 x Player of the Holy Bow, Viviane
Average price:
Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

1 x Sleygal Dagger
Average price:
Sleygal Dagger (VG-BT06)
  • Number: BT06-016
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

[ACT](VC/RC):[Counter Blast (1)] If you have four or more other «Gold Paladin» rear-guards, this unit gets [Power]+2000 until end of turn.

A veteran high dog chooses its weapon according to its mission.

1 x Sleygal Double Edge
Average price:
Sleygal Double Edge (TD05)
  • Number: TD05-002
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC/RC):[Counter Blast (1)] If the number of other «Gold Paladin» rear-guards you have is four or more, this unit gets [Power]+2000 until end of turn.

The unique shape of its blade is the mark of a hero.

2 x Sleygal Sword
Average price:
Sleygal Sword (TD05)
  • Number: TD05-005
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

ACT[V/R]:[CounterBlast(1)] If the number of other {Gold Paladin} rear-guards you have is four or more, this unit gets Power +2000 until the end of the turn.

A high dog will lead the front line carrying a sword to slay the enemy.

1 x Spring Breeze Messenger
Average price:
Spring Breeze Messenger (BT07)
  • Number: BT07-042
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When another «Gold Paladin» rides this unit, you may call this card to (RC).
[AUTO] (RC): [Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC) as [Rest], and put the rest on the bottom of your deck in any order.

A young White Hare Knight often brings along good news, and is considered a sign of victory.

3 x White Hare in the Moon`s Shadow, Pellinore
Average price:
White Hare in the Moon's Shadow, Pellinore (BT07)
  • Number: BT07-007
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn.
[AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC).

With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.

 
Clan: Narukami (4 cards)
4 x Breakthrough Dragon
Average price:
Breakthrough Dragon (VG-BT06)
  • Number: BT06-088
  • Rarity: C
  • Clan: Narukami
  • Nation: Dragon Empire
  • Race: Thunder Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 18 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 18 %  
4000 bar 16 %  
5000 bar 18 %  
6000 bar 18 %  
7000 bar 8 %  
8000 bar 4 %  
9000 bar 18 %  
 

Distribution by Race
Angel bar 4 %  
Elf bar 14 %  
Giant bar 6 %  
High Beast bar 12 %  
Human bar 26  52 %  
Salamander bar 8 %  
Sylph bar 4 %  
 

Distribution by Rarity
C bar 12  24 %  
Fixed bar 17  34 %  
R bar 18 %  
RR bar 12 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 18 %  
- bar 4 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
- bar 11  22 %  
+5000, Critical bar 8 %  
+5000, Stand bar 4 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 23  46 %  
Stand +5000 Power bar 4 %  
 



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