| Section: Ninja Cards (29 cards)
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Anbu (ST)
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- Card Number: STN-1108
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Ninjutsu/Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Anbu | Male [RISING THREAT] Non-Unique [Attacker | Mission] Put this Ninja card in play from your hand: All your "Anbu" Ninjas get +1/+1 during this turn."Should we not provide support?"
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Anbu (ST)
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- Card Number: STN-1110
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 3/0
- Injured Stats: 2/0
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Card text:
Mist | Anbu | Male [HIDDEN THREAT] Non-Unique [Attacker | Mission] Put this Ninja card in play from your hand: All your "Anbu" Ninjas cannot receive Damage during this turn.Errata: The previous errata changing this cards name to Mist Anbu is recended as of 7/28/11.[Link]"Not so ordinary then, hunh?"
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Anko Mitarashi (WW)
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- Card Number: WWN-1246
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water / Lightning
- Combat Attribute: Snake
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 4/2
- Injured Stats: 4/0
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Card text:
Leaf | Special Jonin | Female | Mental Power: 2 [TEST PROCTOR] Valid: When this Ninja is put in play, you can pay 2 Water. In that case, draw 2 cards, then move 2 cards from your Hand to the top of your Deck in any order. Valid: When this Ninja is put in play, you can pay 2 Lightning. In that case, draw 1 card for every 2 Chakra you have."Got you!"
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Haku (Childhood) (EA)
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- Card Number: EAN-614
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 2/1
- Injured Stats: 0/0
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Card text:
Mist | Male | Mental Power: 2 | Name: Haku [STRONG BOND] Valid: When this Ninja is discarded due to the Showdown, you can search for 1 "Zabuza Momochi" Ninja card in your Deck and put it in play. In that case, your opponent draws 2 cards. Valid: Every "Haku" Ninja card in your hand gets "Growth"."Your eyes are just like mine, mister, we’re both the same."
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Ink Leech (I)
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- Card Number: IN-1294
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ink
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 1/1
- Injured Stats: 1/1
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Card text:
Leaf | Animal [BEAST SCROLL] Non-Unique When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.
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Jirobo (State 1) (WW)
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- Card Number: WWN-1262
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Sound
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 4/0
- Injured Stats: 1/0
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Card text:
Sound | Male | Name: Jirobo | The Found Sound Ninja Errata: Sound | Male | Name: Jirobo | The Four Sound Ninja [Link]"That's pretty good, kids."
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Kabuto Yakushi (FotS)
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- Card Number: FotSN-923
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/3
- Injured Stats: 2/2
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Card text:
Sound | Jonin | Male | Mental Power: 2 | Medical | AMBUSH [RESEARCHER] During your Mission Phase, you can discard 2 of your Water Chakra. In that case, look at the top 3 cards of your Deck, move 1 to your hand, 1 to your Chakra area, and 1 to your Discard Pile."This is why I cannot leave Lord Orochimaru's side."
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Kabuto Yakushi (Possessed Mode) (POP)
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- Card Number: POPN-987
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine/Snake
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 6/5
- Injured Stats: 4/4
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Card text:
Sound | Jonin | Male | Name: Kabuto Yakushi | Name: Orochimaru | Medical | Mental Power: 5 | AMBUSH [BEYOND OROCHIMARU] Sacrifice: "Kabuto Yakushi" or "Orochimaru" During your Mission Phase, while you have no cards in your hand, you can play 1 Mission card from either player's Chakra area ignoring its hand cost. Then, remove it from game. Valid: When a Mission is played, heal this Ninja."I'm going to use what I've absorbed of Orochimaru…"
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Karin (FotS)
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- Card Number: FotSN-925
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Sound | Rogue Ninja | Female | Mental Power: 2 | Medical | Hebi | AMBUSH [SENSING] During your Mission Phase, if you have no cards in your hand, you can discard 1 of your Chakra. In that case, move 1 Ninja or Jutsu card from your Chakra area to your hand."So it's you, after all …Sasuke."
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Kidomaru (FotS)
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- Card Number: FotSN-920
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Sound
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Sound | Male | The Four Sound Ninja | AMBUSH [CURSED WEB] During the Exchange of Jutsu, if you have 2 or less cards in your hand, you can make 1 Ninja with an Entrance cost of 1 or less Battling against this Ninja a Stand-By Ninja."Heh! Since you'll be my first victim, let's make this entertaining."
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Kigiri (WOF)
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- Card Number: WOFN-801
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Smoke
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 1/1
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Card text:
Sound | Male | Prisoner | AMBUSH [SMOKE SCREEN] During your Mission Phase, you can select 1 of your opponent's Ninjas or Clients. In that case, the effect texts of the selected Ninja or Client are negated during this turn."Multi Smoke Clone."
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Kimimaro (Childhood) (FotS)
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- Card Number: FotSN-928
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Bone
- Hand Cost: 1
- Entrance Cost: 0
- Healthy Stats: 4/0
- Injured Stats: 0/0
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Card text:
Sound | Male | Prisoner | Name: Kimimaro | GROWTH [PIERCING RESISTANCE] Valid: When this Ninja is injured due to the Showdown, injure another Ninja with a Printed Entrance cost of 0."If you go to Lord Orochimaru, you won't be alone anymore."
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Naruto Uzumaki (POP)
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- Card Number: POPN-975
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/0
- Injured Stats: 6/0
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Card text:
Leaf | Genin | Male | Clone Status | GROWTH [THE EMERGING BEAST] Valid: During your Mission Phase, while you have 3 or more Chakra, you can discard this Ninja. In that case, put in play 1 [NINE-TAIL'S CLOAK] Ninja card from your Reinforcement Deck."...Give...Sasuke...Back…!"
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Sakon (FotS)
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- Card Number: FotSN-929
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Sound
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 4/3
- Injured Stats: 0/1
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Card text:
Sound | Male | The Four Sound Ninja | AMBUSH [CURSED TWINS] When this Ninja is sent out to Attack, if you have 1 or less cards in your hand, you can place 1 Growth coin on a Water Ninja with no Growth coins. Cards in your Chakra area cannot be affected by the effects of your opponent's Ninja and Mission cards."-Are you coming? -Or not?!"
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Sasuke Uchiha (TP2)
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- Card Number: TP2N-1030
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water / Fire
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 6/2
- Injured Stats: 2/0
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Card text:
Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH [INITIAL ATTACK] Valid: When this Ninja is put in play, search your Deck for 2 cards and move them to your Chakra area. Then, shuffle your Deck."You'll be done for if you stay here."
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Utakata (TP4)
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- Card Number: TP4N-1353
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Bubble
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Mist | Rogue Ninja | Male [WATER TRAINING] [Attacker | Mission | EOJ] 1 : Search your Deck for a non-"AMBUSH" card and move it to your Chakra area. Shuffle your Deck afterwards."If you can't even do this, you can't be my student."
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Yoroi Akado (EA)
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- Card Number: EAN-630
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Absorption
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 0/1
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Card text:
Sound | Male [UNIQUE TALENT] When this Ninja is sent out to Attack, select 1 of your opponent's Ninjas. In that case, during this turn and the next turn, when that Ninja is sent out to Battle, you can discard up to 2 of their Chakras."Don't worry, little man. I'll make it short and sweet."
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Zabuza Momochi (WW)
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- Card Number: WWN-1249
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Weapon
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 7/2
- Injured Stats: 5/1
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Card text:
Mist | Rogue Ninja | Jonin | Male | AMBUSH [DEMON OF THE MIST] [Valid | Attacker | EOJ] 0 : When this Ninja wins any Victory during this turn, move 1 of your opponent's Stand-By Ninjas to its owners hand."The next time you see me…it will still be the end."
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| Section: Jutsu Cards (8 cards)
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Chidori (POP)
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- Card Number: POPJ-764
- Rarity: Common
- Card Type: Jutsu
- Symbol: Water
- Jutsu Cost: Water 1 or 3
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Card text:
Target: 1 Ninja Battling against the user Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area. "Seems you've use up all your chakra… Your reaction time is slow."
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Chidori Lance (SL)
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- Card Number: SLJ-908
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Water / Lightning
- Jutsu Cost: Water Water
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Card text:
Requirements: Sasuke Uchiha + Entrance cost 4 or more Target: 1 Ninja opposing the user Effect: Look at the top X cards of your Deck, where X = the target's Entrance cost. Move any of them to the bottom of your Deck, then return the rest to the top in any order, then injure the target. If Lightning was used to pay for this Jutsu, give 1 Damage to the target than draw 1 card. "Why don't we end this little charade?"
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Chidori Stream (BP)
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- Card Number: BPJ-635
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Water
- Jutsu Cost: Water 2
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Card text:
Requirements: "Sasuke Uchiha" + "Printed Entrance cost of 4 or more" Target: Every Ninja with an Entrance cost less than the user's Effect: Discard the target. "Chidori Stream!"
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Striking Shadow Snake (POP)
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- Card Number: POPJ-762
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Water
- Jutsu Cost: Water Water Water
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Card text:
Requirements:Water | Entrance cost of 3 or more Target: 1 Jutsu being played Effect: Change the effect of the target to the following: Injure the user. While you have no cards in your hand, this jutsu can be played from your Chakra area. "Heh… I imagine you're paralyzed now."
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| Section: Mission Cards (13 cards)
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Earth Style Barrier: Earth Dome Prison (WW)
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- Card Number: WWJ-859
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Water
- Jutsu Cost: Water
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Card text:
Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area. Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card. "I gotta get back my energy."
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Friendship from Sorrow (FotS)
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- Card Number: FotSM-690
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Look at the top 3 cards of your Deck, move 1 to your hand, 1 to your Chakra area, and 1 to your Discard Pile. During your Mission Phase, if this card is in your Chakra area, you can remove this card and another card in your Chakra area from the game. In that case, discard 1 in-play non-Ninja card. "It's all right. We're best friends."
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Make-Out Tactics (TP1)
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- Card Number: TP1M-666
- Rarity: Rare
- Card Type: Mission
- Symbol: Fire / Water
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck. "No way!!"
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Monster Research (TGS)
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- Card Number: TGSM-740
- Rarity: Rare
- Card Type: Mission
- Symbol: Water / Lightning
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile. "Master Orochimaru… This is…?"
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Suigetsu's Joy (POP)
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- Card Number: POPM-714
- Rarity: Rare
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Each player moves all but 1 card from their hand to their Chakra area. Then, each player draws 2 cards. "This yogurt is the best."
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Tobi (BP)
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- Card Number: BPN-717
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: ?
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/3
- Injured Stats: 2/3
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Card text:
Akatsuki | Male | Ambush [MAN OF MYSTERY] During your Mission Phase, if this Ninja card is in your hand, you can reveal it to your opponent and move it to the bottom of your Deck. In that case, draw 2 cards and discard 1 card."Ah I thought you were dead already."
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| Section: Reinforcement Deck (15 cards)
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Jirobo (State 2) (I)
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- Card Number: IN-1314
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Taijutsu
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 8/1
- Injured Stats: 6/0
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Card text:
Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT [SUPER DRAIN] Sacrifice: Jirobo (State 1) Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja. [Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area. Errata: This Ninja is now Entrance cost 6. [Link]"So much chakra. I feel like a kid in a candy store."
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Naruto Uzumaki (Nine-Tail's Cloak) (POP)
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- Card Number: POPN-976
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 4/0
- Injured Stats: 6/0
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Card text:
Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | REINFORCEMENT [NINE-TAIL'S CLOAK] Valid: At the start of your turn, each player moves the top 3 cards of their Deck to their Chakra Area. Valid: During your Mission Phase, while you have 5 or more Chakra, you can discard this Ninja. In that case, put in play 1 [TAILED BEAST] Ninja card from your Reinforcement Deck."GRRRAAAR!!!"
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Naruto Uzumaki (Tailed Beast Form) (TGS)
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- Card Number: TGSN-1061
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Fang
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 8/0
- Injured Stats: 9/0
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Card text:
Leaf | Genin | Male | Clone Status | Tailed Beast Form | Name: Naruto Uzumaki | Name: The Nine-Tailed Fox Spirit | REINFORCEMENT [TAILED BEAST] Valid: At the start of your turn, move the top 3 cards from your Deck to your Chakra area. Valid: During your Mission Phase, if you have 10 or more Chakra, you can discard this Ninja. In that case, put in play 1 [FOUR TAILS] Ninja card from your Reinforcement Deck."Don't talk about sasuke like you own him!"
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Sasuke Uchiha (State 2) (TP3)
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- Card Number: TP3N-1194
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Water
- Combat Attribute: Genjutsu
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: 8/4
- Injured Stats: 6/2
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Card text:
Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT [STATE 2] Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra. When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja."The snake is prey because that bird is a hawk…"
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Sasuke Uchiha (State 2) (FotS)
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- Card Number: FotSN-934
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Genjutsu
- Hand Cost: 0
- Entrance Cost: 6
- Healthy Stats: 8/4
- Injured Stats: 6/2
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Card text:
Sound | Rogue Ninja | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | Hebi | MASTERY | REINFORCEMENT [POWER OF THE CURSE] This Ninja card can only be put in play during your Mission Phase by moving your "Sasuke Uchiha" with an Entrance cost of 4 or more to your Chakra area while you have no cards in your hand. While you have no cards in your hand, your Water Ninjas cannot be affected by the effects of your opponent's cards. Valid: This Ninja is considered to have "Jonin"."You wanted it so badly that you went after the fledgling in the nest… But you became targeted as a prey instead…"
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Zabuza Momochi & Haku (PRO)
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- Card Number: PR-075
- Rarity: Promo
- Card Type: Ninja
- Symbol: Water / Wind
- Combat Attribute: Weapon/Ice
- Hand Cost: 0
- Entrance Cost: 6
- Healthy Stats: 9/5
- Injured Stats: 6/1
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Card text:
Gencon 2011 Participation Promo
Mist | Rogue Ninja | Jonin | Male | Mental Power: 2 | SQUAD [DEMONS OF THE ICE] When this Ninja Attacks by itself, it gets +5/-5 during this turn. Valid: When this Ninja Attacks by itself, this Ninja can only be Blocked by Teams with 2 or more Ninjas during this turn."But you are such a sadistic little brat..." "Exactly!"
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