| Section: Pokemons (15 cards)
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2
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Blastoise (Base Set)
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- Rarity: Rare Holo
- Type: Water
- Poke#: 009
- Number: 2
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 Energy card to 1 of your Pokémon. (This doesn't use up your 1 energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. Hydro Pump 40+ Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.
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3
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Cleffa (N Genesis)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 20
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
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Porygon (Team Rockt)
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- Rarity: Uncommon
- Type: Colorless
- Poke#: 137
- Number: 48
- Resistance: 0
- Hit Points: 0
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Porygon2 (N Revelatn)
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- Rarity: Rare Holo
- Type: Colorless
- Poke#: 233
- Number: 12
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Energy Converter Once during your turn (before your attack), you may choose 1 basic Energy card attached to 1 of your Pokémon and choose an Energy type. Treat that Energy card as that type until the end of your turn. This power can't be used if Porygon2 is Asleep, Confused, or Paralyzed. If Porygon2 becomes Asleep, Confused, or Paralyzed, the Energy card goes back to its original type. Delta Beam 20 Flip a coin. If heads, choose whether the Defending Pokémon becomes Asleep, Confused, or Paralyzed.
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1
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Shining Gyarados (N Revelatn)
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- Rarity: Ultra Rare
- Type: Water
- Number: 65
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 100
- Retreat Cost: CCC
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Card text:
You can't have more than 1 Shining Gyarados in your deck. Outrage 30+ Flip a coin. If heads, this attack does 30 damage plus 10 more damage for each damage counter on Shining Gyarados. If tails, this attack does nothing.
Devastate 50 Discard 2 Energy cards attached to Shining Gyarados or this attack does nothing. This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Then, flip a coin. If heads, choose 1 Energy card attached to each of your opponent's Pokémon that has any Energy cards attached to it and discard those Energy cards.
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Squirtle (Team Rockt)
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- Rarity: Common
- Type: Water
- Poke#: 007
- Number: 68
- Resistance: 0
- Hit Points: 0
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1
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Wartortle (Base Set)
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- Rarity: Uncommon
- Type: Water
- Poke#: 008
- Number: 42
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Withdraw Flip a coin. If heads, prevent all damage done to Wartortle during your opponent's next turn. (Any other effects of attacks still happen.) Bite 40
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| Section: Energy (17 cards)
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7
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Water Energy (HS TK)
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- Rarity: Common
- Type: Energy
- Number: blue-26
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10
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Water Energy (HS TK)
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- Rarity: Common
- Type: Energy
- Number: blue-9
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| Section: Trainers (28 cards)
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Computer Search (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 71
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
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Gust of Wind (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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3
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Item Finder (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 74
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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2
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Max Revive (Gym Chllng)
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- Rarity: Uncommon
- Type: Trainer
- Number: 117
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 Energy cards from your hand in order to put 1 Basic Pokémon from your discard pile onto your Bench. (You can't play Max Revive if your Bench is full.)
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2
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Pokémon Breeder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 105
- Resistance: 0
- Hit Points: 0
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Card text:
Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.
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Pokémon Trader (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.
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2
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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3
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Professor Oak (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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4
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Super Energy Retrieval (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 89
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 2 of the other cards in your hand for 4 basic Energy cards from your discard pile. If you have fewer than 4 basic Energy cards there, take all of them.
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Switch (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 95
- Resistance: 0
- Hit Points: 0
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Card text:
Switch 1 of your Benched Pokémon with your Active Pokémon.
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