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Deck "Pin and Hit!"

Deck "Pin and Hit!"
Format: Casual - 40 Cards
created by scizor8 activity icon
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Steals Chakra, then hits them hard!

 
Card list Group cards by  
Card Type: Jutsu (9 cards)
1 x Hidden Mist Jutsu Hidden Mist Jutsu (TC)
  • Card Number: TCJ-013
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Target: 1 Jutsu card being played
Effect: Negate the target and move it back to its original owner's hand.

"Ninja Art: Hidden Mist Jutsu."

2 x Senbon Senbon (TC)
  • Card Number: TCJ-051
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Target: 1 Ninja
Effect: The target gets +1/+1 during this turn, or heal the target.

"They can pierce deeply, but rarely kill unless they target a vital organ ... not in the neck. These senbon are modified from needles used for medical treatments like acupuncture."

2 x Slicing Sound Wave Slicing Sound Wave (COS)
  • Card Number: COSJ-052
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Requirements: "Sound" Combat Attribute
Target: Every Ninja Battling against the user
Effect: Flip a Ninja Blade coin for each target. If it's heads, remove the target from the Team. The removed target becomes a Stand-By Ninja.

"Thanks for the present. Hope you don't mind if I return it."

2 x Water Prison Jutsu Water Prison Jutsu (TC)
  • Card Number: TCJ-032
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Target: 1 Ninja Battling against the user
Effect: The Combat of the target becomes 0 during this turn.

"Heh-heh-heh... That prison is inescapable. You're trapped."

2 x Water Style: Giant Vortex Jutsu Water Style: Giant Vortex Jutsu (TC)
  • Card Number: TCJ-034
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: "Jonin" or higher Rank
Target: Every Ninja Battling against the user.
Effect:Move the target to its original owner's hand.

"Water Jutsu: Giant Vortex Jutsu!!!"

 
Card Type: Mission (5 cards)
2 x Appearance of Unknown Rivals Appearance of Unknown Rivals (TC)
  • Card Number: TCM-051
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent (3)
Effect: Draw 1 card everytime your opponent deploys a Ninja. This effect cannot be duplicated.

"So this is the Chunin exam, huh? ...... It's a freak show."

1 x Raid of Akatsuki Raid of Akatsuki (QFP)
  • Card Number: QFPM-US039
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Search for 1 "Itachi Uchiha" or "Kisame Hoshigaki" Ninja card in your Deck, show it to your opponent, and place it in your hand. Then, shuffle your Deck.

"Y- You're..."

2 x Spy of the Hidden Sound Village Spy of the Hidden Sound Village (CUS)
  • Card Number: CUSM-096
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Draw 2 cards. While this card is in your Chakra area, the original owner of this card cannot deploy any Ninjas.

"Might blow my cover. Wouldn't be much use as a spy after that."

 
Card Type: Ninja (26 cards)
2 x Choji Akimichi Choji Akimichi (ER)
  • Card Number: ERN-US016
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth
[FORMATION]
When this Ninja is sent out to Battle and opposed, you can give 1 Damage to 1 of your opponent's Ninjas Battling against this Ninja with 0 Entrance cost. In that case, give 1 Damage to this Ninja at the end of the turn.

"My pleasure!"

2 x Dosu Kinuta Dosu Kinuta (TC)
  • Card Number: TCN-055
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/1
  • Injured Stats: 1/0
Card text:

Sound | Genin | Male
[SONIC IMPACT]
While this Ninja is the Head Ninja, any Head Ninja that Battled against this Ninja, during the turn, receives 1 Damage after the Showdown.

"If you insult the Sound shinobi, you better be ready for the consequences."

1 x Haku Haku (Plat)
  • Card Number: N-c007
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/2
  • Injured Stats: 2/1
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2
[SUPERHUMAN SPEED]
When this Ninja is put in play, flip a Ninja Blade coin; If it's heads, you can deploy 1 additional Ninja during the turn.

"You will never learn the secret."

1 x Kabuto Yakushi Kabuto Yakushi (TC)
  • Card Number: TCN-US074
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 2
[INFORMATION SOURCES]
At the end of your turn, you can reveal the top card of your Deck. In that case, place it in your hand and move 1 of the cards in your hand to the bottom of your Deck.

"Maybe I can help you kids out a little...with my Ninja Info Cards."

1 x Kimimaro Kimimaro (TC)
  • Card Number: TCN-US080
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 5/2
Card text:

Sound | Male
[FOR THE MISSION TO ACCOMPLISH]
When this Ninja is put in play, you can move any number of "Four Sound Ninja" Ninja cards in your Discard Pile and/or in your Chakra area to the top of your Deck in any order you like.

"The reason why I let you stay alive is because you still have a mission to accomplish here."

1 x Kisame Hoshigaki Kisame Hoshigaki (TC)
  • Card Number: TCN-US078
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[BIG SWORD "SHARK SKIN"]
When this Ninja is sent out to Attack and opposed, you can select and discard 1 of your opponent's Chakras. If this Ninja is sent out to Attack and not opposed, you can select and discard up to 2 of your opponent's Chakras at the end of the turn.

"It doesn't slice! It cuts you to ribbons!!"

1 x Kisame Hoshigaki Kisame Hoshigaki (TC)
  • Card Number: TCN-324
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[CHAKRA EATER SWORD]
When this Ninja is put in play, you can select and discard up to 3 of your opponent's Chakras.

"My Shark Skin cuts off your Chakra... and devours it!!"

2 x Naruto Uzumaki Naruto Uzumaki (DL)
  • Card Number: DLN-187
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Growth
[LEGACY FROM THE FOURTH HOKAGE]
When this Ninja is put in play, draw 1 card.
Valid: Every "Akatsuki" Ninja in your opponent's hand gets -1 Entrance cost.

"They want me, don't they?"

1 x Orochimaru Orochimaru (ER)
  • Card Number: ERN-US030
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/3
Card text:

Sound | Sannin | Male | Mental Power: 4
[A THREE-CORNERED BATTLE]
When your opponent's Ninja becomes the user of a Jutsu with a "Lightning" or "Wind" Symbol, in addition to the Jutsu cost, your opponent must discard 1 Chakra (any Symbol).

"Heh-heh...give me a break."

2 x Sakon Sakon (RAR)
  • Card Number: RARN-150
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/1
Card text:

Sound | Male | Sound Four
[IMPENETRABLE BARRIER]
You can organize a Team of 4 Ninjas with other "The Four Sound Ninja" Ninjas including this Ninja. While this Ninja is sent out to Attack in this Team, none of your Ninjas can be the target of your opponent's Jutsu cards.

"Stop it! We're a team."

2 x Sakura Haruno Sakura Haruno (ER)
  • Card Number: ERN-US006
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Growth | Mental Power: 3
[A DOUBLE PERSONALITY]
During the Exchange of Jutsu, you can exchange all the cards in your hand with the same amount of cards from the top of your Deck.

"A girl's gotta be tough if she's going to survive something like this!"

2 x Shikamaru Nara Shikamaru Nara (ER)
  • Card Number: ERN-US014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Growth | Mental Power: 4
[FORMATION]
While this Ninja is Battling, the Entrance cost of the Head Ninja Battling against this Ninja's Team becomes 0 and it's effect text is negated.

"I'll leave the girl to you."

2 x Suien Suien (TC)
  • Card Number: TCN-132
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/1
  • Injured Stats: 3/1
Card text:

Waterfall | Rogue Ninja | (Jonin) | Male
[EASY POWER]
You can discard 1 of your Chakras. In that case, this Ninja gets +2/+2 during the turn. Additionally, at the end of the turn, place a Ninja Blade coin symbolizing -1/-1 on this Ninja.

"I've finally got the Hero's Water!"

2 x Tayuya Tayuya (RAR)
  • Card Number: RARN-151
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/3
Card text:

Sound | Female | Sound Four
[IMPENETRABLE BARRIER]
You can organize a Team of 4 Ninjas with other "The Four Sound Ninja" Ninjas including this Ninja. While this Ninja is sent out to Attack in this Team, none of your Ninjas can be the target of your opponent's Jutsu cards.

"You all smell sweaty!"

1 x The Second Hokage The Second Hokage (TC)
  • Card Number: TCN-168
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
Card text:

Leaf | Satoosa | Male | Metal Power: 2
[THE HOKAGE LEVEL]
Valid: When this Ninja becomes the user of a Jutsu card with the "Water" symbol, reduce 1 "Water" in its Jutsu cost if there is one.

"You've grown old, Sarutobi ..."

2 x Yoroi Akado Yoroi Akado (TC)
  • Card Number: TCN-106
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Absorption
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/1
  • Injured Stats: 1/1
Card text:

Sound | Male
[CHAKRA ABSORPTION]
When this Ninja is sent out to Attack, you can discard 1 of your opponent's Chakras.

"You're just noticing it now?"

1 x Zaku Abumi Zaku Abumi (BOD)
  • Card Number: BODN-US057
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/1
  • Injured Stats: 1/0
Card text:

Sound | Genin | Male
[ABSORPTION OF THE DAMAGE]
While this Ninja is a Back Ninja, and the Head Ninja of this Ninja's Team is a "Sound" only Ninja, you can reduce the Damage that the Head Ninja receives by the effects your opponent's Jutsu or Ninja cards by 1.

"See, I can manipulate ultrasonic waves and air pressure. I can obliterate boulders, or make the ground itself as soft as a feather cushion."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 23 %  
Mission bar 13 %  
Ninja bar 26  65 %  
 

Distribution by Combat Attribute
- bar 14  35 %  
Absorption bar 5 %  
Bone bar 3 %  
Food bar 5 %  
Ice bar 3 %  
Ninjutsu bar 8 %  
Oil bar 5 %  
Shadow bar 5 %  
Snake bar 3 %  
Sound bar 18 %  
Water bar 3 %  
Weapon bar 10 %  
 

Distribution by Entrance Cost
- bar 23 %  
- bar 15 %  
1 bar 13 %  
2 bar 13 %  
3 bar 18 %  
4 bar 8 %  
5 bar 8 %  
6 bar 5 %  
 

Distribution by Hand Cost
- bar 23 %  
- bar 21  53 %  
1 bar 10  25 %  
 

Distribution by Healthy Stats
- bar 14  35 %  
0/0 bar 5 %  
0/1 bar 5 %  
0/2 bar 5 %  
1/1 bar 5 %  
2/0 bar 5 %  
2/1 bar 3 %  
2/2 bar 3 %  
3/1 bar 5 %  
3/3 bar 5 %  
4/2 bar 3 %  
4/3 bar 5 %  
5/1 bar 5 %  
6/2 bar 5 %  
6/3 bar 3 %  
6/4 bar 5 %  
 

Distribution by Injured Stats
- bar 14  35 %  
0/0 bar 10 %  
0/1 bar 10 %  
1/0 bar 8 %  
1/1 bar 5 %  
1/3 bar 5 %  
2/1 bar 3 %  
2/2 bar 3 %  
3/0 bar 5 %  
3/1 bar 10 %  
3/3 bar 3 %  
5/2 bar 3 %  
5/3 bar 3 %  
 

Distribution by Jutsu Cost
- bar 31  78 %  
Water bar 10 %  
Water Water bar 8 %  
Water Water Water bar 5 %  
 

Distribution by Rarity
Common bar 15 %  
Promo bar 3 %  
Rare bar 18  45 %  
Starter bar 3 %  
STSR bar 3 %  
Uncommon bar 13  33 %  
 

Distribution by Symbol
Earth bar 10 %  
Fire / Water bar 3 %  
Lightning bar 5 %  
Water bar 31  78 %  
Wind bar 5 %  
 



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