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Deck "Watery Grave"

Deck "Watery Grave"
Format: OCG - 50 Cards
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Card list Group cards by  
Clan: Granblue (50 cards)
1 x Captain Nightkid Captain Nightkid (VG-BT06)
  • Number: BT06-071
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Vampire
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
Card text:

AUTO: When another «Granblue» rides this unit, you may call this card to Rear-guard Circle.
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to ten cards from the top of your deck, search for up to one «Granblue» from among them, put it into your drop zone, and shuffle your deck.

The treasure's all mine! Coz I'm the captain!

3 x Dandy Guy, Romario Dandy Guy, Romario (VG-BT01)
  • Number: BT01-077
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Zombie
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

A water dripping dandy guy.

2 x Deadly Spirit Deadly Spirit (VG-BT06)
  • Number: BT06-029
  • Rarity: R
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

ACT [Drop Zone]: [Soul Blast (2) & Choose one of your grade 1 or greater «Granblue» rear-guards, and retire it] If you have a «Granblue» vanguard, call this card to Rear-guard Circle.

For the Granblue, the grave is only a resting place.

4 x Doctor Rouge Doctor Rouge (VG-BT06)
  • Number: BT06-075
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Vampire
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

It won't die. It's already dead.

2 x Dragon Spirit Dragon Spirit (VG-BT06)
  • Number: BT06-069
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit boosts a unit named "Ice Prison Necromancer, Cocytus", you may pay the cost. If you do, the boosted unit gets [Power]+5000 until end of that battle.

Even if it's a spirit, a dragon's a dragon.

1 x Evil Shade Evil Shade (VG-BT02)
  • Number: BT02-051
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC): [Put two cards from the top of your deck into your drop zone] When this unit boosts a {Granblue} vanguard, you may pay the cost. If you do, the boosted Unit gets +4000 Power until end of that battle.

Don't wanna die? Then I'll spare you half of your heart.

1 x Ghoul Cannonball Ghoul Cannonball (VG-BT06)
  • Number: BT06-073
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

It'll hurt if your get hit!

4 x Gust Jinn Gust Jinn (VG-BT02)
  • Number: BT02-014
  • Rarity: RR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Demon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Granblue» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Granblue» that is being attacked, and that unit cannot be hit until end of that battle.

A pirate with the wind on his back does not fear anything.

4 x Hades Steersman Hades Steersman (VG-BT06)
  • Number: BT06-076
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

AUTO [Drop Zone]: When your grade 3 «Granblue» is placed on Vanguard Circle, you may call this card to Rear-guard Circle of the same column as that unit.

Work til I die? Well, I can't

4 x Ice Prison Necromancer, Cocytus Ice Prison Necromancer, Cocytus (VG-BT06)
  • Number: BT06-003
  • Rarity: RRR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Skeleton
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, choose a «Granblue» from your drop zone, and call it to (RC).

Awake, prisoners of hades! Cocytus Servant!

4 x King of Demonic Seas, Basskirk King of Demonic Seas, Basskirk (VG-BT02)
  • Number: BT02-011
  • Rarity: RR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Gillman
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn.
[ACT](VC/RC):[Soul Blast (8) & Counter Blast (5)] Choose up to five «Granblue» from your drop zone, and call them to separate (RC).

This is the door to the Demonic Seas. Open, Bermuda Gate!

4 x Knight Spirit Knight Spirit (VG-BT02)
  • Number: BT02-052
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

...a fleeting moment.

4 x Rough Seas Banshee Rough Seas Banshee (VG-BT02)
  • Number: BT02-055
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC): [Put this unit into your soul] If you have a {Granblue} Vanguard, draw up to one card.

Kyaaaaaaaaa!

4 x Ruin Shade Ruin Shade (VG-BT02)
  • Number: BT02-003
  • Rarity: RRR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC): [Put two cards from the top of your deck into your drop zone] When this unit attacks, if you have a {Granblue} Vanguard, you may pay the cost. If you do, this unit gets [Power] +2000 until end of that battle.

Don't wish to die? Too bad for you. You are already one of us.

4 x Skeleton Colossus Skeleton Colossus (VG-BT06)
  • Number: BT06-065
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Skeleton
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [V]: [Choose a «Granblue» from your hand, and discard it] At the beginning of your ride phase, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, you may choose a card named "Skeleton Demon World Knight" from your drop zone, and ride it. If you rode, you cannot normal ride during that ride phase.

It's like an ornament. Until it moves.

4 x Skeleton Demon World Knight Skeleton Demon World Knight (VG-BT06)
  • Number: BT06-028
  • Rarity: R
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Skeleton
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

AUTO [V]: [Choose a «Granblue» from your hand, and discard it] At the beginning of your ride phase, if your opponent has a grade 3 or greater vanguard, you may pay the cost. If you do, you may choose a card named "Ice Prison Necromancer, Cocytus" from your drop zone, and ride it. If you rode, you cannot normal ride during that ride phase.

Life and death is a mere difference in condition.

 
Deck Statistics
Distribution by Clan
Granblue bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 18  36 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
3000 bar 8 %  
4000 bar 8 %  
5000 bar 10  20 %  
6000 bar 14 %  
7000 bar 8 %  
8000 bar 6 %  
9000 bar 10  20 %  
 

Distribution by Race
Demon bar 8 %  
Ghost bar 22  44 %  
Gillman bar 8 %  
Skeleton bar 12  24 %  
Vampire bar 10 %  
Zombie bar 6 %  
 

Distribution by Rarity
C bar 28  56 %  
R bar 12 %  
RR bar 16 %  
RRR bar 16 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 18  36 %  
5000 bar 20  40 %  
 

Distribution by Trigger
- bar 17  34 %  
Critical +5000 Power bar 18 %  
Heal +5000 Power bar 8 %  
none bar 16  32 %  
Stand +5000 Power bar 8 %  
 



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