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Deck "You can call it spike brothers"

Deck "You can call it spike brothers"
Format: OCG - 50 Cards
created by windhunt3r LV2 activity icon envelope icon
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believe it

 
Card list Group cards by  
Nation: Dark-Zone (50 cards)
3 x Cheer Girl, Marilyn Cheer Girl, Marilyn (VG-BT02)
  • Number: BT02-010
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: [Choose 1 {Spike Brothers} from your Hand and discard it] When this Unit is called to the Guardian Circle, you may pay the cost. If paid, for that battle, your {Spike Brothers} doesn't get hit.

Spike Brothers! Go! Fight! Win!

4 x Cheer Girl, Tiara Cheer Girl, Tiara (VG-BT02)
  • Number: BT02-047
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You cannot have more than 4 heal trigger in your deck.)

Let's go Spike! Number one!

3 x Cheerful Lynx Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I'll pass next. Wanna believe me?

1 x Dark Bringer, Chisho Dark Bringer, Chisho (EB03)
  • Number: EB03-020
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When a {Spike Brothers} rides on this unit, you may call this card to a rear-guard circle.
AUTO [R]: [Put this unit into your soul] When this unit's attack hits, you may pay the cost. If you do, choose up to 1 {Spike Brothers} from your hand and call it to a rear-guard circle.

1 x Demonic Lord, Dudley Emperor Demonic Lord, Dudley Emperor (EB03)
  • Number: EB03-001
  • Rarity: RRR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

Auto [V]: [Limit Break (4)] {Activate when you have four or more damage}: [Counter Blast (2), Choose two {Spike Brothers} from your hand, and move it to Soul] When this unit attacks a vanguard, you may pay the cost. If paid, search for up to two {Spike Brothers} from your deck and call them to separate empty rear-guard circles, then shuffle your deck.
Auto [V]: When this unit is boosted by a {Spike Brothers} unit, this unit gets Power +3000 for that battle.

Charge! The finishing blow, Avalanche Stampede!

2 x Devil Summoner Devil Summoner (VG-BT02)
  • Number: BT02-042
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto: When this Unit is called to the Vanguard Circle or Rear Guard Circle, reveal the top card of your Deck. If that card is a Grade 1 or Grade 2 {Spike Brothers}, call that card to a Rear Guard Circle, if not, shuffle that Deck.

2 x Dudley Dan Dudley Dan (VG-BT02)
  • Number: BT02-023
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto[R]: [Counterblast (2), choose 1 {Spike Brothers} from your Hand and send to Soul] When this Unit boosts a Vanguard, you may pay the cost. If paid, search for 1 {Spike Brothers} from your Deck, call it to a Rear Guard Circle that's without a Unit and shuffle the Deck.

Strategist quaterback

1 x Dudley Douglas Dudley Douglas (EB03)
  • Number: EB03-016
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto:[CounterBlast(1)] If this unit gets placed on a rear-guard circle during battle phase and you have a [Spike Brothers] vanguard, you may pay the cost. If you do, this unit gets POWER+5000 during this turn

1 x General Seifried General Seifried (VG-BT02)
  • Number: BT02-009
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto [V]: When a Grade 3 {Spike Brothers} is revealed by this Unit's Drive Check, call that card into a Rear Guard Circle that does not have a Unit in it.

2 x High Speed Blackie High Speed Blackie (VG-BT01)
  • Number: BT01-074
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto[R]: [Soul Blast (1)] When this unit attacks, you may pay the cost. If so, this unit gains +5000 power. After the battle phase of the turn you activate this effect, return this card into your deck.

1 x Jelly Beans Jelly Beans (EB03)
  • Number: EB03-008
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

Activate[Hand]:(Show this card to your opponent, place it at the bottom of your deck) If you have a [Spike Brothers] vanguard, search your deck for up to 1 [Spike Brothers] unit with 'Dudley' in it's name which is grade 2 or below, show it to your opponent and add it to your hand, shuffle your deck.

2 x Juggernaut Maximum Juggernaut Maximum (VG-BT01)
  • Number: BT01-020
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Giant
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Passive[V/R]: When you don't have any other {Spike Brothers}Vanguard or Rear Guard, this Unit loses -2000 Power.

Smash to smithereens, Defensive Tackle!

3 x Kung Fu Kicker Kung Fu Kicker (EB03)
  • Number: EB03-021
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
2 x Medical Manager Medical Manager (EB03)
  • Number: EB03-019
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: When this unit is called to a vanguard or rear-guard circle and you have a {Spike Brothers} vanguard, you may soul charge(1).

1 x Panzer Gale Panzer Gale (VG-BT02)
  • Number: BT02-041
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto: When this Unit intercepts, and you have a {Spike Brothers} Vanguard during that Battle, this Unit's Shield gains +5000.

2 x Reckless Express Reckless Express (EB03)
  • Number: EB03-003
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC): [Soul-Blast 1] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

1 x Red Shoe Milly Red Shoe Milly (VG-BT01)
  • Number: BT01-076
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Succubus
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

Auto: If this card is called to the Guardian Circle, instead of putting it in the drop zone after the battle outcome, place it in the Soul.

3 x Silence Joker Silence Joker (VG-BT02)
  • Number: BT02-048
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Activate [R]: [Move this Unit to Soul] When you have a {Spike Brothers} Vanguard choose 1 from your Damage Zone and unflip it.

Touchdown!

2 x Sky Diver Sky Diver (VG-BT02)
  • Number: BT02-001
  • Rarity: RRR
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Workerloid
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Continuous[V/R]: When you don't have another {Spike Brothers} Vanguard or Rear Guard, this Unit loses -2000 Power.

Heaven is my field! Bloody Skydive!

3 x Sonic Breaker Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

3 x Spike Bouncer Spike Bouncer (EB01)
  • Number: EB01-035
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO [V/R]: When one of your other «Spike Brothers» unit's attack hits a Vanguard, during that turn, this unit gets Power +3000.

Let's go, Shooting Spike Sting!!

2 x Spike Brothers Assault Squad Spike Brothers Assault Squad (VG-BT02)
  • Number: BT02-044
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto [R]: During the battle, that this Unit has Boosted a {Spike Brothers}, if the Attack hits, Stand this Card.

1 x Treasured, Black Panther Treasured, Black Panther (VG-BT02)
  • Number: BT02-022
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: War Beast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
1 x Unite Attacker Unite Attacker (VG-BT02)
  • Number: BT02-021
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Ogre
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto [V]: During the start of your Main Phase, Soul Charge (1), and for that turn, this Unit gains +2000 Power.

3 x Wonder Boy Wonder Boy (VG-BT01)
  • Number: BT01-075
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Spike Brothers
  • Race: Goblin
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
 
Deck Statistics
Distribution by Clan
Spike Brothers bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 18  36 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 10 %  
11000 bar 8 %  
4000 bar 14 %  
5000 bar 15  30 %  
6000 bar 6 %  
7000 bar 12 %  
8000 bar 14 %  
9000 bar 6 %  
 

Distribution by Race
Demon bar 10 %  
Ghost bar 6 %  
Giant bar 4 %  
Goblin bar 14 %  
Ogre bar 11  22 %  
Succubus bar 8 %  
War Beast bar 18 %  
Workerloid bar 18 %  
 

Distribution by Rarity
C bar 34  68 %  
R bar 10 %  
RR bar 16 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 11  22 %  
- bar 6 %  
10000 bar 12  24 %  
5000 bar 24  48 %  
 

Distribution by Trigger
Draw +5000 Power bar 9 %  
Heal +5000 Power bar 12 %  
none bar 26  79 %  
 



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