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Deck "You can call it spike brothers"

Deck "You can call it spike brothers"
Format: OCG - 50 Cards
created by windhunt3r activity icon
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believe it

 
Card list Group cards by  
Clan: Spike Brothers (50 cards)
3 x Cheer Girl, Marilyn Cheer Girl, Marilyn (VG-BT02)
  • Number: BT02-010
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Spike Brothers» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Spike Brothers», and that unit cannot be hit until end of that battle.

(BT02): Spike Brothers! Go! Fight! Win!
(BT10): S-P-I-K-E! We are Spike Brothers!

4 x Cheer Girl, Tiara Cheer Girl, Tiara (VG-BT02)
  • Number: BT02-047
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Let's go Spike! Number one!

3 x Cheerful Lynx Cheerful Lynx (VG-BT02)
  • Number: BT02-046
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

I will pass next. Believe me?

1 x Demonic Lord, Dudley Emperor Demonic Lord, Dudley Emperor (EB03)
  • Number: EB03-001
  • Rarity: RRR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose two «Spike Brothers» from your hand, and put them into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for up to two «Spike Brothers», call them to separate open (RC), and shuffle your deck.
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+3000 until end of that battle.

Charge! The finishing blow, Avalanche Stampede!

2 x Devil Summoner Devil Summoner (VG-BT02)
  • Number: BT02-042
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), reveal the top card of your deck. If the revealed card is a grade 1 or 2 «Spike Brothers», call it to (RC), and if it is not, shuffle your deck.

The ambush commander hastly summons players to the field.

2 x Dudley Dan Dudley Dan (VG-BT02)
  • Number: BT02-023
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (2)] & Choose a «Spike Brothers» from your hand, and put it into your soul] When this unit boosts a vanguard, you may pay the cost. If you do, search your deck for up to one «Spike Brothers», call it to an open (RC), and shuffle your deck.

The strategic quaterback.

1 x Dudley Douglass Dudley Douglass (EB03)
  • Number: EB03-016
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] During your battle phase, when this unit is placed on (RC), if you have a «Spike Brothers» vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 until end of turn.

Don't forget. He's also got the name "Dudley".

1 x General Seifried General Seifried (VG-BT02)
  • Number: BT02-009
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC):When this unit's drive check reveals a grade 3 «Spike Brothers», you may call that card to an open (RC).
[AUTO](VC):When this unit is boosted by a «Spike Brothers», this unit gets [Power]+3000 until end of that battle.

All shall bow before me! General Blast!

2 x Highspeed, Brakki Highspeed, Brakki (VG-BT01)
  • Number: BT01-074
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

A lightning quick running back.

1 x Jelly Beans Jelly Beans (EB03)
  • Number: EB03-008
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](Hand):[Reveal this card to your opponent, and put it on the bottom of your deck] If you have a «Spike Brothers» vanguard, search your deck for up to one grade 2 or less «Spike Brothers» with "Dudley" in its name, reveal it to your opponent, put it into your hand, and shuffle your deck.

It can manipulate its own cells at will. You cannot even distinguish male from female.

2 x Juggernaut Maximum Juggernaut Maximum (VG-BT01)
  • Number: BT01-020
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Giant
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC/RC):If you do not have another «Spike Brothers» vanguard or rear-guard, this unit gets [Power]-2000.
[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

Smash to smithereens, Defensive Tackle!

3 x Kungfu Kicker Kungfu Kicker (EB03)
  • Number: EB03-021
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Squeak!

2 x Medical Manager Medical Manager (EB03)
  • Number: EB03-019
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Spike Brothers» vanguard, you may Soul Charge (1).

It's sparkling? No worries, it's only a sports drink.

1 x Panzer Gale Panzer Gale (VG-BT02)
  • Number: BT02-041
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: When this unit intercepts, and you have a {Spike Brothers} vanguard, this unit gets [Shield] +5000 until end of battle.

The giant wall of muscle crushed enemy attacks.

2 x Reckless Express Reckless Express (EB03)
  • Number: EB03-003
  • Rarity: RR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle, and at the beginning of the close step of that battle, return this unit to your deck, and shuffle your deck.

Its brakes are completely broken.

1 x Redshoe, Milly Redshoe, Milly (VG-BT01)
  • Number: BT01-076
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When this unit is put into the drop zone from (GC), put this card into your soul.

A soaring wide receiver.

3 x Silence Joker Silence Joker (VG-BT02)
  • Number: BT02-048
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC): [Put this unit into your soul] If you have a {Spike Brothers} vanguard, choose up to one card from your damage zone, and turn it face up.

Touchdooooown!

2 x Sky Diver Sky Diver (VG-BT02)
  • Number: BT02-001
  • Rarity: RRR
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC/RC):If you do not have another «Spike Brothers» vanguard or rear-guard, this unit gets [Power]-2000.
[AUTO](RC):[Put this unit into your soul] When this unit's attack hits, you may pay the cost. If you do, choose up to one «Spike Brothers» from your hand, and call it to (RC).

The sky is my field! Bloody Skydive!

1 x Smart Leader, Dark Bringer Smart Leader, Dark Bringer (EB03)
  • Number: EB03-020
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When another {Spike Brothers} rides on this unit, you may call this card to a rear-guard circle.
AUTO [R]: [Put this unit into your soul] When this unit's attack hits, you may pay the cost. If you do, choose up to one {Spike Brothers} from your hand and call it to a rear-guard circle.

From the moment the game starts, everything goes according to his plan.

3 x Sonic Breaker Sonic Breaker (VG-BT02)
  • Number: BT02-045
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Drop Kick!

3 x Spike Bouncer Spike Bouncer (EB01)
  • Number: EB01-035
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO [V/R]: When one of your other ëSpike Brothersû unit's attack hits a Vanguard, during that turn, this unit gets Power +3000.

Let's go, Shooting Spike Sting!!

2 x Spike Brothers Assault Squad Spike Brothers Assault Squad (VG-BT02)
  • Number: BT02-044
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC): When an attack hits during the battle that this unit boosted a «Spike Brothers», [Stand] this unit.

Do it do it do it, let's do it!

1 x Treasured, Black Panther Treasured, Black Panther (VG-BT02)
  • Number: BT02-022
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

A treasured player who keeps rewriting the past records, a living legend.

1 x Unite Attacker Unite Attacker (VG-BT02)
  • Number: BT02-021
  • Rarity: R
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC): At the beginning of your main phase, Soul Charge(1), and this unit gets [Power]+2000 until end of turn.
[AUTO](VC/RC):[Soul Blast(8) & Counterblast(5)] When this unit's attack hits, you may pay the cost. If you do, look at up to 5 cards from the top of your deck, choose any number of {Spike Brothers} from among them, call the chosen cards to separate (RC), and shuffle your deck.

Gonna blow you away! Megaton Tackle!

3 x Wonder Boy Wonder Boy (VG-BT01)
  • Number: BT01-075
  • Rarity: C
  • Clan: Spike Brothers
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

An electric shock runs through the field.

 
Deck Statistics
Distribution by Clan
Spike Brothers bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 18  36 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 10 %  
11000 bar 8 %  
4000 bar 14 %  
5000 bar 15  30 %  
6000 bar 6 %  
7000 bar 12 %  
8000 bar 14 %  
9000 bar 6 %  
 

Distribution by Race
Demon bar 10 %  
Ghost bar 6 %  
Giant bar 4 %  
Goblin bar 14 %  
Ogre bar 11  22 %  
Succubus bar 8 %  
War Beast bar 18 %  
Workerloid bar 18 %  
 

Distribution by Rarity
C bar 34  68 %  
R bar 10 %  
RR bar 16 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 11  22 %  
- bar 6 %  
10000 bar 12  24 %  
5000 bar 24  48 %  
 

Distribution by Trigger
Draw +5000 Power bar 9 %  
Heal +5000 Power bar 12 %  
none bar 26  79 %  
 



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