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Deck "Gold Paladin playtest"

Deck "Gold Paladin playtest"
Format: OCG - 50 Cards
created by clowdthedark LV4 activity icon envelope icon
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Clan: Gold Paladin (46 cards)
3 x Advance of the Black Chains, Kahedin Advance of the Black Chains, Kahedin (BT09)
  • Number: BT09-037
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (1) & Choose another of your «Gold Paladin» rear-guards, and retire it] When an attack hits a vanguard during the battle that this unit boosted a «Gold Paladin», you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC) as [Rest], and put the rest on the bottom of your deck.

3 x Conviction Dragon, Chromejailer Dragon Conviction Dragon, Chromejailer Dragon (BT09)
  • Number: BT09-007
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose two of your «Gold Paladin» rear-guards, and retire them] This unit gets [Power]+10000/[Critical]+1 until end of turn.
[ACT] (VC):[Counter Blast (1) & Choose a card named "Conviction Dragon, Chromejailer Dragon" from your hand, and discard it] Look at up to four cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.

4 x Elixir Sommelier Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Take a sip of this. You'll feel better.

4 x Flame of Victory Flame of Victory (VG-BT06)
  • Number: BT06-087
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT [R]: [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets Power +3000 until end of turn.

Full power, let's go!

2 x Gigantech Destroyer Gigantech Destroyer (EB03)
  • Number: EB03-013
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit attacks a vanguard, if you have a «Gold Paladin» vanguard, this unit gets [Power]+2000 until end of that battle.

Suffer under my wrath! Gravity Smasher!

3 x Great Silver Wolf, Garmore Great Silver Wolf, Garmore (TD05)
  • Number: TD05-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck for up to one grade 2 or less «Gold Paladin», call it to (RC), and shuffle your deck.

Roar, silver wolf of the Gods! Glorious Break!

4 x Halo Shield, Mark Halo Shield, Mark (BT09)
  • Number: BT09-014
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

4 x Knight of Elegant Skills, Gareth Knight of Elegant Skills, Gareth (TD08)
  • Number: TD08-009
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(BT06): Its sword handling is so beautiful that even the enemy is mesmerized by it.
(TD05): To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.
(TD08): "Those who fought to overcome the despair which loomed over the world shall lead way. That is not us, it's all of you" ~ words from the liberated heroes.

2 x Liberator of Hope, Epona Liberator of Hope, Epona (BT10)
  • Number: BT10-059
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

How could you forget about me! You could get seriously injured!

3 x Lop Ear Shooter Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

3 x Mage of Calamity, Tripp Mage of Calamity, Tripp (VG-BT06)
  • Number: BT06-033
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

AUTO [V/R]: When this unit attacks hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up.

She is called "Mage of Calamity" by her enemies out of fear.

2 x Player of the Holy Axe, Nimue Player of the Holy Axe, Nimue (VG-BT06)
  • Number: BT06-034
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

The military band heads an army and heightens the knights' spirits.

2 x Player of the Holy Bow, Viviane Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

3 x Runebau Runebau (BT09)
  • Number: BT09-096
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

1 x Spring Breeze Messenger Spring Breeze Messenger (BT07)
  • Number: BT07-042
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When another «Gold Paladin» rides this unit, you may call this card to (RC).
[AUTO] (RC): [Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC) as [Rest], and put the rest on the bottom of your deck in any order.

A young White Hare Knight often brings along good news, and is considered a sign of victory.

3 x Weapons Dealer, Gwydion Weapons Dealer, Gwydion (TD05)
  • Number: TD05-016
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

You must show your gratitude in some shape or form.

 
Clan: Royal Paladin (2 cards)
2 x Blaster Blade Spirit Blaster Blade Spirit (BT09)
  • Number: BT09-019
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast(1)] When this card is placed on (RC) from your deck, you may pay the cost. If you do, choose one of your opponent's grade 2 or greater rear-guards in the front row, and retire it.
[AUTO](RC): At the end of the battle that this unit was attacked, retire this unit.
[CONT]: This card is also a «Gold Paladin».

 
Clan: Shadow Paladin (2 cards)
2 x Blaster Dark Spirit Blaster Dark Spirit (BT09)
  • Number: BT09-020
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast(1)] When this card is placed on (RC) from your deck, you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards in the front row, and retire it.
[AUTO](RC): At the end of the battle that this unit was attacked, retire this unit.
[CONT]: This card is also a «Gold Paladin».

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 46  92 %  
Royal Paladin bar 4 %  
Shadow Paladin bar 4 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 12  24 %  
4000 bar 6 %  
5000 bar 14  28 %  
6000 bar 8 %  
7000 bar 10 %  
8000 bar 8 %  
9000 bar 16 %  
 

Distribution by Race
Abyss Dragon bar 6 %  
Angel bar 14 %  
Elf bar 12 %  
Giant bar 4 %  
Gnome bar 6 %  
High Beast bar 6 %  
Human bar 24  48 %  
Sylph bar 4 %  
 

Distribution by Rarity
C bar 18 %  
Fixed bar 14  28 %  
R bar 14  28 %  
RR bar 16 %  
RRR bar 10 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 14  28 %  
5000 bar 24  48 %  
 

Distribution by Trigger
- bar 14 %  
Critical +5000 Power bar 12 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 8 %  
None bar 27  54 %  
Stand +5000 Power bar 6 %  
 



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