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Deck "The Four Swords (BS19)"

Deck "The Four Swords (BS19)"
40 Cards
created by abcd LV7 activity icon envelope icon
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Card Type: Brave (12 cards)
2 x Bumble Bumble (BS19)
  • Number: 71
  • Rarity: Common
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Plant Spirit
  • Cost: 3
  • Reduction: E
Card text:

BRAVE FUSION: Cost 3 or more. [Lv1] (When Summoned) Exhaust 1 opposing spirit. [When Braved] (When Brave Attacks) Exhaust 1 opposing spirit.

2 x Dustwhirl Dustwhirl (SD10)
  • Number: 11
  • Rarity: Common
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Astral Dragon, Machine Dragon
  • Cost: 3
  • Reduction: RR
Card text:

[LV1] (When Summoned) Destroy 1 opposing nexus. BRAVE FUSION: A spirit with Charge [When Braved] (When This Spirit Brave Attacks) Destroy 1 opposing spirit with 3000BP or less.

2 x Fuscina-Arms Fuscina-Arms (BS19)
  • Number: 77
  • Rarity: Common
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
Card text:

BRAVE FUSION: Spirit with "Charge". [Lv1] (When Summoned) Target 1 of your spirits with "Charge", that spirit is treated as it's highest level until end of turn. [When Braved] Cursh (When Brave Attacks) Move cards from the top of the opponent's deck to their trash equal to this spirit's level.

1 x The BlackInsectDemonBlade Usubakagero The BlackInsectDemonBlade Usubakagero (BS19)
  • Number: X07
  • Rarity: X Rare
  • Card Type: Brave
  • Color: Green
  • Spirit Type: Exalted Sword
  • Cost: 5
  • Reduction: EEE
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. (Flash) High Speed - This brave card in your hand can be summoned by paying the cost and placing cores on it from your reserve. [When Braved] (When Battles) Your opponent cannot activate their burst. [When Braved] (When Brave Attacks) When only the opposing spirit is destroyed by comparing BP, move 1 core from the opponent's life to their trash.

1 x The BlueWaterGreatSword Maelstrom The BlueWaterGreatSword Maelstrom (BS19)
  • Number: X08
  • Rarity: X Rare
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [Lv1] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Assault: 1 (When Brave Attacks) Up to 1 time per turn, by exhausting 1 of your nexus, refresh this spirit.

2 x The GunMachine Toradoll The GunMachine Toradoll (BS19)
  • Number: 73
  • Rarity: Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

BRAVE FUSION: Cost 4 or more. [When Braved] (When Brave Attacks) Return 1 opposing spirit with BP5000 or less to their hand.

1 x The MidnightSunTreasuredSword Midnight-Sun The MidnightSunTreasuredSword Midnight-Sun (SD11)
  • Number: X2
  • Rarity: X Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: DDDDDD
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [When Braved] Invincibility: Green/White/Yellow/Blue - This spirit is not affected by opponent's Green/White/Yellow/Blue spirit/brave/magic/nexus effects. [When Braved] This spirit's "Rush" effects activates without the condition.

1 x The ShiningSacredSword Shining-Sword The ShiningSacredSword Shining-Sword (SD10)
  • Number: X2
  • Rarity: X Rare
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Exalted Sword
  • Cost: 7
  • Reduction: RRR
  • Gems: 1
Card text:

[LV1](When this brave is summoned) Destroy all opposing Spirits with 3000BP or less, then draw 1 card for each spirit destroyed by this effect. [LV1] Charge - Increase the BP limit of your destruction effects by 1000. BRAVE FUSION: A cost of 5 or more. [When Braved] Charge - Increase the BP limit of your destruction effects by 1000.

 
Card Type: Nexus (8 cards)
2 x The Dragon Shuttle to the Heavens The Dragon Shuttle to the Heavens (SD10)
  • Number: 13
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Red
  • Cost: 4
  • Reduction: RRR
  • Gems: 1
Card text:

[Lv1-Lv2] When your Life is decreased due to attacks from opponent's spirits, destroy 1 opponent's spirit which attacked with BP5000 or less. [Lv2] (Your Attack Step) When your spirits with "Charge" destroys any opponent's spirits, destroy 1 opponent's Nexus.

2 x The Ironwall Giant Fortress The Ironwall Giant Fortress (SD16)
  • Number: 8
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

"[LV1][LV2] When a nexus you control is destroyed, by exhausting this nexus, 1 destroyed blue nexus remains on your field, exhausted. [LV2] All your ""Fighting Spirit"" spirits get the following effect: Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV."

2 x The Pouring Clear Stream The Pouring Clear Stream (BS19)
  • Number: 85
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[Lv1-Lv2] (Your Attack Step) When your green spirit attacks, move 1 core from the void to any of your spirits with "Charge". [Lv2] (Opponent's Attack Step) When your life is decreased due to opposing attacks, draw 1 card from your deck.

2 x The Underground Lake of the Ice Sword The Underground Lake of the Ice Sword (SD11)
  • Number: 12
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

[Lv1-Lv2] (Opponent's Attack Step) All your spirits in the family "Machine Beast" get BP+2000. [Lv2] (Opponent's Attack Step) When your spirits in the family "Machine Beast" blocks, move 1 core from the void to that spirit.

 
Card Type: Spell (8 cards)
2 x Burst Break Burst Break (SD11)
  • Number: 16
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDEE
Card text:

(Flash) Return any amount of opposing spirits up to a total BP of 5000 or, move 1 opponent's set burst to their trash. This effect cannot be used during the Main Step.

2 x Emerald Field Emerald Field (BS19)
  • Number: 103
  • Rarity: Common
  • Card Type: Spell
  • Color: Green
  • Cost: 3
  • Reduction: EE
Card text:

(Main) For every player, they cannot have the number of cores on their spirit become 0 unless if it's due to effects, and they cannot increase the number of cards on their hand besides during the draw step. This magic card remains on the field until your life is decreased by opposing attacks. While it's on the field, this effect remains active. Destroy this magic card when this effect is negated. (Flash) Target spirit gets BP+2000 until end of turn.

2 x Flame Field Flame Field (BS19)
  • Number: 99
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 5
  • Reduction: RRR
Card text:

(Main) For every player, their spirits cannot be exhausted and cannot be returned to the hand or deck from the field due to effects. This magic card remains on your field until any of your spirits is destroyed by opposing effects. While it's on the field, this effect remains active. When this effect is negated, destroy this card. (Flash) Target spirit gets BP+3000 until end of turn.

2 x Ocean Field Ocean Field (BS19)
  • Number: 112
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

(Main) For every player, they can only use magic cads with the same colors as the symbols on their field, and they cannot return cards from their trash to their hand. This magic card remains on your field until your life is decreased by opposing attacks. While it is on the field, this effect remains active. Destroy this card when it is negated. (Flash) Target spirit gets BP+2000 until end of turn.

 
Card Type: Spirit (12 cards)
2 x Kigashilight Kigashilight (BS19)
  • Number: 29
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Winged Beast
  • Cost: 4
  • Reduction: EEE
  • Gems: 1
Card text:

[Lv1-Lv2] Cards from every player's deck cannot be moved to their trash. [Lv2] Charge - Increase the number of opposing cards exhausted due to your effects by 1.

2 x Light-Bladra Light-Bladra (SD10)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon
  • Cost: 0
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Charge - Increase the BP limit of your destruction effects by 1000.

2 x Shuraikun Shuraikun (SD11)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast, Winged Beast
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2]Invincibility: Red - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2] Also treat this spirit as a green spirit.

1 x The BattleRadiantGod Soldnerg The BattleRadiantGod Soldnerg (BS19)
  • Number: X06
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Attacks) Send 5 cards from the top of your opponent's deck to their trash, if a magic card is sent to the trash, add 1 blue symbol to this spirit. [Lv2-Lv3] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [Lv3] (When Attacks) When this spirit activates an effect that causes cards from your opponent's deck to be sent to their trash, if no cards can be sent, up to 3 times per turn, refresh this spirit.

1 x The BlackInsectDemonlord Diabolica-Mantis The BlackInsectDemonlord Diabolica-Mantis (BS19)
  • Number: X03
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 6
  • Reduction: EEE
  • Gems: 1
Card text:

[Lv1-Lv2] (When Attacks) Exhaust 1 opposing spirit. [Rush(Condition:Blue Symbol)] The effect below remains active while you have a blue symbol. Blue: Draw 2 cards from your deck. After that, discard 2 cards from your hand. [Lv2] (Your Attack Step) When your opponent's life is decreased due to attacks from this spirit or your spirits with "High Speed", move 1 core from the opponent's life to their reserve.

1 x The DarkEmperor Ninetail-Dark The DarkEmperor Ninetail-Dark (SD11)
  • Number: X1
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, refresh this spirit, and this spirit gets BP+3000 until end of turn. [Lv3] (When Battles) Return 1 opponent's spirit with cost 6 or less to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

2 x The Defender of Light Adrian The Defender of Light Adrian (BS19)
  • Number: 57
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] Charge - Increase the cards moved from your opponent's deck to their trash due to your effects by 1.

1 x The ShineDragon Shining-Dragon The ShineDragon Shining-Dragon (SD10)
  • Number: X1
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Astral Dragon
  • Cost: 6
  • Reduction: RRR
  • Gems: 1
Card text:

[LV1-LV2-LV3] (When this spirit is summoned) You can summon 1 red brave card from your hand without paying the cost. [LV2-LV3] (When this spirits attacks) Destroy 1 opposing spirit with BP5000 or less. [LV3] Charge - Increase the BP limit of your destruction effects by 1000.

 
Deck Statistics
Distribution by Card Type
Brave bar 12  30 %  
Nexus bar 20 %  
Spell bar 20 %  
Spirit bar 12  30 %  
 

Distribution by Color
Blue bar 10  25 %  
Green bar 10  25 %  
Red bar 10  25 %  
White bar 10  25 %  
 

Distribution by Cost
- bar 5 %  
1 bar 10 %  
3 bar 14  35 %  
4 bar 20 %  
5 bar 13 %  
6 bar 13 %  
7 bar 5 %  
 

Distribution by Gems
- bar 14  35 %  
1 bar 26  65 %  
 

Distribution by Rarity
Common bar 20  50 %  
Rare bar 15 %  
Uncommon bar 15 %  
X Rare bar 20 %  
 

Distribution by Reduction
- bar 5 %  
D bar 10 %  
DD bar 5 %  
DDD bar 3 %  
DDDDDD bar 3 %  
DDEE bar 5 %  
E bar 5 %  
EE bar 10 %  
EEE bar 10 %  
RR bar 5 %  
RRR bar 15 %  
S bar 5 %  
SS bar 15 %  
SSS bar 5 %  
 

Distribution by Spirit Type
- bar 16  40 %  
Armed Machine bar 5 %  
Artificial Soldier bar 5 %  
Astral Dragon bar 8 %  
Astral Dragon, Machine Dragon bar 5 %  
Exalted Sword bar 10 %  
Fighting Spirit bar 8 %  
Machine Beast bar 3 %  
Machine Beast, Winged Beast bar 5 %  
Parasite bar 3 %  
Plant Spirit bar 5 %  
Winged Beast bar 5 %  
 



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