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Deck "LANNISTER"

Deck "LANNISTER"
70 Cards
created by gregfilip activity icon
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Section: Draw Deck (62 cards)
3 x A House Divided A House Divided (WLL)
  • Number: 65
  • Rarity: F
  • Type: Event
  • House: Lannister
Card text:



House Lannister only.
Response: After a player plays a character with a Trait he already has in play, choose and return 1 character with that Trait to the top of its owner's deck.

2 x Blackwater Bay Veteran Blackwater Bay Veteran (RotK)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 2
  • Gold Cost: 2
  • Traits: House Brax.
  • Challenge Icons: [military] [power]
Card text:


Infamy.
While Blackwater Bay Veteran has 1 or more power on it, it gains a [Military] [Naval] enhancement.
Crest: War

3 x Carrion Bird Carrion Bird (TWoW)
  • Number: 35
  • Rarity: F
  • Type: Character
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Raven. Creature.
Stealth.
Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one Raven card from play, back into their owner's decks. (Cannot be canceled.)

2 x Cersei Lannister Cersei Lannister (LotR)
  • Number: 6
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 3
  • Gold Cost: 4
  • Traits: Lady. Queen
  • Challenge Icons: [intrigue] [power]
Card text:


Cersei Lannister does not kneel to attack during Intrigue challenges.
Response: After you win an Intrigue challenge, Cersei Lannister claims 1 power. Then, Cersei Lannister gains your choice of stealth or deadly until the end of the phase.

"Tears are not a woman's only weapons."

3 x Dissension Dissension (QoD)
  • Number: 44
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Marshalling: Choose and discard from play 1 Ally or Mercenary character, or up to 2 Refugee characters.

1 x Enemy Informer Enemy Informer (Core)
  • Number: 48
  • Rarity: L
  • Type: Character
  • House: Lannister
  • STR: 2
  • Gold Cost: 3
  • Challenge Icons: [military] [intrigue]
Card text:

House Tyrell.
Response: After you play Enemy Informer from your hand, choose and kneel a character.

2 x Enslaved Enslaved (tHoBaW)
  • Number: 87
  • Rarity: F
  • Type: Attachment
  • House: Lannister
  • Gold Cost: 2
  • Traits: Condition.
Card text:


Attach to a character with printed cost 2 or lower.
Take control of attached character.

2 x Fleet from The Arbor Fleet from The Arbor (RotK)
  • Number: 3
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 7
  • Gold Cost: 7
  • Traits: Army. House Redwyne.
  • Challenge Icons: [intrigue (naval)] [power]
Card text:


No attachments. Deadly.
Lower the cost to play Fleet from The Arbor by 3 if any opponent is running an agenda.
Response: After Fleet from The Arbor is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge.
Crest: War

3 x Golden Tooth Mines Golden Tooth Mines (Core)
  • Number: 57
  • Rarity: L
  • Type: Location
  • House: Lannister
  • Gold Cost: 2
Card text:

Westeros.
Each time you reveal a plot card, draw a card.

2 x Lannisport Councilor Lannisport Councilor (RotO)
  • Number: 103
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 1
  • Claim Value: 0
  • Gold Cost: 1
  • Traits: Ally.
  • Challenge Icons: [power]
  • Income/Initiative: 0
2 x Lannisport Steward Lannisport Steward (Core)
  • Number: 52
  • Rarity: L
  • Type: Character
  • House: Lannister
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [intrigue]
Card text:

Ally.

+2 GOLD

2 x Lannisport Weaponsmith Lannisport Weaponsmith (Core)
  • Number: 53
  • Rarity: L
  • Type: Character
  • House: Lannister
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Ally.

+1 GOLD

3 x Lion`s Gate Lion's Gate (ASoSm)
  • Number: 17
  • Rarity: F
  • Type: Location
  • House: Lannister
Card text:

King's Landing.
If it is not Winter, Lion's Gate gains: "Any Phase: Kneel Lion's Gate to discard 1 power from a card in play. Then, give that card a Trait of your choice until the end of the phase."

2 x Little Bird Little Bird (RotK)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 1
  • Gold Cost: 1
  • Traits: Ally.
  • Challenge Icons: [intrigue]
Card text:


Challenges: Kneel Little Bird to choose a character. Until the end of the phase, that character gains (choose 1): an [Intrigue] icon, stealth, or infamy.

"He has informants everywhere. his little birds, he calls them." - Littlefinger

3 x Painted Dogs Painted Dogs (IG)
  • Number: 3
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 2
  • Claim Value: 0
  • Gold Cost: 2
  • Traits: Clansman. Army.
  • Challenge Icons: [military] [intrigue]
  • Income/Initiative: 0
Card text:

Any Phase: Kneel Painted Dogs to choose 1 character. That character gets +2 STR until the end of the phase (+4 STR instead if you have fewer cards than each opponent).

3 x Pentoshi Manor Pentoshi Manor (AHM)
  • Number: 64
  • Rarity: F
  • Type: Location
  • House: Lannister
  • Gold Cost: 1
  • Traits: The East.
Card text:


Challenges: Kneel Pentoshi Manor to choose an opponent's attacking character. The controller of that character chooses to either have that character claim 1 power and remove it from the challenge, or that character gets -2 STR and loses all keywords until the end of the phase.

1 x Qyburn Qyburn (SS)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 2
  • Gold Cost: 1
  • Challenge Icons: [intrigue] [power]
Card text:

Maester.
House Lannister only. Deadly.
Response: After Qyburn comes out of Shadows, choose a non-Army character in an opponent's dead pile. Put that character into play under your control. If that character is still in play at the end of the phase, return it to its owner's dead pile.
(Shadow)

1 x Randyl Tarly Randyl Tarly (KotS)
  • Number: 45
  • Rarity: F
  • Type: Character
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Lord. House Tarly.
War characters you control get +1 STR.
(War)

2 x Ser Arys Oakheart Ser Arys Oakheart (PotS)
  • Number: 9
  • Rarity: F
  • Type: Character
  • House: Martell
  • STR: 3
  • Gold Cost: 3
  • Traits: Knight. Kingsguard
  • Challenge Icons: [Military] [Power]
Card text:

No Attachments except Weapon. Renown. Response: After Ser Arys Oakheart comes into play, choose and discard 1 Ally or Mercenary character from play.

1 x Ser Jaime Lannister Ser Jaime Lannister (Hand)
  • Number: 44
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [intrigue]
Card text:

Lord. Knight.
Deadly.
Response: After you win a challenge in which Ser Jaime Lannister participated, choose and kneel a non-Army character.
(War)

1 x Shadowblack Lane Shadowblack Lane (Westeros)
  • Number: 75
  • Rarity: R
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Marshalling: kneel to lower the cost of the next character with an Intrigue icon you play this phase by 1.

1 x Street of Sisters Street of Sisters (Core)
  • Number: 149
  • Rarity: B
  • Type: Location
Card text:

King's Landing.
Limit 1 per deck.
Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

3 x Sunset Sea Sunset Sea (LotR)
  • Number: 25
  • Rarity: F
  • Type: Location
  • House: Greyjoy/Lannister
  • Gold Cost: 0
  • Traits: Westeros.
Card text:


Marshalling: Discard Sunset Sea from play to reduce the cost of the next [Lannister] or [Greyjoy] character you play this phase by 2.
[+1 Influence]

1 x Syrio Forel Syrio Forel (TftRK)
  • Number: 77
  • Rarity: F
  • Type: Character
  • STR: 2
  • Challenge Icons: [military]
Card text:

Ally.
Stealth.
Response: After you win a challenge in which Syrio Forel participated, put him into Shadows.
(Shadow)

3 x The Goldroad The Goldroad (Core)
  • Number: 61
  • Rarity: L
  • Type: Location
  • House: Lannister
Card text:

Westeros.
Limited.

+1 GOLD

2 x The Price of War The Price of War (KotS)
  • Number: 38
  • Rarity: F
  • Type: Event
Card text:

Response: After you win a military challenge in which you control at least 1 attacking War character, choose and discard from play up to 2 non-limited locations controlled by the losing opponent. (Limit 1 per round.)

1 x The Searoad The Searoad (KotStorm)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Limited.
+1 Income.

1 x The Second Sons The Second Sons (ARotD)
  • Number: 105
  • Rarity: F
  • Type: Character
  • House: Lannister/Targaryen
  • STR: 7
  • Gold Cost: 7
  • Traits: Army. Mercenary. Trator.
  • Challenge Icons: [military] [intrigue]
Card text:


Stealth.
No attachments. Lower the cost to play The Second Sons by 1 for each unique [Lannister] or [Targaryen] character you control.
Response: After a player draws a card through a card effect during the challenges phase, choose a character. That character gets -1 STR until the end of the phase.
Crest: War

1 x Varys Varys (SS)
  • Number: 97
  • Rarity: F
  • Type: Character
  • STR: 3
  • Gold Cost: 1
  • Challenge Icons: [intrigue] [power]
Card text:

Lord. Ally.
Stealth.
After Varys comes out of Shadows, choose and discard 1 Ally character from play.
(Shadow)

1 x Yezzan`s Grotesquerie Yezzan's Grotesquerie (CD)
  • Number: 43
  • Rarity: F
  • Type: Character
  • House: Lannister
  • STR: 3
  • Gold Cost: 3
  • Traits: The East.
  • Challenge Icons: [intrigue] [power]
Card text:


Infamy.
While Yezzan's Grotesquerie is participating in a challenge, characters with a [Military] icon do not count their STR.

Count yourselves fortunate, for Yezzan is a kindly and benevolent master.

3 x You`ve Killed the Wrong Dwarf! You've Killed the Wrong Dwarf! (Core)
  • Number: 167
  • Rarity: L
  • Type: Event
  • House: Lannister
Card text:

Small Council.
House Lannister only.
Any phase: Choose and kneel a non-Noble character. Then, that character claims 1 power.

 
Section: Plot Deck (8 cards)
1 x House Lannister House Lannister (Core)
  • Number: H3
  • Rarity: F
  • Type: House
  • House: Lannister
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x Manning the City Walls Manning the City Walls (CD)
  • Number: 60
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: City.
Card text:


When revealed, if you have no City plots in your used pile, put an in-House Army character into play from your hand.

1 x Marched to the Wall Marched to the Wall (LoW)
  • Number: 49
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 1
  • Income/Initiative: +4/0
Card text:

When revealed, each player chooses and discards 1 of his or her characters from play (cannot be saved).

1 x Muster the Realm! Muster the Realm! (QoD)
  • Number: 54
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


Players cannot initiate Military challenges unless they control an Army character.

1 x Rule by Decree Rule by Decree (Core)
  • Number: 206
  • Rarity: T
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 4
Card text:

Cannot be cancelled.
When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand.

1 x The Red Wedding The Red Wedding (PotS)
  • Number: 57
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Power Struggle.
Card text:

When revealed, the opponent to your left chooses 1 Lord and 1 Lady character, if able. Then, you must choose and kill 1 of those characters. The other claims 2 power.

1 x The Songs of Bael the Bard The Songs of Bael the Bard (AKitN)
  • Number: 100
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • STR: 0
  • Claim Value: 1
  • Gold Cost: 3
  • Traits: 0
  • Income/Initiative: 3/3
Card text:

When revealed, choose 1 non-Neutral That character gains 1 Trait of your choice until you reveal a new plot card.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

 
Deck Statistics
Distribution by Challenge Icons
- bar 40  59 %  
[intrigue (naval)] [power] bar 3 %  
[intrigue] bar 6 %  
[intrigue] [power] bar 7 %  
[military] bar 9 %  
[military] [intrigue] bar 9 %  
[military] [power] bar 4 %  
[power] bar 3 %  
 

Distribution by Gold Cost
- bar 24  34 %  
- bar 9 %  
1 bar 14  20 %  
2 bar 13  19 %  
3 bar 9 %  
4 bar 6 %  
7 bar 4 %  
 

Distribution by House
- bar 11  16 %  
Greyjoy/Lannister bar 4 %  
Lannister bar 42  60 %  
Lannister/Targaryen bar 1 %  
Martell bar 3 %  
Neutral bar 11  16 %  
 

Distribution by Rarity
B bar 1 %  
F bar 52  74 %  
L bar 14  20 %  
R bar 1 %  
S bar 1 %  
T bar 1 %  
 

Distribution by STR
- bar 39  56 %  
- bar 1 %  
1 bar 13 %  
2 bar 10  14 %  
3 bar 11 %  
7 bar 4 %  
 

Distribution by Type
Attachment bar 3 %  
Character bar 30  43 %  
Event bar 11  16 %  
House bar 1 %  
Location bar 19  27 %  
Plot bar 10 %  
 



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