| Section: Draw Deck (62 cards)
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A House Divided (WLL)
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- Number: 65
- Rarity: F
- Type: Event
- House: Lannister
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Card text:
House Lannister only. Response: After a player plays a character with a Trait he already has in play, choose and return 1 character with that Trait to the top of its owner's deck.
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Blackwater Bay Veteran (RotK)
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- Number: 2
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: House Brax.
- Challenge Icons: [military] [power]
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Card text:
Infamy. While Blackwater Bay Veteran has 1 or more power on it, it gains a [Military] [Naval] enhancement. Crest: War
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Carrion Bird (TWoW)
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- Number: 35
- Rarity: F
- Type: Character
- STR: 1
- Gold Cost: 1
- Challenge Icons: [military]
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Card text:
Raven. Creature. Stealth. Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one Raven card from play, back into their owner's decks. (Cannot be canceled.)
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Cersei Lannister (LotR)
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- Number: 6
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Lady. Queen
- Challenge Icons: [intrigue] [power]
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Card text:
Cersei Lannister does not kneel to attack during Intrigue challenges. Response: After you win an Intrigue challenge, Cersei Lannister claims 1 power. Then, Cersei Lannister gains your choice of stealth or deadly until the end of the phase.
"Tears are not a woman's only weapons."
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Dissension (QoD)
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- Number: 44
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Marshalling: Choose and discard from play 1 Ally or Mercenary character, or up to 2 Refugee characters.
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Enemy Informer (Core)
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- Number: 48
- Rarity: L
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Challenge Icons: [military] [intrigue]
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Card text:
House Tyrell. Response: After you play Enemy Informer from your hand, choose and kneel a character.
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Enslaved (tHoBaW)
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- Number: 87
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 2
- Traits: Condition.
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Card text:
Attach to a character with printed cost 2 or lower. Take control of attached character.
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Fleet from The Arbor (RotK)
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- Number: 3
- Rarity: F
- Type: Character
- House: Lannister
- STR: 7
- Gold Cost: 7
- Traits: Army. House Redwyne.
- Challenge Icons: [intrigue (naval)] [power]
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Card text:
No attachments. Deadly. Lower the cost to play Fleet from The Arbor by 3 if any opponent is running an agenda. Response: After Fleet from The Arbor is declared as a [Naval] attacker, choose another attacking character you control. Stand and remove that character from the challenge. Crest: War
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Golden Tooth Mines (Core)
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- Number: 57
- Rarity: L
- Type: Location
- House: Lannister
- Gold Cost: 2
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Card text:
Westeros. Each time you reveal a plot card, draw a card.
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Lannisport Councilor (RotO)
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- Number: 103
- Rarity: F
- Type: Character
- House: Lannister
- STR: 1
- Claim Value: 0
- Gold Cost: 1
- Traits: Ally.
- Challenge Icons: [power]
- Income/Initiative: 0
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Lannisport Steward (Core)
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- Number: 52
- Rarity: L
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Challenge Icons: [intrigue]
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Card text:
Ally.
+2 GOLD
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Lannisport Weaponsmith (Core)
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- Number: 53
- Rarity: L
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Challenge Icons: [military]
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Card text:
Ally.
+1 GOLD
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Lion's Gate (ASoSm)
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- Number: 17
- Rarity: F
- Type: Location
- House: Lannister
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Card text:
King's Landing. If it is not Winter, Lion's Gate gains: "Any Phase: Kneel Lion's Gate to discard 1 power from a card in play. Then, give that card a Trait of your choice until the end of the phase."
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Little Bird (RotK)
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- Number: 1
- Rarity: F
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Traits: Ally.
- Challenge Icons: [intrigue]
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Card text:
Challenges: Kneel Little Bird to choose a character. Until the end of the phase, that character gains (choose 1): an [Intrigue] icon, stealth, or infamy.
"He has informants everywhere. his little birds, he calls them." - Littlefinger
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Painted Dogs (IG)
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- Number: 3
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Claim Value: 0
- Gold Cost: 2
- Traits: Clansman. Army.
- Challenge Icons: [military] [intrigue]
- Income/Initiative: 0
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Card text:
Any Phase: Kneel Painted Dogs to choose 1 character. That character gets +2 STR until the end of the phase (+4 STR instead if you have fewer cards than each opponent).
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Pentoshi Manor (AHM)
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- Number: 64
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 1
- Traits: The East.
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Card text:
Challenges: Kneel Pentoshi Manor to choose an opponent's attacking character. The controller of that character chooses to either have that character claim 1 power and remove it from the challenge, or that character gets -2 STR and loses all keywords until the end of the phase.
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Qyburn (SS)
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- Number: 83
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 1
- Challenge Icons: [intrigue] [power]
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Card text:
Maester. House Lannister only. Deadly. Response: After Qyburn comes out of Shadows, choose a non-Army character in an opponent's dead pile. Put that character into play under your control. If that character is still in play at the end of the phase, return it to its owner's dead pile. (Shadow)
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Randyl Tarly (KotS)
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- Number: 45
- Rarity: F
- Type: Character
- STR: 3
- Gold Cost: 3
- Challenge Icons: [military] [power]
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Card text:
Lord. House Tarly. War characters you control get +1 STR. (War)
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Ser Arys Oakheart (PotS)
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- Number: 9
- Rarity: F
- Type: Character
- House: Martell
- STR: 3
- Gold Cost: 3
- Traits: Knight. Kingsguard
- Challenge Icons: [Military] [Power]
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Card text:
No Attachments except Weapon. Renown. Response: After Ser Arys Oakheart comes into play, choose and discard 1 Ally or Mercenary character from play.
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Ser Jaime Lannister (Hand)
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- Number: 44
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Challenge Icons: [military] [intrigue]
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Card text:
Lord. Knight. Deadly. Response: After you win a challenge in which Ser Jaime Lannister participated, choose and kneel a non-Army character. (War)
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Shadowblack Lane (Westeros)
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- Number: 75
- Rarity: R
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Card text:
Marshalling: kneel to lower the cost of the next character with an Intrigue icon you play this phase by 1.
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Street of Sisters (Core)
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- Number: 149
- Rarity: B
- Type: Location
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Card text:
King's Landing. Limit 1 per deck. Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.
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Street of Steel (LoW)
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- Number: 45
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Card text:
Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.
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Sunset Sea (LotR)
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- Number: 25
- Rarity: F
- Type: Location
- House: Greyjoy/Lannister
- Gold Cost: 0
- Traits: Westeros.
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Card text:
Marshalling: Discard Sunset Sea from play to reduce the cost of the next [Lannister] or [Greyjoy] character you play this phase by 2. [+1 Influence]
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Syrio Forel (TftRK)
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- Number: 77
- Rarity: F
- Type: Character
- STR: 2
- Challenge Icons: [military]
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Card text:
Ally. Stealth. Response: After you win a challenge in which Syrio Forel participated, put him into Shadows. (Shadow)
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The Goldroad (Core)
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- Number: 61
- Rarity: L
- Type: Location
- House: Lannister
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Card text:
Westeros. Limited. +1 GOLD
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The Price of War (KotS)
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- Number: 38
- Rarity: F
- Type: Event
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Card text:
Response: After you win a military challenge in which you control at least 1 attacking War character, choose and discard from play up to 2 non-limited locations controlled by the losing opponent. (Limit 1 per round.)
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The Searoad (KotStorm)
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- Number: 45
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: Westeros.
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Card text:
Limited. +1 Income.
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The Second Sons (ARotD)
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- Number: 105
- Rarity: F
- Type: Character
- House: Lannister/Targaryen
- STR: 7
- Gold Cost: 7
- Traits: Army. Mercenary. Trator.
- Challenge Icons: [military] [intrigue]
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Card text:
Stealth. No attachments. Lower the cost to play The Second Sons by 1 for each unique [Lannister] or [Targaryen] character you control. Response: After a player draws a card through a card effect during the challenges phase, choose a character. That character gets -1 STR until the end of the phase. Crest: War
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Varys (SS)
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- Number: 97
- Rarity: F
- Type: Character
- STR: 3
- Gold Cost: 1
- Challenge Icons: [intrigue] [power]
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Card text:
Lord. Ally. Stealth. After Varys comes out of Shadows, choose and discard 1 Ally character from play. (Shadow)
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Yezzan's Grotesquerie (CD)
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- Number: 43
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 3
- Traits: The East.
- Challenge Icons: [intrigue] [power]
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Card text:
Infamy. While Yezzan's Grotesquerie is participating in a challenge, characters with a [Military] icon do not count their STR.
Count yourselves fortunate, for Yezzan is a kindly and benevolent master.
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You've Killed the Wrong Dwarf! (Core)
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- Number: 167
- Rarity: L
- Type: Event
- House: Lannister
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Card text:
Small Council. House Lannister only. Any phase: Choose and kneel a non-Noble character. Then, that character claims 1 power.
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| Section: Plot Deck (8 cards)
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House Lannister (Core)
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- Number: H3
- Rarity: F
- Type: House
- House: Lannister
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Card text:
Round Sequence: - Plot
- Draw
- Marshalling
- Challenge
- Dominance
- Stand
- Taxation
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Manning the City Walls (CD)
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- Number: 60
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: City.
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Card text:
When revealed, if you have no City plots in your used pile, put an in-House Army character into play from your hand.
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Marched to the Wall (LoW)
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- Number: 49
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: +4/0
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Card text:
When revealed, each player chooses and discards 1 of his or her characters from play (cannot be saved).
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Muster the Realm! (QoD)
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- Number: 54
- Rarity: F
- Type: Plot
- House: Neutral
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Card text:
Players cannot initiate Military challenges unless they control an Army character.
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Rule by Decree (Core)
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- Number: 206
- Rarity: T
- Type: Plot
- Claim Value: 1
- Gold Cost: 4
- Income/Initiative: / 4
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Card text:
Cannot be cancelled. When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand.
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The Red Wedding (PotS)
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- Number: 57
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: Power Struggle.
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Card text:
When revealed, the opponent to your left chooses 1 Lord and 1 Lady character, if able. Then, you must choose and kill 1 of those characters. The other claims 2 power.
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The Songs of Bael the Bard (AKitN)
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- Number: 100
- Rarity: F
- Type: Plot
- House: Neutral
- STR: 0
- Claim Value: 1
- Gold Cost: 3
- Traits: 0
- Income/Initiative: 3/3
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Card text:
When revealed, choose 1 non-Neutral That character gains 1 Trait of your choice until you reveal a new plot card.
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Valar Morghulis (Core)
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- Number: 201
- Rarity: S
- Type: Plot
- Claim Value: 0
- Gold Cost: 2
- Income/Initiative: 0
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Card text:
Limit 1 per plot deck. When revealed, kill all characters in play.
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